From ae08e820d9e4c7802211b4a1bfbcc3513949919f Mon Sep 17 00:00:00 2001 From: James Booth Date: Sun, 21 Sep 2014 00:09:17 +0100 Subject: Fixed tests --- tests/test_contact.c | 90 ++++++++++++++++++++++++++-------------------------- 1 file changed, 45 insertions(+), 45 deletions(-) (limited to 'tests/test_contact.c') diff --git a/tests/test_contact.c b/tests/test_contact.c index 88dd63c2..cad88907 100644 --- a/tests/test_contact.c +++ b/tests/test_contact.c @@ -118,11 +118,11 @@ void contact_presence_uses_highest_priority(void **state) PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", "is offline", FALSE); - Resource *resource10 = resource_new("resource10", RESOURCE_ONLINE, NULL, 10, NULL); - Resource *resource20 = resource_new("resource20", RESOURCE_CHAT, NULL, 20, NULL); - Resource *resource30 = resource_new("resource30", RESOURCE_AWAY, NULL, 30, NULL); - Resource *resource1 = resource_new("resource1", RESOURCE_XA, NULL, 1, NULL); - Resource *resource2 = resource_new("resource2", RESOURCE_DND, NULL, 2, NULL); + Resource *resource10 = resource_new("resource10", RESOURCE_ONLINE, NULL, 10); + Resource *resource20 = resource_new("resource20", RESOURCE_CHAT, NULL, 20); + Resource *resource30 = resource_new("resource30", RESOURCE_AWAY, NULL, 30); + Resource *resource1 = resource_new("resource1", RESOURCE_XA, NULL, 1); + Resource *resource2 = resource_new("resource2", RESOURCE_DND, NULL, 2); p_contact_set_presence(contact, resource10); p_contact_set_presence(contact, resource20); p_contact_set_presence(contact, resource30); @@ -141,11 +141,11 @@ void contact_presence_chat_when_same_prioroty(void **state) PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", "is offline", FALSE); - Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); - Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL); - Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); - Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); - Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10); p_contact_set_presence(contact, resource_online); p_contact_set_presence(contact, resource_chat); p_contact_set_presence(contact, resource_away); @@ -164,10 +164,10 @@ void contact_presence_online_when_same_prioroty(void **state) PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", "is offline", FALSE); - Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); - Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); - Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); - Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10); p_contact_set_presence(contact, resource_online); p_contact_set_presence(contact, resource_away); p_contact_set_presence(contact, resource_xa); @@ -185,9 +185,9 @@ void contact_presence_away_when_same_prioroty(void **state) PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", "is offline", FALSE); - Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); - Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); - Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10); p_contact_set_presence(contact, resource_away); p_contact_set_presence(contact, resource_xa); p_contact_set_presence(contact, resource_dnd); @@ -204,8 +204,8 @@ void contact_presence_xa_when_same_prioroty(void **state) PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", "is offline", FALSE); - Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); - Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10); p_contact_set_presence(contact, resource_xa); p_contact_set_presence(contact, resource_dnd); @@ -221,7 +221,7 @@ void contact_presence_dnd(void **state) PContact contact = p_contact_new("bob@server.com", "bob", NULL, "both", "is offline", FALSE); - Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10); p_contact_set_presence(contact, resource_dnd); const char *presence = p_contact_presence(contact); @@ -296,11 +296,11 @@ void contact_not_available_when_highest_priority_away(void **state) PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, "is offline", FALSE); - Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); - Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL); - Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 20, NULL); - Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); - Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 20); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10); p_contact_set_presence(contact, resource_online); p_contact_set_presence(contact, resource_chat); p_contact_set_presence(contact, resource_away); @@ -319,11 +319,11 @@ void contact_not_available_when_highest_priority_xa(void **state) PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, "is offline", FALSE); - Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); - Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL); - Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); - Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 20, NULL); - Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 20); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10); p_contact_set_presence(contact, resource_online); p_contact_set_presence(contact, resource_chat); p_contact_set_presence(contact, resource_away); @@ -342,11 +342,11 @@ void contact_not_available_when_highest_priority_dnd(void **state) PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, "is offline", FALSE); - Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); - Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL); - Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); - Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); - Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 20, NULL); + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 20); p_contact_set_presence(contact, resource_online); p_contact_set_presence(contact, resource_chat); p_contact_set_presence(contact, resource_away); @@ -365,11 +365,11 @@ void contact_available_when_highest_priority_online(void **state) PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, "is offline", FALSE); - Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 20, NULL); - Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10, NULL); - Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); - Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); - Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 20); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 10); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10); p_contact_set_presence(contact, resource_online); p_contact_set_presence(contact, resource_chat); p_contact_set_presence(contact, resource_away); @@ -388,11 +388,11 @@ void contact_available_when_highest_priority_chat(void **state) PContact contact = p_contact_new("bob@server.com", "bob", NULL, NULL, "is offline", FALSE); - Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10, NULL); - Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 20, NULL); - Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10, NULL); - Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10, NULL); - Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10, NULL); + Resource *resource_online = resource_new("resource_online", RESOURCE_ONLINE, NULL, 10); + Resource *resource_chat = resource_new("resource_chat", RESOURCE_CHAT, NULL, 20); + Resource *resource_away = resource_new("resource_away", RESOURCE_AWAY, NULL, 10); + Resource *resource_xa = resource_new("resource_xa", RESOURCE_XA, NULL, 10); + Resource *resource_dnd = resource_new("resource_dnd", RESOURCE_DND, NULL, 10); p_contact_set_presence(contact, resource_online); p_contact_set_presence(contact, resource_chat); p_contact_set_presence(contact, resource_away); -- cgit 1.4.1-2-gfad0