#include "config.h" #include #include #include #include #include #ifdef HAVE_NCURSESW_NCURSES_H #include #elif HAVE_NCURSES_H #include #endif #include "ui/window.h" #include "ui/buffer.h" ProfBuff* buffer_create() { ProfBuff* new_buff = malloc(sizeof(struct prof_buff_t)); new_buff->wrap = 0; new_buff->current = 0; return new_buff; } void buffer_free(ProfBuff* buffer) { int i = 0; int imax = buffer->current; if(buffer->wrap == 1) { imax = BUFF_SIZE; } for(i = 0; i < imax; i++) { free(buffer->entry[i].message); free(buffer->entry[i].from); } free(buffer); } void buffer_push(ProfBuff* buffer, const char show_char, GTimeVal *tstamp, int flags, int attrs, const char * const from, const char * const message) { int *current = &(buffer->current); ProfBuffEntry e = buffer->entry[*current]; if(buffer->wrap == 1) { free(e.message); free(e.from); } e.show_char = show_char; e.tstamp = *tstamp; e.flags = flags; e.attrs = attrs; e.from = malloc(strlen(from)+1); strcpy(e.from, from); e.message = malloc(strlen(message)+1); strcpy(e.message, message); *current += 1; if(*current >= BUFF_SIZE) { *current = 0; buffer->wrap = 1; } } int buffer_yield(ProfBuff* buffer, int line, ProfBuffEntry** list) { //Returns the (line+1)-th last line //e.g. if line == 0, returns the last line //To correct for splitted lines... int current = buffer->current; int imax = current; if(buffer->wrap == 1) { imax = BUFF_SIZE; } int i = 1; int j = 0; while(i <= imax) { ProfBuffEntry e = buffer->entry[(current - i) % BUFF_SIZE]; if(j == line && (e.flags & NO_EOL) == 0) { //We found our line and we are at its last entry int nb_entries = 1; while(i + nb_entries <= imax) { e = buffer->entry[(current - i - nb_entries) % BUFF_SIZE]; if((e.flags & NO_EOL) == 0) { break; } nb_entries += 1; } if((buffer->wrap == 1) && (i + nb_entries > imax)) { //The line is at the top of the buffer, we don't know if it's complete return 0; } else { *list = &(buffer->entry[(current - i - nb_entries + 1) % BUFF_SIZE]); return nb_entries; } } if((e.flags & NO_EOL) == 0) { j++; } i++; } return 0; }