//: Phase 3: Start running a loaded and transformed recipe. //: //: The process of running Mu code: //: load -> transform -> run //: //: So far we've seen recipes as lists of instructions, and instructions point //: at other recipes. To kick things off Mu needs to know how to run certain //: 'primitive' recipes. That will then give the ability to run recipes //: containing these primitives. //: //: This layer defines a skeleton with just two primitive recipes: IDLE which //: does nothing, and COPY, which can copy numbers from one memory location to //: another. Later layers will add more primitives. void test_copy_literal() { run( "def main [\n" " 1:num <- copy 23\n" "]\n" ); CHECK_TRACE_CONTENTS( "run: {1: \"number\"} <- copy {23: \"literal\"}\n" "mem: storing 23 in location 1\n" ); } void test_copy() { run( "def main [\n" " 1:num <- copy 23\n" " 2:num <- copy 1:num\n" "]\n" ); CHECK_TRACE_CONTENTS( "run: {2: \"number\"} <- copy {1: \"number\"}\n" "mem: location 1 is 23\n" "mem: storing 23 in location 2\n" ); } void test_copy_multiple() { run( "def main [\n" " 1:num, 2:num <- copy 23, 24\n" "]\n" ); CHECK_TRACE_CONTENTS( "mem: storing 23 in location 1\n" "mem: storing 24 in location 2\n" ); } :(before "End Types") // Book-keeping while running a recipe. //: Later layers will replace this to support running multiple routines at once. struct routine { recipe_ordinal running_recipe; int running_step_index; routine(recipe_ordinal r) :running_recipe(r), running_step_index(0) {} bool completed() const; const vector& steps() const; }; :(before "End Globals") routine* Current_routine = NULL; :(before "End Reset") Current_routine = NULL; :(code) void run(const recipe_ordinal r) { routine rr(r); Current_routine = &rr; run_current_routine(); Current_routine = NULL; } void run_current_routine() { while (should_continue_running(Current_routine)) { // beware: may modify Current_routine // Running One Instruction if (current_instruction().is_label) { ++current_step_index(); continue; } trace(Callstack_depth, "run") << to_string(current_instruction()) << end(); //? if (Foo) cerr << "run: " << to_string(current_instruction()) << '\n'; if (get_or_insert(Memory, 0) != 0) { raise << "something wrote to location 0; this should never happen\n" << end(); put(Memory, 0, 0); } // read all ingredients from memory, each potentially spanning multiple locations vector > ingredients; if (should_copy_ingredients()) { for (int i = 0; i < SIZE(current_instruction().ingredients); ++i) ingredients.push_back(read_memory(current_instruction().ingredients.at(i))); } // instructions below will write to 'products' vector > products; //: This will be a large switch that later layers will often insert cases //: into. Never call 'continue' within it. Instead, we'll explicitly //: control which of the following stages after the switch we run for each //: instruction. bool write_products = true; bool fall_through_to_next_instruction = true; switch (current_instruction().operation) { // Primitive Recipe Implementations case COPY: { copy(ingredients.begin(), ingredients.end(), inserter(products, products.begin())); break; } // End Primitive Recipe Implementations default: { raise << "not a primitive op: " << current_instruction().operation << '\n' << end(); } } //: used by a later layer if (write_products) { if (SIZE(products) < SIZE(current_instruction().products)) { raise << SIZE(products) << " vs " << SIZE(current_instruction().products) << ": failed to write to all products in '" << to_original_string(current_instruction()) << "'\n" << end(); } else { for (int i = 0; i < SIZE(current_instruction().products); ++i) { // Writing Instruction Product(i) write_memory(current_instruction().products.at(i), products.at(i)); } } } // End Running One Instruction if (fall_through_to_next_instruction) ++current_step_index(); } stop_running_current_routine:; } //: Helpers for managing trace depths //: //: We're going to use trace depths primarily to segment code running at //: different frames of the call stack. This will make it easy for the trace //: browser to collapse over entire calls. //: //: The entire map of possible depths is as follows: //: //: Errors will be depth 0. //: Mu 'applications' will be able to use depths 1-99 as they like. //: Primitive statements will occupy 100 and up to Max_depth, organized by //: stack frames. :(before "End Globals") extern const int Initial_callstack_depth = 100; int Callstack_depth = Initial_callstack_depth; :(before "End Reset") Callstack_depth = Initial_callstack_depth; //: Other helpers for the VM. :(code) //: hook replaced in a later layer bool should_continue_running(const routine* current_routine) { assert(current_routine == Current_routine); // argument passed in just to make caller readable above return !Current_routine->completed(); } bool should_copy_ingredients() { // End should_copy_ingredients Special-cases return true; } bool is_mu_scalar(reagent/*copy*/ r) { return is_mu_scalar(r.type); } bool is_mu_scalar(const type_tree* type) { if (!type) return false; if (is_mu_address(type)) return false; if (!type->atom) return false; if (is_literal(type)) return type->name != "literal-string"; return size_of(type) == 1; } bool is_mu_address(reagent/*copy*/ r) { // End Preprocess is_mu_address(reagent r) return is_mu_address(r.type); } bool is_mu_address(const type_tree* type) { if (!type) return false; if (is_literal(type)) return false; if (type->atom) return false; if (!type->left->atom) { raise << "invalid type " << to_string(type) << '\n' << end(); return false; } return type->left->value == Address_type_ordinal; } //: Some helpers. //: Important that they return references into the current routine. //: hook replaced in a later layer int& current_step_index() { return Current_routine->running_step_index; } //: hook replaced in a later layer recipe_ordinal currently_running_recipe() { return Current_routine->running_recipe; } //: hook replaced in a later layer const string& current_recipe_name() { return get(Recipe, Current_routine->running_recipe).name; } //: hook replaced in a later layer const recipe& current_recipe() { return get(Recipe, Current_routine->running_recipe); } //: hook replaced in a later layer const instruction& current_instruction() { return get(Recipe, Current_routine->running_recipe).steps.at(Current_routine->running_step_index); } //: hook replaced in a later layer bool routine::completed() const { return running_step_index >= SIZE(get(Recipe, running_recipe).steps); } //: hook replaced in a later layer const vector& routine::steps() const { return get(Recipe, running_recipe).steps; } //:: Startup flow :(before "End Mu Prelude") load_file_or_directory("core.mu"); //? DUMP(""); //? exit(0); //: Step 2: load any .mu files provided at the commandline :(before "End Commandline Parsing") // Check For .mu Files if (argc > 1) { // skip argv[0] ++argv; --argc; while (argc > 0) { // ignore argv past '--'; that's commandline args for 'main' if (string(*argv) == "--") break; if (starts_with(*argv, "--")) cerr << "treating " << *argv << " as a file rather than an option\n"; load_file_or_directory(*argv); --argc; ++argv; } if (Run_tests) Recipe.erase(get(Recipe_ordinal, "main")); } transform_all(); //? cerr << to_original_string(get(Type_ordinal, "editor")) << '\n'; //? cerr << to_original_string(get(Recipe, get(Recipe_ordinal, "event-loop"))) << '\n'; //? DUMP(""); //? exit(0); if (trace_contains_errors()) return 1; if (Trace_stream && Run_tests) { // We'll want a trace per test. Clear the trace. delete Trace_stream; Trace_stream = NULL; } save_snapshots(); //: Step 3: if we aren't running tests, locate a recipe called 'main' and //: start running it. :(before "End Main") if (!Run_tests && contains_key(Recipe_ordinal, "main") && contains_key(Recipe, get(Recipe_ordinal, "main"))) { // Running Main reset(); trace(2, "run") << "=== Starting to run" << end(); assert(Num_calls_to_transform_all == 1); run_main(argc, argv); } :(code) void run_main(int argc, char* argv[]) { recipe_ordinal r = get(Recipe_ordinal, "main"); if (r) run(r); } void load_file_or_directory(string filename) { if (is_directory(filename)) { load_all(filename); return; } ifstream fin(filename.c_str()); if (!fin) { cerr << "no such file '" << filename << "'\n" << end(); // don't raise, just warn. just in case it's just a name for a test to run. return; } trace(2, "load") << "=== " << filename << end(); load(fin); fin.close(); } bool is_directory(string path) { struct stat info; if (stat(path.c_str(), &info)) return false; // error return info.st_mode & S_IFDIR; } void load_all(string dir) { dirent** files; int num_files = scandir(dir.c_str(), &files, NULL, alphasort); for (int i = 0; i < num_files; ++i) { string curr_file = files[i]->d_name; if (isdigit(curr_file.at(0)) && ends_with(curr_file, ".mu")) load_file_or_directory(dir+'/'+curr_file); free(files[i]); files[i] = NULL; } free(files); } bool ends_with(const string& s, const string& pat) { for (string::const_reverse_iterator p = s.rbegin(), q = pat.rbegin(); q != pat.rend(); ++p, ++q) { if (p == s.rend()) return false; // pat too long if (*p != *q) return false; } return true; } :(before "End Includes") #include #include //:: Reading from memory, writing to memory. :(code) vector read_memory(reagent/*copy*/ x) { // Begin Preprocess read_memory(x) vector result; if (x.name == "null") result.push_back(/*alloc id*/0); if (is_literal(x)) { result.push_back(x.value); return result; } // End Preprocess read_memory(x) int size = size_of(x); for (int offset = 0; offset < size; ++offset) { double val = get_or_insert(Memory, x.value+offset); trace(Callstack_depth+1, "mem") << "location " << x.value+offset << " is " << no_scientific(val) << end(); result.push_back(val); } return result; } void write_memory(reagent/*copy*/ x, const vector& data) { assert(Current_routine); // run-time only // Begin Preprocess write_memory(x, data) if (!x.type) { raise << "can't write to '" << to_string(x) << "'; no type\n" << end(); return; } if (is_dummy(x)) return; if (is_literal(x)) return; // End Preprocess write_memory(x, data) if (
/*
 * http_download.c
 * vim: expandtab:ts=4:sts=4:sw=4
 *
 * Copyright (C) 2012 - 2019 James Booth <boothj5@gmail.com>
 * Copyright (C) 2020 William Wennerström <william@wstr