const Config = { colors: { BACKGROUND: 'rgba(135, 207, 235, 1)', GRID: 'rgba(0, 0, 0, 0.25)', PLAYER: 'red', HEX_FILL: '#ffffff', FOG: { HIDDEN: 'rgba(0, 0, 0, 1)', REVEALED: 'rgba(0, 0, 0, 0.25)', GRID_DIM: 'rgba(0, 0, 0, 0.0)' }, UI: { INVENTORY: { BACKGROUND: 'rgba(0, 0, 0, 0.7)', WINDOW: '#ffffff', TEXT: '#000000' } }, ITEMS: { COIN: '#FFD700', GEM: '#50C878' } }, hex: { SIZE: 40, // Size of a single hex GRID_SIZE: 30, // Number of hexes in the grid (width/height) get WIDTH() { // Computed hex width return this.SIZE * 2; }, get HEIGHT() { // Computed hex height return Math.sqrt(3) * this.SIZE; } }, game: { FPS: 60, get FRAME_TIME() { return 1000 / this.FPS; } }, player: { MOVE_SPEED: 0.1, SIZE_RATIO: 1/3, VISION_RANGE: 3, SPRITE_SCALE: 0.8, ANIMATION_SPEED: 500 }, camera: { FOLLOW_SPEED: 0.1, DEADZONE_RATIO_X: { NARROW: 0.1, WIDE: 0.2 }, DEADZONE_RATIO_Y: 0.2, MIN_DEADZONE: 30, MAX_DEADZONE: 200, NARROW_SCREEN_THRESHOLD: 600 }, ui: { inventory: { PADDING: 20, WIDTH: 300, HEIGHT: 400, TITLE_FONT: '20px Arial', ITEM_FONT: '16px Arial', ITEM_SPACING: 30, TITLE_OFFSET: 20, ITEMS_START_OFFSET: 60 } }, items: { SPAWN_COUNT: 10, types: { COIN: { name: 'Coin', size: 0.2 }, GEM: { name: 'Gem', size: 0.25 } } }, fog: { states: { HIDDEN: { alpha: 1.0 }, REVEALED: { alpha: 0.5 }, VISIBLE: { alpha: 0 } } } };