'use strict'; // Components remain as simple data structures class Component { constructor(data = {}) { Object.assign(this, data); } } class Position extends Component { constructor(x = 0, y = 0) { super({ x, y }); } } class Description extends Component { constructor(short = "", long = "", explorable = {}) { super({ short, long, explorable }); } } class Inventory extends Component { constructor(items = []) { super({ items }); } } class Messages extends Component { constructor(messages = []) { super({ messages }); } } class Item extends Component { constructor(name, description, collectable = true) { super({ name, description, collectable }); } } // World becomes a pure functional interface const World = { create() { return { entities: new Map(), nextEntityId: 1 }; }, createEntity(world) { const id = world.nextEntityId; const newEntities = new Map(world.entities); newEntities.set(id, new Map()); return { ...world, entities: newEntities, nextEntityId: id + 1 }; }, addComponent(world, entityId, component) { if (!world.entities.has(entityId)) return world; const newEntities = new Map(world.entities); const entityComponents = new Map(world.entities.get(entityId)); entityComponents.set(component.constructor.name, component); newEntities.set(entityId, entityComponents); return { ...world, entities: newEntities }; }, getComponent(world, entityId, componentType) { if (!world.entities.has(entityId)) return null; return world.entities.get(entityId).get(componentType); }, removeComponent(world, entityId, componentType) { if (!world.entities.has(entityId)) return world; const newEntities = new Map(world.entities); const entityComponents = new Map(world.entities.get(entityId)); entityComponents.delete(componentType); newEntities.set(entityId, entityComponents); return { ...world, entities: newEntities }; } };