Simply Scheme:
Introducing Computer Science
- One Big Idea: Symbolic Programming
- Lisp and Radical Computer Science
- Who Should Read This Book
- How to Read This Book
- Lists and Sentences
- Sentences and Words
- Overloading in the Text Abstraction
- Higher-Order Procedures, Lambda, and Recursion
- Mutators and Environments
(Note: The links on the Part headings below point to the
introductions to the major parts of the book, each introducing one
"big idea." Each introduction is about a page of text.)
Part I. Introduction: Functions
1. Showing Off Scheme
- Talking to Scheme
- Recovering from Typing Errors
- Exiting Scheme
- More Examples
- Example: Acronyms
- Example: Pig Latin
- Example: Ice Cream Choices
- Example: Combinations from a Set
- Example: Factorial
- Play with the Procedures
2. Functions
- Arithmetic
- Words
- Domain and Range
- More Types: Sentences and Booleans
- Our Favorite Type: Functions
- Play with It
- Thinking about What You've Done
Part II. Composition of Functions
3. Expressions
- Little People
- Result Replacement
- Plumbing Diagrams
- Pitfalls
4. Defining Your Own Procedures
- How to Define a Procedure
- Special Forms
- Functions and Procedures
- Argument Names versus Argument Values
- Procedure as Generalization
- Composability
- The Substitution Model
- Pitfalls
5. Words and Sentences
- Selectors
- Constructors
- First-Class Words and Sentences
- Pitfalls
6. True and False
- Predicates
- Using Predicates
If
Is a Special Form
- So Are
And
and Or
- Everything That Isn't False Is True
- Decisions, Decisions, Decisions
If
Is Composable
- Pitfalls
7. Variables
- How Little People Do Variables
- Global and Local Variables
- The Truth about Substitution
Let
- Pitfalls
Part III. Functions as Data
8. Higher-Order Functions
Every
- A Pause for Reflection
Keep
Accumulate
- Combining Higher-Order Functions
- Choosing the Right Tool
- First-Class Functions and First-Class Sentences
Repeated
- Pitfalls
9. Lambda
- Procedures That Return Procedures
- The Truth about
Define
- The Truth about
Let
- Name Conflicts
- Named and Unnamed Functions
- Pitfalls
Project: Scoring Bridge Hands
10. Example: Tic-Tac-Toe
- A Warning
- Technical Terms in Tic-Tac-Toe
- Thinking about the Program Structure
- The First Step: Triples
- Finding the Triples
- Using
Every
with Two-Argument Procedures
- Can the Computer Win on This Move?
- If So, in Which Square?
- Second Verse, Same as the First
- Now the Strategy Gets Complicated
- Finding the Pivots
- Taking the Offensive
- Leftovers
- Complete Program Listing
Part IV. Recursion
11. Introduction to Recursion
- A Separate Procedure for Each Length
- Use What You Have to Get What You Need
- Notice That They're All the Same
- Notice That They're Almost All the Same
- Base Cases and Recursive Calls
- Pig Latin
- Problems for You to Try
- Our Solutions
- Pitfalls
12. The Leap of Faith
- From the Combining Method to the Leap of Faith
- Example:
Reverse
- The Leap of Faith
- The Base Case
- Example:
Factorial
- Likely Guesses for Smaller Subproblems
- Example:
Downup
- Example:
Evens
- Simplifying Base Cases
- Pitfalls
13. How Recursion Works
- Little People and Recursion
- Tracing
- Pitfalls
14. Common Patterns in Recursive Procedures
- The
Every
Pattern
- The
Keep
Pattern
- The
Accumulate
Pattern
- Combining Patterns
- Helper Procedures
- How to Use Recursive Patterns
- Problems That Don't Follow Patterns
- Pitfalls
Project: Spelling Names of Huge Numbers
15. Advanced Recursion
- Example:
Sort
- Example:
From-Binary
- Example:
Mergesort
- Example:
Subsets
- Pitfalls
Project: Scoring Poker Hands
16. Example: Pattern Matcher
- Problem Description
- Implementation: When Are Two Sentences Equal?
- When Are Two Sentences Nearly Equal?
- Matching with Alternatives
- Backtracking
- Matching Several Words
- Combining the Placeholders
- Naming the Matched Text
- The Final Version
- Abstract Data Types
- Backtracking and
Known-Values
- How We Wrote It
- Complete Program Listing
Part V. Abstraction
17. Lists
- Selectors and Constructors
- Programming with Lists
- The Truth about Sentences
- Higher-Order Functions
- Other Primitives for Lists
- Association Lists
- Functions That Take Variable Numbers of Arguments
- Recursion on Arbitrary Structured Lists
- Pitfalls
18. Trees
- Example: The World
- How Big Is My Tree?
- Mutual Recursion
- Searching for a Datum in the Tree
- Locating a Datum in the Tree
- Representing Trees as Lists
- Abstract Data Types
- An Advanced Example: Parsing Arithmetic Expressions
- Pitfalls
19. Implementing Higher-Order Functions
- Generalizing Patterns
- The
Every
Pattern Revisited
- The Difference between
Map
and Every
Filter
Accumulate
and Reduce
- Robustness
- Higher-Order Functions for Structured Lists
- The Zero-Trip Do Loop
- Pitfalls
Part VI. Sequential Programming
20. Input and Output
- Printing
- Side Effects and Sequencing
- The
Begin
Special Form
- This Isn't Functional Programming
- Not Moving to the Next Line
- Strings
- A Higher-Order Procedure for Sequencing
- Tic-Tac-Toe Revisited
- Accepting User Input
- Aesthetic Board Display
- Reading and Writing Normal Text
- Formatted Text
- Sequential Programming and Order of Evaluation
- Pitfalls
21. Example: The Functions
Program
- The Main Loop
- The Difference between a Procedure and Its Name
- The Association List of Functions
- Domain Checking
- Intentionally Confusing a Function with Its Name
- More on Higher-Order Functions
- More Robustness
- Complete Program Listing
22. Files
- Ports
- Writing Files for People to Read
- Using a File as a Database
- Transforming the Lines of a File
- Justifying Text
- Preserving Spacing of Text from Files
- Merging Two Files
- Writing Files for Scheme to Read
- Pitfalls
23. Vectors
- The Indy 500
- Vectors
- Using Vectors in Programs
- Non-Functional Procedures and State
- Shuffling a Deck
- More Vector Tools
- The Vector Pattern of Recursion
- Vectors versus Lists
- State, Sequence, and Effects
- Pitfalls
24. Example: A Spreadsheet Program
- Limitations of Our Spreadsheet
- Spreadsheet Commands
- Moving the Selection
- Putting Values in Cells
- Formulas
- Displaying Formula Values
- Loading Spreadsheet Commands from a File
- Application Programs and Abstraction
25. Implementing the Spreadsheet Program
- Cells, Cell Names, and Cell IDs
- The Command Processor
- Cell Selection Commands
- The
Load
Command
- The
Put
Command
- The Formula Translator
- The Dependency Manager
- The Expression Evaluator
- The Screen Printer
- The Cell Manager
- Complete Program Listing
Project: A Database Program
- A Sample Session with Our Database
- How Databases Are Stored Internally
- The Current Database
- Implementing the Database Program Commands
- Additions to the Program
- Extra Work for Hotshots
Part VII. Conclusion: Computer Science
26. What's Next?
- The Best Computer Science Book
- Beyond SICP
- Standard Scheme
- Last Words
Appendices
A. Running Scheme
- The Program Development Cycle
- Integrated Editing
- Getting Our Programs
- Tuning Our Programs for Your System
- Loading Our Programs
- Versions of Scheme
- Scheme Standards
B. Common Lisp
- Why Common Lisp Exists
- Defining Procedures and Variables
- The Naming Convention for Predicates
- No Words or Sentences
- True and False
- Files
- Arrays
- Equivalents to Scheme Primitives
- A Separate Name Space for Procedures
Lambda
- More about
Function
- Writing Higher-Order Procedures
C. Scheme Initialization File
D. GNU General Public License
Credits
Alphabetical Table of Scheme Primitives
Glossary
Index of Defined Procedures
General Index
MIT
Press web page for Simply Scheme
Brian Harvey,
bh@cs.berkeley.edu
Matthew Wright,
matt@cnmat.berkeley.edu