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My goal in this chapter is to write a procedure named downup
that behaves like this:
? downup "hello hello hell hel he h he hel hell hello ? downup "goodbye goodbye goodby goodb good goo go g go goo good goodb goodby goodbye
The programming techniques we've used so far in this book don't allow an elegant solution to this problem. We'll use a new technique called recursion: writing a procedure that uses itself as a subprocedure.
We're going to solve this problem using recursion. It turns out that the idea of recursion is both very powerful--we can solve a lot of problems using it--and rather tricky to understand. That's why I'm going to explain recursion several different ways in the coming chapters. Even after you understand one of them, you'll probably find that thinking about recursion from another point of view enriches your ability to use this idea. The explanation in this chapter is based on the combining method.
My own favorite way to understand recursion is based on the general
problem-solving strategy of solving a complicated problem by starting
with a simpler version. To solve the downup
problem, I'll start
by solving this simpler version: write a downup
procedure that
works only for a single-character input word. (You can't get much
simpler than that!) Here's my solution:
to downup1 :word print :word end ? downup1 "j j
See how well it works?
Of course, downup1
won't work at all if you give it an input
longer than one character. You may not think this was such a big
step. But bear with me. Next I'll write a procedure that acts like
downup
when you give it a two-letter input word:
to downup2 :word print :word print butlast :word print :word end ? downup2 "it it i it
We could keep this up for longer and longer input words, but each procedure
gets more and more complicated. Here's downup3
:
to downup3 :word print :word print butlast :word print butlast butlast :word print butlast :word print :word end
» How many print
instructions would I need to write downup4
this way? How many would I need for downup20
?
Luckily there's an easier way. Look at the result of invoking downup3
:
? downup3 "dot dot
do |
d |
do |
The trick is to recognize that the boxed lines are what we'd get by invoking
downup2
with the word do
as input. So we can find
the instructions in downup3
that print those three lines and
replace them with one instruction that calls downup2
:
to downup3 :word print :word downup2 butlast :word print :word end
You might have to think a moment to work out where the
butlast
came from, but consider
that we're given the word dot
and we
want the word do
.
Once we've had this idea, it's easy to extend it to longer words:
to downup4 :word print :word downup3 butlast :word print :word end to downup5 :word print :word downup4 butlast :word print :word end
» Can you rewrite downup2
so that it looks like these others?
» Before going on, make sure you really understand these procedures by
answering these questions: What happens if you use one of these numbered
versions of downup
with an input that is too long? What if the input
is too short?
We're now in good shape as long as we want to downup
short
words. We can pick the right version of downup
for the length
of the word we have in mind:
? downup5 "hello hello hell hel he h he hel hell hello ? downup7 "goodbye goodbye goodby goodb good goo go g go goo good goodb goodby goodbye
Having to count the number of characters in the word is a little unaesthetic, but we could even have the computer do that for us:
to downup :word if equalp count :word 1 [downup1 :word] if equalp count :word 2 [downup2 :word] if equalp count :word 3 [downup3 :word] if equalp count :word 4 [downup4 :word] if equalp count :word 5 [downup5 :word] if equalp count :word 6 [downup6 :word] if equalp count :word 7 [downup7 :word] end
There's only one problem. What if we want to be able to say
downup "antidisestablishmentarianism
You wouldn't want to have to type in separate versions of
downup
all the way up to downup28
!
What I hope you're tempted to do is to take advantage of the
similarity of all the numbered downup
procedures by combining
them into a single procedure that looks like this:
to downup :word print :word downup butlast :word print :word end
(Remember that Logo's to
command won't let you
redefine downup
if you've already typed in my earlier version
with all the if
instruction lines. Before you can type in the
new version, you have to erase
the old one.)
Compare this version of downup
with one of the numbered
procedures like downup5
. Do you see that this combined version
should work just as well, if all the numbered
downup
procedures are identical except for the numbers in the
procedure names?
Convince yourself that that makes sense.
» Okay, now try it.
You probably saw something like this:
? downup "hello hello hell hel he h butlast doesn't like as input in downup
There's nothing wrong with the reasoning I used in the last section.
If all the numbered downup
procedures are identical except for
the numbers, it should work to replace them all with a single
procedure following the same pattern.
The trouble is that the numbered downup
procedures
aren't quite
all identical. The exception is downup1
. If it
were like the others, it would look like this:
to downup1 :word print :word downup0 butlast :word print :word end
Review the way the numbered downup
s work to make sure
you understand why downup1
is different. Here's what happens
when you invoke one of the numbered versions:
In this chart, instructions within a particular procedure
are indented the same amount. For example, the lines
print "hello
and
downup4 "hell
are part of downup5
, as is
the line print "hello
at the very end of the chart. The lines
in between are indented more because they're part of downup4
and its subprocedures.
(By the way, the lines in the chart don't show actual instructions in
the procedure definitions. Otherwise all the print
lines would
say print :word
instead of showing actual words. In the chart
I've already evaluated the inputs to the commands.)
The point of the chart is that downup1
has to be special because
it marks the end of the "down" part of the problem and the
beginning of the "up" part. downup1
doesn't invoke a
lower-numbered downup
subprocedure because there's no smaller
piece of the word to print.
» Okay, Logo knows when to stop the "down" part of the program
because downup1
is different from the other procedures.
Question: How does Logo know when to stop the "up" part of the
program? Why doesn't downup5
, in this example, have to be
written differently from the others?
Our attempt to write a completely general downup
procedure has
run into trouble because we have to distinguish two cases: the special
case in which the input word contains only one character and the
general case for longer input words. We can use ifelse
to
distinguish the two cases:
to downup :word ifelse equalp count :word 1 [downup.one :word] [downup.many :word] end to downup.one :word print :word end to downup.many :word print :word downup butlast :word print :word end
You'll find that this version of the downup
program actually
works correctly.
Subprocedure downup.one
is exactly like the
old downup1
, while downup.many
is like the version
of downup
that didn't work.
It's possible to use the same general idea, however--distinguishing
the special case of a one-letter word--without having
to set up this three-procedure structure. Instead we can take
advantage of the fact that downup.one
's single instruction is
the same as the first instruction of downup.many
; we can use a
single procedure that stop
s early if appropriate.
to downup :word print :word if equalp count :word 1 [stop] downup butlast :word print :word end
The if
instruction in this final version of
downup
is called a stop rule.
Downup
illustrates the usual pattern of a recursive procedure.
There are three kinds of instructions within its definition: (1) There
are the ordinary instructions that carry out the work of the
procedure for a particular value of the input, in this case the
print
instructions. (2) There is at least one
recursive call,
an instruction that invokes the same procedure with a smaller input.
(3) There is a stop rule, which prevents the recursive invocation when
the input is too small.
It's important to understand that the stop rule always comes before the recursive call or calls. One of the common mistakes made by programmers who are just learning about recursion is to think this way: "The stop rule ends the program, so it belongs at the end of the procedure." The right way to think about it is that the purpose of the stop rule is to stop the innermost invocation of the procedure before it has a chance to invoke itself recursively, so the stop rule must come before the recursive call.
When you're thinking about a recursive procedure, it's especially
important to remember that each invocation of a procedure has its own
local variables. It's possible to get confused about this
because, of course, if a procedure invokes itself as a subprocedure,
each invocation uses the same names for local variables. For
example, each invocation of downup
has a local variable (its
input) named word
. But each invocation has a
separate input variable.
It's hard to talk about different invocations in the abstract. So
let's look back at the version of the program in which each invocation
had a different procedure
name: downup1
, downup2
, and so on.
If you type the instruction
downup5 "hello
the procedure downup5
is invoked, with the word
hello
as
its input. Downup5
has a local variable named
word
, which
contains hello
as its value. The first instruction
in downup5
is
print :word
Since :word
is hello
, this instruction prints
hello
. The next instruction is
downup4 butlast :word
This instruction invokes procedure downup4
with the
word hell
(the butlast
of hello
) as input.
Downup4
has a local
variable that is also named word
. The
value of that variable is the word hell
.
At this point there are two separate variables, both named
word
. Downup5
's word
contains
hello
; downup4
's word
contains
hell
. I won't go through all the details of how
downup4
invokes downup3
and so on. But eventually
downup4
finishes its task, and downup5
continues
with its final instruction, which is
print :word
Even though different values have been assigned to variables named
word
in the interim, this variable named
word
(the one that is local to downup5
) still has
its original value, hello
. So that's what's printed.
In the recursive version of the program exactly the same thing
happens about local variables. It's a little harder to describe,
because all the procedure invocations are invocations of the same
procedure, downup
. So I can't say things like "the variable
word
that belongs to downup4
"; instead, you have to
think about "the variable named word
that belongs to the
second invocation of downup
." But even though there is only
one procedure involved, there are still five procedure
invocations, each with its own local variable named word
.
» Before I go on to show you another example of a recursive procedure,
you might try to write down
and up
, which should work like
this:
? down "hello hello hell hel he h ? up "hello h he hel hell hello
As a start, notice that there are two print
instructions in downup
and that one of them does the "down"
half and the other does the "up" half. But you'll find that just
eliminating one of the print
s for down
and the other for
up
doesn't quite work.
After you've finished down
and up
, come back here for a
discussion of a similar project, which I call inout
:
? inout "hello hello ello llo lo o lo llo ello hello
At first glance inout
looks just like downup
,
except that it uses the butfirst
of its input instead of the
butlast
. Inout
is somewhat more complicated than
downup
, however, because it has to print spaces before some of the words
in order to line up the rightmost letters. Downup
lined up the
leftmost letters, which is easy.
Suppose we start, as we did for downup
, with a version that only
works for single-letter words:
to inout1 :word print :word end
But we can't quite use inout1
as a subprocedure of
inout2
, as we did in the downup
problem. Instead we need
a different version of inout1
, which types a space before its
input:
to inout2 :word print :word inout2.1 butfirst :word print :word end to inout2.1 :word type "| | ; a word containing a space print :word end
Type
is a command, which requires one input. The
input can be any datum. Type
prints its input, like
print
, but does not move the cursor to a new line afterward. The
cursor remains right after the printed datum, so the next print
or type
command will continue on the same line.
We need another specific case or two before a general pattern will become apparent. Here is the version for three-letter words:
to inout3 :word print :word inout3.2 butfirst :word print :word end to inout3.2 :word type "| | print :word inout3.1 butfirst :word type "| | print :word end to inout3.1 :word repeat 2 [type "| |] print :word end
Convince yourself that each of these procedures types the right number of spaces before its input word.
Here is one final example, the version for four-letter words:
to inout4 :word print :word inout4.3 butfirst :word print :word end to inout4.3 :word type "| | print :word inout4.2 butfirst :word type "| | print :word end to inout4.2 :word repeat 2 [type "| |] print :word inout4.1 butfirst :word repeat 2 [type "| |] print :word end to inout4.1 :word repeat 3 [type "| |] print :word end
» Try this out and try writing inout5
along the same lines.
How can we find a common pattern that will combine the elements of all these procedures? It will have to look something like this:
to inout :word repeat something [type "| |] print :word if something [stop] inout butfirst :word repeat something [type "| |] print :word end
This is not a finished procedure because we haven't figured
out how to fill the blanks. First I should remark that the stop rule
is where it is, after the first print
, because that's how far the
innermost procedures (inout2.1
, inout3.1
, and
inout4.1
) get. They type some spaces, print the input word, and
that's all.
Another thing to remark is that the first input to the repeat
commands in this general procedure will sometimes be zero, because the
outermost procedures (inout2
, inout3
, and
inout4
) don't type any spaces at all. Each subprocedure types
one more space than its superprocedure. For example, inout4
types no spaces. Its subprocedure inout4.3
types one space.
inout4.3
's subprocedure inout4.2
types two
spaces. Finally, inout4.2
's subprocedure inout4.1
types three spaces.
In order to vary the number of spaces in this way, the solution is to
use another input that will have this number as its value. We can
call it spaces
. The procedure will then look like this:
to inout :word :spaces repeat :spaces [type "| |] print :word if equalp count :word 1 [stop] inout (butfirst :word) (:spaces+1) repeat :spaces [type "| |] print :word end ? inout "hello 0 hello ello llo lo o lo llo ello hello
Notice that, when we use inout
, we have to give it a
zero as its second input. We could eliminate this annoyance by
writing a new inout
that invokes this one as a subprocedure:
to inout :word inout.sub :word 0 end to inout.sub :word :spaces repeat :spaces [type "| |] print :word if equalp count :word 1 [stop] inout.sub (butfirst :word) (:spaces+1) repeat :spaces [type "| |] print :word end
(The easiest way to make this change is to edit inout
with the Logo editor and change its title line and its recursive call
so that its name is inout.sub
. Then, still in the editor,
type in the new superprocedure inout
. When you leave the
editor, both procedures will get their new definitions.)
This program structure, with a short superprocedure and a recursive
subprocedure, is very common. The superprocedure's only job is to provide
the initial values for some of the subprocedure's inputs, so it's sometimes
called an initialization procedure. In this program
inout
is an initialization procedure for inout.sub
.
By the way, the parentheses in the recursive call aren't really needed; I just used them to make it more obvious which input is which.
The examples I've shown so far use this stop rule:
if equalp count :word 1 [stop]
Perhaps you wrote your down
procedure the same way:
to down :word print :word if equalp count :word 1 [stop] down butlast :word end
Here is another way to write down
, which has the same
effect. But this is a more commonly used style:
to down :word if emptyp :word [stop] print :word down butlast :word end
This version of down
has the stop rule as its first
instruction. After that comes the instructions that carry out the
specific work of the procedure, in this case the print
instruction. The recursive call comes as the last instruction.
A procedure in which the recursive call is the last instruction is called tail recursive. We'll have more to say later about the meaning of tail recursion. (Actually, to be precise, I should have said that a command in which the recursive call is the last instruction is tail recursive. What constitutes a tail recursive operation is a little tricker, and so far we haven't talked about recursive operations at all.)
Here's another example:
to countdown :number if equalp :number 0 [print "Blastoff! stop] print :number countdown :number-1 end ? countdown 10 10 9 8 7 6 5 4 3 2 1 Blastoff!
In this case, instead of a word that gets smaller by
butfirst
ing or butlast
ing it, the input is a
number from which 1 is subtracted for each recursive invocation. This
example also shows how some special action (the print
"Blastoff!
instruction) can be taken in the innermost invocation of
the procedure.
» Here are some ideas for recursive programs you can write. In each
case I'll show an example or two of what the program should do.
Start with one.per.line
, a command with one input. If the input
is a word, the procedure should print each letter of the word on a
separate line. If the input is a list, the procedure should print
each member of the list on a separate line:
? one.per.line "hello h e l l o ? one.per.line [the rain in spain] the rain in spain
(You already know how to do this without recursion, using
foreach
instead. Many, although not all, recursive problems
can also be solved using higher order functions. You might enjoy this
non-obvious example:
to down :word ignore cascade (count :word) [print ? butlast ?] :word end
While you're learning about recursion, though, don't use higher order functions. Once you're comfortable with both techniques you can choose which to use in a particular situation.)
» As an example in which an initialization procedure will be helpful,
try triangle
, a command that takes a word as its single input.
It prints the word repeatedly on the same line, as many times as its
length. Then it prints a second line with one fewer repetition, and
so on until it prints the word just once:
? triangle "frog frog frog frog frog frog frog frog frog frog frog
» A more ambitious project is diamond
, which takes as its input a
word with an odd number of letters. It displays the word in a diamond
pattern, like this:
? diamond "program g ogr rogra program rogra ogr g
(Hint: Write two procedures diamond.top
and
diamond.bottom
for the growing and shrinking halves of the display.
As in inout
, you'll need an input to count the number of spaces
by which to indent each line.) Can you write diamond
so that it
does something sensible for an input word with an even number of
letters?
Brian Harvey,
bh@cs.berkeley.edu