# Conway's Game of Life I like to implement Conway's Game of Life. Here are some notes on my general approach to doing that. ## Rules - The universe is an infinate 2d plain of equally sized cells - The univsrse's state exists as discrete snap-shots of time, 1 snap-shot is a generation - Every cell has exactly 2 states, live and dead - A cell must be in exactly 1 state at a time, either living or dead - A cell's neighbors are considered to be all adjacent cells - Any cell with less than 2 live neighbors dies - Any cell with 2 or 3 live neighbors continues to the next generation - Any cell with more than 3 live neighbor dies - Any dead cell with 3 neighbors becomes a living cell ## Implementation - Define the world as a 2d grid, typically an array - Function to dislay the grid - Function to count living neighbors - Function to apply the rules of life to each cell - Function to bundle everything together, this takes in the initial state as well as the number of generations to run