/* List object
**
** The list object is a generic container for storing collections
** of things in order.
*/
#ifndef HTLIST_H
#define HTLIST_H
#ifndef HTUTILS_H
#include <HTUtils.h>
#endif
typedef struct _HTList HTList;
struct _HTList {
void * object;
HTList * next;
};
/* Fast macro to traverse a list. Call it first with copy of the list
** header. It returns the first object and increments the passed list
** pointer. Call it with the same variable until it returns NULL.
*/
#define HTList_nextObject(me) \
((me) && ((me) = (me)->next) ? (me)->object : NULL)
/* Macro to find object pointed to by the head (returns NULL
** if list is empty, OR if it doesn't exist - Yuk!)
*/
#define HTList_lastObject(me) \
((me) && (me)->next ? (me)->next->object : NULL)
/* Macro to check if a list is empty (or doesn't exist - Yuk!)
*/
#define HTList_isEmpty(me) ((me) ? ((me)->next == NULL) : YES)
/* Create list.
*/
extern HTList * HTList_new NOPARAMS;
/* Delete list.
*/
extern void HTList_delete PARAMS((
HTList * me));
/* Reverse a list.
*/
extern HTList * HTList_reverse PARAMS((
HTList * start));
/* Append two lists, making second list empty.
*/
extern HTList * HTList_appendList PARAMS((
HTList * start,
HTList * tail));
/* Add object to START of list (so it is pointed to by the head).
*/
extern void HTList_addObject PARAMS((
HTList * me,
void * newObject));
/* Append object to END of list (furthest from the head).
*/
extern void HTList_appendObject PARAMS((
HTList * me,
void * newObject));
/* Insert an object into the list at a specified position.
** If position is 0, this places the object at the head of the list
** and is equivalent to HTList_addObject().
*/
extern void HTList_insertObjectAt PARAMS((
HTList * me,
void * newObject,
int pos));
/* Remove specified object from list.
*/
extern BOOL HTList_removeObject PARAMS((
HTList * me,
void * oldObject));
/* Remove object at a given position in the list, where 0 is the
** object pointed to by the head (returns a pointer to the element
** (->object) for the object, and NULL if the list is empty, or
** if it doesn't exist - Yuk!).
*/
extern void * HTList_removeObjectAt PARAMS((
HTList * me,
int position));
/* Remove object from START of list (the Last one inserted
** via HTList_addObject(), and pointed to by the head).
*/
extern void * HTList_removeLastObject PARAMS((
HTList * me));
/* Remove object from END of list (the First one inserted
** via HTList_addObject(), and furthest from the head).
*/
extern void * HTList_removeFirstObject PARAMS((
HTList * me));
/* Determine total number of objects in the list,
** not counting the head.
*/
extern int HTList_count PARAMS((
HTList * me));
/* Determine position of an object in the list (a value of 0
** means it is pointed to by the head; returns -1 if not found).
*/
extern int HTList_indexOf PARAMS((
HTList * me,
void * object));
/* Return pointer to the object at a specified position in the list,
** where 0 is the object pointed to by the head (returns NULL if
** the list is empty, or if it doesn't exist - Yuk!).
*/
extern void * HTList_objectAt PARAMS((
HTList * me,
int position));
#endif /* HTLIST_H */