From f06f1fc3d95167ec780cb0963548f2afdd548b20 Mon Sep 17 00:00:00 2001 From: "Thomas E. Dickey" Date: Sat, 11 Jun 2011 13:06:08 -0400 Subject: snapshot of project "lynx", label v2-8-8dev_8m --- WWW/Library/Implementation/HTList.h | 142 ++++++++++++++++++++++++++++++++++++ 1 file changed, 142 insertions(+) create mode 100644 WWW/Library/Implementation/HTList.h (limited to 'WWW/Library/Implementation/HTList.h') diff --git a/WWW/Library/Implementation/HTList.h b/WWW/Library/Implementation/HTList.h new file mode 100644 index 00000000..93f91473 --- /dev/null +++ b/WWW/Library/Implementation/HTList.h @@ -0,0 +1,142 @@ + +/* List object + * + * The list object is a generic container for storing collections + * of things in order. + */ +#ifndef HTLIST_H +#define HTLIST_H + +#ifndef HTUTILS_H +#include +#endif + +#ifdef __cplusplus +extern "C" { +#endif + typedef struct _HTList HTList; + + struct _HTList { + void *object; + HTList *next; + }; + +/* Fast macro to traverse a list. Call it first with copy of the list + * header. It returns the first object and increments the passed list + * pointer. Call it with the same variable until it returns NULL. + */ +#define HTList_nextObject(me) \ + ((me) && ((me) = (me)->next) ? (me)->object : NULL) + +/* Macro to find object pointed to by the head (returns NULL + * if list is empty, OR if it doesn't exist - Yuk!) + */ +#define HTList_lastObject(me) \ + ((me) && (me)->next ? (me)->next->object : NULL) + +/* Macro to check if a list is empty (or doesn't exist - Yuk!) +*/ +#define HTList_isEmpty(me) ((me) ? ((me)->next == NULL) : YES) + +/* Create list. +*/ + extern HTList *HTList_new(void); + +/* Delete list. +*/ + extern void HTList_delete(HTList *me); + +/* Reverse a list. +*/ + extern HTList *HTList_reverse(HTList *start); + +/* Append two lists, making second list empty. +*/ + extern HTList *HTList_appendList(HTList *start, + HTList *tail); + +/* Add object to START of list (so it is pointed to by the head). +*/ + extern void HTList_addObject(HTList *me, + void *newObject); + +/* Append object to END of list (furthest from the head). +*/ + extern void HTList_appendObject(HTList *me, + void *newObject); + +/* Insert an object into the list at a specified position. + * If position is 0, this places the object at the head of the list + * and is equivalent to HTList_addObject(). + */ + extern void HTList_insertObjectAt(HTList *me, + void *newObject, + int pos); + +/* Remove specified object from list. +*/ + extern BOOL HTList_removeObject(HTList *me, + void *oldObject); + +/* Remove object at a given position in the list, where 0 is the + * object pointed to by the head (returns a pointer to the element + * (->object) for the object, and NULL if the list is empty, or + * if it doesn't exist - Yuk!). + */ + extern void *HTList_removeObjectAt(HTList *me, + int position); + +/* Remove object from START of list (the Last one inserted + * via HTList_addObject(), and pointed to by the head). + */ + extern void *HTList_removeLastObject(HTList *me); + +/* Remove object from END of list (the First one inserted + * via HTList_addObject(), and furthest from the head). + */ + extern void *HTList_removeFirstObject(HTList *me); + +/* Determine total number of objects in the list, + * not counting the head. + */ + extern int HTList_count(HTList *me); + +/* Determine position of an object in the list (a value of 0 + * means it is pointed to by the head; returns -1 if not found). + */ + extern int HTList_indexOf(HTList *me, + void *object); + +/* Return pointer to the object at a specified position in the list, + * where 0 is the object pointed to by the head (returns NULL if + * the list is empty, or if it doesn't exist - Yuk!). + */ + extern void *HTList_objectAt(HTList *me, + int position); + +/* Link object to START of list (so it is pointed to by the head). + * + * Unlike HTList_addObject(), it does not malloc memory for HTList entry, + * it use already allocated memory which should not be free'd by any + * list operations (optimization). + */ + extern void HTList_linkObject(HTList *me, + void *newObject, + HTList *newNode); + +/* Unlink object from START of list (the Last one inserted + * via HTList_linkObject(), and pointed to by the head). + * It does not free memory. + */ + extern void *HTList_unlinkLastObject(HTList *me); + +/* Unlink specified object from list. + * It does not free memory. + */ + extern BOOL HTList_unlinkObject(HTList *me, + void *oldObject); + +#ifdef __cplusplus +} +#endif +#endif /* HTLIST_H */ -- cgit 1.4.1-2-gfad0