/* List object ** ** The list object is a generic container for storing collections ** of things in order. */ #ifndef HTLIST_H #define HTLIST_H #ifndef HTUTILS_H #include "HTUtils.h" /* for BOOL type and PARAMS and ARGS*/ #endif /* HTUTILS_H */ typedef struct _HTList HTList; struct _HTList { void * object; HTList * next; }; #ifdef SHORT_NAMES #define HTList_new HTLiNew #define HTList_delete HTLiDele #define HTList_addObject HTLiAdOb #define HTList_removeObject HTLiReOb #define HTList_removeObjectAt HTLiReAt #define HTList_removeLastObject HTLiReLa #define HTList_removeFirstObject HTLiReFi #define HTList_count HTLiCoun #define HTList_indexOf HTLiInOf #define HTList_objectAt HTLiObAt #endif /* SHORT_NAMES */ /* Fast macro to traverse a list. Call it first with copy of the list ** header. It returns the first object and increments the passed list ** pointer. Call it with the same variable until it returns NULL. */ #define HTList_nextObject(me) \ ((me) && ((me) = (me)->next) ? (me)->object : NULL) /* Macro to find object pointed to by the head (returns NULL ** if list is empty, OR if it doesn't exist - Yuk!) */ #define HTList_lastObject(me) \ ((me) && (me)->next ? (me)->next->object : NULL) /* Macro to check if a list is empty (or doesn't exist - Yuk!) */ #define HTList_isEmpty(me) ((me) ? ((me)->next == NULL) : YES) /* Create list. */ extern HTList * HTList_new NOPARAMS; /* Delete list. */ extern void HTList_delete PARAMS(( HTList * me)); /* Add object to START of list (so it is pointed to by the head). */ extern void HTList_addObject PARAMS(( HTList * me, void * newObject)); /* Append object to END of list (furthest from the head). */ extern void HTList_appendObject PARAMS(( HTList * me, void * newObject)); /* Remove specified object from list. */ extern BOOL HTList_removeObject PARAMS(( HTList * me, void * oldObject)); /* Remove object at a given position in the list, where 0 is the ** object pointed to by the head (returns a pointer to the element ** (->object) for the object, and NULL if the list is empty, or ** if it doesn't exist - Yuk!). */ extern void * HTList_removeObjectAt PARAMS(( HTList * me, int position)); /* Remove object from START of list (the Last one inserted ** via HTList_addObject(), and pointed to by the head). */ extern void * HTList_removeLastObject PARAMS(( HTList * me)); /* Remove object from END of list (the First one inserted ** via HTList_addObject(), and furthest from the head). */ extern void * HTList_removeFirstObject PARAMS(( HTList * me)); /* Determine total number of objects in the list, ** not counting the head. */ extern int HTList_count PARAMS(( HTList * me)); /* Determine position of an object in the list (a value of 0 ** means it is pointed to by the head; returns -1 if not found). */ extern int HTList_indexOf PARAMS(( HTList * me, void * object)); /* Return pointer to the object at a specified position in the list, ** where 0 is the object pointed to by the head (returns NULL if ** the list is empty, or if it doesn't exist - Yuk!). */ extern void * HTList_objectAt PARAMS(( HTList * me, int position)); #endif /* HTLIST_H */