#ifndef LYCHARSETS_H #define LYCHARSETS_H #include #include #ifndef UCMAP_H #include #endif /* !UCMAP_H */ extern BOOLEAN LYHaveCJKCharacterSet; extern BOOLEAN DisplayCharsetMatchLocale; /* * currently active character set (internal handler) */ extern int current_char_set; /* * Initializer, calls initialization function for the * CHARTRANS handling. - KW */ extern int LYCharSetsDeclared NOPARAMS; extern CONST char ** LYCharSets[]; extern CONST char * SevenBitApproximations[]; extern CONST char ** p_entity_values; extern CONST char * LYchar_set_names[]; /* Full name, not MIME */ extern int LYlowest_eightbit[]; extern int LYNumCharsets; extern LYUCcharset LYCharSet_UC[]; extern int UCGetLYhndl_byAnyName PARAMS((CONST char *value)); extern void HTMLSetCharacterHandling PARAMS((int i)); extern void HTMLSetUseDefaultRawMode PARAMS((int i, BOOLEAN modeflag)); extern void HTMLUseCharacterSet PARAMS((int i)); extern UCode_t HTMLGetEntityUCValue PARAMS((CONST char *name)); extern void Set_HTCJK PARAMS((CONST char *inMIMEname, CONST char *outMIMEname)); extern CONST char * HTMLGetEntityName PARAMS((UCode_t code)); /* ** HTMLGetEntityName calls LYEntityNames for iso-8859-1 entity ** names only. This is an obsolete technique but widely used in ** the code. Note that unicode number in general may have ** several equivalent entity names because of synonyms. */ #endif /* LYCHARSETS_H */