#include "state.h" #include "cmds.h" #include #include #include #include #include stack fceil(stack stack) { stack.val[stack.count-1] = ceil(stack.val[stack.count-1]); return stack; } stack ffloor(stack stack) { stack.val[stack.count-1] = floor(stack.val[stack.count-1]); return stack; } stack flogB(stack stack) { stack.val[stack.count-2] = log2(stack.val[stack.count-2])/log2(stack.val[stack.count-1]); stack.val[--stack.count] = 0; return stack; } stack fnegate(stack stack) { stack.val[stack.count-1] *= -1; return stack; } stack fpop(stack stack) { stack.val[--stack.count] = 0; return stack; } command CMD_LIST[] = { {"p", &fpop, "pop last element"}, {"ceil", &fceil, "truncate to the next integer"}, {"floor", &ffloor, "truncate to the previous integer"}, {"log", &flogB, "calculate logarithm in base LAST_NUM of LAST_NUM-1"}, {"neg", &fnegate, "change last element's sign"}, {0, 0, 0} }; void init_state(state *s) { int numel = 0; for (int i = 0; CMD_LIST[i].name != 0; i++) numel = i; command *sorted = malloc(sizeof(command *)*numel); if (sorted == NULL) err(1, "could not allocate function names"); /* todo: (merge, heap, quick) sort? */ for (int i = 0; CMD_LIST[i].name != 0; i++) { sorted[i] = CMD_LIST[i]; } s->sorted = sorted; } void exec(char *buf, state *s) { /* change this to a binary tree search */ for (int i = 0; s->sorted[i].name != 0; i++) { if (strcmp(buf, s->sorted[i].name) == 0) { fprintf(s->defout, "executing function: %s\n", s->sorted[i].name); s->stk = s->sorted[i].exec(s->stk); return; } } fprintf(s->defout, "error: function '%s' not found\n", buf); }