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authorStein <bakkeby@gmail.com>2022-08-09 10:38:08 +0200
committerHiltjo Posthuma <hiltjo@codemadness.org>2022-08-10 15:31:21 +0200
commita859676ead17017bbe81b4989b2f2e0b00a0b4ba (patch)
tree6f3dda2ac548478b739c648e36e2a7a60dde660f /util.h
parente0dee911455cee739a5b05a994828f4a37a2764d (diff)
downloaddwm-a859676ead17017bbe81b4989b2f2e0b00a0b4ba.tar.gz
Simplify client y-offset correction
The reasoning behind the original line may be lost to time as
it does not make much sense checking the position on the x-axis
to determine how to position the client on the y-axis.

In the context of multi-monitor setups the monitor y position
(m->my) may be greater than 0 (say 500), in which case the window
could be placed out of view if:
   - the window attributes have a 0 value for the y position and
   - we end up using the y position of bh (e.g. 22)

If the aim is to avoid a new floating client covering the bar then
restricting y position to be at least that of the window area
(m->wy) should cover the two cases of using a top bar and using a
bottom bar.
Diffstat (limited to 'util.h')
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