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* reverting to bg 555Anselm R. Garbe2007-02-211-1/+1
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* creating 3.6.1 3.6.1Anselm R. Garbe2007-02-211-1/+1
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* cleaned up and commented the config.*.hAnselm R. Garbe2007-02-211-1/+1
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* removed debug compile flagsAnselm R. Garbe2007-02-191-2/+2
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* introduced Layout structAnselm R. Garbe2007-02-191-2/+2
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* added ban() which takes care than a banned window is not banned again... ↵Anselm R. Garbe2007-02-141-1/+1
| | | | (this reduces the overall ConfigureNotify's to clients)
* next version is 3.5Anselm R. Garbe2007-02-081-1/+1
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* removed debug flags 3.4Anselm R. Garbe2007-02-071-2/+2
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* replaced getproto with a saner function, now old-school artifacts of WM ↵Anselm R. Garbe2007-02-071-2/+2
| | | | times in the early 90s completely disappeared, no punned pointer warning anymore ;)
* made some changes more concistentAnselm R. Garbe2007-02-051-1/+1
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* got rid of LD (inspired by JGs patch to wmii)Anselm R. Garbe2007-02-051-1/+0
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* renamed CAVEATS into BUGSAnselm R. Garbe2007-01-261-1/+1
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* prepared yet another hotfix release 3.2.2Anselm R. Garbe2007-01-251-1/+1
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* hotfix release 3.2.1 3.2.1Anselm R. Garbe2007-01-241-1/+1
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* moved BORDERPX to config.*.hAnselm R. Garbe2007-01-171-1/+1
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* changed incnmaster shortcuts in config.arg.hAnselm R. Garbe2007-01-121-1/+1
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* implemented nmaster appearance in mode label (using %u)Anselm R. Garbe2007-01-081-1/+1
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* prevent pop() if first sel == nexttiled(clients)Anselm R. Garbe2007-01-051-2/+2
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* fixing some minor issuesAnselm R. Garbe2007-01-051-2/+2
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* I prefer two master windows by defaultAnselm R. Garbe2007-01-051-2/+2
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* experimental version which allows master clients being increased/decreasedAnselm R. Garbe2007-01-051-2/+2
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* next version will contain updated copyright noticearg@mig292007-01-021-1/+1
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* added Solaris hintsarg@mig292006-12-181-1/+6
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* removed the hardcoded fixed fallback, it is useless in non-Latin1 environmentsarg@mig292006-12-081-1/+1
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* enforcing using fontsets even if they are incomplete for some encodingsarg@mig292006-12-051-1/+1
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* hotfix of a serious crashing bug 2.5.1arg@mig292006-12-041-1/+1
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* next version will be 2.5arg@mig292006-11-301-1/+1
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* next version will be 2.4arg@mig292006-11-251-1/+1
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* applied Gottox patchesarg@mig292006-11-211-1/+1
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* next release will be 2.2arg@mig292006-11-031-1/+1
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* applied Gottox patch to simplify the resizing of col, instead of resizing ↵arg@mig292006-10-311-1/+1
| | | | the current area, it only resizes the master area in the future (seems more predictable)
* now being at v2.0Anselm R. Garbe2006-10-141-1/+1
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* changing MASTER value from percent into per millAnselm R. Garbe2006-10-051-1/+1
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* first step to a more flexible dotile() algorithmAnselm R. Garbe2006-09-291-1/+1
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* fixing the settags issue, preparing 1.7.1 1.7.1Anselm R. Garbe2006-09-271-1/+1
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* improved intro comment in dwm.h, updated config.mkarg@mmvi2006-09-201-1/+1
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* small fixAnselm R. Garbe2006-09-111-1/+1
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* maybe this might workAnselm R. Garbe2006-09-061-1/+1
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* prepared dwm-1.4 update 1.4Anselm R. Garbe2006-09-061-1/+1
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* seems to preserve floating client z-layer order (even with reorder() calls)Anselm R. Garbe2006-09-061-1/+1
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* after 1.3Anselm R. Garbe2006-09-041-1/+1
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* retagged 1.3Anselm R. Garbe2006-09-041-1/+1
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* removed html crapAnselm R. Garbe2006-09-041-1/+1
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* applied sanders patch to remove unnecessary commit()Anselm R. Garbe2006-08-311-1/+1
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* changed config.arg.h - I really need the 4th tagAnselm R. Garbe2006-08-281-1/+1
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* 3->4 colorsAnselm R. Garbe2006-08-241-1/+1
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* applied another config.mk patch made by sanderAnselm R.Garbe2006-08-161-1/+1
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* fixing small bug in config.mkAnselm R.Garbe2006-08-151-2/+2
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* applied Sanders LD and resize patchesAnselm R.Garbe2006-08-141-1/+2
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* upgraded version infoAnselm R.Garbe2006-08-111-1/+1
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n> State.line_height elseif State.current_drawing_mode == 'circle' then if drawing.pending.mode == 'circle' then love.graphics.print('* Release the mouse button to finish drawing the circle', State.left+30,y) y = y + State.line_height love.graphics.print("* Press 'a' to draw just an arc of a circle", State.left+30,y) else love.graphics.print('* Release the mouse button to finish drawing the arc', State.left+30,y) end y = y + State.line_height elseif State.current_drawing_mode == 'polygon' then love.graphics.print('* Release the mouse button to finish drawing the polygon', State.left+30,y) y = y + State.line_height love.graphics.print("* Press 'p' to add a vertex to the polygon", State.left+30,y) y = y + State.line_height elseif State.current_drawing_mode == 'rectangle' then if #drawing.pending.vertices < 2 then love.graphics.print("* Press 'p' to add a vertex to the rectangle", State.left+30,y) y = y + State.line_height else love.graphics.print('* Release the mouse button to finish drawing the rectangle', State.left+30,y) y = y + State.line_height love.graphics.print("* Press 'p' to replace the second vertex of the rectangle", State.left+30,y) y = y + State.line_height end elseif State.current_drawing_mode == 'square' then if #drawing.pending.vertices < 2 then love.graphics.print("* Press 'p' to add a vertex to the square", State.left+30,y) y = y + State.line_height else love.graphics.print('* Release the mouse button to finish drawing the square', State.left+30,y) y = y + State.line_height love.graphics.print("* Press 'p' to replace the second vertex of the square", State.left+30,y) y = y + State.line_height end end love.graphics.print("* Press 'esc' then release the mouse button to cancel the current shape", State.left+30,y) y = y + State.line_height y = y + State.line_height if State.current_drawing_mode ~= 'line' then love.graphics.print("* Press 'l' to switch to drawing lines", State.left+30,y) y = y + State.line_height end if State.current_drawing_mode ~= 'manhattan' then love.graphics.print("* Press 'm' to switch to drawing horizontal/vertical lines", State.left+30,y) y = y + State.line_height end if State.current_drawing_mode ~= 'circle' then love.graphics.print("* Press 'o' to switch to drawing circles/arcs", State.left+30,y) y = y + State.line_height end if State.current_drawing_mode ~= 'polygon' then love.graphics.print("* Press 'g' to switch to drawing polygons", State.left+30,y) y = y + State.line_height end if State.current_drawing_mode ~= 'rectangle' then love.graphics.print("* Press 'r' to switch to drawing rectangles", State.left+30,y) y = y + State.line_height end if State.current_drawing_mode ~= 'square' then love.graphics.print("* Press 's' to switch to drawing squares", State.left+30,y) y = y + State.line_height end App.color(Help_background_color) love.graphics.rectangle('fill', State.left,line_cache.starty, State.width, math.max(Drawing.pixels(drawing.h, State.width),y-line_cache.starty)) end function current_shape(State, shape) if State.current_drawing_mode == 'freehand' then return 'freehand stroke' elseif State.current_drawing_mode == 'line' then return 'straight line' elseif State.current_drawing_mode == 'manhattan' then return 'horizontal/vertical line' elseif State.current_drawing_mode == 'circle' and shape and shape.start_angle then return 'arc' else return State.current_drawing_mode end end function bullet_indent() return App.width('* ') end