about summary refs log tree commit diff stats
path: root/README
blob: b4fde501384219f90bccb506287dbf4dfb7b8d68 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
pre { line-height: 125%; }
td.linenos .normal { color: inherit; background-color: transparent; padding-left: 5px; padding-right: 5px; }
span.linenos { color: inherit; background-color: transparent; padding-left: 5px; padding-right: 5px; }
td.linenos .special { color: #000000; background-color: #ffffc0; padding-left: 5px; padding-right: 5px; }
span.linenos.special { color: #000000; background-color: #ffffc0; padding-left: 5px; padding-right: 5px; }
.highlight .hll { background-color: #ffffcc }
.highlight .c { color: #888888 } /* Comment */
.highlight .err { color: #a61717; background-color: #e3d2d2 } /* Error */
.highlight .k { color: #008800; font-weight: bold } /* Keyword */
.highlight .ch { color: #888
dwm - dynamic window manager
============================
dwm is an extremely fast, small, and dynamic window manager for X.


Requirements
------------
In order to build dwm you need the Xlib header files.


Installation
------------
Edit config.mk to match your local setup (dwm is installed into
the /usr/local namespace by default).

Afterwards enter the following command to build and install dwm (if
necessary as root):

    make clean install


Running dwm
-----------
Add the following line to your .xinitrc to start dwm using startx:

    exec dwm

In order to connect dwm to a specific display, make sure that
the DISPLAY environment variable is set correctly, e.g.:

    DISPLAY=foo.bar:1 exec dwm

(This will start dwm on display :1 of the host foo.bar.)

In order to display status info in the bar, you can do something
like this in your .xinitrc:

    while true
    do
        echo `date` `uptime | sed 's/.*,//'`
        sleep 1
    done | dwm


Configuration
-------------
The configuration of dwm is done by creating a custom config.h
and (re)compiling the source code.
>> <body> <canvas id="gameCanvas"></canvas> <script src="js/game.js"></script> </body> </html>