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/* (C)opyright MMVI-MMVII Anselm R. Garbe <garbeam at gmail dot com>
 * See LICENSE file for license details.
 */

/* appearance */
#define BORDERPX		1
#define FONT			"-*-terminus-medium-r-*-*-14-*-*-*-*-*-*-*"
#define NORMBORDERCOLOR		"#333"
#define NORMBGCOLOR		"#222"
#define NORMFGCOLOR		"#ccc"
#define SELBORDERCOLOR		"#8c8"
#define SELBGCOLOR		"#555"
#define SELFGCOLOR		"#fff"
#define TOPBAR			True		/* False */

/* behavior */
#define SNAP			40		/* pixel */
#define TAGS \
const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL };
#define RULES \
static Rule rule[] = { \
	/* class:instance:title regex	tags regex	isversatile */ \
	{ "Firefox",			"3",		False }, \
	{ "Gimp",			NULL,		True }, \
	{ "MPlayer",			NULL,		True }, \
	{ "Acroread",			NULL,		True }, \
};

/* layout(s) */
#define LAYOUTS \
static Layout layout[] = { \
	/* symbol		function */ \
	{ "[]=",		tile }, /* first entry is default */ \
	{ "><>",		versatile }, \
};
#define MASTER			600		/* per thousand */
#define NMASTER			1		/* clients in master area */

/* key definitions */
#define MODKEY			Mod1Mask
#define KEYS \
static Key key[] = { \
	/* modifier			key		function	argument */ \
	{ MODKEY|ShiftMask,		XK_Return,	spawn, \
		{ .cmd = "exec urxvtcd -tr -bg '#222' -fg '#eee' -cr '#eee' +sb -fn '"FONT"'" } }, \
	{ MODKEY,			XK_p,		spawn, \
		{ .cmd = "exe=\"$(lsx `echo $PATH | sed 's/:/ /g'` | sort -u " \
			" | dmenu -fn '"FONT"' -nb '"NORMBGCOLOR"' -nf '"NORMFGCOLOR"' " \
			"-sb '"SELBGCOLOR"' -sf '"SELFGCOLOR"')\" && exec $exe" } }, \
	{ MODKEY,			XK_j,		focusnext,	{ 0 } }, \
	{ MODKEY,			XK_k,		focusprev,	{ 0 } }, \
	{ MODKEY,			XK_Return,	zoom,		{ 0 } }, \
	{ MODKEY,			XK_g,		resizemaster,	{ .i = 15 } }, \
	{ MODKEY,			XK_s,		resizemaster,	{ .i = -15 } }, \
	{ MODKEY,			XK_i,		incnmaster,	{ .i = 1 } }, \
	{ MODKEY,			XK_d,		incnmaster,	{ .i = -1 } }, \
	{ MODKEY|ShiftMask,		XK_0,		tag,		{ .i = -1 } }, \
	{ MODKEY|ShiftMask,		XK_1,		tag,		{ .i = 0 } }, \
	{ MODKEY|ShiftMask,		XK_2,		tag,		{ .i = 1 } }, \
	{ MODKEY|ShiftMask,		XK_3,		tag,		{ .i = 2 } }, \
	{ MODKEY|ShiftMask,		XK_4,		tag,		{ .i = 3 } }, \
	{ MODKEY|ShiftMask,		XK_5,		tag,		{ .i = 4 } }, \
	{ MODKEY|ShiftMask,		XK_6,		tag,		{ .i = 5 } }, \
	{ MODKEY|ShiftMask,		XK_7,		tag,		{ .i = 6 } }, \
	{ MODKEY|ShiftMask,		XK_8,		tag,		{ .i = 7 } }, \
	{ MODKEY|ShiftMask,		XK_9,		tag,		{ .i = 8 } }, \
	{ MODKEY|ControlMask|ShiftMask,	XK_1,		toggletag,	{ .i = 0 } }, \
	{ MODKEY|ControlMask|ShiftMask,	XK_2,		toggletag,	{ .i = 1 } }, \
	{ MODKEY|ControlMask|ShiftMask,	XK_3,		toggletag,	{ .i = 2 } }, \
	{ MODKEY|ControlMask|ShiftMask,	XK_4,		toggletag,	{ .i = 3 } }, \
	{ MODKEY|ControlMask|ShiftMask,	XK_5,		toggletag,	{ .i = 4 } }, \
	{ MODKEY|ControlMask|ShiftMask,	XK_6,		toggletag,	{ .i = 5 } }, \
	{ MODKEY|ControlMask|ShiftMask,	XK_7,		toggletag,	{ .i = 6 } }, \
	{ MODKEY|ControlMask|ShiftMask,	XK_8,		toggletag,	{ .i = 7 } }, \
	{ MODKEY|ControlMask|ShiftMask,	XK_9,		toggletag,	{ .i = 8 } }, \
	{ MODKEY|ShiftMask,		XK_c,		killclient,	{ 0 } }, \
	{ MODKEY,			XK_space,	setlayout,	{ .i = -1 } }, \
	{ MODKEY|ShiftMask,		XK_space,	toggleversatile,{ 0 } }, \
	{ MODKEY,			XK_0,		view,		{ .i = -1 } }, \
	{ MODKEY,			XK_1,		view,		{ .i = 0 } }, \
	{ MODKEY,			XK_2,		view,		{ .i = 1 } }, \
	{ MODKEY,			XK_3,		view,		{ .i = 2 } }, \
	{ MODKEY,			XK_4,		view,		{ .i = 3 } }, \
	{ MODKEY,			XK_5,		view,		{ .i = 4 } }, \
	{ MODKEY,			XK_6,		view,		{ .i = 5 } }, \
	{ MODKEY,			XK_7,		view,		{ .i = 6 } }, \
	{ MODKEY,			XK_8,		view,		{ .i = 7 } }, \
	{ MODKEY,			XK_9,		view,		{ .i = 8 } }, \
	{ MODKEY|ControlMask,		XK_1,		toggleview,	{ .i = 0 } }, \
	{ MODKEY|ControlMask,		XK_2,		toggleview,	{ .i = 1 } }, \
	{ MODKEY|ControlMask,		XK_3,		toggleview,	{ .i = 2 } }, \
	{ MODKEY|ControlMask,		XK_4,		toggleview,	{ .i = 3 } }, \
	{ MODKEY|ControlMask,		XK_5,		toggleview,	{ .i = 4 } }, \
	{ MODKEY|ControlMask,		XK_6,		toggleview,	{ .i = 5 } }, \
	{ MODKEY|ControlMask,		XK_7,		toggleview,	{ .i = 6 } }, \
	{ MODKEY|ControlMask,		XK_8,		toggleview,	{ .i = 7 } }, \
	{ MODKEY|ControlMask,		XK_9,		toggleview,	{ .i = 8 } }, \
	{ MODKEY|ShiftMask,		XK_q,		quit,		{ 0 } }, \
};
/a> 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625
# Testable primitives for writing to screen.
#
# Mu mostly uses the screen for text, but it builds it out of pixel graphics
# and a bitmap font. There is no support for a blinking cursor, scrolling and
# so on.
#
# Fake screens are primarily for testing text-mode prints. However, they do
# support some rudimentary pixel operations as well. Caveats:
#
# - Drawing pixels atop text or vice versa is not supported. Results in a fake
#   screen will not mimic real screens in these situations.
# - Fake screens currently also assume a fixed-width 8x16 font.

type screen {
  # text mode
  width: int
  height: int
  data: (handle array screen-cell)
  cursor-x: int  # [0..width)
  cursor-y: int  # [0..height)
  invalid-cell-index: int
  # pixel graphics
  pixels: (handle array byte)
  invalid-pixel-index: int
}

type screen-cell {
  data: grapheme
  color: int
  background-color: int
}

fn initialize-screen _screen: (addr screen), width: int, height: int, pixel-graphics?: boolean {
  var screen/esi: (addr screen) <- copy _screen
  var tmp/eax: int <- copy 0
  var dest/edi: (addr int) <- copy 0
  # screen->width = width
  dest <- get screen, width
  tmp <- copy width
  copy-to *dest, tmp
  # screen->height = height
  dest <- get screen, height
  tmp <- copy height
  copy-to *dest, tmp
  # populate screen->data
  {
    var data-ah/edi: (addr handle array screen-cell) <- get screen, data
    var capacity/eax: int <- copy width
    capacity <- multiply height
    # add 1 for sentinel
    capacity <- increment
    #
    populate data-ah, capacity
    # save sentinel index
    capacity <- decrement
    var dest/ecx: (addr int) <- get screen, invalid-cell-index
    copy-to *dest, capacity
  }
  # if necessary, populate screen->pixels
  {
    compare pixel-graphics?, 0/false
    break-if-=
    var pixels-ah/edi: (addr handle array byte) <- get screen, pixels
    var capacity/eax: int <- copy width
    capacity <- shift-left 3/log2-font-width
    capacity <- multiply height
    capacity <- shift-left 4/log2-font-height
    # add 1 for sentinel
    capacity <- increment
    #
    populate pixels-ah, capacity
    # save sentinel index
    capacity <- decrement
    var dest/ecx: (addr int) <- get screen, invalid-pixel-index
    copy-to *dest, capacity
  }
  # screen->cursor-x = 0
  dest <- get screen, cursor-x
  copy-to *dest, 0
  # screen->cursor-y = 0
  dest <- get screen, cursor-y
  copy-to *dest, 0
}

# in graphemes
fn screen-size _screen: (addr screen) -> _/eax: int, _/ecx: int {
  var screen/esi: (addr screen) <- copy _screen
  var width/eax: int <- copy 0
  var height/ecx: int <- copy 0
  compare screen, 0
  {
    break-if-!=
    return 0x80/128, 0x30/48
  }
  # fake screen
  var tmp/edx: (addr int) <- get screen, width
  width <- copy *tmp
  tmp <- get screen, height
  height <- copy *tmp
  return width, height
}

# testable screen primitive
fn draw-grapheme _screen: (addr screen), g: grapheme, x: int, y: int, color: int, background-color: int {
  var screen/esi: (addr screen) <- copy _screen
  {
    compare screen, 0
    break-if-!=
    draw-grapheme-on-real-screen g, x, y, color, background-color
    return
  }
  # fake screen
  var idx/ecx: int <- screen-cell-index screen, x, y
  var data-ah/eax: (addr handle array screen-cell) <- get screen, data
  var data/eax: (addr array screen-cell) <- lookup *data-ah
  var offset/ecx: (offset screen-cell) <- compute-offset data, idx
  var dest-cell/ecx: (addr screen-cell) <- index data, offset
  var dest-grapheme/eax: (addr grapheme) <- get dest-cell, data
  var g2/edx: grapheme <- copy g
  copy-to *dest-grapheme, g2
  var dest-color/eax: (addr int) <- get dest-cell, color
  var src-color/edx: int <- copy color
  copy-to *dest-color, src-color
  dest-color <- get dest-cell, background-color
  src-color <- copy background-color
  copy-to *dest-color, src-color
}

# we can't really render non-ASCII yet, but when we do we'll be ready
fn draw-code-point screen: (addr screen), c: code-point, x: int, y: int, color: int, background-color: int {
  var g/eax: grapheme <- copy c
  draw-grapheme screen, g, x, y, color, background-color
}

# fake screens only
fn screen-cell-index _screen: (addr screen), x: int, y: int -> _/ecx: int {
  var screen/esi: (addr screen) <- copy _screen
  # if out of bounds, silently return a pixel that's never checked
  {
    compare x, 0
    break-if->=
    var invalid/eax: (addr int) <- get screen, invalid-cell-index
    return *invalid
  }
  {
    var xmax/eax: (addr int) <- get screen, width
    var xcurr/ecx: int <- copy x
    compare xcurr, *xmax
    break-if-<
    var invalid/eax: (addr int) <- get screen, invalid-cell-index
    return *invalid
  }
  {
    compare y, 0
    break-if->=
    var invalid/eax: (addr int) <- get screen, invalid-cell-index
    return *invalid
  }
  {
    var ymax/eax: (addr int) <- get screen, height
    var ycurr/ecx: int <- copy y
    compare ycurr, *ymax
    break-if-<
    var invalid/eax: (addr int) <- get screen, invalid-cell-index
    return *invalid
  }
  var width-addr/eax: (addr int) <- get screen, width
  var result/ecx: int <- copy y
  result <- multiply *width-addr
  result <- add x
  return result
}

fn cursor-position _screen: (addr screen) -> _/eax: int, _/ecx: int {
  var screen/esi: (addr screen) <- copy _screen
  {
    compare screen, 0
    break-if-!=
    var x/eax: int <- copy 0
    var y/ecx: int <- copy 0
    x, y <- cursor-position-on-real-screen
    return x, y
  }
  # fake screen
  var cursor-x-addr/eax: (addr int) <- get screen, cursor-x
  var cursor-y-addr/ecx: (addr int) <- get screen, cursor-y
  return *cursor-x-addr, *cursor-y-addr
}

fn set-cursor-position _screen: (addr screen), x: int, y: int {
  var screen/esi: (addr screen) <- copy _screen
  {
    compare screen, 0
    break-if-!=
    set-cursor-position-on-real-screen x, y
    return
  }
  # fake screen
  # ignore x < 0
  {
    compare x, 0
    break-if->=
    return
  }
  # ignore x >= width
  {
    var width-addr/eax: (addr int) <- get screen, width
    var width/eax: int <- copy *width-addr
    compare x, width
    break-if-<=
    return
  }
  # ignore y < 0
  {
    compare y, 0
    break-if->=
    return
  }
  # ignore y >= height
  {
    var height-addr/eax: (addr int) <- get screen, height
    var height/eax: int <- copy *height-addr
    compare y, height
    break-if-<
    return
  }
  # screen->cursor-x = x
  var dest/edi: (addr int) <- get screen, cursor-x
  var src/eax: int <- copy x
  copy-to *dest, src
  # screen->cursor-y = y
  dest <- get screen, cursor-y
  src <- copy y
  copy-to *dest, src
}

fn draw-cursor screen: (addr screen), g: grapheme {
  {
    compare screen, 0
    break-if-!=
    draw-cursor-on-real-screen g
    return
  }
  # fake screen
  var cursor-x/eax: int <- copy 0
  var cursor-y/ecx: int <- copy 0
  cursor-x, cursor-y <- cursor-position screen
  draw-grapheme screen, g, cursor-x, cursor-y, 0/fg, 7/bg
}

fn clear-screen _screen: (addr screen) {
  var screen/esi: (addr screen) <- copy _screen
  {
    compare screen, 0
    break-if-!=
    clear-real-screen
    return
  }
  # fake screen
  set-cursor-position screen, 0, 0
  var y/eax: int <- copy 0
  var height/ecx: (addr int) <- get screen, height
  {
    compare y, *height
    break-if->=
    var x/edx: int <- copy 0
    var width/ebx: (addr int) <- get screen, width
    {
      compare x, *width
      break-if->=
      draw-code-point screen, 0/nul, x, y, 0/fg=black, 0/bg=black
      x <- increment
      loop
    }
    y <- increment
    loop
  }
  set-cursor-position screen, 0, 0
  var pixels-ah/eax: (addr handle array byte) <- get screen, pixels
  var pixels/eax: (addr array byte) <- lookup *pixels-ah
  var i/ecx: int <- copy 0
  var max/edx: int <- length pixels
  {
    compare i, max
    break-if->=
    var curr/eax: (addr byte) <- index pixels, i
    var zero/ebx: byte <- copy 0
    copy-byte-to *curr, zero
    i <- increment
    loop
  }
}

fn fake-screen-empty? _screen: (addr screen) -> _/eax: boolean {
  var screen/esi: (addr screen) <- copy _screen
  var y/eax: int <- copy 0
  var height/ecx: (addr int) <- get screen, height
  {
    compare y, *height
    break-if->=
    var x/edx: int <- copy 0
    var width/ebx: (addr int) <- get screen, width
    {
      compare x, *width
      break-if->=
      var g/eax: grapheme <- screen-grapheme-at screen, x, y
      {
        compare g, 0
        break-if-=
        compare g, 0x20/space
        break-if-=
        return 0/false
      }
      x <- increment
      loop
    }
    y <- increment
    loop
  }
  var pixels-ah/eax: (addr handle array byte) <- get screen, pixels
  var pixels/eax: (addr array byte) <- lookup *pixels-ah
  var y/ebx: int <- copy 0
  var height-addr/edx: (addr int) <- get screen, height
  var height/edx: int <- copy *height-addr
  height <- shift-left 4/log2-font-height
  {
    compare y, height
    break-if->=
    var width-addr/edx: (addr int) <- get screen, width
    var width/edx: int <- copy *width-addr
    width <- shift-left 3/log2-font-width
    var x/edi: int <- copy 0
    {
      compare x, width
      break-if->=
      var idx/ecx: int <- pixel-index screen, x, y
      var color-addr/ecx: (addr byte) <- index pixels, idx
      var color/ecx: byte <- copy-byte *color-addr
      compare color, 0
      {
        break-if-=
        return 0/false
      }
      x <- increment
      loop
    }
    y <- increment
    loop
  }
  return 1/true
}

fn clear-rect _screen: (addr screen), xmin: int, ymin: int, xmax: int, ymax: int, background-color: int {
  var screen/esi: (addr screen) <- copy _screen
  {
    compare screen, 0
    break-if-!=
    clear-rect-on-real-screen xmin, ymin, xmax, ymax, background-color
    return
  }
  # fake screen
  set-cursor-position screen, 0, 0
  var y/eax: int <- copy ymin
  var ymax/ecx: int <- copy ymax
  {
    compare y, ymax
    break-if->=
    var x/edx: int <- copy xmin
    var xmax/ebx: int <- copy xmax
    {
      compare x, xmax
      break-if->=
      draw-code-point screen, 0x20/space, x, y, 0/fg, background-color
      x <- increment
      loop
    }
    y <- increment
    loop
  }
  set-cursor-position screen, 0, 0
}

# there's no grapheme that guarantees to cover every pixel, so we'll bump down
# to pixels for a real screen
fn clear-real-screen {
  var y/eax: int <- copy 0
  {
    compare y, 0x300/screen-height=768
    break-if->=
    var x/edx: int <- copy 0
    {
      compare x, 0x400/screen-width=1024
      break-if->=
      pixel-on-real-screen x, y, 0/color=black
      x <- increment
      loop
    }
    y <- increment
    loop
  }
}

fn clear-rect-on-real-screen xmin: int, ymin: int, xmax: int, ymax: int, background-color: int {
  var y/eax: int <- copy ymin
  y <- shift-left 4/log2-font-height
  var ymax/ecx: int <- copy ymax
  ymax <- shift-left 4/log2-font-height
  {
    compare y, ymax
    break-if->=
    var x/edx: int <- copy xmin
    x <- shift-left 3/log2-font-width
    var xmax/ebx: int <- copy xmax
    xmax <- shift-left 3/log2-font-width
    {
      compare x, xmax
      break-if->=
      pixel-on-real-screen x, y, background-color
      x <- increment
      loop
    }
    y <- increment
    loop
  }
}

fn screen-grapheme-at _screen: (addr screen), x: int, y: int -> _/eax: grapheme {
  var screen/esi: (addr screen) <- copy _screen
  var idx/ecx: int <- screen-cell-index screen, x, y
  var result/eax: grapheme <- screen-grapheme-at-idx screen, idx
  return result
}

fn screen-grapheme-at-idx _screen: (addr screen), idx-on-stack: int -> _/eax: grapheme {
  var screen/esi: (addr screen) <- copy _screen
  var data-ah/eax: (addr handle array screen-cell) <- get screen, data
  var data/eax: (addr array screen-cell) <- lookup *data-ah
  var idx/ecx: int <- copy idx-on-stack
  var offset/ecx: (offset screen-cell) <- compute-offset data, idx
  var cell/eax: (addr screen-cell) <- index data, offset
  var src/eax: (addr grapheme) <- get cell, data
  return *src
}

fn screen-color-at _screen: (addr screen), x: int, y: int -> _/eax: int {
  var screen/esi: (addr screen) <- copy _screen
  var idx/ecx: int <- screen-cell-index screen, x, y
  var result/eax: int <- screen-color-at-idx screen, idx
  return result
}

fn screen-color-at-idx _screen: (addr screen), idx-on-stack: int -> _/eax: int {
  var screen/esi: (addr screen) <- copy _screen
  var data-ah/eax: (addr handle array screen-cell) <- get screen, data
  var data/eax: (addr array screen-cell) <- lookup *data-ah
  var idx/ecx: int <- copy idx-on-stack
  var offset/ecx: (offset screen-cell) <- compute-offset data, idx
  var cell/eax: (addr screen-cell) <- index data, offset
  var src/eax: (addr int) <- get cell, color
  var result/eax: int <- copy *src
  return result
}

fn screen-background-color-at _screen: (addr screen), x: int, y: int -> _/eax: int {
  var screen/esi: (addr screen) <- copy _screen
  var idx/ecx: int <- screen-cell-index screen, x, y
  var result/eax: int <- screen-background-color-at-idx screen, idx
  return result
}

fn screen-background-color-at-idx _screen: (addr screen), idx-on-stack: int -> _/eax: int {
  var screen/esi: (addr screen) <- copy _screen
  var data-ah/eax: (addr handle array screen-cell) <- get screen, data
  var data/eax: (addr array screen-cell) <- lookup *data-ah
  var idx/ecx: int <- copy idx-on-stack
  var offset/ecx: (offset screen-cell) <- compute-offset data, idx
  var cell/eax: (addr screen-cell) <- index data, offset
  var src/eax: (addr int) <- get cell, background-color
  var result/eax: int <- copy *src
  return result
}

fn pixel screen: (addr screen), x: int, y: int, color: int {
  {
    compare screen, 0
    break-if-!=
    pixel-on-real-screen x, y, color
    return
  }
  # fake screen
  var screen/esi: (addr screen) <- copy screen
  var pixels-ah/eax: (addr handle array byte) <- get screen, pixels
  var pixels/eax: (addr array byte) <- lookup *pixels-ah
  {
    compare pixels, 0
    break-if-!=
    abort "pixel graphics not enabled for this screen"
  }
  var idx/ecx: int <- pixel-index screen, x, y
  var dest/ecx: (addr byte) <- index pixels, idx
  var src/eax: byte <- copy-byte color
  copy-byte-to *dest, src
}

fn pixel-index _screen: (addr screen), x: int, y: int -> _/ecx: int {
  var screen/esi: (addr screen) <- copy _screen
  {
    compare x, 0
    break-if->=
    var invalid/eax: (addr int) <- get screen, invalid-pixel-index
    return *invalid
  }
  {
    var xmax-a/eax: (addr int) <- get screen, width
    var xmax/eax: int <- copy *xmax-a
    xmax <- shift-left 3/log2-font-width
    compare x, xmax
    break-if-<
    var invalid/eax: (addr int) <- get screen, invalid-pixel-index
    return *invalid
  }
  {
    compare y, 0
    break-if->=
    var invalid/eax: (addr int) <- get screen, invalid-pixel-index
    return *invalid
  }
  {
    var ymax-a/eax: (addr int) <- get screen, height
    var ymax/eax: int <- copy *ymax-a
    ymax <- shift-left 4/log2-font-height
    compare y, ymax
    break-if-<
    var invalid/eax: (addr int) <- get screen, invalid-pixel-index
    return *invalid
  }
  var width-addr/eax: (addr int) <- get screen, width
  var result/ecx: int <- copy y
  result <- multiply *width-addr
  result <- shift-left 3/log2-font-width
  result <- add x
  return result
}

# double-buffering primitive
# 'screen' must be a fake screen. 'target-screen' is usually real.
# Both screens must have the same size.
fn copy-pixels _screen: (addr screen), target-screen: (addr screen) {
  var screen/esi: (addr screen) <- copy _screen
  var pixels-ah/eax: (addr handle array byte) <- get screen, pixels
  var _pixels/eax: (addr array byte) <- lookup *pixels-ah
  var pixels/edi: (addr array byte) <- copy _pixels
  var width-a/edx: (addr int) <- get screen, width
  var width/edx: int <- copy *width-a
  width <- shift-left 3/log2-font-width
  var height-a/ebx: (addr int) <- get screen, height
  var height/ebx: int <- copy *height-a
  height <- shift-left 4/log2-font-height
  var i/esi: int <- copy 0
  var y/ecx: int <- copy 0
  {
    # screen top left pixels x y width height
    compare y, height
    break-if->=
    var x/eax: int <- copy 0
    {
      compare x, width
      break-if->=
      {
        var color-addr/ebx: (addr byte) <- index pixels, i
        var color/ebx: byte <- copy-byte *color-addr
        var color2/ebx: int <- copy color
        pixel target-screen, x, y, color2
      }
      x <- increment
      i <- increment
      loop
    }
    y <- increment
    loop
  }
}

# It turns out double-buffering graphemes is useless because rendering fonts
# takes too long. (At least under Qemu.)
# So we'll instead convert graphemes to pixels when double-buffering.
# 'screen' must be a fake screen.
fn convert-graphemes-to-pixels _screen: (addr screen) {
  var screen/esi: (addr screen) <- copy _screen
  var width-a/ebx: (addr int) <- get screen, width
  var height-a/edx: (addr int) <- get screen, height
  var data-ah/eax: (addr handle array byte) <- get screen, pixels
  var _data/eax: (addr array byte) <- lookup *data-ah
  var data: (addr array byte)
  copy-to data, _data
  var y/ecx: int <- copy 0
  {
    compare y, *height-a
    break-if->=
    var x/edi: int <- copy 0
    {
      compare x, *width-a
      break-if->=
      {
        var tmp/eax: grapheme <- screen-grapheme-at screen, x, y
        # skip null graphemes that only get created when clearing screen
        # there may be other pixels drawn there, and we don't want to clobber them
        # this is a situation where fake screens aren't faithful to real screens; we don't support overlap between graphemes and raw pixels
        compare tmp, 0
        break-if-=
        var g: grapheme
        copy-to g, tmp
        var tmp/eax: int <- screen-color-at screen, x, y
        var fg: int
        copy-to fg, tmp
        var bg/eax: int <- screen-background-color-at screen, x, y
        draw-grapheme-on-screen-array data, g, x, y, fg, bg, *width-a, *height-a
      }
      x <- increment
      loop
    }
    y <- increment
    loop
  }
}