#
#
# Nim's Runtime Library
# (c) Copyright 2012 Andreas Rumpf
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
## Declaration of the Document Object Model for the `JavaScript backend
## <backends.html#the-javascript-target>`_.
when not defined(js) and not defined(Nimdoc):
{.error: "This module only works on the JavaScript platform".}
const
DomApiVersion* = 3 ## the version of DOM API we try to follow. No guarantees though.
type
EventTarget* = ref EventTargetObj
EventTargetObj {.importc.} = object of RootObj
onabort*: proc (event: Event) {.nimcall.}
onblur*: proc (event: Event) {.nimcall.}
onchange*: proc (event: Event) {.nimcall.}
onclick*: proc (event: Event) {.nimcall.}
ondblclick*: proc (event: Event) {.nimcall.}
onerror*: proc (event: Event) {.nimcall.}
onfocus*: proc (event: Event) {.nimcall.}
onkeydown*: proc (event: Event) {.nimcall.}
onkeypress*: proc (event: Event) {.nimcall.}
onkeyup*: proc (event: Event) {.nimcall.}
onload*: proc (event: Event) {.nimcall.}
onmousedown*: proc (event: Event) {.nimcall.}
onmousemove*: proc (event: Event) {.nimcall.}
onmouseout*: proc (event: Event) {.nimcall.}
onmouseover*: proc (event: Event) {.nimcall.}
onmouseup*: proc (event: Event) {.nimcall.}
onreset*: proc (event: Event) {.nimcall.}
onselect*: proc (event: Event) {.nimcall.}
onsubmit*: proc (event: Event) {.nimcall.}
onunload*: proc (event: Event) {.nimcall.}
# https://developer.mozilla.org/en-US/docs/Web/Events
DomEvent* {.pure.} = enum
Abort = "abort",
BeforeInput = "beforeinput",
Blur = "blur",
Click = "click",
CompositionEnd = "compositionend",
CompositionStart = "compositionstart",
CompositionUpdate = "compositionupdate",
DblClick = "dblclick",
Error = "error",
Focus = "focus",
FocusIn = "focusin",
FocusOut = "focusout",
Input = "input",
KeyDown = "keydown",
KeyPress = "keypress",
KeyUp = "keyup",
Load = "load",
MouseDown = "mousedown",
MouseEnter = "mouseenter",
MouseLeave = "mouseleave",
MouseMove = "mousemove",
MouseOut = "mouseout",
MouseOver = "mouseover",
MouseUp = "mouseup",
Resize = "resize",
Scroll = "scroll",
Select = "select",
Unload = "unload",
Wheel = "wheel"
PerformanceMemory* {.importc.} = ref object
jsHeapSizeLimit*: float
totalJSHeapSize*: float
usedJSHeapSize*: float
PerformanceTiming* {.importc.} = ref object
connectStart*: float
domComplete*: float
domContentLoadedEventEnd*: float
domContentLoadedEventStart*: float
domInteractive*: float
domLoading*: float
domainLookupEnd*: float
domainLookupStart*: float
fetchStart*: float
loadEventEnd*: float
loadEventStart*: float
navigationStart*: float
redirectEnd*: float
redirectStart*: float
requestStart*: float
responseEnd*: float
responseStart*: float
secureConnectionStart*: float
unloadEventEnd*: float
unloadEventStart*: float
Performance* {.importc.} = ref object
memory*: PerformanceMemory
timing*: PerformanceTiming
Window* = ref WindowObj
WindowObj {.importc.} = object of EventTargetObj
document*: Document
event*: Event
history*: History
location*: Location
closed*: bool
defaultStatus*: cstring
devicePixelRatio*: float
innerHeight*, innerWidth*: int
locationbar*: ref LocationBar
menubar*: ref MenuBar
name*: cstring
outerHeight*, outerWidth*: int
pageXOffset*, pageYOffset*: int
scrollX*: float
scrollY*: float
personalbar*: ref PersonalBar
scrollbars*: ref ScrollBars
statusbar*: ref StatusBar
status*: cstring
toolbar*: ref ToolBar
frames*: seq[Frame]
screen*: Screen
performance*: Performance
onpopstate*: proc (event: Event)
Frame* = ref FrameObj
FrameObj {.importc.} = object of WindowObj
ClassList* = ref ClassListObj
ClassListObj {.importc.} = object of RootObj
NodeType* = enum
ElementNode = 1,
AttributeNode,
TextNode,
CDATANode,
EntityRefNode,
EntityNode,
ProcessingInstructionNode,
CommentNode,
DocumentNode,
DocumentTypeNode,
DocumentFragmentNode,
NotationNode
Node* = ref NodeObj
NodeObj {.importc.} = object of EventTargetObj
attributes*: seq[Node]
childNodes*: seq[Node]
children*: seq[Node]
data*: cstring
firstChild*: Node
lastChild*: Node
nextSibling*: Node
nodeName*: cstring
nodeType*: NodeType
nodeValue*: cstring
parentNode*: Node
previousSibling*: Node
innerHTML*: cstring
style*: Style
Document* = ref DocumentObj
DocumentObj {.importc.} = object of NodeObj
alinkColor*: cstring
bgColor*: cstring
body*: Element
charset*: cstring
cookie*: cstring
defaultCharset*: cstring
fgColor*: cstring
head*: Element
lastModified*: cstring
linkColor*: cstring
referrer*: cstring
title*: cstring
URL*: cstring
vlinkColor*: cstring
anchors*: seq[AnchorElement]
forms*: seq[FormElement]
images*: seq[ImageElement]
applets*: seq[Element]
embeds*: seq[EmbedElement]
links*: seq[LinkElement]
Element* = ref ElementObj
ElementObj {.importc.} = object of NodeObj
classList*: ClassList
checked*: bool
defaultChecked*: bool
defaultValue*: cstring
disabled*: bool
form*: FormElement
name*: cstring
readOnly*: bool
options*: seq[OptionElement]
selectedOptions*: seq[OptionElement]
clientWidth*, clientHeight*: int
contentEditable*: cstring
isContentEditable*: bool
dir*: cstring
offsetHeight*: int
offsetWidth*: int
offsetLeft*: int
offsetTop*: int
# https://developer.mozilla.org/en-US/docs/Web/API/ValidityState
ValidityState* = ref ValidityStateObj
ValidityStateObj {.importc.} = object
badInput*: bool
customError*: bool
patternMismatch*: bool
rangeOverflow*: bool
rangeUnderflow*: bool
stepMismatch*: bool
tooLong*: bool
tooShort*: bool
typeMismatch*: bool
valid*: bool
valueMissing*: bool
# https://developer.mozilla.org/en-US/docs/Web/API/Blob
Blob* = ref BlobObj
BlobObj {.importc.} = object of RootObj
size*: int
`type`*: cstring
# https://developer.mozilla.org/en-US/docs/Web/API/File
File* = ref FileObj
FileObj {.importc.} = object of Blob
lastModified*: int
name*: cstring
# https://developer.mozilla.org/en-US/docs/Web/API/HTMLInputElement
InputElement* = ref InputElementObj
InputElementObj {.importc.} = object of Element
# Properties related to the parent form
formAction*: cstring
formEncType*: cstring
formMethod*: cstring
formNoValidate*: bool
formTarget*: cstring
# Properties that apply to any type of input element that is not hidden
`type`*: cstring
autofocus*: bool
required*: bool
value*: cstring
validity*: ValidityState
validationMessage*: cstring
willValidate*: bool
# Properties that apply only to elements of type "checkbox" or "radio"
indeterminate*: bool
# Properties that apply only to elements of type "image"
alt*: cstring
height*: cstring
src*: cstring
width*: cstring
# Properties that apply only to elements of type "file"
accept*: cstring
files*: seq[Blob]
# Properties that apply only to text/number-containing or elements
autocomplete*: cstring
maxLength*: int
size*: int
pattern*: cstring
placeholder*: cstring
min*: cstring
max*: cstring
selectionStart*: int
selectionEnd*: int
selectionDirection*: cstring
# Properties not yet categorized
dirName*: cstring
accessKey*: cstring
list*: Element
multiple*: bool
labels*: seq[Element]
step*: cstring
valueAsDate*: cstring
valueAsNumber*: float
LinkElement* = ref LinkObj
LinkObj {.importc.} = object of ElementObj
target*: cstring
text*: cstring
x*: int
y*: int
EmbedElement* = ref EmbedObj
EmbedObj {.importc.} = object of ElementObj
height*: int
hspace*: int
src*: cstring
width*: int
`type`*: cstring
vspace*: int
AnchorElement* = ref AnchorObj
AnchorObj {.importc.} = object of ElementObj
text*: cstring
x*, y*: int
OptionElement* = ref OptionObj
OptionObj {.importc.} = object of ElementObj
defaultSelected*: bool
selected*: bool
selectedIndex*: int
text*: cstring
value*: cstring
# https://developer.mozilla.org/en-US/docs/Web/API/HTMLFormElement
FormElement* = ref FormObj
FormObj {.importc.} = object of ElementObj
acceptCharset*: cstring
action*: cstring
autocomplete*: cstring
elements*: seq[Element]
encoding*: cstring
enctype*: cstring
length*: int
`method`*: cstring
noValidate*: bool
target*: cstring
ImageElement* = ref ImageObj
ImageObj {.importc.} = object of ElementObj
border*: int
complete*: bool
height*: int
hspace*: int
lowsrc*: cstring
src*: cstring
vspace*: int
width*: int
Style* = ref StyleObj
StyleObj {.importc.} = object of RootObj
background*: cstring
backgroundAttachment*: cstring
backgroundColor*: cstring
backgroundImage*: cstring
backgroundPosition*: cstring
backgroundRepeat*: cstring
border*: cstring
borderBottom*: cstring
borderBottomColor*: cstring
borderBottomStyle*: cstring
borderBottomWidth*: cstring
borderColor*: cstring
borderLeft*: cstring
borderLeftColor*: cstring
borderLeftStyle*: cstring
borderLeftWidth*: cstring
borderRight*: cstring
borderRightColor*: cstring
borderRightStyle*: cstring
borderRightWidth*: cstring
borderStyle*: cstring
borderTop*: cstring
borderTopColor*: cstring
borderTopStyle*: cstring
borderTopWidth*: cstring
borderWidth*: cstring
bottom*: cstring
captionSide*: cstring
clear*: cstring
clip*: cstring
color*: cstring
cursor*: cstring
direction*: cstring
display*: cstring
emptyCells*: cstring
cssFloat*: cstring
font*: cstring
fontFamily*: cstring
fontSize*: cstring
fontStretch*: cstring
fontStyle*: cstring
fontVariant*: cstring
fontWeight*: cstring
height*: cstring
left*: cstring
letterSpacing*: cstring
lineHeight*: cstring
listStyle*: cstring
listStyleImage*: cstring
listStylePosition*: cstring
listStyleType*: cstring
margin*: cstring
marginBottom*: cstring
marginLeft*: cstring
marginRight*: cstring
marginTop*: cstring
maxHeight*: cstring
maxWidth*: cstring
minHeight*: cstring
minWidth*: cstring
overflow*: cstring
padding*: cstring
paddingBottom*: cstring
paddingLeft*: cstring
paddingRight*: cstring
paddingTop*: cstring
pageBreakAfter*: cstring
pageBreakBefore*: cstring
pointerEvents*: cstring
position*: cstring
right*: cstring
scrollbar3dLightColor*: cstring
scrollbarArrowColor*: cstring
scrollbarBaseColor*: cstring
scrollbarDarkshadowColor*: cstring
scrollbarFaceColor*: cstring
scrollbarHighlightColor*: cstring
scrollbarShadowColor*: cstring
scrollbarTrackColor*: cstring
tableLayout*: cstring
textAlign*: cstring
textDecoration*: cstring
textIndent*: cstring
textTransform*: cstring
transform*: cstring
top*: cstring
verticalAlign*: cstring
visibility*: cstring
width*: cstring
wordSpacing*: cstring
zIndex*: int
EventPhase* = enum
None = 0,
CapturingPhase,
AtTarget,
BubblingPhase
# https://developer.mozilla.org/en-US/docs/Web/API/Event
Event* = ref EventObj
EventObj {.importc.} = object of RootObj
bubbles*: bool
cancelBubble*: bool
cancelable*: bool
composed*: bool
currentTarget*: Node
defaultPrevented*: bool
eventPhase*: int
target*: Node
`type`*: cstring
isTrusted*: bool
# https://developer.mozilla.org/en-US/docs/Web/API/UIEvent
UIEvent* = ref UIEventObj
UIEventObj {.importc.} = object of Event
detail*: int64
view*: Window
# https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent
KeyboardEvent* = ref KeyboardEventObj
KeyboardEventObj {.importc.} = object of UIEvent
altKey*, ctrlKey*, metaKey*, shiftKey*: bool
code*: cstring
isComposing*: bool
key*: cstring
keyCode*: int
location*: int
# https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values
KeyboardEventKey* {.pure.} = enum
# Modifier keys
Alt,
AltGraph,
CapsLock,
Control,
Fn,
FnLock,
Hyper,
Meta,
NumLock,
ScrollLock,
Shift,
Super,
Symbol,
SymbolLock,
# Whitespace keys
ArrowDown,
ArrowLeft,
ArrowRight,
ArrowUp,
End,
Home,
PageDown,
PageUp,
# Editing keys
Backspace,
Clear,
Copy,
CrSel,
Cut,
Delete,
EraseEof,
ExSel,
Insert,
Paste,
Redo,
Undo,
# UI keys
Accept,
Again,
Attn,
Cancel,
ContextMenu,
Escape,
Execute,
Find,
Finish,
Help,
Pause,
Play,
Props,
Select,
ZoomIn,
ZoomOut,
# Device keys
BrigtnessDown,
BrigtnessUp,
Eject,
LogOff,
Power,
PowerOff,
PrintScreen,
Hibernate,
Standby,
WakeUp,
# Common IME keys
AllCandidates,
Alphanumeric,
CodeInput,
Compose,
Convert,
Dead,
FinalMode,
GroupFirst,
GroupLast,
GroupNext,
GroupPrevious,
ModeChange,
NextCandidate,
NonConvert,
PreviousCandidate,
Process,
SingleCandidate,
# Korean keyboards only
HangulMode,
HanjaMode,
JunjaMode,
# Japanese keyboards only
Eisu,
Hankaku,
Hiragana,
HiraganaKatakana,
KanaMode,
KanjiMode,
Katakana,
Romaji,
Zenkaku,
ZenkakuHanaku,
# Function keys
F1,
F2,
F3,
F4,
F5,
F6,
F7,
F8,
F9,
F10,
F11,
F12,
F13,
F14,
F15,
F16,
F17,
F18,
F19,
F20,
Soft1,
Soft2,
Soft3,
Soft4,
# Phone keys
AppSwitch,
Call,
Camera,
CameraFocus,
EndCall,
GoBack,
GoHome,
HeadsetHook,
LastNumberRedial,
Notification,
MannerMode,
VoiceDial,
# Multimedia keys
ChannelDown,
ChannelUp,
MediaFastForward,
MediaPause,
MediaPlay,
MediaPlayPause,
MediaRecord,
MediaRewind,
MediaStop,
MediaTrackNext,
MediaTrackPrevious,
# Audio control keys
AudioBalanceLeft,
AudioBalanceRight,
AudioBassDown,
AudioBassBoostDown,
AudioBassBoostToggle,
AudioBassBoostUp,
AudioBassUp,
AudioFaderFront,
AudioFaderRear,
AudioSurroundModeNext,
AudioTrebleDown,
AudioTrebleUp,
AudioVolumeDown,
AUdioVolumeMute,
AudioVolumeUp,
MicrophoneToggle,
MicrophoneVolumeDown,
MicrophoneVolumeMute,
MicrophoneVolumeUp,
# TV control keys
TV,
TV3DMode,
TVAntennaCable,
TVAudioDescription,
TVAudioDescriptionMixDown,
TVAudioDescriptionMixUp,
TVContentsMenu,
TVDataService,
TVInput,
TVInputComponent1,
TVInputComponent2,
TVInputComposite1,
TVInputComposite2,
TVInputHDMI1,
TVInputHDMI2,
TVInputHDMI3,
TVInputHDMI4,
TVInputVGA1,
TVMediaContext,
TVNetwork,
TVNumberEntry,
TVPower,
TVRadioService,
TVSatellite,
TVSatelliteBS,
TVSatelliteCS,
TVSatelliteToggle,
TVTerrestrialAnalog,
TVTerrestrialDigital,
TVTimer,
# Media controller keys
AVRInput,
AVRPower,
ColorF0Red,
ColorF1Green,
ColorF2Yellow,
ColorF3Blue,
ColorF4Grey,
ColorF5Brown,
ClosedCaptionToggle,
Dimmer,
DisplaySwap,
DVR,
Exit,
FavoriteClear0,
FavoriteClear1,
FavoriteClear2,
FavoriteClear3,
FavoriteRecall0,
FavoriteRecall1,
FavoriteRecall2,
FavoriteRecall3,
FavoriteStore0,
FavoriteStore1,
FavoriteStore2,
FavoriteStore3,
Guide,
GuideNextDay,
GuidePreviousDay,
Info,
InstantReplay,
Link,
ListProgram,
LiveContent,
Lock,
MediaApps,
MediaAudioTrack,
MediaLast,
MediaSkipBackward,
MediaSkipForward,
MediaStepBackward,
MediaStepForward,
MediaTopMenu,
NavigateIn,
NavigateNext,
NavigateOut,
NavigatePrevious,
NextFavoriteChannel,
NextUserProfile,
OnDemand,
Pairing,
PinPDown,
PinPMove,
PinPUp,
PlaySpeedDown,
PlaySpeedReset,
PlaySpeedUp,
RandomToggle,
RcLowBattery,
RecordSpeedNext,
RfBypass,
ScanChannelsToggle,
ScreenModeNext,
Settings,
SplitScreenToggle,
STBInput,
STBPower,
Subtitle,
Teletext,
VideoModeNext,
Wink,
ZoomToggle,
# Speech recognition keys
SpeechCorrectionList,
SpeechInputToggle,
# Document keys
Close,
New,
Open,
Print,
Save,
SpellCheck,
MailForward,
MailReply,
MailSend,
# Application selector keys
LaunchCalculator,
LaunchCalendar,
LaunchContacts,
LaunchMail,
LaunchMediaPlayer,
LaunchMusicPlayer,
LaunchMyComputer,
LaunchPhone,
LaunchScreenSaver,
LaunchSpreadsheet,
LaunchWebBrowser,
LaunchWebCam,
LaunchWordProcessor,
LaunchApplication1,
LaunchApplication2,
LaunchApplication3,
LaunchApplication4,
LaunchApplication5,
LaunchApplication6,
LaunchApplication7,
LaunchApplication8,
LaunchApplication9,
LaunchApplication10,
LaunchApplication11,
LaunchApplication12,
LaunchApplication13,
LaunchApplication14,
LaunchApplication15,
LaunchApplication16,
# Browser control keys
BrowserBack,
BrowserFavorites,
BrowserForward,
BrowserHome,
BrowserRefresh,
BrowserSearch,
BrowserStop,
# Numeric keypad keys
Key11,
Key12,
Separator
MouseButtons* = enum
NoButton = 0,
PrimaryButton = 1,
SecondaryButton = 2,
AuxilaryButton = 4,
FourthButton = 8,
FifthButton = 16
# https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent
MouseEvent* = ref MouseEventObj
MouseEventObj {.importc.} = object of UIEvent
altKey*, ctrlKey*, metaKey*, shiftKey*: bool
button*: int
buttons*: int
clientX*, clientY*: int
movementX*, movementY*: int
offsetX*, offsetY*: int
pageX*, pageY*: int
relatedTarget*: EventTarget
#region*: cstring
screenX*, screenY*: int
x*, y*: int
DataTransferItemKind* {.pure.} = enum
File = "file",
String = "string"
# https://developer.mozilla.org/en-US/docs/Web/API/DataTransferItem
DataTransferItem* = ref DataTransferItemObj
DataTransferItemObj {.importc.} = object of RootObj
kind*: cstring
`type`*: cstring
# https://developer.mozilla.org/en-US/docs/Web/API/DataTransfer
DataTransfer* = ref DataTransferObj
DataTransferObj {.importc.} = object of RootObj
dropEffect*: cstring
effectAllowed*: cstring
files*: seq[Element]
items*: seq[DataTransferItem]
types*: seq[cstring]
DataTransferDropEffect* {.pure.} = enum
None = "none",
Copy = "copy",
Link = "link",
Move = "move"
DataTransferEffectAllowed* {.pure.} = enum
None = "none",
Copy = "copy",
CopyLink = "copyLink",
CopyMove = "copyMove",
Link = "link",
LinkMove = "linkMove",
Move = "move",
All = "all",
Uninitialized = "uninitialized"
DragEventTypes* = enum
Drag = "drag",
DragEnd = "dragend",
DragEnter = "dragenter",
DragExit = "dragexit",
DragLeave = "dragleave",
DragOver = "dragover",
DragStart = "dragstart",
Drop = "drop"
# https://developer.mozilla.org/en-US/docs/Web/API/DragEvent
DragEvent* {.importc.} = object of MouseEvent
dataTransfer*: DataTransfer
TouchList* {.importc.} = ref object of RootObj
length*: int
Touch* = ref TouchObj
TouchObj {.importc.} = object of RootObj
identifier*: int
screenX*, screenY*, clientX*, clientY*, pageX*, pageY*: int
target*: Element
radiusX*, radiusY*: int
rotationAngle*: int
force*: float
TouchEvent* = ref TouchEventObj
TouchEventObj {.importc.} = object of UIEvent
changedTouches*, targetTouches*, touches*: seq[Touch]
Location* = ref LocationObj
LocationObj {.importc.} = object of RootObj
hash*: cstring
host*: cstring
hostname*: cstring
href*: cstring
pathname*: cstring
port*: cstring
protocol*: cstring
search*: cstring
History* = ref HistoryObj
HistoryObj {.importc.} = object of RootObj
length*: int
Navigator* = ref NavigatorObj
NavigatorObj {.importc.} = object of RootObj
appCodeName*: cstring
appName*: cstring
appVersion*: cstring
cookieEnabled*: bool
language*: cstring
platform*: cstring
userAgent*: cstring
mimeTypes*: seq[ref MimeType]
Plugin* {.importc.} = object of RootObj
description*: cstring
filename*: cstring
name*: cstring
MimeType* {.importc.} = object of RootObj
description*: cstring
enabledPlugin*: ref Plugin
suffixes*: seq[cstring]
`type`*: cstring
LocationBar* {.importc.} = object of RootObj
visible*: bool
MenuBar* = LocationBar
PersonalBar* = LocationBar
ScrollBars* = LocationBar
ToolBar* = LocationBar
StatusBar* = LocationBar
Screen = ref ScreenObj
ScreenObj {.importc.} = object of RootObj
availHeight*: int
availWidth*: int
colorDepth*: int
height*: int
pixelDepth*: int
width*: int
TimeOut* {.importc.} = ref object of RootObj
Interval* {.importc.} = object of RootObj
AddEventListenerOptions* = object
capture*: bool
once*: bool
passive*: bool
proc id*(n: Node): cstring {.importcpp: "#.id", nodecl.}
proc `id=`*(n: Node; x: cstring) {.importcpp: "#.id = #", nodecl.}
proc class*(n: Node): cstring {.importcpp: "#.className", nodecl.}
proc `class=`*(n: Node; v: cstring) {.importcpp: "#.className = #", nodecl.}
proc value*(n: Node): cstring {.importcpp: "#.value", nodecl.}
proc `value=`*(n: Node; v: cstring) {.importcpp: "#.value = #", nodecl.}
proc `disabled=`*(n: Node; v: bool) {.importcpp: "#.disabled = #", nodecl.}
when defined(nodejs):
# we provide a dummy DOM for nodejs for testing purposes
proc len*(x: Node): int = x.childNodes.len
proc `[]`*(x: Node; idx: int): Element =
assert idx >= 0 and idx < x.childNodes.len
result = cast[Element](x.childNodes[idx])
var document* = Document(nodeType: DocumentNode)
proc getElem(x: Element; id: cstring): Element =
if x.id == id: return x
for i in 0..<x.len:
result = getElem(x[i], id)
if result != nil: return result
proc getElementById*(doc: Document; id: cstring): Element =
getElem(doc.body, id)
proc getElementById*(id: cstring): Element = document.getElementById(id)
proc appendChild*(parent, n: Node) =
n.parentNode = parent
parent.childNodes.add n
proc replaceChild*(parent, newNode, oldNode: Node) =
newNode.parentNode = parent
oldNode.parentNode = nil
var i = 0
while i < parent.len:
if Node(parent[i]) == oldNode:
parent.childNodes[i] = newNode
return
inc i
doAssert false, "old node not in node list"
proc removeChild*(parent, child: Node) =
child.parentNode = nil
var i = 0
while i < parent.len:
if Node(parent[i]) == child:
parent.childNodes.delete(i)
return
inc i
doAssert false, "old node not in node list"
proc insertBefore*(parent, newNode, before: Node) =
appendChild(parent, newNode)
var i = 0
while i < parent.len-1:
if Node(parent[i]) == before:
for j in countdown(parent.len-1, i-1):
parent.childNodes[j] = parent.childNodes[j-1]
parent.childNodes[i-1] = newNode
return
inc i
#doAssert false, "before not in node list"
proc createElement*(d: Document, identifier: cstring): Element =
new(result)
result.nodeName = identifier
result.nodeType = NodeType.ElementNode
proc createTextNode*(d: Document, identifier: cstring): Node =
new(result)
result.nodeName = "#text"
result.nodeValue = identifier
result.nodeType = NodeType.TextNode
else:
proc len*(x: Node): int {.importcpp: "#.childNodes.length".}
proc `[]`*(x: Node; idx: int): Element {.importcpp: "#.childNodes[#]".}
proc getElementById*(id: cstring): Element {.importc: "document.getElementById", nodecl.}
proc appendChild*(n, child: Node) {.importcpp.}
proc removeChild*(n, child: Node) {.importcpp.}
proc replaceChild*(n, newNode, oldNode: Node) {.importcpp.}
proc insertBefore*(n, newNode, before: Node) {.importcpp.}
proc getElementById*(d: Document, id: cstring): Element {.importcpp.}
proc createElement*(d: Document, identifier: cstring): Element {.importcpp.}
proc createTextNode*(d: Document, identifier: cstring): Node {.importcpp.}
proc setTimeout*(action: proc(); ms: int): Timeout {.importc, nodecl.}
proc clearTimeout*(t: Timeout) {.importc, nodecl.}
{.push importcpp.}
# EventTarget "methods"
proc addEventListener*(et: EventTarget, ev: cstring, cb: proc(ev: Event), useCapture: bool = false)
proc addEventListener*(et: EventTarget, ev: cstring, cb: proc(ev: Event), options: AddEventListenerOptions)
proc dispatchEvent*(et: EventTarget, ev: Event)
proc removeEventListener*(et: EventTarget; ev: cstring; cb: proc(ev: Event))
# Window "methods"
proc alert*(w: Window, msg: cstring)
proc back*(w: Window)
proc blur*(w: Window)
proc captureEvents*(w: Window, eventMask: int) {.deprecated.}
proc clearInterval*(w: Window, interval: ref Interval)
proc clearTimeout*(w: Window, timeout: ref TimeOut)
proc close*(w: Window)
proc confirm*(w: Window, msg: cstring): bool
proc disableExternalCapture*(w: Window)
proc enableExternalCapture*(w: Window)
proc find*(w: Window, text: cstring, caseSensitive = false,
backwards = false)
proc focus*(w: Window)
proc forward*(w: Window)
proc getComputedStyle*(w: Window, e: Node, pe:Node = nil): Style
proc handleEvent*(w: Window, e: Event)
proc home*(w: Window)
proc moveBy*(w: Window, x, y: int)
proc moveTo*(w: Window, x, y: int)
proc open*(w: Window, uri, windowname: cstring,
properties: cstring = nil): Window
proc print*(w: Window)
proc prompt*(w: Window, text, default: cstring): cstring
proc releaseEvents*(w: Window, eventMask: int) {.deprecated.}
proc resizeBy*(w: Window, x, y: int)
proc resizeTo*(w: Window, x, y: int)
proc routeEvent*(w: Window, event: Event)
proc scrollBy*(w: Window, x, y: int)
proc scrollTo*(w: Window, x, y: int)
proc setInterval*(w: Window, code: cstring, pause: int): ref Interval
proc setInterval*(w: Window, function: proc (), pause: int): ref Interval
proc setTimeout*(w: Window, code: cstring, pause: int): ref TimeOut
proc setTimeout*(w: Window, function: proc (), pause: int): ref Interval
proc stop*(w: Window)
proc requestAnimationFrame*(w: Window, function: proc (time: float)): int
proc cancelAnimationFrame*(w: Window, id: int)
# Node "methods"
proc appendData*(n: Node, data: cstring)
proc cloneNode*(n: Node, copyContent: bool): Node
proc deleteData*(n: Node, start, len: int)
proc focus*(e: Node)
proc getAttribute*(n: Node, attr: cstring): cstring
proc getAttributeNode*(n: Node, attr: cstring): Node
proc hasChildNodes*(n: Node): bool
proc insertData*(n: Node, position: int, data: cstring)
proc removeAttribute*(n: Node, attr: cstring)
proc removeAttributeNode*(n, attr: Node)
proc replaceData*(n: Node, start, len: int, text: cstring)
proc scrollIntoView*(n: Node)
proc setAttribute*(n: Node, name, value: cstring)
proc setAttributeNode*(n: Node, attr: Node)
# Document "methods"
proc captureEvents*(d: Document, eventMask: int) {.deprecated.}
proc createAttribute*(d: Document, identifier: cstring): Node
proc getElementsByName*(d: Document, name: cstring): seq[Element]
proc getElementsByTagName*(d: Document, name: cstring): seq[Element]
proc getElementsByClassName*(d: Document, name: cstring): seq[Element]
proc getSelection*(d: Document): cstring
proc handleEvent*(d: Document, event: Event)
proc open*(d: Document)
proc releaseEvents*(d: Document, eventMask: int) {.deprecated.}
proc routeEvent*(d: Document, event: Event)
proc write*(d: Document, text: cstring)
proc writeln*(d: Document, text: cstring)
proc querySelector*(d: Document, selectors: cstring): Element
proc querySelectorAll*(d: Document, selectors: cstring): seq[Element]
# Element "methods"
proc blur*(e: Element)
proc click*(e: Element)
proc focus*(e: Element)
proc handleEvent*(e: Element, event: Event)
proc select*(e: Element)
proc getElementsByTagName*(e: Element, name: cstring): seq[Element]
proc getElementsByClassName*(e: Element, name: cstring): seq[Element]
# FormElement "methods"
proc reset*(f: FormElement)
proc submit*(f: FormElement)
proc checkValidity*(e: FormElement): bool
proc reportValidity*(e: FormElement): bool
# EmbedElement "methods"
proc play*(e: EmbedElement)
proc stop*(e: EmbedElement)
# Location "methods"
proc reload*(loc: Location)
proc replace*(loc: Location, s: cstring)
# History "methods"
proc back*(h: History)
proc forward*(h: History)
proc go*(h: History, pagesToJump: int)
proc pushState*[T](h: History, stateObject: T, title, url: cstring)
# Navigator "methods"
proc javaEnabled*(h: Navigator): bool
# ClassList "methods"
proc add*(c: ClassList, class: cstring)
proc remove*(c: ClassList, class: cstring)
proc contains*(c: ClassList, class: cstring): bool
proc toggle*(c: ClassList, class: cstring)
# Style "methods"
proc getPropertyValue*(s: Style, property: cstring): cstring
proc removeProperty*(s: Style, property: cstring)
proc setProperty*(s: Style, property, value: cstring, priority = "")
proc getPropertyPriority*(s: Style, property: cstring): cstring
# Event "methods"
proc preventDefault*(ev: Event)
proc stopImmediatePropagation*(ev: Event)
proc stopPropagation*(ev: Event)
# KeyboardEvent "methods"
proc getModifierState*(ev: KeyboardEvent, keyArg: cstring): bool
# MouseEvent "methods"
proc getModifierState*(ev: MouseEvent, keyArg: cstring): bool
# TouchEvent "methods"
proc identifiedTouch*(list: TouchList): Touch
proc item*(list: TouchList, i: int): Touch
# DataTransfer "methods"
proc clearData*(dt: DataTransfer, format: cstring)
proc getData*(dt: DataTransfer, format: cstring): cstring
proc setData*(dt: DataTransfer, format: cstring, data: cstring)
proc setDragImage*(dt: DataTransfer, img: Element, xOffset: int64, yOffset: int64)
# DataTransferItem "methods"
proc getAsFile*(dti: DataTransferItem): File
# InputElement "methods"
proc setSelectionRange*(e: InputElement, selectionStart: int, selectionEnd: int, selectionDirection: cstring = "none")
proc setRangeText*(e: InputElement, replacement: cstring, startindex: int = 0, endindex: int = 0, selectionMode: cstring = "preserve")
proc setCustomValidity*(e: InputElement, error: cstring)
proc checkValidity*(e: InputElement): bool
# Blob "methods"
proc slice*(e: Blob, startindex: int = 0, endindex: int = e.size, contentType: cstring = "")
{.pop.}
proc setAttr*(n: Node; key, val: cstring) {.importcpp: "#.setAttribute(@)".}
var
window* {.importc, nodecl.}: Window
navigator* {.importc, nodecl.}: Navigator
screen* {.importc, nodecl.}: Screen
when not defined(nodejs):
var document* {.importc, nodecl.}: Document
proc decodeURI*(uri: cstring): cstring {.importc, nodecl.}
proc encodeURI*(uri: cstring): cstring {.importc, nodecl.}
proc escape*(uri: cstring): cstring {.importc, nodecl.}
proc unescape*(uri: cstring): cstring {.importc, nodecl.}
proc decodeURIComponent*(uri: cstring): cstring {.importc, nodecl.}
proc encodeURIComponent*(uri: cstring): cstring {.importc, nodecl.}
proc isFinite*(x: BiggestFloat): bool {.importc, nodecl.}
proc isNaN*(x: BiggestFloat): bool {.importc, nodecl.}
proc newEvent*(name: cstring): Event {.importcpp: "new Event(@)", constructor.}
proc getElementsByClass*(n: Node; name: cstring): seq[Node] {.
importcpp: "#.getElementsByClassName(#)", nodecl.}
type
BoundingRect* {.importc.} = object
top*, bottom*, left*, right*, x*, y*, width*, height*: float
proc getBoundingClientRect*(e: Node): BoundingRect {.
importcpp: "getBoundingClientRect", nodecl.}
proc clientHeight*(): int {.
importcpp: "(window.innerHeight || document.documentElement.clientHeight)@", nodecl.}
proc clientWidth*(): int {.
importcpp: "(window.innerWidth || document.documentElement.clientWidth)@", nodecl.}
proc inViewport*(el: Node): bool =
let rect = el.getBoundingClientRect()
result = rect.top >= 0 and rect.left >= 0 and
rect.bottom <= clientHeight().float and
rect.right <= clientWidth().float
proc scrollTop*(e: Node): int {.importcpp: "#.scrollTop", nodecl.}
proc scrollLeft*(e: Node): int {.importcpp: "#.scrollLeft", nodecl.}
proc scrollHeight*(e: Node): int {.importcpp: "#.scrollHeight", nodecl.}
proc scrollWidth*(e: Node): int {.importcpp: "#.scrollWidth", nodecl.}
proc offsetHeight*(e: Node): int {.importcpp: "#.offsetHeight", nodecl.}
proc offsetWidth*(e: Node): int {.importcpp: "#.offsetWidth", nodecl.}
proc offsetTop*(e: Node): int {.importcpp: "#.offsetTop", nodecl.}
proc offsetLeft*(e: Node): int {.importcpp: "#.offsetLeft", nodecl.}