#
#
# Nimrod's Runtime Library
# (c) Copyright 2009 Andreas Rumpf
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
## This module contains a few procedures to control the *terminal*
## (also called *console*). On UNIX, the implementation simply uses ANSI escape
## sequences and does not depend on any other module, on Windows it uses the
## Windows API.
## Changing the style is permanent even after program termination! Use the
## code ``system.addQuitProc(resetAttributes)`` to restore the defaults.
when defined(windows):
import windows, os
var
conHandle: THandle
# = createFile("CONOUT$", GENERIC_WRITE, 0, nil, OPEN_ALWAYS, 0, 0)
block:
var hTemp = GetStdHandle(STD_OUTPUT_HANDLE)
if DuplicateHandle(GetCurrentProcess(), hTemp, GetCurrentProcess(),
addr(conHandle), 0, 1, DUPLICATE_SAME_ACCESS) == 0:
OSError()
proc getCursorPos(): tuple [x,y: int] =
var c: TCONSOLE_SCREEN_BUFFER_INFO
if GetConsoleScreenBufferInfo(conHandle, addr(c)) == 0: OSError()
return (int(c.dwCursorPosition.x), int(c.dwCursorPosition.y))
proc getAttributes(): int16 =
var c: TCONSOLE_SCREEN_BUFFER_INFO
# workaround Windows bugs: try several times
if GetConsoleScreenBufferInfo(conHandle, addr(c)) != 0:
return c.wAttributes
else:
OSError()
return 0x70'i16 # ERROR: return white background, black text
var
oldAttr = getAttributes()
proc setCursorPos*(x, y: int) =
## sets the terminal's cursor to the (x,y) position. (0,0) is the
## upper left of the screen.
when defined(windows):
var c: TCoord
c.x = int16(x)
c.y = int16(y)
if SetConsoleCursorPosition(conHandle, c) == 0: OSError()
else:
stdout.write("\e[" & $y & ';' & $x & 'f')
proc setCursorXPos*(x: int) =
## sets the terminal's cursor to the x position. The y position is
## not changed.
when defined(windows):
var scrbuf: TCONSOLE_SCREEN_BUFFER_INFO
var hStdout = conHandle
if GetConsoleScreenBufferInfo(hStdout, addr(scrbuf)) == 0: OSError()
var origin = scrbuf.dwCursorPosition
origin.x = int16(x)
if SetConsoleCursorPosition(conHandle, origin) == 0: OSError()
else:
stdout.write("\e[" & $x & 'G')
when defined(windows):
proc setCursorYPos*(y: int) =
## sets the terminal's cursor to the y position. The x position is
## not changed. **Warning**: This is not supported on UNIX!
when defined(windows):
var scrbuf: TCONSOLE_SCREEN_BUFFER_INFO
var hStdout = conHandle
if GetConsoleScreenBufferInfo(hStdout, addr(scrbuf)) == 0: OSError()
var origin = scrbuf.dwCursorPosition
origin.y = int16(y)
if SetConsoleCursorPosition(conHandle, origin) == 0: OSError()
else:
nil
proc CursorUp*(count=1) =
## Moves the cursor up by `count` rows.
when defined(windows):
var p = getCursorPos()
dec(p.y, count)
setCursorPos(p.x, p.y)
else:
stdout.write("\e[" & $count & 'A')
proc CursorDown*(count=1) =
## Moves the cursor down by `count` rows.
when defined(windows):
var p = getCursorPos()
inc(p.y, count)
setCursorPos(p.x, p.y)
else:
stdout.write("\e[" & $count & 'B')
proc CursorForward*(count=1) =
## Moves the cursor forward by `count` columns.
when defined(windows):
var p = getCursorPos()
inc(p.x, count)
setCursorPos(p.x, p.y)
else:
stdout.write("\e[" & $count & 'C')
proc CursorBackward*(count=1) =
## Moves the cursor backward by `count` columns.
when defined(windows):
var p = getCursorPos()
dec(p.x, count)
setCursorPos(p.x, p.y)
else:
stdout.write("\e[" & $count & 'D')
when true:
nil
else:
proc EraseLineEnd* =
## Erases from the current cursor position to the end of the current line.
when defined(windows):
nil
else:
stdout.write("\e[K")
proc EraseLineStart* =
## Erases from the current cursor position to the start of the current line.
when defined(windows):
nil
else:
stdout.write("\e[1K")
proc EraseDown* =
## Erases the screen from the current line down to the bottom of the screen.
when defined(windows):
nil
else:
stdout.write("\e[J")
proc EraseUp* =
## Erases the screen from the current line up to the top of the screen.
when defined(windows):
nil
else:
stdout.write("\e[1J")
proc EraseLine* =
## Erases the entire current line.
when defined(windows):
var scrbuf: TCONSOLE_SCREEN_BUFFER_INFO
var numwrote: DWORD
var hStdout = conHandle
if GetConsoleScreenBufferInfo(hStdout, addr(scrbuf)) == 0: OSError()
var origin = scrbuf.dwCursorPosition
origin.x = 0'i16
if SetConsoleCursorPosition(conHandle, origin) == 0: OSError()
var ht = scrbuf.dwSize.Y - origin.Y
var wt = scrbuf.dwSize.X - origin.X
if FillConsoleOutputCharacter(hStdout,' ', ht*wt,
origin, addr(numwrote)) == 0:
OSError()
if FillConsoleOutputAttribute(hStdout, scrbuf.wAttributes, ht * wt,
scrbuf.dwCursorPosition, addr(numwrote)) == 0:
OSError()
else:
stdout.write("\e[2K")
setCursorXPos(0)
proc EraseScreen* =
## Erases the screen with the background colour and moves the cursor to home.
when defined(windows):
var scrbuf: TCONSOLE_SCREEN_BUFFER_INFO
var numwrote: DWORD
var origin: TCoord # is inititalized to 0, 0
var hStdout = conHandle
if GetConsoleScreenBufferInfo(hStdout, addr(scrbuf)) == 0: OSError()
if FillConsoleOutputCharacter(hStdout, ' ', scrbuf.dwSize.X*scrbuf.dwSize.Y,
origin, addr(numwrote)) == 0:
OSError()
if FillConsoleOutputAttribute(hStdout, scrbuf.wAttributes,
scrbuf.dwSize.X * scrbuf.dwSize.Y,
origin, addr(numwrote)) == 0:
OSError()
setCursorXPos(0)
else:
stdout.write("\e[2J")
proc ResetAttributes* {.noconv.} =
## resets all attributes; it is advisable to register this as a quit proc
## with ``system.addQuitProc(resetAttributes)``.
when defined(windows):
discard SetConsoleTextAttribute(conHandle, oldAttr)
else:
stdout.write("\e[0m")
type
TStyle* = enum ## different styles for text output
styleBright = 1, ## bright text
styleDim, ## dim text
styleUnknown, ## unknown
styleUnderscore = 4, ## underscored text
styleBlink, ## blinking/bold text
styleReverse = 7, ## unknown
styleHidden ## hidden text
when not defined(windows):
var
gFG = 0
gBG = 0
proc WriteStyled*(txt: string, style: set[TStyle] = {styleBright}) =
## writes the text `txt` in a given `style`.
when defined(windows):
var a = 0'i16
if styleBright in style: a = a or int16(FOREGROUND_INTENSITY)
if styleBlink in style: a = a or int16(BACKGROUND_INTENSITY)
if styleReverse in style: a = a or 0x4000'i16 # COMMON_LVB_REVERSE_VIDEO
if styleUnderscore in style: a = a or 0x8000'i16 # COMMON_LVB_UNDERSCORE
var old = getAttributes()
discard SetConsoleTextAttribute(conHandle, old or a)
stdout.write(txt)
discard SetConsoleTextAttribute(conHandle, old)
else:
for s in items(style):
stdout.write("\e[" & $ord(s) & 'm')
stdout.write(txt)
resetAttributes()
if gFG != 0:
stdout.write("\e[" & $ord(gFG) & 'm')
if gBG != 0:
stdout.write("\e[" & $ord(gBG) & 'm')
type
TForegroundColor* = enum ## terminal's foreground colors
fgBlack = 30, ## black
fgRed, ## red
fgGreen, ## green
fgYellow, ## yellow
fgBlue, ## blue
fgMagenta, ## magenta
fgCyan, ## cyan
fgWhite ## white
TBackgroundColor* = enum ## terminal's background colors
bgBlack = 40, ## black
bgRed, ## red
bgGreen, ## green
bgYellow, ## yellow
bgBlue, ## blue
bgMagenta, ## magenta
bgCyan, ## cyan
bgWhite ## white
proc setForegroundColor*(fg: TForegroundColor, bright=false) =
## sets the terminal's foreground color
when defined(windows):
var old = getAttributes() and not 0x0007
if bright:
old = old or FOREGROUND_INTENSITY
const lookup: array [TForegroundColor, int] = [
0,
(FOREGROUND_RED),
(FOREGROUND_GREEN),
(FOREGROUND_RED or FOREGROUND_GREEN),
(FOREGROUND_BLUE),
(FOREGROUND_RED or FOREGROUND_BLUE),
(FOREGROUND_BLUE or FOREGROUND_GREEN),
(FOREGROUND_BLUE or FOREGROUND_GREEN or FOREGROUND_RED)]
discard SetConsoleTextAttribute(conHandle, toU16(old or lookup[fg]))
else:
gFG = ord(fg)
if bright: inc(gFG, 60)
stdout.write("\e[" & $gFG & 'm')
proc setBackgroundColor*(bg: TBackgroundColor, bright=false) =
## sets the terminal's background color
when defined(windows):
var old = getAttributes() and not 0x0070
if bright:
old = old or BACKGROUND_INTENSITY
const lookup: array [TBackgroundColor, int] = [
0,
(BACKGROUND_RED),
(BACKGROUND_GREEN),
(BACKGROUND_RED or BACKGROUND_GREEN),
(BACKGROUND_BLUE),
(BACKGROUND_RED or BACKGROUND_BLUE),
(BACKGROUND_BLUE or BACKGROUND_GREEN),
(BACKGROUND_BLUE or BACKGROUND_GREEN or BACKGROUND_RED)]
discard SetConsoleTextAttribute(conHandle, toU16(old or lookup[bg]))
else:
gBG = ord(bg)
if bright: inc(gBG, 60)
stdout.write("\e[" & $gBG & 'm')
when isMainModule:
system.addQuitProc(resetAttributes)
write(stdout, "never mind")
eraseLine()
#setCursorPos(2, 2)
writeStyled("styled text ", {styleBright, styleBlink, styleUnderscore})
setBackGroundColor(bgCyan, true)
setForeGroundColor(fgBlue)
writeln(stdout, "ordinary text")