#
#
# Nim's Runtime Library
# (c) Copyright 2019 Nim contributors
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
##[
The `std/monotimes` module implements monotonic timestamps. A monotonic
timestamp represents the time that has passed since some system defined
point in time. The monotonic timestamps are guaranteed not to decrease,
meaning that that the following is guaranteed to work:
]##
runnableExamples:
let a = getMonoTime()
let b = getMonoTime()
assert a <= b
##[
This is not guaranteed for the `times.Time` type! This means that the
`MonoTime` should be used when measuring durations of time with
high precision.
However, since `MonoTime` represents the time that has passed since some
unknown time origin, it cannot be converted to a human readable timestamp.
If this is required, the `times.Time` type should be used instead.
The `MonoTime` type stores the timestamp in nanosecond resolution, but note
that the actual supported time resolution differs for different systems.
See also
========
* `times module <times.html>`_
]##
import times
type
MonoTime* = object ## Represents a monotonic timestamp.
ticks: int64
when defined(macosx):
type
MachTimebaseInfoData {.pure, final, importc: "mach_timebase_info_data_t",
header: "<mach/mach_time.h>".} = object
numer, denom: int32
proc mach_absolute_time(): int64 {.importc, header: "<mach/mach.h>".}
proc mach_timebase_info(info: var MachTimebaseInfoData) {.importc,
header: "<mach/mach_time.h>".}
when defined(js):
proc getJsTicks: float =
## Returns ticks in the unit seconds.
when defined(nodejs):
{.emit: """
let process = require('process');
let time = process.hrtime();
`result` = time[0] + time[1] / 1000000000;
""".}
else:
proc jsNow(): float {.importjs: "window.performance.now()".}
result = jsNow() / 1000
# Workaround for #6752.
{.push overflowChecks: off.}
proc `-`(a, b: int64): int64 =
system.`-`(a, b)
proc `+`(a, b: int64): int64 =
system.`+`(a, b)
{.pop.}
elif defined(posix) and not defined(osx):
import posix
when defined(zephyr):
proc k_uptime_ticks(): int64 {.importc: "k_uptime_ticks", header: "<kernel.h>".}
proc k_ticks_to_ns_floor64(ticks: int64): int64 {.importc: "k_ticks_to_ns_floor64", header: "<kernel.h>".}
elif defined(windows):
proc QueryPerformanceCounter(res: var uint64) {.
importc: "QueryPerformanceCounter", stdcall, dynlib: "kernel32".}
proc QueryPerformanceFrequency(res: var uint64) {.
importc: "QueryPerformanceFrequency", stdcall, dynlib: "kernel32".}
proc getMonoTime*(): MonoTime {.tags: [TimeEffect].} =
## Returns the current `MonoTime` timestamp.
##
## When compiled with the JS backend and executed in a browser,
## this proc calls `window.performance.now()`.
## See [MDN](https://developer.mozilla.org/en-US/docs/Web/API/Performance/now)
## for more information.
when defined(js):
let ticks = getJsTicks()
result = MonoTime(ticks: (ticks * 1_000_000_000).int64)
elif defined(macosx):
let ticks = mach_absolute_time()
var machAbsoluteTimeFreq: MachTimebaseInfoData
mach_timebase_info(machAbsoluteTimeFreq)
result = MonoTime(ticks: ticks * machAbsoluteTimeFreq.numer div
machAbsoluteTimeFreq.denom)
elif defined(zephyr):
let ticks = k_ticks_to_ns_floor64(k_uptime_ticks())
result = MonoTime(ticks: ticks)
elif defined(posix):
var ts: Timespec
discard clock_gettime(CLOCK_MONOTONIC, ts)
result = MonoTime(ticks: ts.tv_sec.int64 * 1_000_000_000 +
ts.tv_nsec.int64)
elif defined(windows):
var ticks: uint64
QueryPerformanceCounter(ticks)
var freq: uint64
QueryPerformanceFrequency(freq)
let queryPerformanceCounterFreq = 1_000_000_000'u64 div freq
result = MonoTime(ticks: (ticks * queryPerformanceCounterFreq).int64)
proc ticks*(t: MonoTime): int64 =
## Returns the raw ticks value from a `MonoTime`. This value always uses
## nanosecond time resolution.
t.ticks
proc `$`*(t: MonoTime): string =
$t.ticks
proc `-`*(a, b: MonoTime): Duration =
## Returns the difference between two `MonoTime` timestamps as a `Duration`.
initDuration(nanoseconds = (a.ticks - b.ticks))
proc `+`*(a: MonoTime, b: Duration): MonoTime =
## Increases `a` by `b`.
MonoTime(ticks: a.ticks + b.inNanoseconds)
proc `-`*(a: MonoTime, b: Duration): MonoTime =
## Reduces `a` by `b`.
MonoTime(ticks: a.ticks - b.inNanoseconds)
proc `<`*(a, b: MonoTime): bool =
## Returns true if `a` happened before `b`.
a.ticks < b.ticks
proc `<=`*(a, b: MonoTime): bool =
## Returns true if `a` happened before `b` or if they happened simultaneous.
a.ticks <= b.ticks
proc `==`*(a, b: MonoTime): bool =
## Returns true if `a` and `b` happened simultaneous.
a.ticks == b.ticks
proc high*(typ: typedesc[MonoTime]): MonoTime =
## Returns the highest representable `MonoTime`.
MonoTime(ticks: high(int64))
proc low*(typ: typedesc[MonoTime]): MonoTime =
## Returns the lowest representable `MonoTime`.
MonoTime(ticks: low(int64))