#
#
# Nim's Runtime Library
# (c) Copyright 2012 Andreas Rumpf
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
# Low level system locks and condition vars.
{.push stackTrace: off.}
when defined(Windows):
type
Handle = int
SysLock {.importc: "CRITICAL_SECTION",
header: "<windows.h>", final, pure.} = object # CRITICAL_SECTION in WinApi
DebugInfo: pointer
LockCount: int32
RecursionCount: int32
OwningThread: int
LockSemaphore: int
SpinCount: int
SysCond = Handle
{.deprecated: [THandle: Handle, TSysLock: SysLock, TSysCond: SysCond].}
proc initSysLock(L: var SysLock) {.importc: "InitializeCriticalSection",
header: "<windows.h>".}
## Initializes the lock `L`.
proc tryAcquireSysAux(L: var SysLock): int32 {.importc: "TryEnterCriticalSection",
header: "<windows.h>".}
## Tries to acquire the lock `L`.
proc tryAcquireSys(L: var SysLock): bool {.inline.} =
result = tryAcquireSysAux(L) != 0'i32
proc acquireSys(L: var SysLock) {.importc: "EnterCriticalSection",
header: "<windows.h>".}
## Acquires the lock `L`.
proc releaseSys(L: var SysLock) {.importc: "LeaveCriticalSection",
header: "<windows.h>".}
## Releases the lock `L`.
proc deinitSys(L: var SysLock) {.importc: "DeleteCriticalSection",
header: "<windows.h>".}
proc createEvent(lpEventAttributes: pointer,
bManualReset, bInitialState: int32,
lpName: cstring): SysCond {.stdcall, noSideEffect,
dynlib: "kernel32", importc: "CreateEventA".}
proc closeHandle(hObject: Handle) {.stdcall, noSideEffect,
dynlib: "kernel32", importc: "CloseHandle".}
proc waitForSingleObject(hHandle: Handle, dwMilliseconds: int32): int32 {.
stdcall, dynlib: "kernel32", importc: "WaitForSingleObject", noSideEffect.}
proc signalSysCond(hEvent: SysCond) {.stdcall, noSideEffect,
dynlib: "kernel32", importc: "SetEvent".}
proc initSysCond(cond: var SysCond) {.inline.} =
cond = createEvent(nil, 0'i32, 0'i32, nil)
proc deinitSysCond(cond: var SysCond) {.inline.} =
closeHandle(cond)
proc waitSysCond(cond: var SysCond, lock: var SysLock) =
releaseSys(lock)
discard waitForSingleObject(cond, -1'i32)
acquireSys(lock)
proc waitSysCondWindows(cond: var SysCond) =
discard waitForSingleObject(cond, -1'i32)
else:
type
SysLock {.importc: "pthread_mutex_t", pure, final,
header: """#include <sys/types.h>
#include <pthread.h>""".} = object
SysLockAttr {.importc: "pthread_mutexattr_t", pure, final
header: """#include <sys/types.h>
#include <pthread.h>""".} = object
SysCond {.importc: "pthread_cond_t", pure, final,
header: """#include <sys/types.h>
#include <pthread.h>""".} = object
SysLockType = distinct cint
proc initSysLock(L: var SysLock, attr: ptr SysLockAttr = nil) {.
importc: "pthread_mutex_init", header: "<pthread.h>", noSideEffect.}
when insideRLocksModule:
proc SysLockType_Reentrant: SysLockType =
{.emit: "`result` = PTHREAD_MUTEX_RECURSIVE;".}
proc initSysLockAttr(a: var SysLockAttr) {.
importc: "pthread_mutexattr_init", header: "<pthread.h>", noSideEffect.}
proc setSysLockType(a: var SysLockAttr, t: SysLockType) {.
importc: "pthread_mutexattr_settype", header: "<pthread.h>", noSideEffect.}
proc acquireSys(L: var SysLock) {.noSideEffect,
importc: "pthread_mutex_lock", header: "<pthread.h>".}
proc tryAcquireSysAux(L: var SysLock): cint {.noSideEffect,
importc: "pthread_mutex_trylock", header: "<pthread.h>".}
proc tryAcquireSys(L: var SysLock): bool {.inline.} =
result = tryAcquireSysAux(L) == 0'i32
proc releaseSys(L: var SysLock) {.noSideEffect,
importc: "pthread_mutex_unlock", header: "<pthread.h>".}
proc deinitSys(L: var SysLock) {.noSideEffect,
importc: "pthread_mutex_destroy", header: "<pthread.h>".}
when not insideRLocksModule:
proc initSysCond(cond: var SysCond, cond_attr: pointer = nil) {.
importc: "pthread_cond_init", header: "<pthread.h>", noSideEffect.}
proc waitSysCond(cond: var SysCond, lock: var SysLock) {.
importc: "pthread_cond_wait", header: "<pthread.h>", noSideEffect.}
proc signalSysCond(cond: var SysCond) {.
importc: "pthread_cond_signal", header: "<pthread.h>", noSideEffect.}
proc deinitSysCond(cond: var SysCond) {.noSideEffect,
importc: "pthread_cond_destroy", header: "<pthread.h>".}
{.pop.}