#
#
# Nim's Runtime Library
# (c) Copyright 2015 Andreas Rumpf
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
## Implements Nim's 'spawn'.
when not declared(NimString):
{.error: "You must not import this module explicitly".}
{.push stackTrace:off.}
# We declare our own condition variables here to get rid of the dummy lock
# on Windows:
type
CondVar = object
c: SysCond
when defined(posix):
stupidLock: SysLock
counter: int
proc createCondVar(): CondVar =
initSysCond(result.c)
when defined(posix):
initSysLock(result.stupidLock)
#acquireSys(result.stupidLock)
proc destroyCondVar(c: var CondVar) {.inline.} =
deinitSysCond(c.c)
proc await(cv: var CondVar) =
when defined(posix):
acquireSys(cv.stupidLock)
while cv.counter <= 0:
waitSysCond(cv.c, cv.stupidLock)
dec cv.counter
releaseSys(cv.stupidLock)
else:
waitSysCondWindows(cv.c)
proc signal(cv: var CondVar) =
when defined(posix):
acquireSys(cv.stupidLock)
inc cv.counter
releaseSys(cv.stupidLock)
signalSysCond(cv.c)
type
FastCondVar = object
event, slowPath: bool
slow: CondVar
proc createFastCondVar(): FastCondVar =
initSysCond(result.slow.c)
when defined(posix):
initSysLock(result.slow.stupidLock)
#acquireSys(result.slow.stupidLock)
result.event = false
result.slowPath = false
proc await(cv: var FastCondVar) =
#for i in 0 .. 50:
# if cas(addr cv.event, true, false):
# # this is a HIT: Triggers > 95% in my tests.
# return
# cpuRelax()
#cv.slowPath = true
# XXX For some reason this crashes some test programs
await(cv.slow)
cv.event = false
proc signal(cv: var FastCondVar) =
cv.event = true
#if cas(addr cv.slowPath, true, false):
signal(cv.slow)
type
Barrier* {.compilerproc.} = object
counter: int
cv: CondVar
proc barrierEnter*(b: ptr Barrier) {.compilerproc.} =
atomicInc b.counter
proc barrierLeave*(b: ptr Barrier) {.compilerproc.} =
atomicDec b.counter
if b.counter <= 0: signal(b.cv)
proc openBarrier*(b: ptr Barrier) {.compilerproc.} =
b.counter = 0
b.cv = createCondVar()
proc closeBarrier*(b: ptr Barrier) {.compilerproc.} =
await(b.cv)
destroyCondVar(b.cv)
{.pop.}
# ----------------------------------------------------------------------------
type
WorkerProc = proc (thread, args: pointer) {.nimcall, gcsafe.}
Worker = object
taskArrived: CondVar
taskStarted: FastCondVar #\
# task data:
f: WorkerProc
data: pointer
ready: bool # put it here for correct alignment!
proc nimArgsPassingDone(p: pointer) {.compilerproc.} =
let w = cast[ptr Worker](p)
signal(w.taskStarted)
var gSomeReady = createFastCondVar()
proc slave(w: ptr Worker) {.thread.} =
while true:
w.ready = true # If we instead signal "workerReady" we need the scheduler
# to notice this. The scheduler could then optimize the
# layout of the worker threads (e.g. keep the list sorted)
# so that no search for a "ready" thread is necessary.
# This might be implemented later, but is more tricky than
# it looks because 'spawn' itself can run concurrently.
signal(gSomeReady)
await(w.taskArrived)
assert(not w.ready)
# shield against spurious wakeups:
if w.data != nil:
w.f(w, w.data)
w.data = nil
const NumThreads = 4
var
workers: array[NumThreads, Thread[ptr Worker]]
workersData: array[NumThreads, Worker]
proc setup() =
for i in 0 ..< NumThreads:
workersData[i].taskArrived = createCondVar()
workersData[i].taskStarted = createFastCondVar()
createThread(workers[i], slave, addr(workersData[i]))
proc preferSpawn*(): bool =
## Use this proc to determine quickly if a 'spawn' or a direct call is
## preferable. If it returns 'true' a 'spawn' may make sense. In general
## it is not necessary to call this directly; use 'spawnX' instead.
result = gSomeReady.event
proc spawn*(call: typed) {.magic: "Spawn".}
## always spawns a new task, so that the 'call' is never executed on
## the calling thread. 'call' has to be proc call 'p(...)' where 'p'
## is gcsafe and has 'void' as the return type.
template spawnX*(call: typed) =
## spawns a new task if a CPU core is ready, otherwise executes the
## call in the calling thread. Usually it is advised to
## use 'spawn' in order to not block the producer for an unknown
## amount of time. 'call' has to be proc call 'p(...)' where 'p'
## is gcsafe and has 'void' as the return type.
if preferSpawn(): spawn call
else: call
proc nimSpawn(fn: WorkerProc; data: pointer) {.compilerproc.} =
# implementation of 'spawn' that is used by the code generator.
while true:
for i in 0.. high(workers):
let w = addr(workersData[i])
if cas(addr w.ready, true, false):
w.data = data
w.f = fn
signal(w.taskArrived)
await(w.taskStarted)
return
await(gSomeReady)
proc sync*() =
## a simple barrier to wait for all spawn'ed tasks. If you need more elaborate
## waiting, you have to use an explicit barrier.
while true:
var allReady = true
for i in 0 .. high(workers):
if not allReady: break
allReady = allReady and workersData[i].ready
if allReady: break
await(gSomeReady)
setup()