blob: fddfff7d514474649261269d69deec0efba07377 (
plain) (
tree)
|
|
discard """
output: '''
tbObj of TC true
true
5
true
is Nil false
'''
"""
block t1053:
type
TA = object of RootObj
a: int
TB = object of TA
b: int
TC = object of TB
c: int
proc test(p: TA) =
if p of TB:
echo "tbObj of TC ", p of TC
var v = TC()
v.a = 1
v.b = 2
v.c = 3
test(v)
block t924:
type
MyObject = object of RootObj
x: int
var asd: MyObject
proc isMyObject(obj: RootObj) =
echo obj of MyObject
if obj of MyObject:
let a = MyObject(obj)
echo a.x
asd.x = 5
isMyObject(asd)
block t4673:
type
BaseObj[T] = ref object of RootObj
SomeObj = ref object of BaseObj[int]
proc doSomething[T](o: BaseObj[T]) =
echo "true"
var o = new(SomeObj)
o.doSomething() # Error: cannot instantiate: 'T'
block t1658:
type
Loop = ref object
onBeforeSelect: proc (L: Loop)
var L: Loop
new L
L.onBeforeSelect = proc (bar: Loop) =
echo "is Nil ", bar.isNil
L.onBeforeSelect(L)
block t2508:
type
GenericNodeObj[T] = ref object
obj: T
Node = ref object
children: seq[Node]
parent: Node
nodeObj: GenericNodeObj[int]
proc newNode(nodeObj: GenericNodeObj): Node =
result = Node(nodeObj: nodeObj)
newSeq(result.children, 10)
var genericObj = GenericNodeObj[int]()
var myNode = newNode(genericObj)
block t2540:
type
BaseSceneNode[T] = ref object of RootObj
children: seq[BaseSceneNode[T]]
parent: BaseSceneNode[T]
SceneNode[T] = ref object of BaseSceneNode[T]
SomeObj = ref object
proc newSceneNode[T](): SceneNode[T] =
new result
result.children = @[]
var aNode = newSceneNode[SomeObj]()
block t3038:
type
Data[T] = ref object of RootObj
data: T
Type = ref object of RootObj
SubType[T] = ref object of Type
data: Data[T]
SubSubType = ref object of SubType
SubSubSubType = ref object of SubSubType
|