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/* xxx consider removing, this seems redundant with tmain.nim */
#ifdef WIN
#include <windows.h>
#else
#include <dlfcn.h>
#include <unistd.h> /* for sleep(3) */
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <time.h>
#define RUNTIME (15*60)
typedef void (*pFunc)(void);
int main(int argc, char* argv[])
{
int i;
void* hndl;
pFunc status;
pFunc count;
pFunc checkOccupiedMem;
#ifdef WIN
hndl = (void*) LoadLibrary((char const*)"./tests/realtimeGC/shared.dll");
status = (pFunc)GetProcAddress((HMODULE) hndl, (char const*)"status");
count = (pFunc)GetProcAddress((HMODULE) hndl, (char const*)"count");
checkOccupiedMem = (pFunc)GetProcAddress((HMODULE) hndl, (char const*)"checkOccupiedMem");
#else /* OSX || NIX xxx: OSX assumes dylib*/
hndl = (void*) dlopen((char const*)"./tests/realtimeGC/libshared.so", RTLD_LAZY);
status = (pFunc) dlsym(hndl, (char const*)"status");
count = (pFunc) dlsym(hndl, (char const*)"count");
checkOccupiedMem = (pFunc) dlsym(hndl, (char const*)"checkOccupiedMem");
#endif
assert(hndl);
assert(status);
assert(count);
assert(checkOccupiedMem);
time_t startTime = time((time_t*)0);
time_t runTime = (time_t)(RUNTIME);
time_t accumTime = 0;
while (accumTime < runTime) {
for (i = 0; i < 10; i++)
count();
/* printf("1. sleeping...\n"); */
sleep(1);
for (i = 0; i < 10; i++)
status();
/* printf("2. sleeping...\n"); */
sleep(1);
checkOccupiedMem();
accumTime = time((time_t*)0) - startTime;
/* printf("--- Minutes left to run: %d\n", (int)(runTime-accumTime)/60); */
}
printf("Cleaning up the shared object pointer...\n");
#ifdef WIN
FreeLibrary((HMODULE)hndl);
#else /* OSX || NIX */
dlclose(hndl);
#endif
printf("Done\n");
return 0;
}
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