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author | RSDuck <RSDuck@users.noreply.github.com> | 2021-08-11 08:54:49 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-11 08:54:49 +0200 |
commit | d0dd923acf8c2ddfa5e0ea7574c8d5200416e9f5 (patch) | |
tree | b54c6b0c96e02b38831486abc4025d460d523f69 /changelog.md | |
parent | 31fc0f97187cef472cf113629a90c7aa126d3693 (diff) | |
download | Nim-d0dd923acf8c2ddfa5e0ea7574c8d5200416e9f5.tar.gz |
Switch maintanance (#18668)
* Fix and improve Nintendo Switch support * Document the necessity for nimAllocPagesViaMalloc * update changelog * Use --gc:orc in examples
Diffstat (limited to 'changelog.md')
-rw-r--r-- | changelog.md | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/changelog.md b/changelog.md index a19697c8c..0e3c54d77 100644 --- a/changelog.md +++ b/changelog.md @@ -104,6 +104,8 @@ - In `std/dom`, `Interval` is now a `ref object`, same as `Timeout`. Definitions of `setTimeout`, `clearTimeout`, `setInterval`, `clearInterval` were updated. +- The allocator for Nintendo Switch, which was nonfunctional because + of breaking changes in libnx, was removed, in favour of the new `-d:nimAllocPagesViaMalloc` option. ## Standard library additions and changes @@ -363,6 +365,7 @@ - Added `dom.setInterval`, `dom.clearInterval` overloads. +- Allow reading parameters when compiling for Nintendo Switch. - Deprecated `sequtils.delete` and added an overload taking a `Slice` that raises a defect if the slice is out of bounds, likewise with `strutils.delete`. |