diff options
author | Andreas Rumpf <andreas@andreas-desktop> | 2010-03-10 21:16:05 +0100 |
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committer | Andreas Rumpf <andreas@andreas-desktop> | 2010-03-10 21:16:05 +0100 |
commit | 3dafd6856bfd644e9cf518b36e5bfedc3220a702 (patch) | |
tree | ca64155b7a7c464f8a52f132ff4fbfb83ff1dc51 /lib/impure | |
parent | 96b828a3863c28680e8a5b0165c5e0bbcca7a46c (diff) | |
download | Nim-3dafd6856bfd644e9cf518b36e5bfedc3220a702.tar.gz |
improvements graphics module
Diffstat (limited to 'lib/impure')
-rwxr-xr-x | lib/impure/graphics.nim | 41 |
1 files changed, 24 insertions, 17 deletions
diff --git a/lib/impure/graphics.nim b/lib/impure/graphics.nim index 68a686fac..8590188f5 100755 --- a/lib/impure/graphics.nim +++ b/lib/impure/graphics.nim @@ -11,7 +11,7 @@ ## implementation uses SDL but the interface is meant to support multiple ## backends some day. -import colors, math +import colors from sdl import PSurface # Bug from sdl_ttf import OpenFont @@ -107,8 +107,7 @@ proc blitSurface*(destSurf: PSurface, destRect: TRect, srcSurf: PSurface, srcRec if SDL.blitSurface(srcSurf.s, addr(srcTRect), destSurf.s, addr(destTRect)) != 0: raise newException(ESDLError, $SDL.GetError()) -proc textBounds*(font: string, fontSize: int, - text: string): tuple[width, height: int] = +proc textBounds*(font: string, fontSize: int, text: string): tuple[width, height: int] = var fontFile = OpenFont(font, fontSize) # Open the font file if fontFile == nil: raise newException(ESDLError, "Could not open font file") @@ -131,7 +130,7 @@ proc drawText*(sur: PSurface, p: TPoint, font: string, text: string, var RGBfg = fg.extractRGB - # Convert the colors.TColor to SDL.TColor + # Convert colors.TColor to SDL.TColor var SDLfg: SDL.TColor SDLfg.r = toU8(RGBfg.r) SDLfg.g = toU8(RGBfg.g) @@ -158,7 +157,7 @@ proc drawText*(sur: PSurface, p: TPoint, font: string, text: string, var RGBfg = fg.extractRGB var RGBbg = bg.extractRGB - # Convert the colors.TColor to SDL.TColor + # Convert colors.TColor to SDL.TColor var SDLfg: SDL.TColor SDLfg.r = toU8(RGBfg.r) SDLfg.g = toU8(RGBfg.g) @@ -265,10 +264,15 @@ proc drawVerLine*(sur: PSurface, x, y, h: Natural, Color: TColor) = for i in 0 .. min(sur.s.h-y, h-1)-1: setPix(video, pitch, x, y + i, color) -proc drawLine2*(sur: PSurface, p0: TPoint, p1: TPoint, color: TColor) = +proc drawLine2*(sur: PSurface, p0, p1: TPoint, color: TColor) = ## Draws a line from ``p0`` to ``p1``, using the Bresenham's line algorithm var (x0, x1, y0, y1) = (p0.x, p1.x, p0.y, p1.y) + if x0 >= sur.s.w: x0 = sur.s.w-1 + if x1 >= sur.s.w: x1 = sur.s.w-1 + if y0 >= sur.s.h: y0 = sur.s.h-1 + if y1 >= sur.s.h: y1 = sur.s.h-1 + var video = cast[PPixels](sur.s.pixels) var pitch = sur.s.pitch div ColSize @@ -358,19 +362,21 @@ proc Plot4EllipsePoints(sur: PSurface, CX, CY, X, Y: Natural, col: TColor) = var video = cast[PPixels](sur.s.pixels) var pitch = sur.s.pitch div ColSize - if CX+X < sur.s.w and CY+Y < sur.s.h: + if CX+X <= sur.s.w-1 and CY+Y <= sur.s.h-1: setPix(video, pitch, CX+X, CY+Y, col) - if CX-X < sur.s.w and CY+Y < sur.s.h: + + if CX-X <= sur.s.w-1 and CY+Y <= sur.s.h-1: setPix(video, pitch, CX-X, CY+Y, col) - if CX-X < sur.s.w and CY-Y < sur.s.h: + + if CX-X <= sur.s.w-1 and CY-Y <= sur.s.h-1: setPix(video, pitch, CX-X, CY-Y, col) - if CX+X < sur.s.w and CY-Y < sur.s.h: + + if CX+X <= sur.s.w-1 and CY-Y <= sur.s.h-1: setPix(video, pitch, CX+X, CY-Y, col) proc drawEllipse*(sur: PSurface, CX, CY, XRadius, YRadius: Natural, col: TColor) = - ## Draws an ellipse, ``CX`` and ``CY`` specify the center X and Y of - ## the ellipse, ``XRadius`` and ``YRadius`` specify the width and height - ## of the ellipse. + ## Draws an ellipse, ``CX`` and ``CY`` specify the center X and Y of the ellipse, + ## ``XRadius`` and ``YRadius`` specify half the width and height of the ellipse. var X, Y: Natural XChange, YChange: Natural @@ -432,13 +438,13 @@ proc plotAA(sur: PSurface, x, y, c: float, color: TColor) = setPix(video, pitch, x.toInt(), y.toInt(), pixColor.intensity(1.0 - c) + color.intensity(c)) +import math proc ipart(x: float): float = return x.trunc() proc fpart(x: float): float = return x - ipart(x) proc rfpart(x: float): float = return 1.0 - fpart(x) - proc drawLineAA(sur: PSurface, p1: TPoint, p2: TPoint, color: TColor) = ## Draws a anti-aliased line from ``p1`` to ``p2``, using Xiaolin Wu's line algorithm var (x1, x2, y1, y2) = (p1.x.toFloat(), p2.x.toFloat(), @@ -492,7 +498,8 @@ when isMainModule: # Draw the shapes surf.fillRect(r, colWhite) - surf.drawLineAA((400, 599), (100, 170), colTan) + surf.drawLineAA((100, 170), (400, 471), colTan) + surf.drawLine2((100, 170), (400, 471), colRed) surf.drawEllipse(200, 300, 200, 30, colSeaGreen) surf.drawHorLine(1, 300, 400, colViolet) # Check if the ellipse is the size it's suppose to be. @@ -505,7 +512,7 @@ when isMainModule: surf.drawVerLine(5, 60, 800, colRed) surf.drawCircle((600, 500), 60, colRed) - surf.drawText((300, 300), "VeraMono.ttf", "TEST", colTan, colMidnightBlue, 150) + surf.drawText((300, 300), "VeraMono.ttf", "TEST", colMidnightBlue, 150) var textSize = textBounds("VeraMono.ttf", 150, "TEST") surf.drawText((300, 300 + textSize.height), "VeraMono.ttf", $textSize.width & ", " & $textSize.height, colDarkGreen, 50) @@ -538,7 +545,7 @@ when isMainModule: mouseStartY = 0 else: - echo(event.theType) + #echo(event.theType) SDL.UpdateRect(surf.s, int32(0), int32(0), int32(800), int32(600)) |