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author | flywind <xzsflywind@gmail.com> | 2022-01-20 20:55:19 +0800 |
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committer | GitHub <noreply@github.com> | 2022-01-20 13:55:19 +0100 |
commit | 4a38092ac1f8368cb1ebb0245c99c701963662f8 (patch) | |
tree | 7614567f8c1886f1f4bcd1d5e39877f2630439b2 /lib/std/envvars.nim | |
parent | ce44cf03cc4a78741c423b2b3963b48b6d9e6755 (diff) | |
download | Nim-4a38092ac1f8368cb1ebb0245c99c701963662f8.tar.gz |
Added `std/envvars` for env vars handling (#19421)
Diffstat (limited to 'lib/std/envvars.nim')
-rw-r--r-- | lib/std/envvars.nim | 212 |
1 files changed, 212 insertions, 0 deletions
diff --git a/lib/std/envvars.nim b/lib/std/envvars.nim new file mode 100644 index 000000000..5b135cbd3 --- /dev/null +++ b/lib/std/envvars.nim @@ -0,0 +1,212 @@ +# +# +# Nim's Runtime Library +# (c) Copyright 2022 Nim contributors +# +# See the file "copying.txt", included in this +# distribution, for details about the copyright. +# + + +## The `std/envvars` module implements environment variables handling. +import std/oserrors + +type + ReadEnvEffect* = object of ReadIOEffect ## Effect that denotes a read + ## from an environment variable. + WriteEnvEffect* = object of WriteIOEffect ## Effect that denotes a write + ## to an environment variable. + + +when not defined(nimscript): + when defined(nodejs): + proc getEnv*(key: string, default = ""): string {.tags: [ReadEnvEffect].} = + var ret = default.cstring + let key2 = key.cstring + {.emit: "const value = process.env[`key2`];".} + {.emit: "if (value !== undefined) { `ret` = value };".} + result = $ret + + proc existsEnv*(key: string): bool {.tags: [ReadEnvEffect].} = + var key2 = key.cstring + var ret: bool + {.emit: "`ret` = `key2` in process.env;".} + result = ret + + proc putEnv*(key, val: string) {.tags: [WriteEnvEffect].} = + var key2 = key.cstring + var val2 = val.cstring + {.emit: "process.env[`key2`] = `val2`;".} + + proc delEnv*(key: string) {.tags: [WriteEnvEffect].} = + var key2 = key.cstring + {.emit: "delete process.env[`key2`];".} + + iterator envPairsImpl(): tuple[key, value: string] {.tags: [ReadEnvEffect].} = + var num: int + var keys: RootObj + {.emit: "`keys` = Object.keys(process.env); `num` = `keys`.length;".} + for i in 0..<num: + var key, value: cstring + {.emit: "`key` = `keys`[`i`]; `value` = process.env[`key`];".} + yield ($key, $value) + + # commented because it must keep working with js+VM + # elif defined(js): + # {.error: "requires -d:nodejs".} + + else: + + proc c_getenv(env: cstring): cstring {. + importc: "getenv", header: "<stdlib.h>".} + when defined(windows): + proc c_putenv(envstring: cstring): cint {.importc: "_putenv", header: "<stdlib.h>".} + from std/private/win_setenv import setEnvImpl + import winlean + else: + proc c_setenv(envname: cstring, envval: cstring, overwrite: cint): cint {.importc: "setenv", header: "<stdlib.h>".} + proc c_unsetenv(env: cstring): cint {.importc: "unsetenv", header: "<stdlib.h>".} + + proc getEnv*(key: string, default = ""): string {.tags: [ReadEnvEffect].} = + ## Returns the value of the `environment variable`:idx: named `key`. + ## + ## If the variable does not exist, `""` is returned. To distinguish + ## whether a variable exists or it's value is just `""`, call + ## `existsEnv(key) proc`_. + ## + ## See also: + ## * `existsEnv proc`_ + ## * `putEnv proc`_ + ## * `delEnv proc`_ + ## * `envPairs iterator`_ + runnableExamples: + assert getEnv("unknownEnv") == "" + assert getEnv("unknownEnv", "doesn't exist") == "doesn't exist" + + let env = c_getenv(key) + if env == nil: return default + result = $env + + proc existsEnv*(key: string): bool {.tags: [ReadEnvEffect].} = + ## Checks whether the environment variable named `key` exists. + ## Returns true if it exists, false otherwise. + ## + ## See also: + ## * `getEnv proc`_ + ## * `putEnv proc`_ + ## * `delEnv proc`_ + ## * `envPairs iterator`_ + runnableExamples: + assert not existsEnv("unknownEnv") + + return c_getenv(key) != nil + + proc putEnv*(key, val: string) {.tags: [WriteEnvEffect].} = + ## Sets the value of the `environment variable`:idx: named `key` to `val`. + ## If an error occurs, `OSError` is raised. + ## + ## See also: + ## * `getEnv proc`_ + ## * `existsEnv proc`_ + ## * `delEnv proc`_ + ## * `envPairs iterator`_ + when defined(windows): + if key.len == 0 or '=' in key: + raise newException(OSError, "invalid key, got: " & $(key, val)) + if setEnvImpl(key, val, 1'i32) != 0'i32: + raiseOSError(osLastError(), $(key, val)) + else: + if c_setenv(key, val, 1'i32) != 0'i32: + raiseOSError(osLastError(), $(key, val)) + + proc delEnv*(key: string) {.tags: [WriteEnvEffect].} = + ## Deletes the `environment variable`:idx: named `key`. + ## If an error occurs, `OSError` is raised. + ## + ## See also:ven + ## * `getEnv proc`_ + ## * `existsEnv proc`_ + ## * `putEnv proc`_ + ## * `envPairs iterator`_ + template bail = raiseOSError(osLastError(), key) + when defined(windows): + #[ + # https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/putenv-s-wputenv-s?view=msvc-160 + > You can remove a variable from the environment by specifying an empty string (that is, "") for value_string + note that nil is not legal + ]# + if key.len == 0 or '=' in key: + raise newException(OSError, "invalid key, got: " & key) + let envToDel = key & "=" + if c_putenv(cstring envToDel) != 0'i32: bail + else: + if c_unsetenv(key) != 0'i32: bail + + when defined(windows): + when defined(cpp): + proc strEnd(cstr: WideCString, c = 0'i32): WideCString {.importcpp: "(NI16*)wcschr((const wchar_t *)#, #)", + header: "<string.h>".} + else: + proc strEnd(cstr: WideCString, c = 0'i32): WideCString {.importc: "wcschr", + header: "<string.h>".} + elif defined(macosx) and not defined(ios) and not defined(emscripten): + # From the manual: + # Shared libraries and bundles don't have direct access to environ, + # which is only available to the loader ld(1) when a complete program + # is being linked. + # The environment routines can still be used, but if direct access to + # environ is needed, the _NSGetEnviron() routine, defined in + # <crt_externs.h>, can be used to retrieve the address of environ + # at runtime. + proc NSGetEnviron(): ptr cstringArray {.importc: "_NSGetEnviron", + header: "<crt_externs.h>".} + elif defined(haiku): + var gEnv {.importc: "environ", header: "<stdlib.h>".}: cstringArray + else: + var gEnv {.importc: "environ".}: cstringArray + + iterator envPairsImpl(): tuple[key, value: string] {.tags: [ReadEnvEffect].} = + when defined(windows): + block: + template impl(get_fun, typ, size, zero, free_fun) = + let env = get_fun() + var e = env + if e == nil: break + while true: + let eend = strEnd(e) + let kv = $e + let p = find(kv, '=') + yield (substr(kv, 0, p-1), substr(kv, p+1)) + e = cast[typ](cast[ByteAddress](eend)+size) + if typeof(zero)(eend[1]) == zero: break + discard free_fun(env) + impl(getEnvironmentStringsW, WideCString, 2, 0, freeEnvironmentStringsW) + else: + var i = 0 + when defined(macosx) and not defined(ios) and not defined(emscripten): + var gEnv = NSGetEnviron()[] + while gEnv[i] != nil: + let kv = $gEnv[i] + inc(i) + let p = find(kv, '=') + yield (substr(kv, 0, p-1), substr(kv, p+1)) + +proc envPairsImplSeq(): seq[tuple[key, value: string]] = discard # vmops + +iterator envPairs*(): tuple[key, value: string] {.tags: [ReadEnvEffect].} = + ## Iterate over all `environments variables`:idx:. + ## + ## In the first component of the tuple is the name of the current variable stored, + ## in the second its value. + ## + ## Works in native backends, nodejs and vm, like the following APIs: + ## * `getEnv proc`_ + ## * `existsEnv proc`_ + ## * `putEnv proc`_ + ## * `delEnv proc`_ + when nimvm: + for ai in envPairsImplSeq(): yield ai + else: + when defined(nimscript): discard + else: + for ai in envPairsImpl(): yield ai |