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authorAndreas Rumpf <andreas@andreas-desktop>2009-12-09 01:49:43 +0100
committerAndreas Rumpf <andreas@andreas-desktop>2009-12-09 01:49:43 +0100
commit5d11292542c3e154ef84f261ca0461ce7d3ba4af (patch)
tree3d9453081a40865f4dab3dc4f58a0a9c3af04afd /nimlib/system.nim
parent93a140b904f3604dfb5b1dee773ac78d991aa49d (diff)
downloadNim-5d11292542c3e154ef84f261ca0461ce7d3ba4af.tar.gz
Pascal version of compiler uses nimlib
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+#
+#
+#            Nimrod's Runtime Library
+#        (c) Copyright 2009 Andreas Rumpf
+#
+#    See the file "copying.txt", included in this
+#    distribution, for details about the copyright.
+#
+
+## The compiler depends on the System module to work properly and the System
+## module depends on the compiler. Most of the routines listed here use
+## special compiler magic.
+## Each module implicitly imports the System module; it may not be listed
+## explicitly. Because of this there cannot be a user-defined module named
+## ``system``.
+
+{.push hints: off.}
+
+type
+  int* {.magic: Int.} ## default integer type; bitwidth depends on
+                      ## architecture, but is always the same as a pointer
+  int8* {.magic: Int8.} ## signed 8 bit integer type
+  int16* {.magic: Int16.} ## signed 16 bit integer type
+  int32* {.magic: Int32.} ## signed 32 bit integer type
+  int64* {.magic: Int64.} ## signed 64 bit integer type
+  float* {.magic: Float.} ## default floating point type
+  float32* {.magic: Float32.} ## 32 bit floating point type
+  float64* {.magic: Float64.} ## 64 bit floating point type
+type # we need to start a new type section here, so that ``0`` can have a type
+  bool* {.magic: Bool.} = enum ## built-in boolean type
+    false = 0, true = 1
+
+type
+  char* {.magic: Char.} ## built-in 8 bit character type (unsigned)
+  string* {.magic: String.} ## built-in string type
+  cstring* {.magic: Cstring.} ## built-in cstring (*compatible string*) type
+  pointer* {.magic: Pointer.} ## built-in pointer type
+  Ordinal* {.magic: Ordinal.}[T]
+
+type
+  `nil` {.magic: "Nil".}
+  expr* {.magic: Expr.} ## meta type to denote an expression (for templates)
+  stmt* {.magic: Stmt.} ## meta type to denote a statement (for templates)
+  typeDesc* {.magic: TypeDesc.} ## meta type to denote
+                                ## a type description (for templates)
+
+proc defined*[T](x: T): bool {.magic: "Defined", noSideEffect.}
+  ## Special comile-time procedure that checks whether `x` is
+  ## defined. `x` has to be an identifier or a qualified identifier.
+  ## This can be used to check whether a library provides a certain
+  ## feature or not:
+  ##
+  ## .. code-block:: Nimrod
+  ##   when not defined(strutils.toUpper):
+  ##     # provide our own toUpper proc here, because strutils is
+  ##     # missing it.
+
+proc definedInScope*[T](x: T): bool {.
+  magic: "DefinedInScope", noSideEffect.}
+  ## Special comile-time procedure that checks whether `x` is
+  ## defined in the current scope. `x` has to be an identifier.
+
+# these require compiler magic:
+proc `not` *(x: bool): bool {.magic: "Not", noSideEffect.}
+  ## Boolean not; returns true iff ``x == false``.
+
+proc `and`*(x, y: bool): bool {.magic: "And", noSideEffect.}
+  ## Boolean ``and``; returns true iff ``x == y == true``.
+  ## Evaluation is short-circuited: This means that if ``x`` is false,
+  ## ``y`` will not even be evaluated.
+proc `or`*(x, y: bool): bool {.magic: "Or", noSideEffect.}
+  ## Boolean ``or``; returns true iff ``not (not x and not y)``.
+  ## Evaluation is short-circuited: This means that if ``x`` is true,
+  ## ``y`` will not even be evaluated.
+proc `xor`*(x, y: bool): bool {.magic: "Xor", noSideEffect.}
+  ## Boolean `exclusive or`; returns true iff ``x != y``.
+
+proc new*[T](a: var ref T) {.magic: "New", noSideEffect.}
+  ## creates a new object of type ``T`` and returns a safe (traced)
+  ## reference to it in ``a``.
+
+proc new*[T](a: var ref T, finalizer: proc (x: ref T)) {.
+  magic: "NewFinalize", noSideEffect.}
+  ## creates a new object of type ``T`` and returns a safe (traced)
+  ## reference to it in ``a``. When the garbage collector frees the object,
+  ## `finalizer` is called. The `finalizer` may not keep a reference to the
+  ## object pointed to by `x`. The `finalizer` cannot prevent the GC from
+  ## freeing the object. Note: The `finalizer` refers to the type `T`, not to
+  ## the object! This means that for each object of type `T` the finalizer
+  ## will be called!
+
+# for low and high the return type T may not be correct, but
+# we handle that with compiler magic in SemLowHigh()
+proc high*[T](x: T): T {.magic: "High", noSideEffect.}
+  ## returns the highest possible index of an array, a sequence, a string or
+  ## the highest possible value of an ordinal value `x`. As a special
+  ## semantic rule, `x` may also be a type identifier.
+
+proc low*[T](x: T): T {.magic: "Low", noSideEffect.}
+  ## returns the lowest possible index of an array, a sequence, a string or
+  ## the lowest possible value of an ordinal value `x`. As a special
+  ## semantic rule, `x` may also be a type identifier.
+
+type
+  range*{.magic: "Range".} [T] ## Generic type to construct range types.
+  array*{.magic: "Array".}[I, T]  ## Generic type to construct
+                                  ## fixed-length arrays.
+  openarray*{.magic: "OpenArray".}[T]  ## Generic type to construct open arrays.
+                                       ## Open arrays are implemented as a
+                                       ## pointer to the array data and a
+                                       ## length field.
+  seq*{.magic: "Seq".}[T]  ## Generic type to construct sequences.
+  set*{.magic: "Set".}[T]  ## Generic type to construct bit sets.
+
+when not defined(EcmaScript) and not defined(NimrodVM):
+  type
+    TGenericSeq {.compilerproc, pure.} = object
+      len, space: int
+    PGenericSeq {.exportc.} = ptr TGenericSeq
+    # len and space without counting the terminating zero:
+    NimStringDesc {.compilerproc, final.} = object of TGenericSeq
+      data: array[0..100_000_000, char]
+    NimString = ptr NimStringDesc
+
+  include "system/hti"
+
+type
+  Byte* = Int8 ## this is an alias for ``int8``, that is a signed
+               ## int 8 bits wide.
+
+  Natural* = range[0..high(int)]
+    ## is an int type ranging from zero to the maximum value
+    ## of an int. This type is often useful for documentation and debugging.
+
+  Positive* = range[1..high(int)]
+    ## is an int type ranging from one to the maximum value
+    ## of an int. This type is often useful for documentation and debugging.
+
+  TObject* {.exportc: "TNimObject".} =
+    object ## the root of Nimrod's object hierarchy. Objects should
+           ## inherit from TObject or one of its descendants. However,
+           ## objects that have no ancestor are allowed.
+  PObject* = ref TObject ## reference to TObject
+
+  E_Base* {.compilerproc.} = object of TObject ## base exception class;
+                                               ## each exception has to
+                                               ## inherit from `E_Base`.
+    name*: cstring            ## The exception's name is its Nimrod identifier.
+                              ## This field is filled automatically in the
+                              ## ``raise`` statement.
+    msg* {.exportc: "message".}: cstring ## the exception's message. Not
+                                         ## providing an
+                                         ## exception message is bad style.
+
+  EAsynch* = object of E_Base ## Abstract exception class for
+                              ## *asynchronous exceptions* (interrupts).
+                              ## This is rarely needed: Most
+                              ## exception types inherit from `ESynch`
+  ESynch* = object of E_Base  ## Abstract exception class for
+                              ## *synchronous exceptions*. Most exceptions
+                              ## should be inherited (directly or indirectly)
+                              ## from ESynch.
+  ESystem* = object of ESynch ## Abstract class for exceptions that the runtime
+                              ## system raises.
+  EIO* = object of ESystem    ## raised if an IO error occured.
+  EOS* = object of ESystem    ## raised if an operating system service failed.
+  EInvalidLibrary* = object of EOS ## raised if a dynamic library
+                                   ## could not be loaded.
+  ERessourceExhausted* = object of ESystem ## raised if a ressource request
+                                           ## could not be fullfilled.
+  EArithmetic* = object of ESynch       ## raised if any kind of arithmetic
+                                        ## error occured.
+  EDivByZero* {.compilerproc.} =
+    object of EArithmetic ## is the exception class for integer divide-by-zero
+                          ## errors.
+  EOverflow* {.compilerproc.} =
+    object of EArithmetic  ## is the exception class for integer calculations
+                           ## whose results are too large to fit in the
+                           ## provided bits.
+
+  EAccessViolation* {.compilerproc.} =
+    object of ESynch ## the exception class for invalid memory access errors
+
+  EAssertionFailed* {.compilerproc.} =
+    object of ESynch  ## is the exception class for Assert
+                      ## procedures that is raised if the
+                      ## assertion proves wrong
+
+  EControlC* = object of EAsynch        ## is the exception class for Ctrl+C
+                                        ## key presses in console applications.
+
+  EInvalidValue* = object of ESynch     ## is the exception class for string
+                                        ## and object conversion errors.
+
+  EOutOfMemory* = object of ESystem     ## is the exception class for
+                                        ## unsuccessful attempts to allocate
+                                        ## memory.
+
+  EInvalidIndex* = object of ESynch     ## is raised if an array index is out
+                                        ## of bounds.
+  EInvalidField* = object of ESynch     ## is raised if a record field is not
+                                        ## accessible because its dicriminant's
+                                        ## value does not fit.
+
+  EOutOfRange* = object of ESynch       ## is raised if a range check error
+                                        ## occured.
+
+  EStackOverflow* = object of ESystem   ## is raised if the hardware stack
+                                        ## used for subroutine calls overflowed.
+
+  ENoExceptionToReraise* = object of ESynch ## is raised if there is no
+                                            ## exception to reraise.
+
+  EInvalidObjectAssignment* =
+    object of ESynch ## is raised if an object gets assigned to its
+                     ## farther's object.
+
+  EInvalidObjectConversion* =
+    object of ESynch ## is raised if an object is converted to an incompatible
+                     ## object type.
+
+  TResult* = enum Failure, Success
+
+proc sizeof*[T](x: T): natural {.magic: "SizeOf", noSideEffect.}
+  ## returns the size of ``x`` in bytes. Since this is a low-level proc,
+  ## its usage is discouraged - using ``new`` for the most cases suffices
+  ## that one never needs to know ``x``'s size. As a special semantic rule,
+  ## ``x`` may also be a type identifier (``sizeof(int)`` is valid).
+
+proc succ*[T](x: ordinal[T], y = 1): T {.magic: "Succ", noSideEffect.}
+  ## returns the ``y``-th successor of the value ``x``. ``T`` has to be
+  ## an ordinal type. If such a value does not exist, ``EOutOfRange`` is raised
+  ## or a compile time error occurs.
+
+proc pred*[T](x: ordinal[T], y = 1): T {.magic: "Pred", noSideEffect.}
+  ## returns the ``y``-th predecessor of the value ``x``. ``T`` has to be
+  ## an ordinal type. If such a value does not exist, ``EOutOfRange`` is raised
+  ## or a compile time error occurs.
+
+proc inc*[T](x: var ordinal[T], y = 1) {.magic: "Inc", noSideEffect.}
+  ## increments the ordinal ``x`` by ``y``. If such a value does not
+  ## exist, ``EOutOfRange`` is raised or a compile time error occurs. This is a
+  ## short notation for: ``x = succ(x, y)``.
+
+proc dec*[T](x: var ordinal[T], y = 1) {.magic: "Dec", noSideEffect.}
+  ## decrements the ordinal ``x`` by ``y``. If such a value does not
+  ## exist, ``EOutOfRange`` is raised or a compile time error occurs. This is a
+  ## short notation for: ``x = pred(x, y)``.
+  
+proc newSeq*[T](s: var seq[T], len: int) {.magic: "NewSeq", noSideEffect.}
+  ## creates a new sequence of type ``seq[T]`` with length ``len``.
+  ## This is equivalent to ``s = @[]; setlen(s, len)``, but more
+  ## efficient since no reallocation is needed.
+
+proc len*[T](x: openarray[T]): int {.magic: "LengthOpenArray", noSideEffect.}
+proc len*(x: string): int {.magic: "LengthStr", noSideEffect.}
+proc len*(x: cstring): int {.magic: "LengthStr", noSideEffect.}
+proc len*[I, T](x: array[I, T]): int {.magic: "LengthArray", noSideEffect.}
+proc len*[T](x: seq[T]): int {.magic: "LengthSeq", noSideEffect.}
+  ## returns the length of an array, a sequence or a string.
+  ## This is rougly the same as ``high(T)-low(T)+1``, but its resulting type is
+  ## always an int.
+
+# set routines:
+proc incl*[T](x: var set[T], y: T) {.magic: "Incl", noSideEffect.}
+  ## includes element ``y`` to the set ``x``. This is the same as
+  ## ``x = x + {y}``, but it might be more efficient.
+
+proc excl*[T](x: var set[T], y: T) {.magic: "Excl", noSideEffect.}
+  ## excludes element ``y`` to the set ``x``. This is the same as
+  ## ``x = x - {y}``, but it might be more efficient.
+
+proc card*[T](x: set[T]): int {.magic: "Card", noSideEffect.}
+  ## returns the cardinality of the set ``x``, i.e. the number of elements
+  ## in the set.
+
+proc ord*[T](x: T): int {.magic: "Ord", noSideEffect.}
+  ## returns the internal int value of an ordinal value ``x``.
+
+proc chr*(u: range[0..255]): char {.magic: "Chr", noSideEffect.}
+  ## converts an int in the range 0..255 to a character.
+
+# --------------------------------------------------------------------------
+# built-in operators
+
+proc ze*(x: int8): int {.magic: "Ze8ToI", noSideEffect.}
+  ## zero extends a smaller integer type to ``int``. This treats `x` as
+  ## unsigned.
+proc ze*(x: int16): int {.magic: "Ze16ToI", noSideEffect.}
+  ## zero extends a smaller integer type to ``int``. This treats `x` as
+  ## unsigned.
+
+proc ze64*(x: int8): int64 {.magic: "Ze8ToI64", noSideEffect.}
+  ## zero extends a smaller integer type to ``int64``. This treats `x` as
+  ## unsigned.
+proc ze64*(x: int16): int64 {.magic: "Ze16ToI64", noSideEffect.}
+  ## zero extends a smaller integer type to ``int64``. This treats `x` as
+  ## unsigned.
+
+proc ze64*(x: int32): int64 {.magic: "Ze32ToI64", noSideEffect.}
+  ## zero extends a smaller integer type to ``int64``. This treats `x` as
+  ## unsigned.
+proc ze64*(x: int): int64 {.magic: "ZeIToI64", noDecl, noSideEffect.}
+  ## zero extends a smaller integer type to ``int64``. This treats `x` as
+  ## unsigned. Does nothing if the size of an ``int`` is the same as ``int64``.
+  ## (This is the case on 64 bit processors.)
+
+proc toU8*(x: int): int8 {.magic: "ToU8", noSideEffect.}
+  ## treats `x` as unsigned and converts it to a byte by taking the last 8 bits
+  ## from `x`.
+proc toU16*(x: int): int16 {.magic: "ToU16", noSideEffect.}
+  ## treats `x` as unsigned and converts it to an ``int16`` by taking the last
+  ## 16 bits from `x`.
+proc toU32*(x: int64): int32 {.magic: "ToU32", noSideEffect.}
+  ## treats `x` as unsigned and converts it to an ``int32`` by taking the
+  ## last 32 bits from `x`.
+
+
+# integer calculations:
+proc `+` *(x: int): int {.magic: "UnaryPlusI", noSideEffect.}
+proc `+` *(x: int8): int8 {.magic: "UnaryPlusI", noSideEffect.}
+proc `+` *(x: int16): int16 {.magic: "UnaryPlusI", noSideEffect.}
+proc `+` *(x: int32): int32 {.magic: "UnaryPlusI", noSideEffect.}
+proc `+` *(x: int64): int64 {.magic: "UnaryPlusI64", noSideEffect.}
+  ## Unary `+` operator for an integer. Has no effect.
+
+proc `-` *(x: int): int {.magic: "UnaryMinusI", noSideEffect.}
+proc `-` *(x: int8): int8 {.magic: "UnaryMinusI", noSideEffect.}
+proc `-` *(x: int16): int16 {.magic: "UnaryMinusI", noSideEffect.}
+proc `-` *(x: int32): int32 {.magic: "UnaryMinusI", noSideEffect.}
+proc `-` *(x: int64): int64 {.magic: "UnaryMinusI64", noSideEffect.}
+  ## Unary `-` operator for an integer. Negates `x`.
+
+proc `not` *(x: int): int {.magic: "BitnotI", noSideEffect.}
+proc `not` *(x: int8): int8 {.magic: "BitnotI", noSideEffect.}
+proc `not` *(x: int16): int16 {.magic: "BitnotI", noSideEffect.}
+proc `not` *(x: int32): int32 {.magic: "BitnotI", noSideEffect.}
+proc `not` *(x: int64): int64 {.magic: "BitnotI64", noSideEffect.}
+  ## computes the `bitwise complement` of the integer `x`.
+
+proc `+` *(x, y: int): int {.magic: "AddI", noSideEffect.}
+proc `+` *(x, y: int8): int8 {.magic: "AddI", noSideEffect.}
+proc `+` *(x, y: int16): int16 {.magic: "AddI", noSideEffect.}
+proc `+` *(x, y: int32): int32 {.magic: "AddI", noSideEffect.}
+proc `+` *(x, y: int64): int64 {.magic: "AddI64", noSideEffect.}
+  ## Binary `+` operator for an integer.
+
+proc `-` *(x, y: int): int {.magic: "SubI", noSideEffect.}
+proc `-` *(x, y: int8): int8 {.magic: "SubI", noSideEffect.}
+proc `-` *(x, y: int16): int16 {.magic: "SubI", noSideEffect.}
+proc `-` *(x, y: int32): int32 {.magic: "SubI", noSideEffect.}
+proc `-` *(x, y: int64): int64 {.magic: "SubI64", noSideEffect.}
+  ## Binary `-` operator for an integer.
+
+proc `*` *(x, y: int): int {.magic: "MulI", noSideEffect.}
+proc `*` *(x, y: int8): int8 {.magic: "MulI", noSideEffect.}
+proc `*` *(x, y: int16): int16 {.magic: "MulI", noSideEffect.}
+proc `*` *(x, y: int32): int32 {.magic: "MulI", noSideEffect.}
+proc `*` *(x, y: int64): int64 {.magic: "MulI64", noSideEffect.}
+  ## Binary `*` operator for an integer.
+
+proc `div` *(x, y: int): int {.magic: "DivI", noSideEffect.}
+proc `div` *(x, y: int8): int8 {.magic: "DivI", noSideEffect.}
+proc `div` *(x, y: int16): int16 {.magic: "DivI", noSideEffect.}
+proc `div` *(x, y: int32): int32 {.magic: "DivI", noSideEffect.}
+proc `div` *(x, y: int64): int64 {.magic: "DivI64", noSideEffect.}
+  ## computes the integer division. This is roughly the same as
+  ## ``floor(x/y)``.
+
+proc `mod` *(x, y: int): int {.magic: "ModI", noSideEffect.}
+proc `mod` *(x, y: int8): int8 {.magic: "ModI", noSideEffect.}
+proc `mod` *(x, y: int16): int16 {.magic: "ModI", noSideEffect.}
+proc `mod` *(x, y: int32): int32 {.magic: "ModI", noSideEffect.}
+proc `mod` *(x, y: int64): int64 {.magic: "ModI64", noSideEffect.}
+  ## computes the integer modulo operation. This is the same as
+  ## ``x - (x div y) * y``.
+
+proc `shr` *(x, y: int): int {.magic: "ShrI", noSideEffect.}
+proc `shr` *(x, y: int8): int8 {.magic: "ShrI", noSideEffect.}
+proc `shr` *(x, y: int16): int16 {.magic: "ShrI", noSideEffect.}
+proc `shr` *(x, y: int32): int32 {.magic: "ShrI", noSideEffect.}
+proc `shr` *(x, y: int64): int64 {.magic: "ShrI64", noSideEffect.}
+  ## computes the `shift right` operation of `x` and `y`.
+
+proc `shl` *(x, y: int): int {.magic: "ShlI", noSideEffect.}
+proc `shl` *(x, y: int8): int8 {.magic: "ShlI", noSideEffect.}
+proc `shl` *(x, y: int16): int16 {.magic: "ShlI", noSideEffect.}
+proc `shl` *(x, y: int32): int32 {.magic: "ShlI", noSideEffect.}
+proc `shl` *(x, y: int64): int64 {.magic: "ShlI64", noSideEffect.}
+  ## computes the `shift left` operation of `x` and `y`.
+
+proc `and` *(x, y: int): int {.magic: "BitandI", noSideEffect.}
+proc `and` *(x, y: int8): int8 {.magic: "BitandI", noSideEffect.}
+proc `and` *(x, y: int16): int16 {.magic: "BitandI", noSideEffect.}
+proc `and` *(x, y: int32): int32 {.magic: "BitandI", noSideEffect.}
+proc `and` *(x, y: int64): int64 {.magic: "BitandI64", noSideEffect.}
+  ## computes the `bitwise and` of numbers `x` and `y`.
+
+proc `or` *(x, y: int): int {.magic: "BitorI", noSideEffect.}
+proc `or` *(x, y: int8): int8 {.magic: "BitorI", noSideEffect.}
+proc `or` *(x, y: int16): int16 {.magic: "BitorI", noSideEffect.}
+proc `or` *(x, y: int32): int32 {.magic: "BitorI", noSideEffect.}
+proc `or` *(x, y: int64): int64 {.magic: "BitorI64", noSideEffect.}
+  ## computes the `bitwise or` of numbers `x` and `y`.
+
+proc `xor` *(x, y: int): int {.magic: "BitxorI", noSideEffect.}
+proc `xor` *(x, y: int8): int8 {.magic: "BitxorI", noSideEffect.}
+proc `xor` *(x, y: int16): int16 {.magic: "BitxorI", noSideEffect.}
+proc `xor` *(x, y: int32): int32 {.magic: "BitxorI", noSideEffect.}
+proc `xor` *(x, y: int64): int64 {.magic: "BitxorI64", noSideEffect.}
+  ## computes the `bitwise xor` of numbers `x` and `y`.
+
+proc `==` *(x, y: int): bool {.magic: "EqI", noSideEffect.}
+proc `==` *(x, y: int8): bool {.magic: "EqI", noSideEffect.}
+proc `==` *(x, y: int16): bool {.magic: "EqI", noSideEffect.}
+proc `==` *(x, y: int32): bool {.magic: "EqI", noSideEffect.}
+proc `==` *(x, y: int64): bool {.magic: "EqI64", noSideEffect.}
+  ## Compares two integers for equality.
+
+proc `<=` *(x, y: int): bool {.magic: "LeI", noSideEffect.}
+proc `<=` *(x, y: int8): bool {.magic: "LeI", noSideEffect.}
+proc `<=` *(x, y: int16): bool {.magic: "LeI", noSideEffect.}
+proc `<=` *(x, y: int32): bool {.magic: "LeI", noSideEffect.}
+proc `<=` *(x, y: int64): bool {.magic: "LeI64", noSideEffect.}
+  ## Returns true iff `x` is less than or equal to `y`.
+
+proc `<` *(x, y: int): bool {.magic: "LtI", noSideEffect.}
+proc `<` *(x, y: int8): bool {.magic: "LtI", noSideEffect.}
+proc `<` *(x, y: int16): bool {.magic: "LtI", noSideEffect.}
+proc `<` *(x, y: int32): bool {.magic: "LtI", noSideEffect.}
+proc `<` *(x, y: int64): bool {.magic: "LtI64", noSideEffect.}
+  ## Returns true iff `x` is less than `y`.
+
+proc abs*(x: int): int {.magic: "AbsI", noSideEffect.}
+proc abs*(x: int8): int8 {.magic: "AbsI", noSideEffect.}
+proc abs*(x: int16): int16 {.magic: "AbsI", noSideEffect.}
+proc abs*(x: int32): int32 {.magic: "AbsI", noSideEffect.}
+proc abs*(x: int64): int64 {.magic: "AbsI64", noSideEffect.}
+  ## returns the absolute value of `x`. If `x` is ``low(x)`` (that 
+  ## is -MININT for its type), an overflow exception is thrown (if overflow
+  ## checking is turned on).
+
+proc `+%` *(x, y: int): int {.magic: "AddU", noSideEffect.}
+proc `+%` *(x, y: int8): int8 {.magic: "AddU", noSideEffect.}
+proc `+%` *(x, y: int16): int16 {.magic: "AddU", noSideEffect.}
+proc `+%` *(x, y: int32): int32 {.magic: "AddU", noSideEffect.}
+proc `+%` *(x, y: int64): int64 {.magic: "AddU64", noSideEffect.}
+  ## treats `x` and `y` as unsigned and adds them. The result is truncated to
+  ## fit into the result. This implements modulo arithmetic. No overflow
+  ## errors are possible.
+
+proc `-%` *(x, y: int): int {.magic: "SubU", noSideEffect.}
+proc `-%` *(x, y: int8): int8 {.magic: "SubU", noSideEffect.}
+proc `-%` *(x, y: int16): int16 {.magic: "SubU", noSideEffect.}
+proc `-%` *(x, y: int32): int32 {.magic: "SubU", noSideEffect.}
+proc `-%` *(x, y: int64): int64 {.magic: "SubU64", noSideEffect.}
+  ## treats `x` and `y` as unsigned and subtracts them. The result is
+  ## truncated to fit into the result. This implements modulo arithmetic.
+  ## No overflow errors are possible.
+
+proc `*%` *(x, y: int): int {.magic: "MulU", noSideEffect.}
+proc `*%` *(x, y: int8): int8 {.magic: "MulU", noSideEffect.}
+proc `*%` *(x, y: int16): int16 {.magic: "MulU", noSideEffect.}
+proc `*%` *(x, y: int32): int32 {.magic: "MulU", noSideEffect.}
+proc `*%` *(x, y: int64): int64 {.magic: "MulU64", noSideEffect.}
+  ## treats `x` and `y` as unsigned and multiplies them. The result is
+  ## truncated to fit into the result. This implements modulo arithmetic.
+  ## No overflow errors are possible.
+
+proc `/%` *(x, y: int): int {.magic: "DivU", noSideEffect.}
+proc `/%` *(x, y: int8): int8 {.magic: "DivU", noSideEffect.}
+proc `/%` *(x, y: int16): int16 {.magic: "DivU", noSideEffect.}
+proc `/%` *(x, y: int32): int32 {.magic: "DivU", noSideEffect.}
+proc `/%` *(x, y: int64): int64 {.magic: "DivU64", noSideEffect.}
+  ## treats `x` and `y` as unsigned and divides them. The result is
+  ## truncated to fit into the result. This implements modulo arithmetic.
+  ## No overflow errors are possible.
+
+proc `%%` *(x, y: int): int {.magic: "ModU", noSideEffect.}
+proc `%%` *(x, y: int8): int8 {.magic: "ModU", noSideEffect.}
+proc `%%` *(x, y: int16): int16 {.magic: "ModU", noSideEffect.}
+proc `%%` *(x, y: int32): int32 {.magic: "ModU", noSideEffect.}
+proc `%%` *(x, y: int64): int64 {.magic: "ModU64", noSideEffect.}
+  ## treats `x` and `y` as unsigned and compute the modulo of `x` and `y`.
+  ## The result is truncated to fit into the result.
+  ## This implements modulo arithmetic.
+  ## No overflow errors are possible.
+
+proc `<=%` *(x, y: int): bool {.magic: "LeU", noSideEffect.}
+proc `<=%` *(x, y: int8): bool {.magic: "LeU", noSideEffect.}
+proc `<=%` *(x, y: int16): bool {.magic: "LeU", noSideEffect.}
+proc `<=%` *(x, y: int32): bool {.magic: "LeU", noSideEffect.}
+proc `<=%` *(x, y: int64): bool {.magic: "LeU64", noSideEffect.}
+  ## treats `x` and `y` as unsigned and compares them.
+  ## Returns true iff ``unsigned(x) <= unsigned(y)``.
+
+proc `<%` *(x, y: int): bool {.magic: "LtU", noSideEffect.}
+proc `<%` *(x, y: int8): bool {.magic: "LtU", noSideEffect.}
+proc `<%` *(x, y: int16): bool {.magic: "LtU", noSideEffect.}
+proc `<%` *(x, y: int32): bool {.magic: "LtU", noSideEffect.}
+proc `<%` *(x, y: int64): bool {.magic: "LtU64", noSideEffect.}
+  ## treats `x` and `y` as unsigned and compares them.
+  ## Returns true iff ``unsigned(x) < unsigned(y)``.
+
+
+# floating point operations:
+proc `+` *(x: float): float {.magic: "UnaryPlusF64", noSideEffect.}
+proc `-` *(x: float): float {.magic: "UnaryMinusF64", noSideEffect.}
+proc `+` *(x, y: float): float {.magic: "AddF64", noSideEffect.}
+proc `-` *(x, y: float): float {.magic: "SubF64", noSideEffect.}
+proc `*` *(x, y: float): float {.magic: "MulF64", noSideEffect.}
+proc `/` *(x, y: float): float {.magic: "DivF64", noSideEffect.}
+  ## computes the floating point division
+
+proc `==` *(x, y: float): bool {.magic: "EqF64", noSideEffect.}
+proc `<=` *(x, y: float): bool {.magic: "LeF64", noSideEffect.}
+proc `<`  *(x, y: float): bool {.magic: "LtF64", noSideEffect.}
+proc abs*(x: float): float {.magic: "AbsF64", noSideEffect.}
+proc min*(x, y: float): float {.magic: "MinF64", noSideEffect.}
+proc max*(x, y: float): float {.magic: "MaxF64", noSideEffect.}
+
+# set operators
+proc `*` *[T](x, y: set[T]): set[T] {.magic: "MulSet", noSideEffect.}
+  ## This operator computes the intersection of two sets.
+proc `+` *[T](x, y: set[T]): set[T] {.magic: "PlusSet", noSideEffect.}
+  ## This operator computes the union of two sets.
+proc `-` *[T](x, y: set[T]): set[T] {.magic: "MinusSet", noSideEffect.}
+  ## This operator computes the difference of two sets.
+proc `-+-` *[T](x, y: set[T]): set[T] {.magic: "SymDiffSet", noSideEffect.}
+  ## computes the symmetric set difference. This is the same as
+  ## ``(A - B) + (B - A)``, but more efficient.
+
+# comparison operators:
+proc `==` *[T](x, y: ordinal[T]): bool {.magic: "EqEnum", noSideEffect.}
+proc `==` *(x, y: pointer): bool {.magic: "EqRef", noSideEffect.}
+proc `==` *(x, y: string): bool {.magic: "EqStr", noSideEffect.}
+proc `==` *(x, y: cstring): bool {.magic: "EqCString", noSideEffect.}
+proc `==` *(x, y: char): bool {.magic: "EqCh", noSideEffect.}
+proc `==` *(x, y: bool): bool {.magic: "EqB", noSideEffect.}
+proc `==` *[T](x, y: set[T]): bool {.magic: "EqSet", noSideEffect.}
+proc `==` *[T](x, y: ref T): bool {.magic: "EqRef", noSideEffect.}
+proc `==` *[T](x, y: ptr T): bool {.magic: "EqRef", noSideEffect.}
+
+proc `<=` *[T](x, y: ordinal[T]): bool {.magic: "LeEnum", noSideEffect.}
+proc `<=` *(x, y: string): bool {.magic: "LeStr", noSideEffect.}
+proc `<=` *(x, y: char): bool {.magic: "LeCh", noSideEffect.}
+proc `<=` *[T](x, y: set[T]): bool {.magic: "LeSet", noSideEffect.}
+proc `<=` *(x, y: bool): bool {.magic: "LeB", noSideEffect.}
+proc `<=` *[T](x, y: ref T): bool {.magic: "LePtr", noSideEffect.}
+proc `<=` *(x, y: pointer): bool {.magic: "LePtr", noSideEffect.}
+
+proc `<` *[T](x, y: ordinal[T]): bool {.magic: "LtEnum", noSideEffect.}
+proc `<` *(x, y: string): bool {.magic: "LtStr", noSideEffect.}
+proc `<` *(x, y: char): bool {.magic: "LtCh", noSideEffect.}
+proc `<` *[T](x, y: set[T]): bool {.magic: "LtSet", noSideEffect.}
+proc `<` *(x, y: bool): bool {.magic: "LtB", noSideEffect.}
+proc `<` *[T](x, y: ref T): bool {.magic: "LtPtr", noSideEffect.}
+proc `<` *[T](x, y: ptr T): bool {.magic: "LtPtr", noSideEffect.}
+proc `<` *(x, y: pointer): bool {.magic: "LtPtr", noSideEffect.}
+
+template `!=` * (x, y: expr): expr =
+  ## unequals operator. This is a shorthand for ``not (x == y)``.
+  not (x == y)
+
+template `>=` * (x, y: expr): expr =
+  ## "is greater or equals" operator. This is the same as ``y <= x``.
+  y <= x
+
+template `>` * (x, y: expr): expr =
+  ## "is greater" operator. This is the same as ``y < x``.
+  y < x
+
+proc contains*[T](x: set[T], y: T): bool {.magic: "InSet", noSideEffect.}
+  ## One should overload this proc if one wants to overload the ``in`` operator.
+  ## The parameters are in reverse order! ``a in b`` is a template for
+  ## ``contains(b, a)``.
+  ## This is because the unification algorithm that Nimrod uses for overload
+  ## resolution works from left to right.
+  ## But for the ``in`` operator that would be the wrong direction for this
+  ## piece of code:
+  ##
+  ## .. code-block:: Nimrod
+  ##   var s: set[range['a'..'z']] = {'a'..'c'}
+  ##   writeln(stdout, 'b' in s)
+  ##
+  ## If ``in`` had been declared as ``[T](elem: T, s: set[T])`` then ``T`` would
+  ## have been bound to ``char``. But ``s`` is not compatible to type
+  ## ``set[char]``! The solution is to bind ``T`` to ``range['a'..'z']``. This
+  ## is achieved by reversing the parameters for ``contains``; ``in`` then
+  ## passes its arguments in reverse order.
+
+template `in` * (x, y: expr): expr = contains(y, x)
+template `not_in` * (x, y: expr): expr = not contains(y, x)
+
+proc `is` *[T, S](x: T, y: S): bool {.magic: "Is", noSideEffect.}
+template `is_not` *(x, y: expr): expr = not (x is y)
+
+proc cmp*[T, S: typeDesc](x: T, y: S): int =
+  ## Generic compare proc. Returns a value < 0 iff x < y, a value > 0 iff x > y
+  ## and 0 iff x == y. This is useful for writing generic algorithms without
+  ## performance loss. This generic implementation uses the `==` and `<`
+  ## operators.
+  if x == y: return 0
+  if x < y: return -1
+  return 1
+
+proc cmp*(x, y: string): int {.noSideEffect.}
+  ## Compare proc for strings. More efficient than the generic version.
+
+proc `@` * [IDX, T](a: array[IDX, T]): seq[T] {.
+  magic: "ArrToSeq", nosideeffect.}
+  ## turns an array into a sequence. This most often useful for constructing
+  ## sequences with the array constructor: ``@[1, 2, 3]`` has the type 
+  ## ``seq[int]``, while ``[1, 2, 3]`` has the type ``array[0..2, int]``. 
+
+proc setLen*[T](s: var seq[T], newlen: int) {.
+  magic: "SetLengthSeq", noSideEffect.}
+  ## sets the length of `s` to `newlen`.
+  ## ``T`` may be any sequence type.
+  ## If the current length is greater than the new length,
+  ## ``s`` will be truncated.
+
+proc setLen*(s: var string, newlen: int) {.
+  magic: "SetLengthStr", noSideEffect.}
+  ## sets the length of `s` to `newlen`.
+  ## If the current length is greater than the new length,
+  ## ``s`` will be truncated.
+
+proc newString*(len: int): string {.
+  magic: "NewString", importc: "mnewString", noSideEffect.}
+  ## returns a new string of length ``len`` but with uninitialized
+  ## content. One needs to fill the string character after character
+  ## with the index operator ``s[i]``. This procedure exists only for
+  ## optimization purposes; the same effect can be achieved with the
+  ## ``&`` operator.
+
+# concat operator:
+proc `&` * (x: string, y: char): string {.
+  magic: "ConStrStr", noSideEffect, merge.}
+proc `&` * (x: char, y: char): string {.
+  magic: "ConStrStr", noSideEffect, merge.}
+proc `&` * (x, y: string): string {.
+  magic: "ConStrStr", noSideEffect, merge.}
+proc `&` * (x: char, y: string): string {.
+  magic: "ConStrStr", noSideEffect, merge.}
+  ## is the `concatenation operator`. It concatenates `x` and `y`.
+
+proc add*(x: var string, y: char) {.magic: "AppendStrCh", noSideEffect.}
+proc add*(x: var string, y: string) {.magic: "AppendStrStr", noSideEffect.}
+
+when not defined(ECMAScript):
+  {.push overflow_checks:off}
+  proc add* (x: var string, y: cstring) =
+    var i = 0
+    while y[i] != '\0':
+      add(x, y[i])
+      inc(i)
+  {.pop.}
+else:
+  proc add* (x: var string, y: cstring) {.pure.} =
+    asm """
+      var len = `x`[0].length-1;
+      for (var i = 0; i < `y`.length; ++i) {
+        `x`[0][len] = `y`.charCodeAt(i);
+        ++len;
+      }
+      `x`[0][len] = 0
+    """
+
+proc add *[T](x: var seq[T], y: T) {.magic: "AppendSeqElem", noSideEffect.}
+proc add *[T](x: var seq[T], y: openArray[T]) {.noSideEffect.} =
+  ## Generic proc for adding a data item `y` to a container `x`.
+  ## For containers that have an order, `add` means *append*. New generic
+  ## containers should also call their adding proc `add` for consistency.
+  ## Generic code becomes much easier to write if the Nimrod naming scheme is
+  ## respected.
+  var xl = x.len
+  setLen(x, xl + y.len)
+  for i in 0..high(y): x[xl+i] = y[i]
+
+proc repr*[T](x: T): string {.magic: "Repr", noSideEffect.}
+  ## takes any Nimrod variable and returns its string representation. It
+  ## works even for complex data graphs with cycles. This is a great
+  ## debugging tool.
+
+type
+  TAddress* = int
+    ## is the signed integer type that should be used for converting
+    ## pointers to integer addresses for readability.
+
+type
+  BiggestInt* = int64
+    ## is an alias for the biggest signed integer type the Nimrod compiler
+    ## supports. Currently this is ``int64``, but it is platform-dependant
+    ## in general.
+
+  BiggestFloat* = float64
+    ## is an alias for the biggest floating point type the Nimrod
+    ## compiler supports. Currently this is ``float64``, but it is
+    ## platform-dependant in general.
+
+type # these work for most platforms:
+  cchar* {.importc: "char", nodecl.} = char
+    ## This is the same as the type ``char`` in *C*.
+  cschar* {.importc: "signed char", nodecl.} = byte
+    ## This is the same as the type ``signed char`` in *C*.
+  cshort* {.importc: "short", nodecl.} = int16
+    ## This is the same as the type ``short`` in *C*.
+  cint* {.importc: "int", nodecl.} = int32
+    ## This is the same as the type ``int`` in *C*.
+  clong* {.importc: "long", nodecl.} = int
+    ## This is the same as the type ``long`` in *C*.
+  clonglong* {.importc: "long long", nodecl.} = int64
+    ## This is the same as the type ``long long`` in *C*.
+  cfloat* {.importc: "float", nodecl.} = float32
+    ## This is the same as the type ``float`` in *C*.
+  cdouble* {.importc: "double", nodecl.} = float64
+    ## This is the same as the type ``double`` in *C*.
+  clongdouble* {.importc: "long double", nodecl.} = BiggestFloat
+    ## This is the same as the type ``long double`` in *C*.
+    ## This C type is not supported by Nimrod's code generator
+
+  cstringArray* {.importc: "char**", nodecl.} = ptr array [0..50_000, cstring]
+    ## This is binary compatible to the type ``char**`` in *C*. The array's
+    ## high value is large enough to disable bounds checking in practice.
+
+  TEndian* = enum ## is a type describing the endianness of a processor.
+    littleEndian, bigEndian
+
+  PFloat32* = ptr Float32 ## an alias for ``ptr float32``
+  PFloat64* = ptr Float64 ## an alias for ``ptr float64``
+  PInt64* = ptr Int64 ## an alias for ``ptr int64``
+  PInt32* = ptr Int32 ## an alias for ``ptr int32``
+
+const
+  isMainModule* {.magic: "IsMainModule".}: bool = false
+    ## is true only when accessed in the main module. This works thanks to
+    ## compiler magic. It is useful to embed testing code in a module.
+
+  CompileDate* {.magic: "CompileDate"}: string = "0000-00-00"
+    ## is the date of compilation as a string of the form
+    ## ``YYYY-MM-DD``. This works thanks to compiler magic.
+
+  CompileTime* {.magic: "CompileTime"}: string = "00:00:00"
+    ## is the time of compilation as a string of the form
+    ## ``HH:MM:SS``. This works thanks to compiler magic.
+
+  NimrodVersion* {.magic: "NimrodVersion"}: string = "0.0.0"
+    ## is the version of Nimrod as a string.
+    ## This works thanks to compiler magic.
+
+  NimrodMajor* {.magic: "NimrodMajor"}: int = 0
+    ## is the major number of Nimrod's version.
+    ## This works thanks to compiler magic.
+
+  NimrodMinor* {.magic: "NimrodMinor"}: int = 0
+    ## is the minor number of Nimrod's version.
+    ## This works thanks to compiler magic.
+
+  NimrodPatch* {.magic: "NimrodPatch"}: int = 0
+    ## is the patch number of Nimrod's version.
+    ## This works thanks to compiler magic.
+
+  cpuEndian* {.magic: "CpuEndian"}: TEndian = littleEndian
+    ## is the endianness of the target CPU. This is a valuable piece of
+    ## information for low-level code only. This works thanks to compiler magic.
+    
+  hostOS* {.magic: "HostOS"}: string = ""
+    ## a string that describes the host operating system. Possible values:
+    ## "windows", "macosx", "linux", "netbsd", "freebsd", "openbsd", "solaris",
+    ## "aix"
+        
+  hostCPU* {.magic: "HostCPU"}: string = ""
+    ## a string that describes the host CPU. Possible values:
+    ## "i386", "alpha", "powerpc", "sparc", "amd64", "mips", "arm"
+  
+proc toFloat*(i: int): float {.
+  magic: "ToFloat", noSideEffect, importc: "toFloat".}
+  ## converts an integer `i` into a ``float``. If the conversion
+  ## fails, `EInvalidValue` is raised. However, on most platforms the
+  ## conversion cannot fail.
+
+proc toBiggestFloat*(i: biggestint): biggestfloat {.
+  magic: "ToBiggestFloat", noSideEffect, importc: "toBiggestFloat".}
+  ## converts an biggestint `i` into a ``biggestfloat``. If the conversion
+  ## fails, `EInvalidValue` is raised. However, on most platforms the
+  ## conversion cannot fail.
+
+proc toInt*(f: float): int {.
+  magic: "ToInt", noSideEffect, importc: "toInt".}
+  ## converts a floating point number `f` into an ``int``. Conversion
+  ## rounds `f` if it does not contain an integer value. If the conversion
+  ## fails (because `f` is infinite for example), `EInvalidValue` is raised.
+
+proc toBiggestInt*(f: biggestfloat): biggestint {.
+  magic: "ToBiggestInt", noSideEffect, importc: "toBiggestInt".}
+  ## converts a biggestfloat `f` into a ``biggestint``. Conversion
+  ## rounds `f` if it does not contain an integer value. If the conversion
+  ## fails (because `f` is infinite for example), `EInvalidValue` is raised.
+
+proc addQuitProc*(QuitProc: proc {.noconv.}) {.importc: "atexit", nodecl.}
+  ## adds/registers a quit procedure. Each call to ``addQuitProc``
+  ## registers another quit procedure. Up to 30 procedures can be
+  ## registered. They are executed on a last-in, first-out basis
+  ## (that is, the last function registered is the first to be executed).
+  ## ``addQuitProc`` raises an EOutOfIndex if ``quitProc`` cannot be
+  ## registered.
+
+# Support for addQuitProc() is done by Ansi C's facilities here.
+# In case of an unhandled exeption the exit handlers should
+# not be called explicitly! The user may decide to do this manually though.
+
+proc copy*(s: string, first = 0): string {.
+  magic: "CopyStr", importc: "copyStr", noSideEffect.}
+proc copy*(s: string, first, last: int): string {.
+  magic: "CopyStrLast", importc: "copyStrLast", noSideEffect.}
+  ## copies a slice of `s` into a new string and returns this new
+  ## string. The bounds `first` and `last` denote the indices of
+  ## the first and last characters that shall be copied. If ``last``
+  ## is omitted, it is treated as ``high(s)``.
+
+proc zeroMem*(p: Pointer, size: int) {.importc, noDecl.}
+  ## overwrites the contents of the memory at ``p`` with the value 0.
+  ## Exactly ``size`` bytes will be overwritten. Like any procedure
+  ## dealing with raw memory this is *unsafe*.
+
+proc copyMem*(dest, source: Pointer, size: int) {.importc: "memcpy", noDecl.}
+  ## copies the contents from the memory at ``source`` to the memory
+  ## at ``dest``. Exactly ``size`` bytes will be copied. The memory
+  ## regions may not overlap. Like any procedure dealing with raw
+  ## memory this is *unsafe*.
+
+proc moveMem*(dest, source: Pointer, size: int) {.importc: "memmove", noDecl.}
+  ## copies the contents from the memory at ``source`` to the memory
+  ## at ``dest``. Exactly ``size`` bytes will be copied. The memory
+  ## regions may overlap, ``moveMem`` handles this case appropriately
+  ## and is thus somewhat more safe than ``copyMem``. Like any procedure
+  ## dealing with raw memory this is still *unsafe*, though.
+
+proc equalMem*(a, b: Pointer, size: int): bool {.
+  importc: "equalMem", noDecl, noSideEffect.}
+  ## compares the memory blocks ``a`` and ``b``. ``size`` bytes will
+  ## be compared. If the blocks are equal, true is returned, false
+  ## otherwise. Like any procedure dealing with raw memory this is
+  ## *unsafe*.
+
+proc alloc*(size: int): pointer {.noconv.}
+  ## allocates a new memory block with at least ``size`` bytes. The
+  ## block has to be freed with ``realloc(block, 0)`` or
+  ## ``dealloc(block)``. The block is not initialized, so reading
+  ## from it before writing to it is undefined behaviour!
+proc alloc0*(size: int): pointer {.noconv.}
+  ## allocates a new memory block with at least ``size`` bytes. The
+  ## block has to be freed with ``realloc(block, 0)`` or
+  ## ``dealloc(block)``. The block is initialized with all bytes
+  ## containing zero, so it is somewhat safer than ``alloc``.
+proc realloc*(p: Pointer, newsize: int): pointer {.noconv.}
+  ## grows or shrinks a given memory block. If p is **nil** then a new
+  ## memory block is returned. In either way the block has at least
+  ## ``newsize`` bytes. If ``newsize == 0`` and p is not **nil**
+  ## ``realloc`` calls ``dealloc(p)``. In other cases the block has to
+  ## be freed with ``dealloc``.
+proc dealloc*(p: Pointer) {.noconv.}
+  ## frees the memory allocated with ``alloc``, ``alloc0`` or
+  ## ``realloc``. This procedure is dangerous! If one forgets to
+  ## free the memory a leak occurs; if one tries to access freed
+  ## memory (or just freeing it twice!) a core dump may happen
+  ## or other memory may be corrupted. 
+
+proc assert*(cond: bool) {.magic: "Assert", noSideEffect.}
+  ## provides a means to implement `programming by contracts`:idx: in Nimrod.
+  ## ``assert`` evaluates expression ``cond`` and if ``cond`` is false, it
+  ## raises an ``EAssertionFailure`` exception. However, the compiler may
+  ## not generate any code at all for ``assert`` if it is advised to do so.
+  ## Use ``assert`` for debugging purposes only.
+
+proc swap*[T](a, b: var T) {.magic: "Swap", noSideEffect.}
+  ## swaps the values `a` and `b`. This is often more efficient than
+  ## ``tmp = a; a = b; b = tmp``. Particularly useful for sorting algorithms.
+
+template `>=%` *(x, y: expr): expr = y <=% x
+  ## treats `x` and `y` as unsigned and compares them.
+  ## Returns true iff ``unsigned(x) >= unsigned(y)``.
+
+template `>%` *(x, y: expr): expr = y <% x
+  ## treats `x` and `y` as unsigned and compares them.
+  ## Returns true iff ``unsigned(x) > unsigned(y)``.
+
+proc `$` *(x: int): string {.magic: "IntToStr", noSideEffect.}
+  ## The stingify operator for an integer argument. Returns `x`
+  ## converted to a decimal string.
+
+proc `$` *(x: int64): string {.magic: "Int64ToStr", noSideEffect.}
+  ## The stingify operator for an integer argument. Returns `x`
+  ## converted to a decimal string.
+
+proc `$` *(x: float): string {.magic: "FloatToStr", noSideEffect.}
+  ## The stingify operator for a float argument. Returns `x`
+  ## converted to a decimal string.
+
+proc `$` *(x: bool): string {.magic: "BoolToStr", noSideEffect.}
+  ## The stingify operator for a boolean argument. Returns `x`
+  ## converted to the string "false" or "true".
+
+proc `$` *(x: char): string {.magic: "CharToStr", noSideEffect.}
+  ## The stingify operator for a character argument. Returns `x`
+  ## converted to a string.
+
+proc `$` *(x: Cstring): string {.magic: "CStrToStr", noSideEffect.}
+  ## The stingify operator for a CString argument. Returns `x`
+  ## converted to a string.
+
+proc `$` *(x: string): string {.magic: "StrToStr", noSideEffect.}
+  ## The stingify operator for a string argument. Returns `x`
+  ## as it is. This operator is useful for generic code, so
+  ## that ``$expr`` also works if ``expr`` is already a string.
+
+proc `$` *[T](x: ordinal[T]): string {.magic: "EnumToStr", noSideEffect.}
+  ## The stingify operator for an enumeration argument. This works for
+  ## any enumeration type thanks to compiler magic. If a
+  ## a ``$`` operator for a concrete enumeration is provided, this is
+  ## used instead. (In other words: *Overwriting* is possible.)
+
+# undocumented:
+proc getRefcount*[T](x: ref T): int {.importc: "getRefcount", noSideEffect.}
+  ## retrieves the reference count of an heap-allocated object. The
+  ## value is implementation-dependant.
+
+#proc writeStackTrace() {.export: "writeStackTrace".}
+
+when not defined(NimrodVM):
+  proc getCurrentExceptionMsg*(): string {.exportc.}
+    ## retrieves the error message that was attached to the current
+    ## exception; if there is none, "" is returned.
+
+# new constants:
+const
+  inf* {.magic: "Inf".} = 1.0 / 0.0
+    ## contains the IEEE floating point value of positive infinity.
+  neginf* {.magic: "NegInf".} = -inf
+    ## contains the IEEE floating point value of negative infinity.
+  nan* {.magic: "NaN".} = 0.0 / 0.0
+    ## contains an IEEE floating point value of *Not A Number*. Note
+    ## that you cannot compare a floating point value to this value
+    ## and expect a reasonable result - use the `classify` procedure
+    ## in the module ``math`` for checking for NaN.
+
+var
+  dbgLineHook*: proc = nil
+    ## set this variable to provide a procedure that should be called before
+    ## each executed instruction. This should only be used by debuggers!
+    ## Only code compiled with the ``debugger:on`` switch calls this hook.
+
+# GC interface:
+
+proc getOccupiedMem*(): int
+  ## returns the number of bytes that are owned by the process and hold data.
+
+proc getFreeMem*(): int
+  ## returns the number of bytes that are owned by the process, but do not
+  ## hold any meaningful data.
+
+proc getTotalMem*(): int
+  ## returns the number of bytes that are owned by the process.
+
+
+iterator countdown*[T](a, b: T, step = 1): T {.inline.} =
+  ## Counts from ordinal value `a` down to `b` with the given
+  ## step count. `T` may be any ordinal type, `step` may only
+  ## be positive.
+  var res = a
+  while res >= b:
+    yield res
+    dec(res, step)
+
+iterator countup*[T](a, b: T, step = 1): T {.inline.} =
+  ## Counts from ordinal value `a` up to `b` with the given
+  ## step count. `T` may be any ordinal type, `step` may only
+  ## be positive.
+  var res = a
+  while res <= b:
+    yield res
+    inc(res, step)
+  # we cannot use ``for x in a..b: `` here, because that is not
+  # known in the System module
+
+
+proc min*(x, y: int): int {.magic: "MinI", noSideEffect.}
+proc min*(x, y: int8): int8 {.magic: "MinI", noSideEffect.}
+proc min*(x, y: int16): int16 {.magic: "MinI", noSideEffect.}
+proc min*(x, y: int32): int32 {.magic: "MinI", noSideEffect.}
+proc min*(x, y: int64): int64 {.magic: "MinI64", noSideEffect.}
+  ## The minimum value of two integers.
+
+proc min*[T](x: openarray[T]): T = 
+  ## The minimum value of an openarray.
+  result = x[0]
+  for i in 1..high(x): result = min(result, x[i])
+
+proc max*(x, y: int): int {.magic: "MaxI", noSideEffect.}
+proc max*(x, y: int8): int8 {.magic: "MaxI", noSideEffect.}
+proc max*(x, y: int16): int16 {.magic: "MaxI", noSideEffect.}
+proc max*(x, y: int32): int32 {.magic: "MaxI", noSideEffect.}
+proc max*(x, y: int64): int64 {.magic: "MaxI64", noSideEffect.}
+  ## The maximum value of two integers.
+
+proc max*[T](x: openarray[T]): T = 
+  ## The maximum value of an openarray.
+  result = x[0]
+  for i in 1..high(x): result = max(result, x[i])
+
+
+iterator items*[T](a: openarray[T]): T {.inline.} =
+  ## iterates over each item of `a`.
+  var i = 0
+  while i < len(a):
+    yield a[i]
+    inc(i)
+
+iterator items*[IX, T](a: array[IX, T]): T {.inline.} =
+  ## iterates over each item of `a`.
+  var i = low(IX)
+  if i <= high(IX):
+    while true:
+      yield a[i]
+      if i >= high(IX): break
+      inc(i)
+
+iterator items*[T](a: seq[T]): T {.inline.} =
+  ## iterates over each item of `a`.
+  var i = 0
+  while i < len(a):
+    yield a[i]
+    inc(i)
+
+iterator items*(a: string): char {.inline.} =
+  ## iterates over each item of `a`.
+  var i = 0
+  while i < len(a):
+    yield a[i]
+    inc(i)
+
+iterator items*[T](a: set[T]): T {.inline.} =
+  ## iterates over each element of `a`. `items` iterates only over the
+  ## elements that are really in the set (and not over the ones the set is
+  ## able to hold).
+  var i = low(T)
+  if i <= high(T):
+    while true:
+      if i in a: yield i
+      if i >= high(T): break
+      inc(i)
+
+iterator items*(a: cstring): char {.inline.} =
+  ## iterates over each item of `a`.
+  var i = 0
+  while a[i] != '\0':
+    yield a[i]
+    inc(i)
+
+proc isNil*[T](x: seq[T]): bool {.noSideEffect, magic: "IsNil".}
+proc isNil*[T](x: ref T): bool {.noSideEffect, magic: "IsNil".}
+proc isNil*(x: string): bool {.noSideEffect, magic: "IsNil".}
+proc isNil*[T](x: ptr T): bool {.noSideEffect, magic: "IsNil".}
+proc isNil*(x: pointer): bool {.noSideEffect, magic: "IsNil".}
+proc isNil*(x: cstring): bool {.noSideEffect, magic: "IsNil".}
+  ## Fast check whether `x` is nil. This is sometimes more efficient than
+  ## ``== nil``.
+
+
+# Fixup some magic symbols here:
+#{.fixup_system.} 
+# This is an undocumented pragma that can only be used
+# once in the system module.
+
+proc `&` *[T](x, y: openArray[T]): seq[T] {.noSideEffect.} =
+  newSeq(result, x.len + y.len)
+  for i in 0..x.len-1:
+    result[i] = x[i]
+  for i in 0..y.len-1:
+    result[i+x.len] = y[i]
+
+proc `&` *[T](x: openArray[T], y: T): seq[T] {.noSideEffect.} =
+  newSeq(result, x.len + 1)
+  for i in 0..x.len-1:
+    result[i] = x[i]
+  result[x.len] = y
+
+proc `&` *[T](x: T, y: openArray[T]): seq[T] {.noSideEffect.} =
+  newSeq(result, y.len + 1)
+  for i in 0..y.len-1:
+    result[i] = y[i]
+  result[y.len] = x
+
+when not defined(NimrodVM):
+  when not defined(ECMAScript):
+    proc seqToPtr[T](x: seq[T]): pointer {.inline, nosideeffect.} =
+      result = cast[pointer](x)
+  else:
+    proc seqToPtr[T](x: seq[T]): pointer {.pure, nosideeffect.} =
+      asm """return `x`"""
+  
+  proc `==` *[T: typeDesc](x, y: seq[T]): bool {.noSideEffect.} =
+    ## Generic equals operator for sequences: relies on a equals operator for
+    ## the element type `T`.
+    if seqToPtr(x) == seqToPtr(y):
+      result = true
+    elif seqToPtr(x) == nil or seqToPtr(y) == nil:
+      result = false
+    elif x.len == y.len:
+      for i in 0..x.len-1:
+        if x[i] != y[i]: return false
+      result = true
+
+proc find*[T, S: typeDesc](a: T, item: S): int {.inline.}=
+  ## Returns the first index of `item` in `a` or -1 if not found. This requires
+  ## appropriate `items` and `==` procs to work.
+  for i in items(a):
+    if i == item: return
+    inc(result)
+  result = -1
+
+proc contains*[T](a: openArray[T], item: T): bool {.inline.}=
+  ## Returns true if `item` is in `a` or false if not found. This is a shortcut
+  ## for ``find(a, item) >= 0``.
+  return find(a, item) >= 0
+
+proc pop*[T](s: var seq[T]): T {.inline, noSideEffect.} = 
+  ## returns the last item of `s` and decreases ``s.len`` by one. This treats
+  ## `s` as a stack and implements the common *pop* operation.
+  var L = s.len-1
+  result = s[L]
+  setLen(s, L)
+
+proc each*[T, S](data: openArray[T], op: proc (x: T): S): seq[S] {.
+    noSideEffect.} = 
+  ## The well-known ``map`` operation from functional programming. Applies
+  ## `op` to every item in `data` and returns the result as a sequence.
+  newSeq(result, data.len)
+  for i in 0..data.len-1: result[i] = op(data[i])
+
+
+# ----------------- FPU ------------------------------------------------------
+
+#proc disableFPUExceptions*()
+# disables all floating point unit exceptions
+
+#proc enableFPUExceptions*()
+# enables all floating point unit exceptions
+
+# ----------------- GC interface ---------------------------------------------
+
+proc GC_disable*()
+  ## disables the GC. If called n-times, n calls to `GC_enable` are needed to
+  ## reactivate the GC. Note that in most circumstances one should only disable
+  ## the mark and sweep phase with `GC_disableMarkAndSweep`.
+
+proc GC_enable*()
+  ## enables the GC again.
+
+proc GC_fullCollect*()
+  ## forces a full garbage collection pass.
+  ## Ordinary code does not need to call this (and should not).
+
+type
+  TGC_Strategy* = enum ## the strategy the GC should use for the application
+    gcThroughput,      ## optimize for throughput
+    gcResponsiveness,  ## optimize for responsiveness (default)
+    gcOptimizeTime,    ## optimize for speed
+    gcOptimizeSpace    ## optimize for memory footprint
+
+proc GC_setStrategy*(strategy: TGC_Strategy)
+  ## tells the GC the desired strategy for the application.
+
+proc GC_enableMarkAndSweep*()
+proc GC_disableMarkAndSweep*()
+  ## the current implementation uses a reference counting garbage collector
+  ## with a seldomly run mark and sweep phase to free cycles. The mark and
+  ## sweep phase may take a long time and is not needed if the application
+  ## does not create cycles. Thus the mark and sweep phase can be deactivated
+  ## and activated separately from the rest of the GC.
+
+proc GC_getStatistics*(): string
+  ## returns an informative string about the GC's activity. This may be useful
+  ## for tweaking.
+  
+proc GC_ref*[T](x: ref T) {.magic: "GCref".}
+proc GC_ref*[T](x: seq[T]) {.magic: "GCref".}
+proc GC_ref*(x: string) {.magic: "GCref".}
+  ## marks the object `x` as referenced, so that it will not be freed until
+  ## it is unmarked via `GC_unref`. If called n-times for the same object `x`,
+  ## n calls to `GC_unref` are needed to unmark `x`. 
+  
+proc GC_unref*[T](x: ref T) {.magic: "GCunref".}
+proc GC_unref*[T](x: seq[T]) {.magic: "GCunref".}
+proc GC_unref*(x: string) {.magic: "GCunref".}
+  ## see the documentation of `GC_ref`.
+
+template accumulateResult*(iter: expr) =
+  ## helps to convert an iterator to a proc.
+  result = @[]
+  for x in iter: add(result, x)
+
+{.push checks: off, line_dir: off, debugger: off.}  
+# obviously we cannot generate checking operations here :-)
+# because it would yield into an endless recursion
+# however, stack-traces are available for most parts
+# of the code
+
+proc echo*[Ty](x: openarray[Ty]) {.magic: "Echo".}
+  ## equivalent to ``writeln(stdout, x); flush(stdout)``. BUT: This is
+  ## available for the ECMAScript target too!
+
+template newException(exceptn, message: expr): expr =
+  block: # open a new scope
+    var
+      e: ref exceptn
+    new(e)
+    e.msg = message
+    e
+
+const
+  QuitSuccess* = 0
+    ## is the value that should be passed to ``quit`` to indicate
+    ## success.
+
+  QuitFailure* = 1
+    ## is the value that should be passed to ``quit`` to indicate
+    ## failure.
+
+proc quit*(errorcode: int = QuitSuccess) {.
+  magic: "Exit", importc: "exit", noDecl, noReturn.}
+  ## stops the program immediately; before stopping the program the
+  ## "quit procedures" are called in the opposite order they were added
+  ## with ``addQuitProc``. ``quit`` never returns and ignores any
+  ## exception that may have been raised by the quit procedures.
+  ## It does *not* call the garbage collector to free all the memory,
+  ## unless a quit procedure calls ``GC_collect``.
+
+when not defined(EcmaScript) and not defined(NimrodVM): 
+  proc quit*(errormsg: string) {.noReturn.}
+    ## a shorthand for ``echo(errormsg); quit(quitFailure)``.
+
+when not defined(EcmaScript) and not defined(NimrodVM):
+
+  proc initGC()
+
+  var
+    strDesc: TNimType
+
+  strDesc.size = sizeof(string)
+  strDesc.kind = tyString
+  strDesc.flags = {ntfAcyclic}
+  initGC() # BUGFIX: need to be called here!
+
+  {.push stack_trace: off.}
+
+  include "system/ansi_c"
+
+  proc cmp(x, y: string): int =
+    return int(c_strcmp(x, y))
+
+  const pccHack = if defined(pcc): "_" else: "" # Hack for PCC
+  when defined(windows):
+    # work-around C's sucking abstraction:
+    # BUGFIX: stdin and stdout should be binary files!
+    proc setmode(handle, mode: int) {.importc: pccHack & "setmode",
+                                      header: "<io.h>".}
+    proc fileno(f: C_TextFileStar): int {.importc: pccHack & "fileno",
+                                          header: "<fcntl.h>".}
+    var
+      O_BINARY {.importc: pccHack & "O_BINARY", nodecl.}: int
+
+    # we use binary mode in Windows:
+    setmode(fileno(c_stdin), O_BINARY)
+    setmode(fileno(c_stdout), O_BINARY)
+
+  when defined(endb):
+    proc endbStep()
+
+  # ----------------- IO Part --------------------------------------------------
+
+  type
+    CFile {.importc: "FILE", nodecl, final.} = object  # empty record for
+                                                       # data hiding
+    TFile* = ptr CFile ## The type representing a file handle.
+
+    TFileMode* = enum           ## The file mode when opening a file.
+      fmRead,                   ## Open the file for read access only.
+      fmWrite,                  ## Open the file for write access only.
+      fmReadWrite,              ## Open the file for read and write access.
+                                ## If the file does not exist, it will be
+                                ## created.
+      fmReadWriteExisting,      ## Open the file for read and write access.
+                                ## If the file does not exist, it will not be
+                                ## created.
+      fmAppend                  ## Open the file for writing only; append data
+                                ## at the end.
+
+    TFileHandle* = cint ## type that represents an OS file handle; this is
+                        ## useful for low-level file access
+
+  # text file handling:
+  var
+    stdin* {.importc: "stdin", noDecl.}: TFile   ## The standard input stream.
+    stdout* {.importc: "stdout", noDecl.}: TFile ## The standard output stream.
+    stderr* {.importc: "stderr", noDecl.}: TFile
+      ## The standard error stream.
+      ##
+      ## Note: In my opinion, this should not be used -- the concept of a
+      ## separate error stream is a design flaw of UNIX. A seperate *message
+      ## stream* is a good idea, but since it is named ``stderr`` there are few
+      ## programs out there that distinguish properly between ``stdout`` and
+      ## ``stderr``. So, that's what you get if you don't name your variables
+      ## appropriately. It also annoys people if redirection via ``>output.txt``
+      ## does not work because the program writes to ``stderr``.
+
+  proc OpenFile*(f: var TFile, filename: string,
+                 mode: TFileMode = fmRead, 
+                 bufSize: int = -1): Bool {.deprecated.}
+    ## **Deprecated since version 0.8.0**: Use `open` instead.
+
+  proc OpenFile*(f: var TFile, filehandle: TFileHandle,
+                 mode: TFileMode = fmRead): Bool {.deprecated.}
+    ## **Deprecated since version 0.8.0**: Use `open` instead.
+
+  proc Open*(f: var TFile, filename: string,
+             mode: TFileMode = fmRead, bufSize: int = -1): Bool
+    ## Opens a file named `filename` with given `mode`.
+    ##
+    ## Default mode is readonly. Returns true iff the file could be opened.
+    ## This throws no exception if the file could not be opened. The reason is
+    ## that the programmer needs to provide an appropriate error message anyway
+    ## (yes, even in scripts).
+
+  proc Open*(f: var TFile, filehandle: TFileHandle,
+             mode: TFileMode = fmRead): Bool
+    ## Creates a ``TFile`` from a `filehandle` with given `mode`.
+    ##
+    ## Default mode is readonly. Returns true iff the file could be opened.
+
+  proc CloseFile*(f: TFile) {.importc: "fclose", nodecl, deprecated.}
+    ## Closes the file.
+    ## **Deprecated since version 0.8.0**: Use `close` instead.
+
+  proc Close*(f: TFile) {.importc: "fclose", nodecl.}
+    ## Closes the file.
+
+  proc EndOfFile*(f: TFile): Bool
+    ## Returns true iff `f` is at the end.
+  proc readChar*(f: TFile): char {.importc: "fgetc", nodecl.}
+    ## Reads a single character from the stream `f`. If the stream
+    ## has no more characters, `EEndOfFile` is raised.
+  proc FlushFile*(f: TFile) {.importc: "fflush", noDecl.}
+    ## Flushes `f`'s buffer.
+
+  proc readFile*(filename: string): string
+    ## Opens a file name `filename` for reading. Then reads the
+    ## file's content completely into a string and
+    ## closes the file afterwards. Returns the string. Returns nil if there was
+    ## an error. Does not throw an IO exception.
+
+  proc write*(f: TFile, r: float)
+  proc write*(f: TFile, i: int)
+  proc write*(f: TFile, s: string)
+  proc write*(f: TFile, b: Bool)
+  proc write*(f: TFile, c: char)
+  proc write*(f: TFile, c: cstring)
+  proc write*(f: TFile, a: openArray[string])
+    ## Writes a value to the file `f`. May throw an IO exception.
+
+  proc readLine*(f: TFile): string
+    ## reads a line of text from the file `f`. May throw an IO exception.
+    ## Reading from an empty file buffer, does not throw an exception, but
+    ## returns nil. A line of text may be delimited by ``CR``, ``LF`` or
+    ## ``CRLF``. The newline character(s) are not part of the returned string.
+
+  proc writeln*[Ty](f: TFile, x: Ty) {.inline.}
+    ## writes a value `x` to `f` and then writes "\n".
+    ## May throw an IO exception.
+
+  proc writeln*[Ty](f: TFile, x: openArray[Ty]) {.inline.}
+    ## writes a value `x` to `f` and then writes "\n".
+    ## May throw an IO exception.
+
+  proc getFileSize*(f: TFile): int64
+    ## retrieves the file size (in bytes) of `f`.
+
+  proc ReadBytes*(f: TFile, a: var openarray[byte], start, len: int): int
+    ## reads `len` bytes into the buffer `a` starting at ``a[start]``. Returns
+    ## the actual number of bytes that have been read which may be less than
+    ## `len` (if not as many bytes are remaining), but not greater.
+
+  proc ReadChars*(f: TFile, a: var openarray[char], start, len: int): int
+    ## reads `len` bytes into the buffer `a` starting at ``a[start]``. Returns
+    ## the actual number of bytes that have been read which may be less than
+    ## `len` (if not as many bytes are remaining), but not greater.
+
+  proc readBuffer*(f: TFile, buffer: pointer, len: int): int
+    ## reads `len` bytes into the buffer pointed to by `buffer`. Returns
+    ## the actual number of bytes that have been read which may be less than
+    ## `len` (if not as many bytes are remaining), but not greater.
+
+  proc writeBytes*(f: TFile, a: openarray[byte], start, len: int): int
+    ## writes the bytes of ``a[start..start+len-1]`` to the file `f`. Returns
+    ## the number of actual written bytes, which may be less than `len` in case
+    ## of an error.
+
+  proc writeChars*(f: tFile, a: openarray[char], start, len: int): int
+    ## writes the bytes of ``a[start..start+len-1]`` to the file `f`. Returns
+    ## the number of actual written bytes, which may be less than `len` in case
+    ## of an error.
+
+  proc writeBuffer*(f: TFile, buffer: pointer, len: int): int
+    ## writes the bytes of buffer pointed to by the parameter `buffer` to the
+    ## file `f`. Returns the number of actual written bytes, which may be less
+    ## than `len` in case of an error.
+
+  proc setFilePos*(f: TFile, pos: int64)
+    ## sets the position of the file pointer that is used for read/write
+    ## operations. The file's first byte has the index zero.
+
+  proc getFilePos*(f: TFile): int64
+    ## retrieves the current position of the file pointer that is used to
+    ## read from the file `f`. The file's first byte has the index zero.
+
+  include "system/sysio"
+
+  iterator lines*(filename: string): string =
+    ## Iterate over any line in the file named `filename`.
+    ## If the file does not exist `EIO` is raised.
+    var
+      f: TFile
+    if not open(f, filename):
+      raise newException(EIO, "cannot open: " & filename)
+    var res = ""
+    while not endOfFile(f):
+      rawReadLine(f, res)
+      yield res
+    Close(f)
+
+  proc fileHandle*(f: TFile): TFileHandle {.importc: "fileno",
+                                            header: "<stdio.h>"}
+    ## returns the OS file handle of the file ``f``. This is only useful for
+    ## platform specific programming.
+
+  proc quit(errormsg: string) =
+    echo(errormsg)
+    quit(quitFailure)
+
+  # ----------------------------------------------------------------------------
+
+  include "system/excpt"
+  # we cannot compile this with stack tracing on
+  # as it would recurse endlessly!
+  include "system/arithm"
+  {.pop.} # stack trace
+  include "system/dyncalls"
+  include "system/sets"
+
+  const
+    GenericSeqSize = (2 * sizeof(int))
+    
+  proc reprAny(p: pointer, typ: PNimType): string {.compilerproc.}
+
+  proc getDiscriminant(aa: Pointer, n: ptr TNimNode): int =
+    assert(n.kind == nkCase)
+    var d: int
+    var a = cast[TAddress](aa)
+    case n.typ.size
+    of 1: d = ze(cast[ptr int8](a +% n.offset)^)
+    of 2: d = ze(cast[ptr int16](a +% n.offset)^)
+    of 4: d = int(cast[ptr int32](a +% n.offset)^)
+    else: assert(false)
+    return d
+
+  proc selectBranch(aa: Pointer, n: ptr TNimNode): ptr TNimNode =
+    var discr = getDiscriminant(aa, n)
+    if discr <% n.len:
+      result = n.sons[discr]
+      if result == nil: result = n.sons[n.len]
+      # n.sons[n.len] contains the ``else`` part (but may be nil)
+    else:
+      result = n.sons[n.len]
+
+  include "system/mm"
+  include "system/sysstr"
+  include "system/assign"
+  include "system/repr"
+
+  # we have to implement it here after gentostr for the cstrToNimStrDummy proc
+  proc getCurrentExceptionMsg(): string =
+    if excHandler == nil: return ""
+    return $excHandler.exc.msg
+
+  {.push stack_trace: off.}
+  when defined(endb):
+    include "system/debugger"
+
+  when defined(profiler):
+    include "system/profiler"
+  {.pop.} # stacktrace
+
+elif defined(ecmaScript):
+  include "system/ecmasys"
+elif defined(NimrodVM):
+  # Stubs for the GC interface:
+  proc GC_disable() = nil
+  proc GC_enable() = nil
+  proc GC_fullCollect() = nil
+  proc GC_setStrategy(strategy: TGC_Strategy) = nil
+  proc GC_enableMarkAndSweep() = nil
+  proc GC_disableMarkAndSweep() = nil
+  proc GC_getStatistics(): string = return ""
+  
+  proc getOccupiedMem(): int = return -1
+  proc getFreeMem(): int = return -1
+  proc getTotalMem(): int = return -1
+  
+  proc cmp(x, y: string): int =
+    if x == y: return 0
+    if x < y: return -1
+    return 1
+    
+  proc dealloc(p: pointer) = nil
+  proc alloc(size: int): pointer = nil
+  proc alloc0(size: int): pointer = nil
+  proc realloc(p: Pointer, newsize: int): pointer = nil
+
+{.pop.} # checks
+{.pop.} # hints