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authorAdam Strzelecki <ono@java.pl>2015-09-04 23:04:32 +0200
committerAdam Strzelecki <ono@java.pl>2015-09-04 23:04:32 +0200
commite80465dacf50f260abec30ae57d37b298c93fd83 (patch)
tree393394f8353a4adb49f95e6f13da1fd41681b7b3 /tests/manyloc/keineschweine/dependencies
parentac9c1cd6b980d4f00eeb52d1109d8e2c8cd21213 (diff)
downloadNim-e80465dacf50f260abec30ae57d37b298c93fd83.tar.gz
tests: Trim .nim files trailing whitespace
via OSX: find . -name '*.nim' -exec sed -i '' -E 's/[[:space:]]+$//' {} +
Diffstat (limited to 'tests/manyloc/keineschweine/dependencies')
-rw-r--r--tests/manyloc/keineschweine/dependencies/chipmunk/chipmunk.nim336
-rw-r--r--tests/manyloc/keineschweine/dependencies/enet/enet.nim226
-rw-r--r--tests/manyloc/keineschweine/dependencies/enet/testserver.nim12
-rw-r--r--tests/manyloc/keineschweine/dependencies/genpacket/streams_enh.nim12
-rw-r--r--tests/manyloc/keineschweine/dependencies/nake/nake.nim8
-rw-r--r--tests/manyloc/keineschweine/dependencies/sfml/sfml.nim76
-rw-r--r--tests/manyloc/keineschweine/dependencies/sfml/sfml_audio.nim24
-rw-r--r--tests/manyloc/keineschweine/dependencies/sfml/sfml_colors.nim2
8 files changed, 348 insertions, 348 deletions
diff --git a/tests/manyloc/keineschweine/dependencies/chipmunk/chipmunk.nim b/tests/manyloc/keineschweine/dependencies/chipmunk/chipmunk.nim
index 493a2106c..56d3edec4 100644
--- a/tests/manyloc/keineschweine/dependencies/chipmunk/chipmunk.nim
+++ b/tests/manyloc/keineschweine/dependencies/chipmunk/chipmunk.nim
@@ -1,15 +1,15 @@
 # Copyright (c) 2007 Scott Lembcke
-#  
+#
 #  Permission is hereby granted, free of charge, to any person obtaining a copy
 #  of this software and associated documentation files (the "Software"), to deal
 #  in the Software without restriction, including without limitation the rights
 #  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 #  copies of the Software, and to permit persons to whom the Software is
 #  furnished to do so, subject to the following conditions:
-#  
+#
 #  The above copyright notice and this permission notice shall be included in
 #  all copies or substantial portions of the Software.
-#  
+#
 #  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 #  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 #  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
@@ -17,7 +17,7 @@
 #  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 #  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 #  SOFTWARE.
-# 
+#
 
 const Lib = "libchipmunk.so.6.1.1"
 
@@ -30,12 +30,12 @@ when defined(CpUseFloat):
   type CpFloat* = cfloat
 else:
   type CpFloat* = cdouble
-const 
-  CP_BUFFER_BYTES* = (32 * 1024)  
+const
+  CP_BUFFER_BYTES* = (32 * 1024)
   CP_MAX_CONTACTS_PER_ARBITER* = 4
   CpInfinity*: CpFloat = 1.0/0
 {.pragma: pf, pure, final.}
-type 
+type
   Bool32* = cint  #replace one day with cint-compatible bool
   CpDataPointer* = pointer
   TVector* {.final, pure.} = object
@@ -44,12 +44,12 @@ type
   TBodyVelocityFunc* = proc(body: PBody, gravity: TVector,
                             damping: CpFloat; dt: CpFloat){.cdecl.}
   TBodyPositionFunc* = proc(body: PBody; dt: CpFloat){.cdecl.}
-  TComponentNode*{.pf.} = object 
+  TComponentNode*{.pf.} = object
     root*: PBody
     next*: PBody
     idleTime*: CpFloat
-  
-  THashValue = cuint  # uintptr_t 
+
+  THashValue = cuint  # uintptr_t
   TCollisionType* = cuint #uintptr_t
   TGroup * = cuint #uintptr_t
   TLayers* = cuint
@@ -60,9 +60,9 @@ type
   PContact* = ptr TContact
   TContact*{.pure,final.} = object
   PArbiter* = ptr TArbiter
-  TArbiter*{.pf.} = object 
+  TArbiter*{.pf.} = object
     e*: CpFloat
-    u*: CpFloat 
+    u*: CpFloat
     surface_vr*: TVector
     a*: PShape
     b*: PShape
@@ -77,7 +77,7 @@ type
     swappedColl*: Bool32
     state*: TArbiterState
   PCollisionHandler* = ptr TCollisionHandler
-  TCollisionHandler*{.pf.} = object 
+  TCollisionHandler*{.pf.} = object
     a*: TCollisionType
     b*: TCollisionType
     begin*: TCollisionBeginFunc
@@ -85,26 +85,26 @@ type
     postSolve*: TCollisionPostSolveFunc
     separate*: TCollisionSeparateFunc
     data*: pointer
-  TArbiterState*{.size: sizeof(cint).} = enum 
+  TArbiterState*{.size: sizeof(cint).} = enum
     ArbiterStateFirstColl,    # Arbiter is active and its not the first collision.
     ArbiterStateNormal,       # Collision has been explicitly ignored.
                               # Either by returning false from a begin collision handler or calling cpArbiterIgnore().
     ArbiterStateIgnore,       # Collison is no longer active. A space will cache an arbiter for up to cpSpace.collisionPersistence more steps.
     ArbiterStateCached
-  TArbiterThread*{.pf.} = object 
+  TArbiterThread*{.pf.} = object
     next*: PArbiter        # Links to next and previous arbiters in the contact graph.
     prev*: PArbiter
-  
-  TContactPoint*{.pf.} = object 
+
+  TContactPoint*{.pf.} = object
     point*: TVector    #/ The position of the contact point.
     normal*: TVector   #/ The normal of the contact point.
     dist*: CpFloat     #/ The depth of the contact point.
   #/ A struct that wraps up the important collision data for an arbiter.
   PContactPointSet* = ptr TContactPointSet
-  TContactPointSet*{.pf.} = object 
+  TContactPointSet*{.pf.} = object
     count*: cint              #/ The number of contact points in the set.
     points*: array[0..CP_MAX_CONTACTS_PER_ARBITER - 1, TContactPoint] #/ The array of contact points.
-  
+
   #/ Collision begin event function callback type.
   #/ Returning false from a begin callback causes the collision to be ignored until
   #/ the the separate callback is called when the objects stop colliding.
@@ -112,35 +112,35 @@ type
       cdecl.}
   #/ Collision pre-solve event function callback type.
   #/ Returning false from a pre-step callback causes the collision to be ignored until the next step.
-  TCollisionPreSolveFunc* = proc (arb: PArbiter; space: PSpace; 
+  TCollisionPreSolveFunc* = proc (arb: PArbiter; space: PSpace;
                                   data: pointer): bool {.cdecl.}
   #/ Collision post-solve event function callback type.
-  TCollisionPostSolveFunc* = proc (arb: PArbiter; space: PSpace; 
+  TCollisionPostSolveFunc* = proc (arb: PArbiter; space: PSpace;
                                    data: pointer){.cdecl.}
   #/ Collision separate event function callback type.
-  TCollisionSeparateFunc* = proc (arb: PArbiter; space: PSpace; 
+  TCollisionSeparateFunc* = proc (arb: PArbiter; space: PSpace;
                                   data: pointer){.cdecl.}
-  
+
   #/ Chipmunk's axis-aligned 2D bounding box type. (left, bottom, right, top)
   PBB* = ptr TBB
-  TBB* {.pf.} = object 
+  TBB* {.pf.} = object
     l*, b*, r*, t*: CpFloat
-  
+
   #/ Spatial index bounding box callback function type.
   #/ The spatial index calls this function and passes you a pointer to an object you added
   #/ when it needs to get the bounding box associated with that object.
   TSpatialIndexBBFunc* = proc (obj: pointer): TBB{.cdecl.}
   #/ Spatial index/object iterator callback function type.
   TSpatialIndexIteratorFunc* = proc (obj: pointer; data: pointer){.cdecl.}
-  #/ Spatial query callback function type. 
+  #/ Spatial query callback function type.
   TSpatialIndexQueryFunc* = proc (obj1: pointer; obj2: pointer; data: pointer){.
       cdecl.}
   #/ Spatial segment query callback function type.
-  TSpatialIndexSegmentQueryFunc* = proc (obj1: pointer; obj2: pointer; 
+  TSpatialIndexSegmentQueryFunc* = proc (obj1: pointer; obj2: pointer;
       data: pointer): CpFloat {.cdecl.}
   #/ private
   PSpatialIndex = ptr TSpatialIndex
-  TSpatialIndex{.pf.} = object 
+  TSpatialIndex{.pf.} = object
     klass: PSpatialIndexClass
     bbfun: TSpatialIndexBBFunc
     staticIndex: PSpatialIndex
@@ -148,31 +148,31 @@ type
 
   TSpatialIndexDestroyImpl* = proc (index: PSpatialIndex){.cdecl.}
   TSpatialIndexCountImpl* = proc (index: PSpatialIndex): cint{.cdecl.}
-  TSpatialIndexEachImpl* = proc (index: PSpatialIndex; 
+  TSpatialIndexEachImpl* = proc (index: PSpatialIndex;
                                  fun: TSpatialIndexIteratorFunc; data: pointer){.
       cdecl.}
-  TSpatialIndexContainsImpl* = proc (index: PSpatialIndex; obj: pointer; 
+  TSpatialIndexContainsImpl* = proc (index: PSpatialIndex; obj: pointer;
                                      hashid: THashValue): Bool32 {.cdecl.}
-  TSpatialIndexInsertImpl* = proc (index: PSpatialIndex; obj: pointer; 
+  TSpatialIndexInsertImpl* = proc (index: PSpatialIndex; obj: pointer;
                                    hashid: THashValue){.cdecl.}
-  TSpatialIndexRemoveImpl* = proc (index: PSpatialIndex; obj: pointer; 
+  TSpatialIndexRemoveImpl* = proc (index: PSpatialIndex; obj: pointer;
                                    hashid: THashValue){.cdecl.}
   TSpatialIndexReindexImpl* = proc (index: PSpatialIndex){.cdecl.}
-  TSpatialIndexReindexObjectImpl* = proc (index: PSpatialIndex; 
+  TSpatialIndexReindexObjectImpl* = proc (index: PSpatialIndex;
       obj: pointer; hashid: THashValue){.cdecl.}
-  TSpatialIndexReindexQueryImpl* = proc (index: PSpatialIndex; 
+  TSpatialIndexReindexQueryImpl* = proc (index: PSpatialIndex;
       fun: TSpatialIndexQueryFunc; data: pointer){.cdecl.}
-  TSpatialIndexPointQueryImpl* = proc (index: PSpatialIndex; point: TVector; 
-                                       fun: TSpatialIndexQueryFunc; 
+  TSpatialIndexPointQueryImpl* = proc (index: PSpatialIndex; point: TVector;
+                                       fun: TSpatialIndexQueryFunc;
                                        data: pointer){.cdecl.}
-  TSpatialIndexSegmentQueryImpl* = proc (index: PSpatialIndex; obj: pointer; 
-      a: TVector; b: TVector; t_exit: CpFloat; fun: TSpatialIndexSegmentQueryFunc; 
+  TSpatialIndexSegmentQueryImpl* = proc (index: PSpatialIndex; obj: pointer;
+      a: TVector; b: TVector; t_exit: CpFloat; fun: TSpatialIndexSegmentQueryFunc;
       data: pointer){.cdecl.}
-  TSpatialIndexQueryImpl* = proc (index: PSpatialIndex; obj: pointer; 
-                                  bb: TBB; fun: TSpatialIndexQueryFunc; 
+  TSpatialIndexQueryImpl* = proc (index: PSpatialIndex; obj: pointer;
+                                  bb: TBB; fun: TSpatialIndexQueryFunc;
                                   data: pointer){.cdecl.}
   PSpatialIndexClass* = ptr TSpatialIndexClass
-  TSpatialIndexClass*{.pf.} = object 
+  TSpatialIndexClass*{.pf.} = object
     destroy*: TSpatialIndexDestroyImpl
     count*: TSpatialIndexCountImpl
     each*: TSpatialIndexEachImpl
@@ -185,32 +185,32 @@ type
     pointQuery*: TSpatialIndexPointQueryImpl
     segmentQuery*: TSpatialIndexSegmentQueryImpl
     query*: TSpatialIndexQueryImpl
-  
+
   PSpaceHash* = ptr TSpaceHash
   TSpaceHash* {.pf.} = object
   PBBTree* = ptr TBBTree
   TBBTree* {.pf.} = object
   PSweep1D* = ptr TSweep1D
   TSweep1D* {.pf.} = object
-  
+
   #/ Bounding box tree velocity callback function.
   #/ This function should return an estimate for the object's velocity.
   TBBTreeVelocityFunc* = proc (obj: pointer): TVector {.cdecl.}
-  
+
   PContactBufferHeader* = ptr TContentBufferHeader
   TContentBufferHeader* {.pf.} = object
   TSpaceArbiterApplyImpulseFunc* = proc (arb: PArbiter){.cdecl.}
-  
+
   PSpace* = ptr TSpace
   TSpace* {.pf.} = object
-    iterations*: cint 
+    iterations*: cint
     gravity*: TVector
     damping*: CpFloat
-    idleSpeedThreshold*: CpFloat 
-    sleepTimeThreshold*: CpFloat 
-    collisionSlop*: CpFloat 
+    idleSpeedThreshold*: CpFloat
+    sleepTimeThreshold*: CpFloat
+    collisionSlop*: CpFloat
     collisionBias*: CpFloat
-    collisionPersistence*: TTimestamp        
+    collisionPersistence*: TTimestamp
     enableContactGraph*: cint ##BOOL
     data*: pointer
     staticBody*: PBody
@@ -232,24 +232,24 @@ type
     defaultHandler: TCollisionHandler
     postStepCallbacks: PHashSet
     arbiterApplyImpulse: TSpaceArbiterApplyImpulseFunc
-    staticBody2: TBody  #_staticBody 
+    staticBody2: TBody  #_staticBody
   PBody* = ptr TBody
-  TBody*{.pf.} = object 
-    velocityFunc*: TBodyVelocityFunc 
-    positionFunc*: TBodyPositionFunc                                       
-    m*: CpFloat           
-    mInv*: CpFloat       
-    i*: CpFloat           
-    iInv*: CpFloat       
-    p*: TVector            
-    v*: TVector            
-    f*: TVector 
-    a*: CpFloat 
-    w*: CpFloat 
-    t*: CpFloat 
-    rot*: TVector 
+  TBody*{.pf.} = object
+    velocityFunc*: TBodyVelocityFunc
+    positionFunc*: TBodyPositionFunc
+    m*: CpFloat
+    mInv*: CpFloat
+    i*: CpFloat
+    iInv*: CpFloat
+    p*: TVector
+    v*: TVector
+    f*: TVector
+    a*: CpFloat
+    w*: CpFloat
+    t*: CpFloat
+    rot*: TVector
     data*: pointer
-    vLimit*: CpFloat   
+    vLimit*: CpFloat
     wLimit*: CpFloat
     vBias*: TVector
     wBias*: CpFloat
@@ -258,51 +258,51 @@ type
     arbiterList*: PArbiter
     constraintList*: PConstraint
     node*: TComponentNode
-  #/ Body/shape iterator callback function type. 
-  TBodyShapeIteratorFunc* = proc (body: PBody; shape: PShape; 
+  #/ Body/shape iterator callback function type.
+  TBodyShapeIteratorFunc* = proc (body: PBody; shape: PShape;
                                    data: pointer) {.cdecl.}
-  #/ Body/constraint iterator callback function type. 
-  TBodyConstraintIteratorFunc* = proc (body: PBody; 
-                                        constraint: PConstraint; 
+  #/ Body/constraint iterator callback function type.
+  TBodyConstraintIteratorFunc* = proc (body: PBody;
+                                        constraint: PConstraint;
                                         data: pointer) {.cdecl.}
-  #/ Body/arbiter iterator callback function type. 
-  TBodyArbiterIteratorFunc* = proc (body: PBody; arbiter: PArbiter; 
+  #/ Body/arbiter iterator callback function type.
+  TBodyArbiterIteratorFunc* = proc (body: PBody; arbiter: PArbiter;
                                      data: pointer) {.cdecl.}
-  
+
   PNearestPointQueryInfo* = ptr TNearestPointQueryInfo
   #/ Nearest point query info struct.
   TNearestPointQueryInfo*{.pf.} = object
     shape: PShape  #/ The nearest shape, NULL if no shape was within range.
     p: TVector     #/ The closest point on the shape's surface. (in world space coordinates)
     d: CpFloat      #/ The distance to the point. The distance is negative if the point is inside the shape.
-  
+
   PSegmentQueryInfo* = ptr TSegmentQueryInfo
   #/ Segment query info struct.
-  TSegmentQueryInfo*{.pf.} = object 
+  TSegmentQueryInfo*{.pf.} = object
     shape*: PShape         #/ The shape that was hit, NULL if no collision occurred.
     t*: CpFloat            #/ The normalized distance along the query segment in the range [0, 1].
     n*: TVector            #/ The normal of the surface hit.
-  TShapeType*{.size: sizeof(cint).} = enum 
+  TShapeType*{.size: sizeof(cint).} = enum
     CP_CIRCLE_SHAPE, CP_SEGMENT_SHAPE, CP_POLY_SHAPE, CP_NUM_SHAPES
   TShapeCacheDataImpl* = proc (shape: PShape; p: TVector; rot: TVector): TBB{.cdecl.}
   TShapeDestroyImpl* = proc (shape: PShape){.cdecl.}
   TShapePointQueryImpl* = proc (shape: PShape; p: TVector): Bool32 {.cdecl.}
-  TShapeSegmentQueryImpl* = proc (shape: PShape; a: TVector; b: TVector; 
+  TShapeSegmentQueryImpl* = proc (shape: PShape; a: TVector; b: TVector;
                                   info: PSegmentQueryInfo){.cdecl.}
   PShapeClass* = ptr TShapeClass
-  TShapeClass*{.pf.} = object 
+  TShapeClass*{.pf.} = object
     kind*: TShapeType
     cacheData*: TShapeCacheDataImpl
     destroy*: TShapeDestroyImpl
     pointQuery*: TShapePointQueryImpl
     segmentQuery*: TShapeSegmentQueryImpl
   PShape* = ptr TShape
-  TShape*{.pf.} = object 
+  TShape*{.pf.} = object
     klass: PShapeClass   #/ PRIVATE
     body*: PBody           #/ The rigid body this collision shape is attached to.
-    bb*: TBB               #/ The current bounding box of the shape.   
+    bb*: TBB               #/ The current bounding box of the shape.
     sensor*: Bool32        #/ Sensor flag.
-                           #/ Sensor shapes call collision callbacks but don't produce collisions.  
+                           #/ Sensor shapes call collision callbacks but don't produce collisions.
     e*: CpFloat            #/ Coefficient of restitution. (elasticity)
     u*: CpFloat            #/ Coefficient of friction.
     surface_v*: TVector    #/ Surface velocity used when solving for friction.
@@ -336,29 +336,29 @@ type
   TSplittingPlane*{.pf.} = object
     n: TVector
     d: CpFloat
-  
+
   #/ Post Step callback function type.
   TPostStepFunc* = proc (space: PSpace; obj: pointer; data: pointer){.cdecl.}
   #/ Point query callback function type.
   TSpacePointQueryFunc* = proc (shape: PShape; data: pointer){.cdecl.}
   #/ Segment query callback function type.
-  TSpaceSegmentQueryFunc* = proc (shape: PShape; t: CpFloat; n: TVector; 
+  TSpaceSegmentQueryFunc* = proc (shape: PShape; t: CpFloat; n: TVector;
                                   data: pointer){.cdecl.}
   #/ Rectangle Query callback function type.
   TSpaceBBQueryFunc* = proc (shape: PShape; data: pointer){.cdecl.}
   #/ Shape query callback function type.
-  TSpaceShapeQueryFunc* = proc (shape: PShape; points: PContactPointSet; 
+  TSpaceShapeQueryFunc* = proc (shape: PShape; points: PContactPointSet;
                                 data: pointer){.cdecl.}
   #/ Space/body iterator callback function type.
   TSpaceBodyIteratorFunc* = proc (body: PBody; data: pointer){.cdecl.}
   #/ Space/body iterator callback function type.
   TSpaceShapeIteratorFunc* = proc (shape: PShape; data: pointer){.cdecl.}
   #/ Space/constraint iterator callback function type.
-  TSpaceConstraintIteratorFunc* = proc (constraint: PConstraint; 
+  TSpaceConstraintIteratorFunc* = proc (constraint: PConstraint;
                                         data: pointer){.cdecl.}
   #/ Opaque cpConstraint struct.
   PConstraint* = ptr TConstraint
-  TConstraint*{.pf.} = object 
+  TConstraint*{.pf.} = object
     klass: PConstraintClass #/PRIVATE
     a*: PBody            #/ The first body connected to this constraint.
     b*: PBody              #/ The second body connected to this constraint.
@@ -367,7 +367,7 @@ type
     next_b: PConstraint #/PRIVATE
     maxForce*: CpFloat  #/ The maximum force that this constraint is allowed to use. Defaults to infinity.
     errorBias*: CpFloat #/ The rate at which joint error is corrected. Defaults to pow(1.0 - 0.1, 60.0) meaning that it will correct 10% of the error every 1/60th of a second.
-    maxBias*: CpFloat    #/ The maximum rate at which joint error is corrected. Defaults to infinity.       
+    maxBias*: CpFloat    #/ The maximum rate at which joint error is corrected. Defaults to infinity.
     preSolve*: TConstraintPreSolveFunc  #/ Function called before the solver runs. Animate your joint anchors, update your motor torque, etc.
     postSolve*: TConstraintPostSolveFunc #/ Function called after the solver runs. Use the applied impulse to perform effects like breakable joints.
     data*: CpDataPointer  # User definable data pointer. Generally this points to your the game object class so you can access it when given a cpConstraint reference in a callback.
@@ -376,7 +376,7 @@ type
   TConstraintApplyImpulseImpl = proc (constraint: PConstraint){.cdecl.}
   TConstraintGetImpulseImpl = proc (constraint: PConstraint): CpFloat{.cdecl.}
   PConstraintClass = ptr TConstraintClass
-  TConstraintClass{.pf.} = object 
+  TConstraintClass{.pf.} = object
     preStep*: TConstraintPreStepImpl
     applyCachedImpulse*: TConstraintApplyCachedImpulseImpl
     applyImpulse*: TConstraintApplyImpulseImpl
@@ -427,29 +427,29 @@ defGetter(PSpace, CpFloat, currDt, CurrentTimeStep)
 
 
 #/ returns true from inside a callback and objects cannot be added/removed.
-proc isLocked*(space: PSpace): bool{.inline.} = 
+proc isLocked*(space: PSpace): bool{.inline.} =
   result = space.locked.bool
 
 #/ Set a default collision handler for this space.
 #/ The default collision handler is invoked for each colliding pair of shapes
 #/ that isn't explicitly handled by a specific collision handler.
 #/ You can pass NULL for any function you don't want to implement.
-proc setDefaultCollisionHandler*(space: PSpace; begin: TCollisionBeginFunc; 
-                                  preSolve: TCollisionPreSolveFunc; 
-                                  postSolve: TCollisionPostSolveFunc; 
-                                  separate: TCollisionSeparateFunc; 
+proc setDefaultCollisionHandler*(space: PSpace; begin: TCollisionBeginFunc;
+                                  preSolve: TCollisionPreSolveFunc;
+                                  postSolve: TCollisionPostSolveFunc;
+                                  separate: TCollisionSeparateFunc;
                                   data: pointer){.
   cdecl, importc: "cpSpaceSetDefaultCollisionHandler", dynlib: Lib.}
 #/ Set a collision handler to be used whenever the two shapes with the given collision types collide.
 #/ You can pass NULL for any function you don't want to implement.
-proc addCollisionHandler*(space: PSpace; a, b: TCollisionType; 
-                           begin: TCollisionBeginFunc; 
-                           preSolve: TCollisionPreSolveFunc; 
-                           postSolve: TCollisionPostSolveFunc; 
+proc addCollisionHandler*(space: PSpace; a, b: TCollisionType;
+                           begin: TCollisionBeginFunc;
+                           preSolve: TCollisionPreSolveFunc;
+                           postSolve: TCollisionPostSolveFunc;
                            separate: TCollisionSeparateFunc; data: pointer){.
   cdecl, importc: "cpSpaceAddCollisionHandler", dynlib: Lib.}
 #/ Unset a collision handler.
-proc removeCollisionHandler*(space: PSpace; a: TCollisionType; 
+proc removeCollisionHandler*(space: PSpace; a: TCollisionType;
                                   b: TCollisionType){.
   cdecl, importc: "cpSpaceRemoveCollisionHandler", dynlib: Lib.}
 #/ Add a collision shape to the simulation.
@@ -489,34 +489,34 @@ proc containsConstraint*(space: PSpace; constraint: PConstraint): bool{.
   cdecl, importc: "cpSpaceContainsConstraint", dynlib: Lib.}
 #/ Schedule a post-step callback to be called when cpSpaceStep() finishes.
 #/ @c obj is used a key, you can only register one callback per unique value for @c obj
-proc addPostStepCallback*(space: PSpace; fun: TPostStepFunc; 
+proc addPostStepCallback*(space: PSpace; fun: TPostStepFunc;
                                obj: pointer; data: pointer){.
   cdecl, importc: "cpSpaceAddPostStepCallback", dynlib: Lib.}
-                                        
+
 #/ Query the space at a point and call @c func for each shape found.
-proc pointQuery*(space: PSpace; point: TVector; layers: TLayers; 
+proc pointQuery*(space: PSpace; point: TVector; layers: TLayers;
                       group: TGroup; fun: TSpacePointQueryFunc; data: pointer){.
   cdecl, importc: "cpSpacePointQuery", dynlib: Lib.}
 
 #/ Query the space at a point and return the first shape found. Returns NULL if no shapes were found.
-proc pointQueryFirst*(space: PSpace; point: TVector; layers: TLayers; 
+proc pointQueryFirst*(space: PSpace; point: TVector; layers: TLayers;
                        group: TGroup): PShape{.
   cdecl, importc: "cpSpacePointQueryFirst", dynlib: Lib.}
 
 #/ Perform a directed line segment query (like a raycast) against the space calling @c func for each shape intersected.
-proc segmentQuery*(space: PSpace; start: TVector; to: TVector; 
-                    layers: TLayers; group: TGroup; 
+proc segmentQuery*(space: PSpace; start: TVector; to: TVector;
+                    layers: TLayers; group: TGroup;
                     fun: TSpaceSegmentQueryFunc; data: pointer){.
   cdecl, importc: "cpSpaceSegmentQuery", dynlib: Lib.}
 #/ Perform a directed line segment query (like a raycast) against the space and return the first shape hit. Returns NULL if no shapes were hit.
-proc segmentQueryFirst*(space: PSpace; start: TVector; to: TVector; 
-                         layers: TLayers; group: TGroup; 
+proc segmentQueryFirst*(space: PSpace; start: TVector; to: TVector;
+                         layers: TLayers; group: TGroup;
                          res: PSegmentQueryInfo): PShape{.
   cdecl, importc: "cpSpaceSegmentQueryFirst", dynlib: Lib.}
 
 #/ Perform a fast rectangle query on the space calling @c func for each shape found.
 #/ Only the shape's bounding boxes are checked for overlap, not their full shape.
-proc BBQuery*(space: PSpace; bb: TBB; layers: TLayers; group: TGroup; 
+proc BBQuery*(space: PSpace; bb: TBB; layers: TLayers; group: TGroup;
                    fun: TSpaceBBQueryFunc; data: pointer){.
   cdecl, importc: "cpSpaceBBQuery", dynlib: Lib.}
 
@@ -532,11 +532,11 @@ proc eachBody*(space: PSpace; fun: TSpaceBodyIteratorFunc; data: pointer){.
   cdecl, importc: "cpSpaceEachBody", dynlib: Lib.}
 
 #/ Call @c func for each shape in the space.
-proc eachShape*(space: PSpace; fun: TSpaceShapeIteratorFunc; 
+proc eachShape*(space: PSpace; fun: TSpaceShapeIteratorFunc;
                      data: pointer){.
   cdecl, importc: "cpSpaceEachShape", dynlib: Lib.}
 #/ Call @c func for each shape in the space.
-proc eachConstraint*(space: PSpace; fun: TSpaceConstraintIteratorFunc; 
+proc eachConstraint*(space: PSpace; fun: TSpaceConstraintIteratorFunc;
                           data: pointer){.
   cdecl, importc: "cpSpaceEachConstraint", dynlib: Lib.}
 #/ Update the collision detection info for the static shapes in the space.
@@ -566,7 +566,7 @@ proc newVector*(x, y: CpFloat): TVector {.inline.} =
 var VectorZero* = newVector(0.0, 0.0)
 
 #/ Vector dot product.
-proc dot*(v1, v2: TVector): CpFloat {.inline.} = 
+proc dot*(v1, v2: TVector): CpFloat {.inline.} =
   result = v1.x * v2.x + v1.y * v2.y
 
 #/ Returns the length of v.
@@ -613,7 +613,7 @@ proc `-=`*(v1: var TVector; v2: TVector) =
   v1.y = v1.y - v2.y
 
 #/ Negate a vector.
-proc `-`*(v: TVector): TVector {.inline.} = 
+proc `-`*(v: TVector): TVector {.inline.} =
   result = newVector(- v.x, - v.y)
 
 #/ Scalar multiplication.
@@ -627,54 +627,54 @@ proc `*=`*(v: var TVector; s: CpFloat) =
 #/ 2D vector cross product analog.
 #/ The cross product of 2D vectors results in a 3D vector with only a z component.
 #/ This function returns the magnitude of the z value.
-proc cross*(v1, v2: TVector): CpFloat {.inline.} = 
+proc cross*(v1, v2: TVector): CpFloat {.inline.} =
   result = v1.x * v2.y - v1.y * v2.x
 
 #/ Returns a perpendicular vector. (90 degree rotation)
-proc perp*(v: TVector): TVector {.inline.} = 
+proc perp*(v: TVector): TVector {.inline.} =
   result = newVector(- v.y, v.x)
 
 #/ Returns a perpendicular vector. (-90 degree rotation)
-proc rperp*(v: TVector): TVector {.inline.} = 
+proc rperp*(v: TVector): TVector {.inline.} =
   result = newVector(v.y, - v.x)
 
 #/ Returns the vector projection of v1 onto v2.
-proc project*(v1,v2: TVector): TVector {.inline.} = 
+proc project*(v1,v2: TVector): TVector {.inline.} =
   result = v2 * (v1.dot(v2) / v2.dot(v2))
 
 #/ Uses complex number multiplication to rotate v1 by v2. Scaling will occur if v1 is not a unit vector.
 
-proc rotate*(v1, v2: TVector): TVector {.inline.} = 
+proc rotate*(v1, v2: TVector): TVector {.inline.} =
   result = newVector(v1.x * v2.x - v1.y * v2.y, v1.x * v2.y + v1.y * v2.x)
 #/ Inverse of cpvrotate().
-proc unrotate*(v1, v2: TVector): TVector {.inline.} = 
+proc unrotate*(v1, v2: TVector): TVector {.inline.} =
   result = newVector(v1.x * v2.x + v1.y * v2.y, v1.y * v2.x - v1.x * v2.y)
 #/ Returns the squared length of v. Faster than cpvlength() when you only need to compare lengths.
-proc lenSq*(v: TVector): CpFloat {.inline.} = 
+proc lenSq*(v: TVector): CpFloat {.inline.} =
   result = v.dot(v)
 #/ Linearly interpolate between v1 and v2.
-proc lerp*(v1, v2: TVector; t: CpFloat): TVector {.inline.} = 
+proc lerp*(v1, v2: TVector; t: CpFloat): TVector {.inline.} =
   result = (v1 * (1.0 - t)) + (v2 * t)
 #/ Returns a normalized copy of v.
-proc normalize*(v: TVector): TVector {.inline.} = 
+proc normalize*(v: TVector): TVector {.inline.} =
   result = v * (1.0 / v.len)
 #/ Returns a normalized copy of v or cpvzero if v was already cpvzero. Protects against divide by zero errors.
-proc normalizeSafe*(v: TVector): TVector {.inline.} = 
+proc normalizeSafe*(v: TVector): TVector {.inline.} =
   result = if v.x == 0.0 and v.y == 0.0: VectorZero else: v.normalize
 #/ Clamp v to length len.
-proc clamp*(v: TVector; len: CpFloat): TVector {.inline.} = 
+proc clamp*(v: TVector; len: CpFloat): TVector {.inline.} =
   result = if v.dot(v) > len * len: v.normalize * len else: v
 #/ Linearly interpolate between v1 towards v2 by distance d.
-proc lerpconst*(v1, v2: TVector; d: CpFloat): TVector {.inline.} = 
+proc lerpconst*(v1, v2: TVector; d: CpFloat): TVector {.inline.} =
   result = v1 + clamp(v2 - v1, d)             #vadd(v1 + vclamp(vsub(v2, v1), d))
 #/ Returns the distance between v1 and v2.
-proc dist*(v1, v2: TVector): CpFloat {.inline.} = 
+proc dist*(v1, v2: TVector): CpFloat {.inline.} =
   result = (v1 - v2).len #vlength(vsub(v1, v2))
 #/ Returns the squared distance between v1 and v2. Faster than cpvdist() when you only need to compare distances.
-proc distsq*(v1, v2: TVector): CpFloat {.inline.} = 
+proc distsq*(v1, v2: TVector): CpFloat {.inline.} =
   result = (v1 - v2).lenSq  #vlengthsq(vsub(v1, v2))
 #/ Returns true if the distance between v1 and v2 is less than dist.
-proc near*(v1, v2: TVector; dist: CpFloat): bool{.inline.} = 
+proc near*(v1, v2: TVector; dist: CpFloat): bool{.inline.} =
   result = v1.distSq(v2) < dist * dist
 
 
@@ -706,13 +706,13 @@ proc Sleep*(body: PBody){.importc: "cpBodySleep", dynlib: Lib.}
 proc SleepWithGroup*(body: PBody; group: PBody){.
     importc: "cpBodySleepWithGroup", dynlib: Lib.}
 #/ Returns true if the body is sleeping.
-proc isSleeping*(body: PBody): bool {.inline.} = 
+proc isSleeping*(body: PBody): bool {.inline.} =
   return body.node.root != nil
 #/ Returns true if the body is static.
-proc isStatic*(body: PBody): bool {.inline.} = 
+proc isStatic*(body: PBody): bool {.inline.} =
   return body.node.idleTime == CpInfinity
 #/ Returns true if the body has not been added to a space.
-proc isRogue*(body: PBody): bool {.inline.} = 
+proc isRogue*(body: PBody): bool {.inline.} =
   return body.space == nil
 
 # #define CP_DefineBodyStructGetter(type, member, name) \
@@ -740,7 +740,7 @@ defGetter(PBody, CpFloat, i, Moment)
 #/ Set the moment of a body.
 when defined(MoreNim):
   defSetter(PBody, CpFloat, i, Moment)
-else: 
+else:
   proc SetMoment*(body: PBody; i: CpFloat) {.
     cdecl, importc: "cpBodySetMoment", dynlib: Lib.}
 
@@ -775,10 +775,10 @@ proc UpdateVelocity*(body: PBody; gravity: TVector; damping: CpFloat; dt: CpFloa
 proc UpdatePosition*(body: PBody; dt: CpFloat){.
   cdecl, importc: "cpBodyUpdatePosition", dynlib: Lib.}
 #/ Convert body relative/local coordinates to absolute/world coordinates.
-proc Local2World*(body: PBody; v: TVector): TVector{.inline.} = 
+proc Local2World*(body: PBody; v: TVector): TVector{.inline.} =
   result = body.p + v.rotate(body.rot) ##return cpvadd(body.p, cpvrotate(v, body.rot))
 #/ Convert body absolute/world coordinates to  relative/local coordinates.
-proc world2Local*(body: PBody; v: TVector): TVector{.inline.} = 
+proc world2Local*(body: PBody; v: TVector): TVector{.inline.} =
   result = (v - body.p).unrotate(body.rot)
 #/ Set the forces and torque or a body to zero.
 proc resetForces*(body: PBody){.
@@ -808,26 +808,26 @@ proc kineticEnergy*(body: PBOdy): CpFloat =
   result = (body.v.dot(body.v) * body.m) + (body.w * body.w * body.i)
 
 #/ Call @c func once for each shape attached to @c body and added to the space.
-proc eachShape*(body: PBody; fun: TBodyShapeIteratorFunc; 
+proc eachShape*(body: PBody; fun: TBodyShapeIteratorFunc;
                       data: pointer){.
   cdecl, importc: "cpBodyEachShape", dynlib: Lib.}
 #/ Call @c func once for each constraint attached to @c body and added to the space.
-proc eachConstraint*(body: PBody; fun: TBodyConstraintIteratorFunc; 
+proc eachConstraint*(body: PBody; fun: TBodyConstraintIteratorFunc;
                            data: pointer) {.
   cdecl, importc: "cpBodyEachConstraint", dynlib: Lib.}
 #/ Call @c func once for each arbiter that is currently active on the body.
-proc eachArbiter*(body: PBody; fun: TBodyArbiterIteratorFunc; 
+proc eachArbiter*(body: PBody; fun: TBodyArbiterIteratorFunc;
                         data: pointer){.
   cdecl, importc: "cpBodyEachArbiter", dynlib: Lib.}
 #/ Allocate a spatial hash.
 proc SpaceHashAlloc*(): PSpaceHash{.
   cdecl, importc: "cpSpaceHashAlloc", dynlib: Lib.}
-#/ Initialize a spatial hash. 
-proc SpaceHashInit*(hash: PSpaceHash; celldim: CpFloat; numcells: cint; 
+#/ Initialize a spatial hash.
+proc SpaceHashInit*(hash: PSpaceHash; celldim: CpFloat; numcells: cint;
                     bbfun: TSpatialIndexBBFunc; staticIndex: PSpatialIndex): PSpatialIndex{.
   cdecl, importc: "cpSpaceHashInit", dynlib: Lib.}
 #/ Allocate and initialize a spatial hash.
-proc SpaceHashNew*(celldim: CpFloat; cells: cint; bbfun: TSpatialIndexBBFunc; 
+proc SpaceHashNew*(celldim: CpFloat; cells: cint; bbfun: TSpatialIndexBBFunc;
                    staticIndex: PSpatialIndex): PSpatialIndex{.
   cdecl, importc: "cpSpaceHashNew", dynlib: Lib.}
 #/ Change the cell dimensions and table size of the spatial hash to tune it.
@@ -842,8 +842,8 @@ proc SpaceHashResize*(hash: PSpaceHash; celldim: CpFloat; numcells: cint){.
 #/ Allocate a bounding box tree.
 proc BBTreeAlloc*(): PBBTree{.cdecl, importc: "cpBBTreeAlloc", dynlib: Lib.}
 #/ Initialize a bounding box tree.
-proc BBTreeInit*(tree: PBBTree; bbfun: TSpatialIndexBBFunc; 
-                 staticIndex: ptr TSpatialIndex): ptr TSpatialIndex{.cdecl, 
+proc BBTreeInit*(tree: PBBTree; bbfun: TSpatialIndexBBFunc;
+                 staticIndex: ptr TSpatialIndex): ptr TSpatialIndex{.cdecl,
     importc: "cpBBTreeInit", dynlib: Lib.}
 #/ Allocate and initialize a bounding box tree.
 proc BBTreeNew*(bbfun: TSpatialIndexBBFunc; staticIndex: PSpatialIndex): PSpatialIndex{.
@@ -860,12 +860,12 @@ proc BBTreeSetVelocityFunc*(index: PSpatialIndex; fun: TBBTreeVelocityFunc){.
 
 #/ Allocate a 1D sort and sweep broadphase.
 
-proc Sweep1DAlloc*(): ptr TSweep1D{.cdecl, importc: "cpSweep1DAlloc", 
+proc Sweep1DAlloc*(): ptr TSweep1D{.cdecl, importc: "cpSweep1DAlloc",
                                     dynlib: Lib.}
 #/ Initialize a 1D sort and sweep broadphase.
 
-proc Sweep1DInit*(sweep: ptr TSweep1D; bbfun: TSpatialIndexBBFunc; 
-                  staticIndex: ptr TSpatialIndex): ptr TSpatialIndex{.cdecl, 
+proc Sweep1DInit*(sweep: ptr TSweep1D; bbfun: TSpatialIndexBBFunc;
+                  staticIndex: ptr TSpatialIndex): ptr TSpatialIndex{.cdecl,
     importc: "cpSweep1DInit", dynlib: Lib.}
 #/ Allocate and initialize a 1D sort and sweep broadphase.
 
@@ -878,7 +878,7 @@ defProp(PArbiter, CpFloat, e, Elasticity)
 defProp(PArbiter, CpFloat, u, Friction)
 defProp(PArbiter, TVector, surface_vr, SurfaceVelocity)
 
-#/ Calculate the total impulse that was applied by this 
+#/ Calculate the total impulse that was applied by this
 #/ This function should only be called from a post-solve, post-step or cpBodyEachArbiter callback.
 proc totalImpulse*(obj: PArbiter): TVector {.cdecl, importc: "cpArbiterTotalImpulse", dynlib: Lib.}
 
@@ -917,7 +917,7 @@ template getShapes*(arb: PArbiter, name1, name2: expr): stmt {.immediate.} =
 #/ Return the colliding bodies involved for this arbiter.
 #/ The order of the cpSpace.collision_type the bodies are associated with values will match
 #/ the order set when the collision handler was registered.
-#proc getBodies*(arb: PArbiter, a, b: var PBody) {.inline.} = 
+#proc getBodies*(arb: PArbiter, a, b: var PBody) {.inline.} =
 #  getShapes(arb, shape1, shape2)
 #  a = shape1.body
 #  b = shape2.body
@@ -981,7 +981,7 @@ proc segmentQuery*(shape: PShape, a, b: TVector, info: PSegmentQueryInfo): bool
   cdecl, importc: "cpShapeSegmentQuery", dynlib: Lib.}
 
 #/ Get the hit point for a segment query.
-## Possibly change; info to PSegmentQueryInfo 
+## Possibly change; info to PSegmentQueryInfo
 proc queryHitPoint*(start, to: TVector, info: TSegmentQueryInfo): TVector {.inline.} =
   result = start.lerp(to, info.t)
 
@@ -1035,7 +1035,7 @@ proc init*(poly: PPolyShape; body: PBody, numVerts: cint;
   cdecl, importc: "cpPolyShapeInit", dynlib: Lib.}
 #/ Allocate and initialize a polygon shape.
 #/ A convex hull will be created from the vertexes.
-proc newPolyShape*(body: PBody; numVerts: cint; verts: ptr TVector; 
+proc newPolyShape*(body: PBody; numVerts: cint; verts: ptr TVector;
                     offset: TVector): PShape {.
   cdecl, importc: "cpPolyShapeNew", dynlib: Lib.}
 #/ Initialize a box shaped polygon shape.
@@ -1129,11 +1129,11 @@ proc MomentForBox2*(m: CpFloat; box: TBB): CpFloat {.
 
 
 ##constraints
-type 
+type
   #TODO: all these are private
   #TODO: defConstraintProp()
   PPinJoint = ptr TPinJoint
-  TPinJoint{.pf.} = object 
+  TPinJoint{.pf.} = object
     constraint: PConstraint
     anchr1: TVector
     anchr2: TVector
@@ -1146,7 +1146,7 @@ type
     jnMax: CpFloat
     bias: CpFloat
   PSlideJoint = ptr TSlideJoint
-  TSlideJoint{.pf.} = object 
+  TSlideJoint{.pf.} = object
     constraint: PConstraint
     anchr1: TVector
     anchr2: TVector
@@ -1160,7 +1160,7 @@ type
     jnMax: CpFloat
     bias: CpFloat
   PPivotJoint = ptr TPivotJoint
-  TPivotJoint{.pf.} = object 
+  TPivotJoint{.pf.} = object
     constraint: PConstraint
     anchr1: TVector
     anchr2: TVector
@@ -1172,7 +1172,7 @@ type
     jMaxLen: CpFloat
     bias: TVector
   PGrooveJoint = ptr TGrooveJoint
-  TGrooveJoint{.pf.} = object 
+  TGrooveJoint{.pf.} = object
     constraint: PConstraint
     grv_n: TVector
     grv_a: TVector
@@ -1188,7 +1188,7 @@ type
     jMaxLen: CpFloat
     bias: TVector
   PDampedSpring = ptr TDampedSpring
-  TDampedSpring{.pf.} = object 
+  TDampedSpring{.pf.} = object
     constraint: PConstraint
     anchr1: TVector
     anchr2: TVector
@@ -1203,7 +1203,7 @@ type
     nMass: CpFloat
     n: TVector
   PDampedRotarySpring = ptr TDampedRotarySpring
-  TDampedRotarySpring{.pf.} = object 
+  TDampedRotarySpring{.pf.} = object
     constraint: PConstraint
     restAngle: CpFloat
     stiffness: CpFloat
@@ -1213,7 +1213,7 @@ type
     w_coef: CpFloat
     iSum: CpFloat
   PRotaryLimitJoint = ptr TRotaryLimitJoint
-  TRotaryLimitJoint{.pf.} = object 
+  TRotaryLimitJoint{.pf.} = object
     constraint: PConstraint
     min: CpFloat
     max: CpFloat
@@ -1222,7 +1222,7 @@ type
     jAcc: CpFloat
     jMax: CpFloat
   PRatchetJoint = ptr TRatchetJoint
-  TRatchetJoint{.pf.} = object 
+  TRatchetJoint{.pf.} = object
     constraint: PConstraint
     angle: CpFloat
     phase: CpFloat
@@ -1232,7 +1232,7 @@ type
     jAcc: CpFloat
     jMax: CpFloat
   PGearJoint = ptr TGearJoint
-  TGearJoint{.pf.} = object 
+  TGearJoint{.pf.} = object
     constraint: PConstraint
     phase: CpFloat
     ratio: CpFloat
@@ -1242,7 +1242,7 @@ type
     jAcc: CpFloat
     jMax: CpFloat
   PSimpleMotor = ptr TSimpleMotor
-  TSimpleMotor{.pf.} = object 
+  TSimpleMotor{.pf.} = object
     constraint: PConstraint
     rate: CpFloat
     iSum: CpFloat
@@ -1250,7 +1250,7 @@ type
     jMax: CpFloat
   TDampedSpringForceFunc* = proc (spring: PConstraint; dist: CpFloat): CpFloat{.
     cdecl.}
-  TDampedRotarySpringTorqueFunc* = proc (spring: PConstraint; 
+  TDampedRotarySpringTorqueFunc* = proc (spring: PConstraint;
       relativeAngle: CpFloat): CpFloat {.cdecl.}
 #/ Destroy a constraint.
 proc destroy*(constraint: PConstraint){.
@@ -1260,7 +1260,7 @@ proc free*(constraint: PConstraint){.
   cdecl, importc: "cpConstraintFree", dynlib: Lib.}
 
 #/ @private
-proc activateBodies(constraint: PConstraint) {.inline.} = 
+proc activateBodies(constraint: PConstraint) {.inline.} =
   if not constraint.a.isNil: constraint.a.activate()
   if not constraint.b.isNil: constraint.b.activate()
 
@@ -1291,7 +1291,7 @@ defGetter(PConstraint, TConstraintPreSolveFunc, preSolve, PreSolveFunc)
 defGetter(PConstraint, TConstraintPostSolveFunc, postSolve, PostSolveFunc)
 defGetter(PConstraint, CpDataPointer, data, UserData)
 # Get the last impulse applied by this constraint.
-proc getImpulse*(constraint: PConstraint): CpFloat {.inline.} = 
+proc getImpulse*(constraint: PConstraint): CpFloat {.inline.} =
   return constraint.klass.getImpulse(constraint)
 
 # #define cpConstraintCheckCast(constraint, struct) \
@@ -1309,7 +1309,7 @@ proc getImpulse*(constraint: PConstraint): CpFloat {.inline.} =
 # }
 template constraintCheckCast(constraint: PConstraint, ctype: expr): stmt {.immediate.} =
   assert(constraint.klass == `ctype getClass`(), "Constraint is the wrong class")
-template defCGetter(ctype: expr, memberType: typedesc, member: expr, name: expr): stmt {.immediate.} = 
+template defCGetter(ctype: expr, memberType: typedesc, member: expr, name: expr): stmt {.immediate.} =
   proc `get ctype name`*(constraint: PConstraint): memberType {.cdecl.} =
     constraintCheckCast(constraint, ctype)
     result = cast[`P ctype`](constraint).member
@@ -1330,7 +1330,7 @@ proc PinJointGetClass*(): PConstraintClass{.
 proc AllocPinJoint*(): PPinJoint{.
   cdecl, importc: "cpPinJointAlloc", dynlib: Lib.}
 #/ Initialize a pin joint.
-proc PinJointInit*(joint: PPinJoint; a: PBody; b: PBody; anchr1: TVector; 
+proc PinJointInit*(joint: PPinJoint; a: PBody; b: PBody; anchr1: TVector;
                    anchr2: TVector): PPinJoint{.
   cdecl, importc: "cpPinJointInit", dynlib: Lib.}
 #/ Allocate and initialize a pin joint.
@@ -1411,7 +1411,7 @@ proc init*(joint: PDampedSpring; a, b: PBody; anchr1, anchr2: TVector;
             restLength, stiffness, damping: CpFloat): PDampedSpring{.
   cdecl, importc: "cpDampedSpringInit", dynlib: Lib.}
 #/ Allocate and initialize a damped spring.
-proc newDampedSpring*(a, b: PBody; anchr1, anchr2: TVector; 
+proc newDampedSpring*(a, b: PBody; anchr1, anchr2: TVector;
                       restLength, stiffness, damping: CpFloat): PConstraint{.
   cdecl, importc: "cpDampedSpringNew", dynlib: Lib.}
 
@@ -1431,7 +1431,7 @@ proc DampedRotarySpringGetClass*(): PConstraintClass{.
 proc DampedRotarySpringAlloc*(): PDampedRotarySpring{.
   cdecl, importc: "cpDampedRotarySpringAlloc", dynlib: Lib.}
 #/ Initialize a damped rotary spring.
-proc init*(joint: PDampedRotarySpring; a, b: PBody; 
+proc init*(joint: PDampedRotarySpring; a, b: PBody;
             restAngle, stiffness, damping: CpFloat): PDampedRotarySpring{.
   cdecl, importc: "cpDampedRotarySpringInit", dynlib: Lib.}
 #/ Allocate and initialize a damped rotary spring.
@@ -1477,7 +1477,7 @@ defCProp(RatchetJoint, CpFloat, phase, Phase)
 defCProp(RatchetJoint, CpFloat, ratchet, Ratchet)
 
 
-proc GearJointGetClass*(): PConstraintClass{.cdecl, 
+proc GearJointGetClass*(): PConstraintClass{.cdecl,
     importc: "cpGearJointGetClass", dynlib: Lib.}
 #/ Allocate a gear joint.
 proc AllocGearJoint*(): PGearJoint{.
@@ -1502,7 +1502,7 @@ proc SimpleMotorGetClass*(): PConstraintClass{.
 proc AllocSimpleMotor*(): PSimpleMotor{.
   cdecl, importc: "cpSimpleMotorAlloc", dynlib: Lib.}
 #/ initialize a simple motor.
-proc init*(joint: PSimpleMotor; a, b: PBody; 
+proc init*(joint: PSimpleMotor; a, b: PBody;
                       rate: CpFloat): PSimpleMotor{.
   cdecl, importc: "cpSimpleMotorInit", dynlib: Lib.}
 #/ Allocate and initialize a simple motor.
diff --git a/tests/manyloc/keineschweine/dependencies/enet/enet.nim b/tests/manyloc/keineschweine/dependencies/enet/enet.nim
index 93857207a..3c4ce2017 100644
--- a/tests/manyloc/keineschweine/dependencies/enet/enet.nim
+++ b/tests/manyloc/keineschweine/dependencies/enet/enet.nim
@@ -1,52 +1,52 @@
 discard """Copyright (c) 2002-2012 Lee Salzman
 
-Permission is hereby granted, free of charge, to any person obtaining a copy of 
-this software and associated documentation files (the "Software"), to deal in 
-the Software without restriction, including without limitation the rights to 
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
 the Software, and to permit persons to whom the Software is furnished to do so,
 subject to the following conditions:
 
-The above copyright notice and this permission notice shall be included in all 
+The above copyright notice and this permission notice shall be included in all
 copies or substantial portions of the Software.
 
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
-FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR 
-COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER 
-IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 
+FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 """
 
 const Lib = "libenet.so.1(|.0.3)"
 
 {.deadCodeElim: on.}
-const 
+const
   ENET_VERSION_MAJOR* = 1
   ENET_VERSION_MINOR* = 3
   ENET_VERSION_PATCH* = 3
-template ENET_VERSION_CREATE(major, minor, patch: expr): expr = 
+template ENET_VERSION_CREATE(major, minor, patch: expr): expr =
   (((major) shl 16) or ((minor) shl 8) or (patch))
 
-const 
-  ENET_VERSION* = ENET_VERSION_CREATE(ENET_VERSION_MAJOR, ENET_VERSION_MINOR, 
+const
+  ENET_VERSION* = ENET_VERSION_CREATE(ENET_VERSION_MAJOR, ENET_VERSION_MINOR,
                                       ENET_VERSION_PATCH)
-type 
+type
   TVersion* = cuint
-  TSocketType*{.size: sizeof(cint).} = enum 
+  TSocketType*{.size: sizeof(cint).} = enum
     ENET_SOCKET_TYPE_STREAM = 1, ENET_SOCKET_TYPE_DATAGRAM = 2
-  TSocketWait*{.size: sizeof(cint).} = enum 
-    ENET_SOCKET_WAIT_NONE = 0, ENET_SOCKET_WAIT_SEND = (1 shl 0), 
+  TSocketWait*{.size: sizeof(cint).} = enum
+    ENET_SOCKET_WAIT_NONE = 0, ENET_SOCKET_WAIT_SEND = (1 shl 0),
     ENET_SOCKET_WAIT_RECEIVE = (1 shl 1)
-  TSocketOption*{.size: sizeof(cint).} = enum 
-    ENET_SOCKOPT_NONBLOCK = 1, ENET_SOCKOPT_BROADCAST = 2, 
-    ENET_SOCKOPT_RCVBUF = 3, ENET_SOCKOPT_SNDBUF = 4, 
+  TSocketOption*{.size: sizeof(cint).} = enum
+    ENET_SOCKOPT_NONBLOCK = 1, ENET_SOCKOPT_BROADCAST = 2,
+    ENET_SOCKOPT_RCVBUF = 3, ENET_SOCKOPT_SNDBUF = 4,
     ENET_SOCKOPT_REUSEADDR = 5
-const 
+const
   ENET_HOST_ANY* = 0
   ENET_HOST_BROADCAST* = 0xFFFFFFFF
   ENET_PORT_ANY* = 0
-  
+
   ENET_PROTOCOL_MINIMUM_MTU* = 576
   ENET_PROTOCOL_MAXIMUM_MTU* = 4096
   ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS* = 32
@@ -57,29 +57,29 @@ const
   ENET_PROTOCOL_MAXIMUM_PEER_ID* = 0x00000FFF
 type
   PAddress* = ptr TAddress
-  TAddress*{.pure, final.} = object 
+  TAddress*{.pure, final.} = object
     host*: cuint
     port*: cushort
-  
-  TPacketFlag*{.size: sizeof(cint).} = enum 
-    FlagReliable = (1 shl 0), 
-    FlagUnsequenced = (1 shl 1), 
-    NoAllocate = (1 shl 2), 
+
+  TPacketFlag*{.size: sizeof(cint).} = enum
+    FlagReliable = (1 shl 0),
+    FlagUnsequenced = (1 shl 1),
+    NoAllocate = (1 shl 2),
     UnreliableFragment = (1 shl 3)
-  
-  TENetListNode*{.pure, final.} = object 
+
+  TENetListNode*{.pure, final.} = object
       next*: ptr T_ENetListNode
       previous*: ptr T_ENetListNode
 
   PENetListIterator* = ptr TENetListNode
-  TENetList*{.pure, final.} = object 
+  TENetList*{.pure, final.} = object
     sentinel*: TENetListNode
-  
-  T_ENetPacket*{.pure, final.} = object 
+
+  T_ENetPacket*{.pure, final.} = object
   TPacketFreeCallback* = proc (a2: ptr T_ENetPacket){.cdecl.}
-  
+
   PPacket* = ptr TPacket
-  TPacket*{.pure, final.} = object 
+  TPacket*{.pure, final.} = object
     referenceCount: csize
     flags*: cint
     data*: cstring#ptr cuchar
@@ -87,13 +87,13 @@ type
     freeCallback*: TPacketFreeCallback
 
   PAcknowledgement* = ptr TAcknowledgement
-  TAcknowledgement*{.pure, final.} = object 
+  TAcknowledgement*{.pure, final.} = object
     acknowledgementList*: TEnetListNode
     sentTime*: cuint
     command*: TEnetProtocol
 
   POutgoingCommand* = ptr TOutgoingCommand
-  TOutgoingCommand*{.pure, final.} = object 
+  TOutgoingCommand*{.pure, final.} = object
     outgoingCommandList*: TEnetListNode
     reliableSequenceNumber*: cushort
     unreliableSequenceNumber*: cushort
@@ -107,7 +107,7 @@ type
     packet*: PPacket
 
   PIncomingCommand* = ptr TIncomingCommand
-  TIncomingCommand*{.pure, final.} = object 
+  TIncomingCommand*{.pure, final.} = object
     incomingCommandList*: TEnetListNode
     reliableSequenceNumber*: cushort
     unreliableSequenceNumber*: cushort
@@ -117,52 +117,52 @@ type
     fragments*: ptr cuint
     packet*: ptr TPacket
 
-  TPeerState*{.size: sizeof(cint).} = enum 
-    ENET_PEER_STATE_DISCONNECTED = 0, ENET_PEER_STATE_CONNECTING = 1, 
-    ENET_PEER_STATE_ACKNOWLEDGING_CONNECT = 2, 
-    ENET_PEER_STATE_CONNECTION_PENDING = 3, 
-    ENET_PEER_STATE_CONNECTION_SUCCEEDED = 4, ENET_PEER_STATE_CONNECTED = 5, 
-    ENET_PEER_STATE_DISCONNECT_LATER = 6, ENET_PEER_STATE_DISCONNECTING = 7, 
+  TPeerState*{.size: sizeof(cint).} = enum
+    ENET_PEER_STATE_DISCONNECTED = 0, ENET_PEER_STATE_CONNECTING = 1,
+    ENET_PEER_STATE_ACKNOWLEDGING_CONNECT = 2,
+    ENET_PEER_STATE_CONNECTION_PENDING = 3,
+    ENET_PEER_STATE_CONNECTION_SUCCEEDED = 4, ENET_PEER_STATE_CONNECTED = 5,
+    ENET_PEER_STATE_DISCONNECT_LATER = 6, ENET_PEER_STATE_DISCONNECTING = 7,
     ENET_PEER_STATE_ACKNOWLEDGING_DISCONNECT = 8, ENET_PEER_STATE_ZOMBIE = 9
-  
-  TENetProtocolCommand*{.size: sizeof(cint).} = enum 
-    ENET_PROTOCOL_COMMAND_NONE = 0, ENET_PROTOCOL_COMMAND_ACKNOWLEDGE = 1, 
-    ENET_PROTOCOL_COMMAND_CONNECT = 2, 
-    ENET_PROTOCOL_COMMAND_VERIFY_CONNECT = 3, 
-    ENET_PROTOCOL_COMMAND_DISCONNECT = 4, ENET_PROTOCOL_COMMAND_PING = 5, 
-    ENET_PROTOCOL_COMMAND_SEND_RELIABLE = 6, 
-    ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE = 7, 
-    ENET_PROTOCOL_COMMAND_SEND_FRAGMENT = 8, 
-    ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED = 9, 
-    ENET_PROTOCOL_COMMAND_BANDWIDTH_LIMIT = 10, 
-    ENET_PROTOCOL_COMMAND_THROTTLE_CONFIGURE = 11, 
-    ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE_FRAGMENT = 12, 
+
+  TENetProtocolCommand*{.size: sizeof(cint).} = enum
+    ENET_PROTOCOL_COMMAND_NONE = 0, ENET_PROTOCOL_COMMAND_ACKNOWLEDGE = 1,
+    ENET_PROTOCOL_COMMAND_CONNECT = 2,
+    ENET_PROTOCOL_COMMAND_VERIFY_CONNECT = 3,
+    ENET_PROTOCOL_COMMAND_DISCONNECT = 4, ENET_PROTOCOL_COMMAND_PING = 5,
+    ENET_PROTOCOL_COMMAND_SEND_RELIABLE = 6,
+    ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE = 7,
+    ENET_PROTOCOL_COMMAND_SEND_FRAGMENT = 8,
+    ENET_PROTOCOL_COMMAND_SEND_UNSEQUENCED = 9,
+    ENET_PROTOCOL_COMMAND_BANDWIDTH_LIMIT = 10,
+    ENET_PROTOCOL_COMMAND_THROTTLE_CONFIGURE = 11,
+    ENET_PROTOCOL_COMMAND_SEND_UNRELIABLE_FRAGMENT = 12,
     ENET_PROTOCOL_COMMAND_COUNT = 13, ENET_PROTOCOL_COMMAND_MASK = 0x0000000F
-  TENetProtocolFlag*{.size: sizeof(cint).} = enum 
+  TENetProtocolFlag*{.size: sizeof(cint).} = enum
     ENET_PROTOCOL_HEADER_SESSION_SHIFT = 12,
-    ENET_PROTOCOL_COMMAND_FLAG_UNSEQUENCED = (1 shl 6), 
-    ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE = (1 shl 7), 
-    ENET_PROTOCOL_HEADER_SESSION_MASK = (3 shl 12), 
-    ENET_PROTOCOL_HEADER_FLAG_COMPRESSED = (1 shl 14), 
+    ENET_PROTOCOL_COMMAND_FLAG_UNSEQUENCED = (1 shl 6),
+    ENET_PROTOCOL_COMMAND_FLAG_ACKNOWLEDGE = (1 shl 7),
+    ENET_PROTOCOL_HEADER_SESSION_MASK = (3 shl 12),
+    ENET_PROTOCOL_HEADER_FLAG_COMPRESSED = (1 shl 14),
     ENET_PROTOCOL_HEADER_FLAG_SENT_TIME = (1 shl 15),
     ENET_PROTOCOL_HEADER_FLAG_MASK = ENET_PROTOCOL_HEADER_FLAG_COMPRESSED.cint or
         ENET_PROTOCOL_HEADER_FLAG_SENT_TIME.cint
-  
-  TENetProtocolHeader*{.pure, final.} = object 
+
+  TENetProtocolHeader*{.pure, final.} = object
     peerID*: cushort
     sentTime*: cushort
 
-  TENetProtocolCommandHeader*{.pure, final.} = object 
+  TENetProtocolCommandHeader*{.pure, final.} = object
     command*: cuchar
     channelID*: cuchar
     reliableSequenceNumber*: cushort
 
-  TENetProtocolAcknowledge*{.pure, final.} = object 
+  TENetProtocolAcknowledge*{.pure, final.} = object
     header*: TENetProtocolCommandHeader
     receivedReliableSequenceNumber*: cushort
     receivedSentTime*: cushort
 
-  TENetProtocolConnect*{.pure, final.} = object 
+  TENetProtocolConnect*{.pure, final.} = object
     header*: TENetProtocolCommandHeader
     outgoingPeerID*: cushort
     incomingSessionID*: cuchar
@@ -178,7 +178,7 @@ type
     connectID*: cuint
     data*: cuint
 
-  TENetProtocolVerifyConnect*{.pure, final.} = object 
+  TENetProtocolVerifyConnect*{.pure, final.} = object
     header*: TENetProtocolCommandHeader
     outgoingPeerID*: cushort
     incomingSessionID*: cuchar
@@ -193,39 +193,39 @@ type
     packetThrottleDeceleration*: cuint
     connectID*: cuint
 
-  TENetProtocolBandwidthLimit*{.pure, final.} = object 
+  TENetProtocolBandwidthLimit*{.pure, final.} = object
     header*: TENetProtocolCommandHeader
     incomingBandwidth*: cuint
     outgoingBandwidth*: cuint
 
-  TENetProtocolThrottleConfigure*{.pure, final.} = object 
+  TENetProtocolThrottleConfigure*{.pure, final.} = object
     header*: TENetProtocolCommandHeader
     packetThrottleInterval*: cuint
     packetThrottleAcceleration*: cuint
     packetThrottleDeceleration*: cuint
 
-  TENetProtocolDisconnect*{.pure, final.} = object 
+  TENetProtocolDisconnect*{.pure, final.} = object
     header*: TENetProtocolCommandHeader
     data*: cuint
 
-  TENetProtocolPing*{.pure, final.} = object 
+  TENetProtocolPing*{.pure, final.} = object
     header*: TENetProtocolCommandHeader
 
-  TENetProtocolSendReliable*{.pure, final.} = object 
+  TENetProtocolSendReliable*{.pure, final.} = object
     header*: TENetProtocolCommandHeader
     dataLength*: cushort
 
-  TENetProtocolSendUnreliable*{.pure, final.} = object 
+  TENetProtocolSendUnreliable*{.pure, final.} = object
     header*: TENetProtocolCommandHeader
     unreliableSequenceNumber*: cushort
     dataLength*: cushort
 
-  TENetProtocolSendUnsequenced*{.pure, final.} = object 
+  TENetProtocolSendUnsequenced*{.pure, final.} = object
     header*: TENetProtocolCommandHeader
     unsequencedGroup*: cushort
     dataLength*: cushort
 
-  TENetProtocolSendFragment*{.pure, final.} = object 
+  TENetProtocolSendFragment*{.pure, final.} = object
     header*: TENetProtocolCommandHeader
     startSequenceNumber*: cushort
     dataLength*: cushort
@@ -233,12 +233,12 @@ type
     fragmentNumber*: cuint
     totalLength*: cuint
     fragmentOffset*: cuint
-  
+
   ## this is incomplete; need helper templates or something
   ## ENetProtocol
-  TENetProtocol*{.pure, final.} = object 
+  TENetProtocol*{.pure, final.} = object
     header*: TENetProtocolCommandHeader
-const 
+const
   ENET_BUFFER_MAXIMUM* = (1 + 2 * ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS)
   ENET_HOST_RECEIVE_BUFFER_SIZE          = 256 * 1024
   ENET_HOST_SEND_BUFFER_SIZE             = 256 * 1024
@@ -270,39 +270,39 @@ when defined(Linux) or true:
   import posix
   const
     ENET_SOCKET_NULL*: cint = -1
-  type 
+  type
     TENetSocket* = cint
     PEnetBuffer* = ptr object
-    TENetBuffer*{.pure, final.} = object 
+    TENetBuffer*{.pure, final.} = object
       data*: pointer
       dataLength*: csize
     TENetSocketSet* = Tfd_set
   ## see if these are different on win32, if not then get rid of these
-  template ENET_HOST_TO_NET_16*(value: expr): expr = 
+  template ENET_HOST_TO_NET_16*(value: expr): expr =
     (htons(value))
-  template ENET_HOST_TO_NET_32*(value: expr): expr = 
+  template ENET_HOST_TO_NET_32*(value: expr): expr =
     (htonl(value))
-  template ENET_NET_TO_HOST_16*(value: expr): expr = 
+  template ENET_NET_TO_HOST_16*(value: expr): expr =
     (ntohs(value))
-  template ENET_NET_TO_HOST_32*(value: expr): expr = 
+  template ENET_NET_TO_HOST_32*(value: expr): expr =
     (ntohl(value))
 
-  template ENET_SOCKETSET_EMPTY*(sockset: expr): expr = 
+  template ENET_SOCKETSET_EMPTY*(sockset: expr): expr =
     FD_ZERO(addr((sockset)))
-  template ENET_SOCKETSET_ADD*(sockset, socket: expr): expr = 
+  template ENET_SOCKETSET_ADD*(sockset, socket: expr): expr =
     FD_SET(socket, addr((sockset)))
-  template ENET_SOCKETSET_REMOVE*(sockset, socket: expr): expr = 
+  template ENET_SOCKETSET_REMOVE*(sockset, socket: expr): expr =
     FD_CLEAR(socket, addr((sockset)))
-  template ENET_SOCKETSET_CHECK*(sockset, socket: expr): expr = 
+  template ENET_SOCKETSET_CHECK*(sockset, socket: expr): expr =
     FD_ISSET(socket, addr((sockset)))
 
 when defined(Windows):
   ## put the content of win32.h in here
 
 
-type 
+type
   PChannel* = ptr TChannel
-  TChannel*{.pure, final.} = object 
+  TChannel*{.pure, final.} = object
     outgoingReliableSequenceNumber*: cushort
     outgoingUnreliableSequenceNumber*: cushort
     usedReliableWindows*: cushort
@@ -313,7 +313,7 @@ type
     incomingUnreliableCommands*: TENetList
 
   PPeer* = ptr TPeer
-  TPeer*{.pure, final.} = object 
+  TPeer*{.pure, final.} = object
     dispatchList*: TEnetListNode
     host*: ptr THost
     outgoingPeerID*: cushort
@@ -367,25 +367,25 @@ type
     needsDispatch*: cint
     incomingUnsequencedGroup*: cushort
     outgoingUnsequencedGroup*: cushort
-    unsequencedWindow*: array[0..ENET_PEER_UNSEQUENCED_WINDOW_SIZE div 32 - 1, 
+    unsequencedWindow*: array[0..ENET_PEER_UNSEQUENCED_WINDOW_SIZE div 32 - 1,
                               cuint]
     eventData*: cuint
 
   PCompressor* = ptr TCompressor
-  TCompressor*{.pure, final.} = object 
+  TCompressor*{.pure, final.} = object
     context*: pointer
-    compress*: proc (context: pointer; inBuffers: ptr TEnetBuffer; 
-                     inBufferCount: csize; inLimit: csize; 
+    compress*: proc (context: pointer; inBuffers: ptr TEnetBuffer;
+                     inBufferCount: csize; inLimit: csize;
                      outData: ptr cuchar; outLimit: csize): csize{.cdecl.}
-    decompress*: proc (context: pointer; inData: ptr cuchar; inLimit: csize; 
+    decompress*: proc (context: pointer; inData: ptr cuchar; inLimit: csize;
                        outData: ptr cuchar; outLimit: csize): csize{.cdecl.}
     destroy*: proc (context: pointer){.cdecl.}
 
   TChecksumCallback* = proc (buffers: ptr TEnetBuffer; bufferCount: csize): cuint{.
       cdecl.}
-  
+
   PHost* = ptr THost
-  THost*{.pure, final.} = object 
+  THost*{.pure, final.} = object
     socket*: TEnetSocket
     address*: TAddress
     incomingBandwidth*: cuint
@@ -402,14 +402,14 @@ type
     continueSending*: cint
     packetSize*: csize
     headerFlags*: cushort
-    commands*: array[0..ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS - 1, 
+    commands*: array[0..ENET_PROTOCOL_MAXIMUM_PACKET_COMMANDS - 1,
                      TEnetProtocol]
     commandCount*: csize
     buffers*: array[0..ENET_BUFFER_MAXIMUM - 1, TEnetBuffer]
     bufferCount*: csize
     checksum*: TChecksumCallback
     compressor*: TCompressor
-    packetData*: array[0..ENET_PROTOCOL_MAXIMUM_MTU - 1, 
+    packetData*: array[0..ENET_PROTOCOL_MAXIMUM_MTU - 1,
                        array[0..2 - 1, cuchar]]
     receivedAddress*: TAddress
     receivedData*: ptr cuchar
@@ -418,19 +418,19 @@ type
     totalSentPackets*: cuint
     totalReceivedData*: cuint
     totalReceivedPackets*: cuint
-  
-  TEventType*{.size: sizeof(cint).} = enum 
-    EvtNone = 0, EvtConnect = 1, 
+
+  TEventType*{.size: sizeof(cint).} = enum
+    EvtNone = 0, EvtConnect = 1,
     EvtDisconnect = 2, EvtReceive = 3
   PEvent* = ptr TEvent
-  TEvent*{.pure, final.} = object 
+  TEvent*{.pure, final.} = object
     kind*: TEventType
     peer*: ptr TPeer
     channelID*: cuchar
     data*: cuint
     packet*: ptr TPacket
 
-  TENetCallbacks*{.pure, final.} = object 
+  TENetCallbacks*{.pure, final.} = object
     malloc*: proc (size: csize): pointer{.cdecl.}
     free*: proc (memory: pointer){.cdecl.}
     no_memory*: proc (){.cdecl.}
@@ -473,10 +473,10 @@ proc send*(socket: TEnetSocket; address: var TAddress; buffer: ptr TEnetBuffer;
   importc: "enet_socket_send", dynlib: Lib.}
 proc send*(socket: TEnetSocket; address: ptr TAddress; buffer: ptr TEnetBuffer; size: csize): cint{.
   importc: "enet_socket_send", dynlib: Lib.}
-proc receive*(socket: TEnetSocket; address: var TAddress; 
+proc receive*(socket: TEnetSocket; address: var TAddress;
                buffer: ptr TEnetBuffer; size: csize): cint{.
   importc: "enet_socket_receive", dynlib: Lib.}
-proc receive*(socket: TEnetSocket; address: ptr TAddress; 
+proc receive*(socket: TEnetSocket; address: ptr TAddress;
                buffer: ptr TEnetBuffer; size: csize): cint{.
   importc: "enet_socket_receive", dynlib: Lib.}
 proc wait*(socket: TEnetSocket; a3: ptr cuint; a4: cuint): cint{.
@@ -485,7 +485,7 @@ proc setOption*(socket: TEnetSocket; a3: TSocketOption; a4: cint): cint{.
   importc: "enet_socket_set_option", dynlib: Lib.}
 proc destroy*(socket: TEnetSocket){.
   importc: "enet_socket_destroy", dynlib: Lib.}
-proc select*(socket: TEnetSocket; a3: ptr TENetSocketSet; 
+proc select*(socket: TEnetSocket; a3: ptr TENetSocketSet;
               a4: ptr TENetSocketSet; a5: cuint): cint{.
   importc: "enet_socketset_select", dynlib: Lib.}
 
@@ -578,13 +578,13 @@ proc resetQueues*(peer: PPeer){.
 proc setupOutgoingCommand*(peer: PPeer; outgoingCommand: POutgoingCommand){.
   importc: "enet_peer_setup_outgoing_command", dynlib: Lib.}
 
-proc queueOutgoingCommand*(peer: PPeer; command: ptr TEnetProtocol; 
+proc queueOutgoingCommand*(peer: PPeer; command: ptr TEnetProtocol;
           packet: PPacket; offset: cuint; length: cushort): POutgoingCommand{.
   importc: "enet_peer_queue_outgoing_command", dynlib: Lib.}
-proc queueIncomingCommand*(peer: PPeer; command: ptr TEnetProtocol; 
+proc queueIncomingCommand*(peer: PPeer; command: ptr TEnetProtocol;
                     packet: PPacket; fragmentCount: cuint): PIncomingCommand{.
   importc: "enet_peer_queue_incoming_command", dynlib: Lib.}
-proc queueAcknowledgement*(peer: PPeer; command: ptr TEnetProtocol; 
+proc queueAcknowledgement*(peer: PPeer; command: ptr TEnetProtocol;
                             sentTime: cushort): PAcknowledgement{.
   importc: "enet_peer_queue_acknowledgement", dynlib: Lib.}
 proc dispatchIncomingUnreliableCommands*(peer: PPeer; channel: PChannel){.
@@ -596,10 +596,10 @@ proc createRangeCoder*(): pointer{.
   importc: "enet_range_coder_create", dynlib: Lib.}
 proc rangeCoderDestroy*(context: pointer){.
   importc: "enet_range_coder_destroy", dynlib: Lib.}
-proc rangeCoderCompress*(context: pointer; inBuffers: PEnetBuffer; inLimit, 
+proc rangeCoderCompress*(context: pointer; inBuffers: PEnetBuffer; inLimit,
                bufferCount: csize; outData: cstring; outLimit: csize): csize{.
   importc: "enet_range_coder_compress", dynlib: Lib.}
-proc rangeCoderDecompress*(context: pointer; inData: cstring; inLimit: csize; 
+proc rangeCoderDecompress*(context: pointer; inData: cstring; inLimit: csize;
                             outData: cstring; outLimit: csize): csize{.
   importc: "enet_range_coder_decompress", dynlib: Lib.}
 proc protocolCommandSize*(commandNumber: cuchar): csize{.
diff --git a/tests/manyloc/keineschweine/dependencies/enet/testserver.nim b/tests/manyloc/keineschweine/dependencies/enet/testserver.nim
index 28a6bd1f7..6d6de90c1 100644
--- a/tests/manyloc/keineschweine/dependencies/enet/testserver.nim
+++ b/tests/manyloc/keineschweine/dependencies/enet/testserver.nim
@@ -19,11 +19,11 @@ while server.hostService(addr event, 2500) >= 0:
   case event.kind
   of EvtConnect:
     echo "New client from $1:$2".format(event.peer.address.host, event.peer.address.port)
-    
+
     var
-      msg = "hello" 
+      msg = "hello"
       resp = createPacket(cstring(msg), msg.len + 1, FlagReliable)
-      
+
     if event.peer.send(0.cuchar, resp) < 0:
       echo "FAILED"
     else:
@@ -32,9 +32,9 @@ while server.hostService(addr event, 2500) >= 0:
     echo "Recvd ($1) $2 ".format(
       event.packet.dataLength,
       event.packet.data)
-    
+
     destroy(event.packet)
-    
+
   of EvtDisconnect:
     echo "Disconnected"
     event.peer.data = nil
@@ -42,4 +42,4 @@ while server.hostService(addr event, 2500) >= 0:
     discard
 
 server.destroy()
-enetDeinit()
\ No newline at end of file
+enetDeinit()
diff --git a/tests/manyloc/keineschweine/dependencies/genpacket/streams_enh.nim b/tests/manyloc/keineschweine/dependencies/genpacket/streams_enh.nim
index 3c5a7835c..5a1dffc93 100644
--- a/tests/manyloc/keineschweine/dependencies/genpacket/streams_enh.nim
+++ b/tests/manyloc/keineschweine/dependencies/genpacket/streams_enh.nim
@@ -1,7 +1,7 @@
 import streams
 from strutils import repeat
 
-proc readPaddedStr*(s: PStream, length: int, padChar = '\0'): TaintedString = 
+proc readPaddedStr*(s: PStream, length: int, padChar = '\0'): TaintedString =
   var lastChr = length
   result = s.readStr(length)
   while lastChr >= 0 and result[lastChr - 1] == padChar: dec(lastChr)
@@ -26,22 +26,22 @@ proc writeLEStr*(s: PStream, str: string) =
 
 when isMainModule:
   var testStream = newStringStream()
-  
+
   testStream.writeLEStr("Hello")
   doAssert testStream.data == "\5\0Hello"
-  
+
   testStream.setPosition 0
   var res = testStream.readLEStr()
   doAssert res == "Hello"
-  
+
   testStream.setPosition 0
   testStream.writePaddedStr("Sup", 10)
   echo(repr(testStream), testStream.data.len)
   doAssert testStream.data == "Sup"&repeat('\0', 7)
-  
+
   testStream.setPosition 0
   res = testStream.readPaddedStr(10)
   doAssert res == "Sup"
-  
+
   testStream.close()
 
diff --git a/tests/manyloc/keineschweine/dependencies/nake/nake.nim b/tests/manyloc/keineschweine/dependencies/nake/nake.nim
index 5828e400c..5341c1079 100644
--- a/tests/manyloc/keineschweine/dependencies/nake/nake.nim
+++ b/tests/manyloc/keineschweine/dependencies/nake/nake.nim
@@ -3,7 +3,7 @@ DO AS THOU WILST PUBLIC LICENSE
 
 Whoever should stumble upon this document is henceforth and forever
 entitled to DO AS THOU WILST with aforementioned document and the
-contents thereof. 
+contents thereof.
 
 As said in the Olde Country, `Keepe it Gangster'."""
 
@@ -14,7 +14,7 @@ type
     desc*: string
     action*: TTaskFunction
   TTaskFunction* = proc() {.closure.}
-var 
+var
   tasks* = initTable[string, PTask](16)
 
 proc newTask*(desc: string; action: TTaskFunction): PTask
@@ -61,7 +61,7 @@ when isMainModule:
   quit(shell("nim", "c", "-r", "nakefile.nim", args))
 else:
   addQuitProc(proc() {.noconv.} =
-    var 
+    var
       task: string
       printTaskList: bool
     for kind, key, val in getOpt():
@@ -70,7 +70,7 @@ else:
         case key.tolower
         of "tasks", "t":
           printTaskList = true
-        else: 
+        else:
           echo "Unknown option: ", key, ": ", val
       of cmdArgument:
         task = key
diff --git a/tests/manyloc/keineschweine/dependencies/sfml/sfml.nim b/tests/manyloc/keineschweine/dependencies/sfml/sfml.nim
index 1071ec767..1524f0eb4 100644
--- a/tests/manyloc/keineschweine/dependencies/sfml/sfml.nim
+++ b/tests/manyloc/keineschweine/dependencies/sfml/sfml.nim
@@ -1,4 +1,4 @@
-import 
+import
   strutils, math
 when defined(linux):
   const
@@ -27,7 +27,7 @@ type
     x*, y*, z*: cfloat
 
   PInputStream* = ptr TInputStream
-  TInputStream* {.pf.} = object 
+  TInputStream* {.pf.} = object
     read*: TInputStreamReadFunc
     seek*: TInputStreamSeekFunc
     tell*: TInputStreamTellFunc
@@ -52,14 +52,14 @@ type
     width*: cint
     height*: cint
     bitsPerPixel*: cint
-  TEventType*{.size: sizeof(cint).} = enum 
-    EvtClosed, EvtResized, EvtLostFocus, EvtGainedFocus, 
-    EvtTextEntered, EvtKeyPressed, EvtKeyReleased, EvtMouseWheelMoved, 
-    EvtMouseButtonPressed, EvtMouseButtonReleased, EvtMouseMoved, 
-    EvtMouseEntered, EvtMouseLeft, EvtJoystickButtonPressed, 
-    EvtJoystickButtonReleased, EvtJoystickMoved, EvtJoystickConnected, 
+  TEventType*{.size: sizeof(cint).} = enum
+    EvtClosed, EvtResized, EvtLostFocus, EvtGainedFocus,
+    EvtTextEntered, EvtKeyPressed, EvtKeyReleased, EvtMouseWheelMoved,
+    EvtMouseButtonPressed, EvtMouseButtonReleased, EvtMouseMoved,
+    EvtMouseEntered, EvtMouseLeft, EvtJoystickButtonPressed,
+    EvtJoystickButtonReleased, EvtJoystickMoved, EvtJoystickConnected,
     EvtJoystickDisconnected
-  TKeyEvent*{.pf.} = object 
+  TKeyEvent*{.pf.} = object
     code*: TKeyCode
     alt*    : bool
     control*: bool
@@ -74,7 +74,7 @@ type
     joystickId*: cint
     axis*: TJoystickAxis
     position*: cfloat
-  TMouseWheelEvent*{.pf.} = object 
+  TMouseWheelEvent*{.pf.} = object
     delta*: cint
     x*: cint
     y*: cint
@@ -90,7 +90,7 @@ type
   PEvent* = ptr TEvent
   TEvent*{.pf.} = object
     case kind*: TEventType
-    of EvtKeyPressed, EvtKeyReleased: 
+    of EvtKeyPressed, EvtKeyReleased:
       key*: TKeyEvent
     of EvtMouseButtonPressed, EvtMouseButtonReleased:
       mouseButton*: TMouseButtonEvent
@@ -109,16 +109,16 @@ type
     of EvtMouseWheelMoved:
       mouseWheel*: TMouseWheelEvent
     else: nil
-  TJoystickAxis*{.size: sizeof(cint).} = enum 
-    JoystickX, JoystickY, JoystickZ, JoystickR,      
+  TJoystickAxis*{.size: sizeof(cint).} = enum
+    JoystickX, JoystickY, JoystickZ, JoystickR,
     JoystickU, JoystickV, JoystickPovX, JoystickPovY
   TSizeEvent*{.pf.} = object
     width*: cint
     height*: cint
-  TMouseButton*{.size: sizeof(cint).} = enum 
-    MouseLeft, MouseRight, MouseMiddle,  
+  TMouseButton*{.size: sizeof(cint).} = enum
+    MouseLeft, MouseRight, MouseMiddle,
     MouseXButton1, MouseXButton2, MouseButtonCount
-  TKeyCode*{.size: sizeof(cint).} = enum 
+  TKeyCode*{.size: sizeof(cint).} = enum
     KeyUnknown = - 1, KeyA, KeyB, KeyC, KeyD, KeyE,
     KeyF, KeyG, KeyH, KeyI, KeyJ, KeyK, KeyL, KeyM,                 #/< The M key
     KeyN, KeyO, KeyP, KeyQ, KeyR, KeyS, KeyT, KeyU,                 #/< The U key
@@ -204,11 +204,11 @@ type
   PConvexShape* = ptr TConvexShape
   TConvexShape* {.pf.} = object
 
-  TTextStyle*{.size: sizeof(cint).} = enum 
-    TextRegular = 0, TextBold = 1 shl 0, TextItalic = 1 shl 1, 
+  TTextStyle*{.size: sizeof(cint).} = enum
+    TextRegular = 0, TextBold = 1 shl 0, TextItalic = 1 shl 1,
     TextUnderlined = 1 shl 2
 
-  TBlendMode*{.size: sizeof(cint).} = enum 
+  TBlendMode*{.size: sizeof(cint).} = enum
       BlendAlpha, BlendAdd, BlendMultiply, BlendNone
   PRenderStates* = ptr TRenderStates
   TRenderStates* {.pf.} = object
@@ -220,19 +220,19 @@ type
   PTransform* = ptr TTransform
   TTransform* {.pf.} = object
     matrix*: array[0..8, cfloat]
-  TColor* {.pf.} = object 
+  TColor* {.pf.} = object
     r*: uint8
     g*: uint8
     b*: uint8
     a*: uint8
   PFloatRect* = ptr TFloatRect
-  TFloatRect*{.pf.} = object 
+  TFloatRect*{.pf.} = object
     left*: cfloat
     top*: cfloat
     width*: cfloat
     height*: cfloat
   PIntRect* = ptr TIntRect
-  TIntRect*{.pf.} = object 
+  TIntRect*{.pf.} = object
     left*: cint
     top*: cint
     width*: cint
@@ -246,7 +246,7 @@ type
     position*: TVector2f
     color*: TColor
     texCoords*: TVector2f
-  TPrimitiveType*{.size: sizeof(cint).} = enum 
+  TPrimitiveType*{.size: sizeof(cint).} = enum
     Points,               #/< List of individual points
     Lines,                #/< List of individual lines
     LinesStrip,           #/< List of connected lines, a point uses the previous point to form a line
@@ -381,7 +381,7 @@ proc draw*(window: PRenderWindow, shape: PConvexShape, states: PRenderStates = n
   cdecl, importc: "sfRenderWindow_drawConvexShape", dynlib: LibG.}
 proc draw*(window: PRenderWindow, shape: PVertexArray, states: PRenderStates = nil) {.
   cdecl, importc: "sfRenderWindow_drawVertexArray", dynlib: LibG.}
-proc draw*(window: PRenderWindow, vertices: PVertex, vertexCount: cint, 
+proc draw*(window: PRenderWindow, vertices: PVertex, vertexCount: cint,
            vertexType: TPrimitiveType, states: PRenderStates = nil) {.
   cdecl, importc: "sfRenderWindow_drawPrimitives", dynlib: LibG.}
 
@@ -434,20 +434,20 @@ proc draw*(renderTexture: PRenderTexture; text: PText; states: PRenderStates){.
   cdecl, importc: "sfRenderTexture_drawText", dynlib: LibG.}
 proc draw*(renderTexture: PRenderTexture; shape: PShape; states: PRenderStates){.
   cdecl, importc: "sfRenderTexture_drawShape", dynlib: LibG.}
-proc draw*(renderTexture: PRenderTexture; shape: PCircleShape; 
+proc draw*(renderTexture: PRenderTexture; shape: PCircleShape;
             states: PRenderStates){.
   cdecl, importc: "sfRenderTexture_drawCircleShape", dynlib: LibG.}
-proc draw*(renderTexture: PRenderTexture; shape: PConvexShape; 
+proc draw*(renderTexture: PRenderTexture; shape: PConvexShape;
             states: PRenderStates){.
   cdecl, importc: "sfRenderTexture_drawConvexShape", dynlib: LibG.}
-proc draw*(renderTexture: PRenderTexture; shape: PRectangleShape; 
+proc draw*(renderTexture: PRenderTexture; shape: PRectangleShape;
             states: PRenderStates){.
   cdecl, importc: "sfRenderTexture_drawRectangleShape", dynlib: LibG.}
-proc draw*(renderTexture: PRenderTexture; va: PVertexArray; 
+proc draw*(renderTexture: PRenderTexture; va: PVertexArray;
             states: PRenderStates){.
   cdecl, importc: "sfRenderTexture_drawVertexArray", dynlib: LibG.}
 #Draw primitives defined by an array of vertices to a render texture
-proc draw*(renderTexture: PRenderTexture; vertices: PVertex; vertexCount: cint; 
+proc draw*(renderTexture: PRenderTexture; vertices: PVertex; vertexCount: cint;
             primitiveType: TPrimitiveType; states: PRenderStates){.
   cdecl, importc: "sfRenderTexture_drawPrimitives", dynlib: LibG.}
 #Save the current OpenGL render states and matrices
@@ -500,12 +500,12 @@ proc intRect*(left, top, width, height: cint): TIntRect =
   result.height = height
 proc floatRect*(left, top, width, height: cfloat): TFloatRect =
   result.left   = left
-  result.top    = top 
+  result.top    = top
   result.width  = width
   result.height = height
 proc contains*(rect: PFloatRect, x, y: cfloat): bool {.
   cdecl, importc: "sfFloatRect_contains", dynlib: LibG.}
-proc contains*(rect: PIntRect, x: cint, y: cint): bool{.cdecl, 
+proc contains*(rect: PIntRect, x: cint, y: cint): bool{.cdecl,
   importc: "sfIntRect_contains", dynlib: LibG.}
 proc intersects*(rect1, rect2, intersection: PFloatRect): bool {.
   cdecl, importc: "sfFloatRect_intersects", dynlib: LibG.}
@@ -894,7 +894,7 @@ proc setColor*(text: PText, color: TColor) {.
   cdecl, importc: "sfText_setColor", dynlib: LibG.}
 proc getString*(text: PText): cstring {.
   cdecl, importc: "sfText_getString", dynlib: LibG.}
-proc getUnicodeString*(text: PText): ptr uint32 {.cdecl, 
+proc getUnicodeString*(text: PText): ptr uint32 {.cdecl,
   importc: "sfText_getUnicodeString", dynlib: LibG.}
 proc getFont*(text: PText): PFont {.
   cdecl, importc: "sfText_getFont", dynlib: LibG.}
@@ -985,7 +985,7 @@ proc `*`*(color1, color2: TColor): TColor {.
   cdecl, importc: "sfColor_modulate", dynlib: LibG.}
 proc newColor*(r,g,b: int): TColor {.inline.} =
   return color(r,g,b)
-proc newColor*(r,g,b,a: int): TColor {.inline.} = 
+proc newColor*(r,g,b,a: int): TColor {.inline.} =
   return color(r,g,b,a)
 
 proc newClock*(): PClock {.
@@ -1022,7 +1022,7 @@ proc newContextSettings*(depthBits: cint = 0,
   result.majorVersion = majorVersion
   result.minorVersion = minorVersion
 
-proc newCircleShape*(radius: cfloat; pointCount: cint = 30): PCircleShape = 
+proc newCircleShape*(radius: cfloat; pointCount: cint = 30): PCircleShape =
   result = newCircleShape()
   result.setRadius radius
   result.setPointCount pointCount
@@ -1047,13 +1047,13 @@ proc `[]`*(a: PVertexArray, index: int): PVertex =
 proc `$` *(a: TContextSettings): string =
   return "<TContextSettings stencil=$1 aa=$2 major=$3 minor=$4 depth=$5>" % [
     $a.stencilBits, $a.antialiasingLevel, $a.majorVersion, $a.minorVersion, $a.depthBits]
-proc `$` *(a: TVideoMode): string = 
+proc `$` *(a: TVideoMode): string =
   return "<TVideoMode $1x$2 $3bpp>" % [$a.width, $a.height, $a.bitsPerPixel]
-proc `$` *(a: TFloatRect): string = 
+proc `$` *(a: TFloatRect): string =
   return "<TFloatRect $1,$2 $3x$4>" % [$a.left, $a.top, $a.width, $a.height]
-proc `$` *(a: PView): string = 
+proc `$` *(a: PView): string =
   return $a.getViewport()
-proc `$` *(a: TVector2f): string = 
+proc `$` *(a: TVector2f): string =
   return "<TVector2f $1,$2>" % [$a.x, $a.y]
 
 proc vec2i*(x, y: int): TVector2i =
diff --git a/tests/manyloc/keineschweine/dependencies/sfml/sfml_audio.nim b/tests/manyloc/keineschweine/dependencies/sfml/sfml_audio.nim
index 5aa017ac4..6f81e50a3 100644
--- a/tests/manyloc/keineschweine/dependencies/sfml/sfml_audio.nim
+++ b/tests/manyloc/keineschweine/dependencies/sfml/sfml_audio.nim
@@ -294,7 +294,7 @@ proc newSoundBuffer*(stream: PInputStream): PSoundBuffer{.
 #/ \return A new sfSoundBuffer object (NULL if failed)
 #/
 #//////////////////////////////////////////////////////////
-proc createFromSamples*(samples: ptr int16; sampleCount: cuint; 
+proc createFromSamples*(samples: ptr int16; sampleCount: cuint;
                          channelCount: cuint; sampleRate: cuint): PSoundBuffer{.
   cdecl, importc: "sfSoundBuffer_createFromSamples", dynlib: Lib.}
 #//////////////////////////////////////////////////////////
@@ -437,10 +437,10 @@ proc listenerSetDirection*(orientation: TVector3f){.
 proc listenerGetDirection*(): TVector3f{.
   cdecl, importc: "sfListener_getDirection", dynlib: Lib.}
 
-type 
+type
   TSoundRecorderStartCallback* = proc (a2: pointer): bool {.cdecl.}
-  #/< Type of the callback used when starting a capture 
-  TSoundRecorderProcessCallback* = proc(a2: ptr int16; a3: cuint; 
+  #/< Type of the callback used when starting a capture
+  TSoundRecorderProcessCallback* = proc(a2: ptr int16; a3: cuint;
     a4: pointer): bool {.cdecl.}
   #/< Type of the callback used to process audio data
   TSoundRecorderStopCallback* = proc (a2: pointer){.cdecl.}
@@ -456,9 +456,9 @@ type
 #/ \return A new sfSoundRecorder object (NULL if failed)
 #/
 #//////////////////////////////////////////////////////////
-proc newSoundRecorder*(onStart: TSoundRecorderStartCallback; 
-                        onProcess: TSoundRecorderProcessCallback; 
-                        onStop: TSoundRecorderStopCallback; 
+proc newSoundRecorder*(onStart: TSoundRecorderStartCallback;
+                        onProcess: TSoundRecorderProcessCallback;
+                        onStop: TSoundRecorderStopCallback;
                         userData: pointer = nil): PSoundRecorder{.
   cdecl, importc: "sfSoundRecorder_create", dynlib: Lib.}
 #//////////////////////////////////////////////////////////
@@ -595,13 +595,13 @@ proc getBuffer*(soundBufferRecorder: PSoundBufferRecorder): PSoundBuffer{.
 #/ \brief defines the data to fill by the OnGetData callback
 #/
 #//////////////////////////////////////////////////////////
-type 
+type
   PSoundStreamChunk* = ptr TSoundStreamChunk
-  TSoundStreamChunk*{.pure, final.} = object 
+  TSoundStreamChunk*{.pure, final.} = object
     samples*: ptr int16   #/< Pointer to the audio samples
     sampleCount*: cuint     #/< Number of samples pointed by Samples
-  
-  TSoundStreamGetDataCallback* = proc (a2: PSoundStreamChunk; 
+
+  TSoundStreamGetDataCallback* = proc (a2: PSoundStreamChunk;
       a3: pointer): bool{.cdecl.}
   #/< Type of the callback used to get a sound stream data
   TSoundStreamSeekCallback* = proc (a2: TTime; a3: pointer){.cdecl.}
@@ -618,7 +618,7 @@ type
 #/ \return A new sfSoundStream object
 #/
 #//////////////////////////////////////////////////////////
-proc create*(onGetData: TSoundStreamGetDataCallback; onSeek: TSoundStreamSeekCallback; 
+proc create*(onGetData: TSoundStreamGetDataCallback; onSeek: TSoundStreamSeekCallback;
               channelCount: cuint; sampleRate: cuint; userData: pointer): PSoundStream{.
   cdecl, importc: "sfSoundStream_create", dynlib: Lib.}
 #//////////////////////////////////////////////////////////
diff --git a/tests/manyloc/keineschweine/dependencies/sfml/sfml_colors.nim b/tests/manyloc/keineschweine/dependencies/sfml/sfml_colors.nim
index 31473b17a..95a760e1f 100644
--- a/tests/manyloc/keineschweine/dependencies/sfml/sfml_colors.nim
+++ b/tests/manyloc/keineschweine/dependencies/sfml/sfml_colors.nim
@@ -12,4 +12,4 @@ let
   Transparent*: TColor = color(0, 0, 0, 0)
   Gray* = color(84, 84, 84)
   RoyalBlue* = color(65, 105, 225)
-##todo: define more colors lul
\ No newline at end of file
+##todo: define more colors lul