diff options
Diffstat (limited to 'examples/c++iface/irrlichtex.nim')
-rw-r--r-- | examples/c++iface/irrlichtex.nim | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/c++iface/irrlichtex.nim b/examples/c++iface/irrlichtex.nim index 4dd1d79ee..373a78ce7 100644 --- a/examples/c++iface/irrlichtex.nim +++ b/examples/c++iface/irrlichtex.nim @@ -18,13 +18,13 @@ type TDimension2d {.final, header: irr, importc: "dimension2d".} = object Tvector3df {.final, header: irr, importc: "vector3df".} = object TColor {.final, header: irr, importc: "SColor".} = object - + TIrrlichtDevice {.final, header: irr, importc: "IrrlichtDevice".} = object TIVideoDriver {.final, header: irr, importc: "IVideoDriver".} = object TISceneManager {.final, header: irr, importc: "ISceneManager".} = object TIGUIEnvironment {.final, header: irr, importc: "IGUIEnvironment".} = object TIAnimatedMesh {.final, header: irr, importc: "IAnimatedMesh".} = object - TIAnimatedMeshSceneNode {.final, header: irr, + TIAnimatedMeshSceneNode {.final, header: irr, importc: "IAnimatedMeshSceneNode".} = object TITexture {.final, header: irr, importc: "ITexture".} = object @@ -100,7 +100,7 @@ var node = smgr.addAnimatedMeshSceneNode(mesh) if node != nil: #node->setMaterialFlag(EMF_LIGHTING, false) #node->setMD2Animation(scene::EMAT_STAND) - node.setMaterialTexture(0, + node.setMaterialTexture(0, driver.getTexture( "/home/andreas/download/irrlicht-1.7.2/media/media/sydney.bmp")) |