diff options
Diffstat (limited to 'lib/pure/basic2d.nim')
-rw-r--r-- | lib/pure/basic2d.nim | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/lib/pure/basic2d.nim b/lib/pure/basic2d.nim index f2fc1566b..a344cd053 100644 --- a/lib/pure/basic2d.nim +++ b/lib/pure/basic2d.nim @@ -18,7 +18,7 @@ import strutils ## ## Quick start example: ## -## # Create a matrix wich first rotates, then scales and at last translates +## # Create a matrix which first rotates, then scales and at last translates ## ## var m:TMatrix2d=rotate(DEG90) & scale(2.0) & move(100.0,200.0) ## @@ -256,7 +256,7 @@ proc `$`* (t:TMatrix2d):string {.noInit.} = proc isUniform*(t:TMatrix2d,tol=1.0e-6):bool= ## Checks if the transform is uniform, that is - ## perpendicular axes of equal lenght, which means (for example) + ## perpendicular axes of equal length, which means (for example) ## it cannot transform a circle into an ellipse. ## `tol` is used as tolerance for both equal length comparison ## and perp. comparison. @@ -305,7 +305,7 @@ proc equals*(m1:TMatrix2d,m2:TMatrix2d,tol=1.0e-6):bool= abs(m1.ty-m2.ty)<=tol proc `=~`*(m1,m2:TMatrix2d):bool= - ## Checks if `m1`and `m2` is aproximately equal, using a + ## Checks if `m1`and `m2` is approximately equal, using a ## tolerance of 1e-6. equals(m1,m2) |