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Diffstat (limited to 'lib/pure/includes/osenv.nim')
-rw-r--r-- | lib/pure/includes/osenv.nim | 267 |
1 files changed, 0 insertions, 267 deletions
diff --git a/lib/pure/includes/osenv.nim b/lib/pure/includes/osenv.nim deleted file mode 100644 index d0c92d566..000000000 --- a/lib/pure/includes/osenv.nim +++ /dev/null @@ -1,267 +0,0 @@ -# Include file that implements 'getEnv' and friends. Do not import it! - -when not declared(os) and not declared(ospaths): - {.error: "This is an include file for os.nim!".} - -when defined(nodejs): - proc getEnv*(key: string, default = ""): string {.tags: [ReadEnvEffect].} = - var ret = default.cstring - let key2 = key.cstring - {.emit: "const value = process.env[`key2`];".} - {.emit: "if (value !== undefined) { `ret` = value };".} - result = $ret - - proc existsEnv*(key: string): bool {.tags: [ReadEnvEffect].} = - var key2 = key.cstring - var ret: bool - {.emit: "`ret` = `key2` in process.env;".} - result = ret - - proc putEnv*(key, val: string) {.tags: [WriteEnvEffect].} = - var key2 = key.cstring - var val2 = val.cstring - {.emit: "process.env[`key2`] = `val2`;".} - - proc delEnv*(key: string) {.tags: [WriteEnvEffect].} = - var key2 = key.cstring - {.emit: "delete process.env[`key2`];".} - - iterator envPairs*(): tuple[key, value: string] {.tags: [ReadEnvEffect].} = - var num: int - var keys: RootObj - {.emit: "`keys` = Object.keys(process.env); `num` = `keys`.length;".} - for i in 0..<num: - var key, value: cstring - {.emit: "`key` = `keys`[`i`]; `value` = process.env[`key`];".} - yield ($key, $value) - -# commented because it must keep working with js+VM -# elif defined(js): -# {.error: "requires -d:nodejs".} - -else: - when defined(windows): - from parseutils import skipIgnoreCase - - proc c_getenv(env: cstring): cstring {. - importc: "getenv", header: "<stdlib.h>".} - proc c_putenv(env: cstring): cint {. - importc: "putenv", header: "<stdlib.h>".} - proc c_unsetenv(env: cstring): cint {. - importc: "unsetenv", header: "<stdlib.h>".} - - # Environment handling cannot be put into RTL, because the `envPairs` - # iterator depends on `environment`. - - var - envComputed {.threadvar.}: bool - environment {.threadvar.}: seq[string] - - when defined(nimV2): - proc unpairedEnvAllocs*(): int = - result = environment.len - if result > 0: inc result - - when defined(windows) and not defined(nimscript): - # because we support Windows GUI applications, things get really - # messy here... - when useWinUnicode: - when defined(cpp): - proc strEnd(cstr: WideCString, c = 0'i32): WideCString {. - importcpp: "(NI16*)wcschr((const wchar_t *)#, #)", header: "<string.h>".} - else: - proc strEnd(cstr: WideCString, c = 0'i32): WideCString {. - importc: "wcschr", header: "<string.h>".} - else: - proc strEnd(cstr: cstring, c = 0'i32): cstring {. - importc: "strchr", header: "<string.h>".} - - proc getEnvVarsC() = - if not envComputed: - environment = @[] - when useWinUnicode: - var - env = getEnvironmentStringsW() - e = env - if e == nil: return # an error occurred - while true: - var eend = strEnd(e) - add(environment, $e) - e = cast[WideCString](cast[ByteAddress](eend)+2) - if eend[1].int == 0: break - discard freeEnvironmentStringsW(env) - else: - var - env = getEnvironmentStringsA() - e = env - if e == nil: return # an error occurred - while true: - var eend = strEnd(e) - add(environment, $e) - e = cast[cstring](cast[ByteAddress](eend)+1) - if eend[1] == '\0': break - discard freeEnvironmentStringsA(env) - envComputed = true - - else: - const - useNSGetEnviron = (defined(macosx) and not defined(ios) and not defined(emscripten)) or defined(nimscript) - - when useNSGetEnviron: - # From the manual: - # Shared libraries and bundles don't have direct access to environ, - # which is only available to the loader ld(1) when a complete program - # is being linked. - # The environment routines can still be used, but if direct access to - # environ is needed, the _NSGetEnviron() routine, defined in - # <crt_externs.h>, can be used to retrieve the address of environ - # at runtime. - proc NSGetEnviron(): ptr cstringArray {. - importc: "_NSGetEnviron", header: "<crt_externs.h>".} - elif defined(haiku): - var gEnv {.importc: "environ", header: "<stdlib.h>".}: cstringArray - else: - var gEnv {.importc: "environ".}: cstringArray - - proc getEnvVarsC() = - # retrieves the variables of char** env of C's main proc - if not envComputed: - environment = @[] - when useNSGetEnviron: - var gEnv = NSGetEnviron()[] - var i = 0 - while gEnv[i] != nil: - add environment, $gEnv[i] - inc(i) - envComputed = true - - proc findEnvVar(key: string): int = - getEnvVarsC() - var temp = key & '=' - for i in 0..high(environment): - when defined(windows): - if skipIgnoreCase(environment[i], temp) == len(temp): return i - else: - if startsWith(environment[i], temp): return i - return -1 - - proc getEnv*(key: string, default = ""): string {.tags: [ReadEnvEffect].} = - ## Returns the value of the `environment variable`:idx: named `key`. - ## - ## If the variable does not exist, `""` is returned. To distinguish - ## whether a variable exists or it's value is just `""`, call - ## `existsEnv(key) proc <#existsEnv,string>`_. - ## - ## See also: - ## * `existsEnv proc <#existsEnv,string>`_ - ## * `putEnv proc <#putEnv,string,string>`_ - ## * `delEnv proc <#delEnv,string>`_ - ## * `envPairs iterator <#envPairs.i>`_ - runnableExamples: - assert getEnv("unknownEnv") == "" - assert getEnv("unknownEnv", "doesn't exist") == "doesn't exist" - - when nimvm: - discard "built into the compiler" - else: - var i = findEnvVar(key) - if i >= 0: - return substr(environment[i], find(environment[i], '=')+1) - else: - var env = c_getenv(key) - if env == nil: return default - result = $env - - proc existsEnv*(key: string): bool {.tags: [ReadEnvEffect].} = - ## Checks whether the environment variable named `key` exists. - ## Returns true if it exists, false otherwise. - ## - ## See also: - ## * `getEnv proc <#getEnv,string,string>`_ - ## * `putEnv proc <#putEnv,string,string>`_ - ## * `delEnv proc <#delEnv,string>`_ - ## * `envPairs iterator <#envPairs.i>`_ - runnableExamples: - assert not existsEnv("unknownEnv") - - when nimvm: - discard "built into the compiler" - else: - if c_getenv(key) != nil: return true - else: return findEnvVar(key) >= 0 - - proc putEnv*(key, val: string) {.tags: [WriteEnvEffect].} = - ## Sets the value of the `environment variable`:idx: named `key` to `val`. - ## If an error occurs, `OSError` is raised. - ## - ## See also: - ## * `getEnv proc <#getEnv,string,string>`_ - ## * `existsEnv proc <#existsEnv,string>`_ - ## * `delEnv proc <#delEnv,string>`_ - ## * `envPairs iterator <#envPairs.i>`_ - - # Note: by storing the string in the environment sequence, - # we guarantee that we don't free the memory before the program - # ends (this is needed for POSIX compliance). It is also needed so that - # the process itself may access its modified environment variables! - when nimvm: - discard "built into the compiler" - else: - var indx = findEnvVar(key) - if indx >= 0: - environment[indx] = key & '=' & val - else: - add environment, (key & '=' & val) - indx = high(environment) - when defined(windows) and not defined(nimscript): - when useWinUnicode: - var k = newWideCString(key) - var v = newWideCString(val) - if setEnvironmentVariableW(k, v) == 0'i32: raiseOSError(osLastError()) - else: - if setEnvironmentVariableA(key, val) == 0'i32: raiseOSError(osLastError()) - else: - if c_putenv(environment[indx]) != 0'i32: - raiseOSError(osLastError()) - - proc delEnv*(key: string) {.tags: [WriteEnvEffect].} = - ## Deletes the `environment variable`:idx: named `key`. - ## If an error occurs, `OSError` is raised. - ## - ## See also:ven - ## * `getEnv proc <#getEnv,string,string>`_ - ## * `existsEnv proc <#existsEnv,string>`_ - ## * `putEnv proc <#putEnv,string,string>`_ - ## * `envPairs iterator <#envPairs.i>`_ - when nimvm: - discard "built into the compiler" - else: - var indx = findEnvVar(key) - if indx < 0: return # Do nothing if the env var is not already set - when defined(windows) and not defined(nimscript): - when useWinUnicode: - var k = newWideCString(key) - if setEnvironmentVariableW(k, nil) == 0'i32: raiseOSError(osLastError()) - else: - if setEnvironmentVariableA(key, nil) == 0'i32: raiseOSError(osLastError()) - else: - if c_unsetenv(key) != 0'i32: - raiseOSError(osLastError()) - environment.delete(indx) - - iterator envPairs*(): tuple[key, value: string] {.tags: [ReadEnvEffect].} = - ## Iterate over all `environments variables`:idx:. - ## - ## In the first component of the tuple is the name of the current variable stored, - ## in the second its value. - ## - ## See also: - ## * `getEnv proc <#getEnv,string,string>`_ - ## * `existsEnv proc <#existsEnv,string>`_ - ## * `putEnv proc <#putEnv,string,string>`_ - ## * `delEnv proc <#delEnv,string>`_ - getEnvVarsC() - for i in 0..high(environment): - var p = find(environment[i], '=') - yield (substr(environment[i], 0, p-1), - substr(environment[i], p+1)) |