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-rw-r--r--lib/pure/includes/osenv.nim207
1 files changed, 0 insertions, 207 deletions
diff --git a/lib/pure/includes/osenv.nim b/lib/pure/includes/osenv.nim
deleted file mode 100644
index b7200a8e2..000000000
--- a/lib/pure/includes/osenv.nim
+++ /dev/null
@@ -1,207 +0,0 @@
-# Include file that implements 'getEnv' and friends. Do not import it!
-
-when not declared(os):
-  {.error: "This is an include file for os.nim!".}
-
-when not defined(nimscript):
-  when defined(nodejs):
-    proc getEnv*(key: string, default = ""): string {.tags: [ReadEnvEffect].} =
-      var ret = default.cstring
-      let key2 = key.cstring
-      {.emit: "const value = process.env[`key2`];".}
-      {.emit: "if (value !== undefined) { `ret` = value };".}
-      result = $ret
-
-    proc existsEnv*(key: string): bool {.tags: [ReadEnvEffect].} =
-      var key2 = key.cstring
-      var ret: bool
-      {.emit: "`ret` = `key2` in process.env;".}
-      result = ret
-
-    proc putEnv*(key, val: string) {.tags: [WriteEnvEffect].} =
-      var key2 = key.cstring
-      var val2 = val.cstring
-      {.emit: "process.env[`key2`] = `val2`;".}
-
-    proc delEnv*(key: string) {.tags: [WriteEnvEffect].} =
-      var key2 = key.cstring
-      {.emit: "delete process.env[`key2`];".}
-
-    iterator envPairsImpl(): tuple[key, value: string] {.tags: [ReadEnvEffect].} =
-      var num: int
-      var keys: RootObj
-      {.emit: "`keys` = Object.keys(process.env); `num` = `keys`.length;".}
-      for i in 0..<num:
-        var key, value: cstring
-        {.emit: "`key` = `keys`[`i`]; `value` = process.env[`key`];".}
-        yield ($key, $value)
-
-  # commented because it must keep working with js+VM
-  # elif defined(js):
-  #   {.error: "requires -d:nodejs".}
-
-  else:
-
-    when defined(windows):
-      proc c_putenv(envstring: cstring): cint {.importc: "_putenv", header: "<stdlib.h>".}
-      from std/private/win_setenv import setEnvImpl
-      proc c_wgetenv(varname: WideCString): WideCString {.importc: "_wgetenv",
-          header: "<stdlib.h>".}
-      proc getEnvImpl(env: cstring): WideCString = c_wgetenv(env.newWideCString)
-    else:
-      proc c_getenv(env: cstring): cstring {.
-        importc: "getenv", header: "<stdlib.h>".}
-      proc c_setenv(envname: cstring, envval: cstring, overwrite: cint): cint {.importc: "setenv", header: "<stdlib.h>".}
-      proc c_unsetenv(env: cstring): cint {.importc: "unsetenv", header: "<stdlib.h>".}
-      proc getEnvImpl(env: cstring): cstring = c_getenv(env)
-
-    proc getEnv*(key: string, default = ""): string {.tags: [ReadEnvEffect].} =
-      ## Returns the value of the `environment variable`:idx: named `key`.
-      ##
-      ## If the variable does not exist, `""` is returned. To distinguish
-      ## whether a variable exists or it's value is just `""`, call
-      ## `existsEnv(key) proc`_.
-      ##
-      ## See also:
-      ## * `existsEnv proc`_
-      ## * `putEnv proc`_
-      ## * `delEnv proc`_
-      ## * `envPairs iterator`_
-      runnableExamples:
-        assert getEnv("unknownEnv") == ""
-        assert getEnv("unknownEnv", "doesn't exist") == "doesn't exist"
-
-      let env = getEnvImpl(key)
-      if env == nil: return default
-      result = $env
-
-    proc existsEnv*(key: string): bool {.tags: [ReadEnvEffect].} =
-      ## Checks whether the environment variable named `key` exists.
-      ## Returns true if it exists, false otherwise.
-      ##
-      ## See also:
-      ## * `getEnv proc`_
-      ## * `putEnv proc`_
-      ## * `delEnv proc`_
-      ## * `envPairs iterator`_
-      runnableExamples:
-        assert not existsEnv("unknownEnv")
-
-      return getEnvImpl(key) != nil
-
-    proc putEnv*(key, val: string) {.tags: [WriteEnvEffect].} =
-      ## Sets the value of the `environment variable`:idx: named `key` to `val`.
-      ## If an error occurs, `OSError` is raised.
-      ##
-      ## See also:
-      ## * `getEnv proc`_
-      ## * `existsEnv proc`_
-      ## * `delEnv proc`_
-      ## * `envPairs iterator`_
-      when defined(windows):
-        if key.len == 0 or '=' in key:
-          raise newException(OSError, "invalid key, got: " & $(key, val))
-        if setEnvImpl(key, val, 1'i32) != 0'i32:
-          raiseOSError(osLastError(), $(key, val))
-      else:
-        if c_setenv(key, val, 1'i32) != 0'i32:
-          raiseOSError(osLastError(), $(key, val))
-
-    proc delEnv*(key: string) {.tags: [WriteEnvEffect].} =
-      ## Deletes the `environment variable`:idx: named `key`.
-      ## If an error occurs, `OSError` is raised.
-      ##
-      ## See also:ven
-      ## * `getEnv proc`_
-      ## * `existsEnv proc`_
-      ## * `putEnv proc`_
-      ## * `envPairs iterator`_
-      template bail = raiseOSError(osLastError(), key)
-      when defined(windows):
-        #[ 
-        # https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/putenv-s-wputenv-s?view=msvc-160
-        > You can remove a variable from the environment by specifying an empty string (that is, "") for value_string
-        note that nil is not legal
-        ]#
-        if key.len == 0 or '=' in key:
-          raise newException(OSError, "invalid key, got: " & key)
-        let envToDel = key & "="
-        if c_putenv(cstring envToDel) != 0'i32: bail
-      else:
-        if c_unsetenv(key) != 0'i32: bail
-
-    when defined(windows):
-      when useWinUnicode:
-        when defined(cpp):
-          proc strEnd(cstr: WideCString, c = 0'i32): WideCString {.importcpp: "(NI16*)wcschr((const wchar_t *)#, #)",
-              header: "<string.h>".}
-        else:
-          proc strEnd(cstr: WideCString, c = 0'i32): WideCString {.importc: "wcschr",
-              header: "<string.h>".}
-      else:
-        proc strEnd(cstr: cstring, c = 0'i32): cstring {.importc: "strchr",
-            header: "<string.h>".}
-    elif defined(macosx) and not defined(ios) and not defined(emscripten):
-      # From the manual:
-      # Shared libraries and bundles don't have direct access to environ,
-      # which is only available to the loader ld(1) when a complete program
-      # is being linked.
-      # The environment routines can still be used, but if direct access to
-      # environ is needed, the _NSGetEnviron() routine, defined in
-      # <crt_externs.h>, can be used to retrieve the address of environ
-      # at runtime.
-      proc NSGetEnviron(): ptr cstringArray {.importc: "_NSGetEnviron",
-          header: "<crt_externs.h>".}
-    elif defined(haiku):
-      var gEnv {.importc: "environ", header: "<stdlib.h>".}: cstringArray
-    else:
-      var gEnv {.importc: "environ".}: cstringArray
-
-    iterator envPairsImpl(): tuple[key, value: string] {.tags: [ReadEnvEffect].} =
-      when defined(windows):
-        block:
-          template impl(get_fun, typ, size, zero, free_fun) =
-            let env = get_fun()
-            var e = env
-            if e == nil: break
-            while true:
-              let eend = strEnd(e)
-              let kv = $e
-              let p = find(kv, '=')
-              yield (substr(kv, 0, p-1), substr(kv, p+1))
-              e = cast[typ](cast[ByteAddress](eend)+size)
-              if typeof(zero)(eend[1]) == zero: break
-            discard free_fun(env)
-          when useWinUnicode:
-            impl(getEnvironmentStringsW, WideCString, 2, 0, freeEnvironmentStringsW)
-          else:
-            impl(getEnvironmentStringsA, cstring, 1, '\0', freeEnvironmentStringsA)
-      else:
-        var i = 0
-        when defined(macosx) and not defined(ios) and not defined(emscripten):
-          var gEnv = NSGetEnviron()[]
-        while gEnv[i] != nil:
-          let kv = $gEnv[i]
-          inc(i)
-          let p = find(kv, '=')
-          yield (substr(kv, 0, p-1), substr(kv, p+1))
-
-proc envPairsImplSeq(): seq[tuple[key, value: string]] = discard # vmops
-
-iterator envPairs*(): tuple[key, value: string] {.tags: [ReadEnvEffect].} =
-  ## Iterate over all `environments variables`:idx:.
-  ##
-  ## In the first component of the tuple is the name of the current variable stored,
-  ## in the second its value.
-  ##
-  ## Works in native backends, nodejs and vm, like the following APIs:
-  ## * `getEnv proc`_
-  ## * `existsEnv proc`_
-  ## * `putEnv proc`_
-  ## * `delEnv proc`_
-  when nimvm:
-    for ai in envPairsImplSeq(): yield ai
-  else:
-    when defined(nimscript): discard
-    else:
-      for ai in envPairsImpl(): yield ai