diff options
Diffstat (limited to 'lib/system/arithmetics.nim')
-rw-r--r-- | lib/system/arithmetics.nim | 179 |
1 files changed, 58 insertions, 121 deletions
diff --git a/lib/system/arithmetics.nim b/lib/system/arithmetics.nim index 0dd329495..e229a0f4b 100644 --- a/lib/system/arithmetics.nim +++ b/lib/system/arithmetics.nim @@ -1,4 +1,4 @@ -proc succ*[T: Ordinal](x: T, y = 1): T {.magic: "Succ", noSideEffect.} = +proc succ*[T, V: Ordinal](x: T, y: V = 1): T {.magic: "Succ", noSideEffect.} = ## Returns the `y`-th successor (default: 1) of the value `x`. ## ## If such a value does not exist, `OverflowDefect` is raised @@ -7,7 +7,7 @@ proc succ*[T: Ordinal](x: T, y = 1): T {.magic: "Succ", noSideEffect.} = assert succ(5) == 6 assert succ(5, 3) == 8 -proc pred*[T: Ordinal](x: T, y = 1): T {.magic: "Pred", noSideEffect.} = +proc pred*[T, V: Ordinal](x: T, y: V = 1): T {.magic: "Pred", noSideEffect.} = ## Returns the `y`-th predecessor (default: 1) of the value `x`. ## ## If such a value does not exist, `OverflowDefect` is raised @@ -16,7 +16,7 @@ proc pred*[T: Ordinal](x: T, y = 1): T {.magic: "Pred", noSideEffect.} = assert pred(5) == 4 assert pred(5, 3) == 2 -proc inc*[T: Ordinal](x: var T, y = 1) {.magic: "Inc", noSideEffect.} = +proc inc*[T, V: Ordinal](x: var T, y: V = 1) {.magic: "Inc", noSideEffect.} = ## Increments the ordinal `x` by `y`. ## ## If such a value does not exist, `OverflowDefect` is raised or a compile @@ -28,7 +28,7 @@ proc inc*[T: Ordinal](x: var T, y = 1) {.magic: "Inc", noSideEffect.} = inc(i, 3) assert i == 6 -proc dec*[T: Ordinal](x: var T, y = 1) {.magic: "Dec", noSideEffect.} = +proc dec*[T, V: Ordinal](x: var T, y: V = 1) {.magic: "Dec", noSideEffect.} = ## Decrements the ordinal `x` by `y`. ## ## If such a value does not exist, `OverflowDefect` is raised or a compile @@ -45,109 +45,6 @@ proc dec*[T: Ordinal](x: var T, y = 1) {.magic: "Dec", noSideEffect.} = # -------------------------------------------------------------------------- # built-in operators -when defined(nimNoZeroExtendMagic): - proc ze*(x: int8): int {.deprecated.} = - ## zero extends a smaller integer type to `int`. This treats `x` as - ## unsigned. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - cast[int](uint(cast[uint8](x))) - - proc ze*(x: int16): int {.deprecated.} = - ## zero extends a smaller integer type to `int`. This treats `x` as - ## unsigned. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - cast[int](uint(cast[uint16](x))) - - proc ze64*(x: int8): int64 {.deprecated.} = - ## zero extends a smaller integer type to `int64`. This treats `x` as - ## unsigned. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - cast[int64](uint64(cast[uint8](x))) - - proc ze64*(x: int16): int64 {.deprecated.} = - ## zero extends a smaller integer type to `int64`. This treats `x` as - ## unsigned. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - cast[int64](uint64(cast[uint16](x))) - - proc ze64*(x: int32): int64 {.deprecated.} = - ## zero extends a smaller integer type to `int64`. This treats `x` as - ## unsigned. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - cast[int64](uint64(cast[uint32](x))) - - proc ze64*(x: int): int64 {.deprecated.} = - ## zero extends a smaller integer type to `int64`. This treats `x` as - ## unsigned. Does nothing if the size of an `int` is the same as `int64`. - ## (This is the case on 64 bit processors.) - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - cast[int64](uint64(cast[uint](x))) - - proc toU8*(x: int): int8 {.deprecated.} = - ## treats `x` as unsigned and converts it to a byte by taking the last 8 bits - ## from `x`. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - cast[int8](x) - - proc toU16*(x: int): int16 {.deprecated.} = - ## treats `x` as unsigned and converts it to an `int16` by taking the last - ## 16 bits from `x`. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - cast[int16](x) - - proc toU32*(x: int64): int32 {.deprecated.} = - ## treats `x` as unsigned and converts it to an `int32` by taking the - ## last 32 bits from `x`. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - cast[int32](x) - -elif not defined(js): - proc ze*(x: int8): int {.magic: "Ze8ToI", noSideEffect, deprecated.} - ## zero extends a smaller integer type to `int`. This treats `x` as - ## unsigned. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - - proc ze*(x: int16): int {.magic: "Ze16ToI", noSideEffect, deprecated.} - ## zero extends a smaller integer type to `int`. This treats `x` as - ## unsigned. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - - proc ze64*(x: int8): int64 {.magic: "Ze8ToI64", noSideEffect, deprecated.} - ## zero extends a smaller integer type to `int64`. This treats `x` as - ## unsigned. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - - proc ze64*(x: int16): int64 {.magic: "Ze16ToI64", noSideEffect, deprecated.} - ## zero extends a smaller integer type to `int64`. This treats `x` as - ## unsigned. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - - proc ze64*(x: int32): int64 {.magic: "Ze32ToI64", noSideEffect, deprecated.} - ## zero extends a smaller integer type to `int64`. This treats `x` as - ## unsigned. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - - proc ze64*(x: int): int64 {.magic: "ZeIToI64", noSideEffect, deprecated.} - ## zero extends a smaller integer type to `int64`. This treats `x` as - ## unsigned. Does nothing if the size of an `int` is the same as `int64`. - ## (This is the case on 64 bit processors.) - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - - proc toU8*(x: int): int8 {.magic: "ToU8", noSideEffect, deprecated.} - ## treats `x` as unsigned and converts it to a byte by taking the last 8 bits - ## from `x`. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - - proc toU16*(x: int): int16 {.magic: "ToU16", noSideEffect, deprecated.} - ## treats `x` as unsigned and converts it to an `int16` by taking the last - ## 16 bits from `x`. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - - proc toU32*(x: int64): int32 {.magic: "ToU32", noSideEffect, deprecated.} - ## treats `x` as unsigned and converts it to an `int32` by taking the - ## last 32 bits from `x`. - ## **Deprecated since version 0.19.9**: Use unsigned integers instead. - # integer calculations: proc `+`*(x: int): int {.magic: "UnaryPlusI", noSideEffect.} ## Unary `+` operator for an integer. Has no effect. @@ -196,7 +93,7 @@ proc `*`*(x, y: int16): int16 {.magic: "MulI", noSideEffect.} proc `*`*(x, y: int32): int32 {.magic: "MulI", noSideEffect.} proc `*`*(x, y: int64): int64 {.magic: "MulI", noSideEffect.} -proc `div`*(x, y: int): int {.magic: "DivI", noSideEffect.} = +proc `div`*(x, y: int): int {.magic: "DivI", noSideEffect.} = ## Computes the integer division. ## ## This is roughly the same as `math.trunc(x/y).int`. @@ -399,6 +296,59 @@ proc `mod`*(x, y: uint16): uint16 {.magic: "ModU", noSideEffect.} proc `mod`*(x, y: uint32): uint32 {.magic: "ModU", noSideEffect.} proc `mod`*(x, y: uint64): uint64 {.magic: "ModU", noSideEffect.} +proc `+=`*[T: SomeInteger](x: var T, y: T) {. + magic: "Inc", noSideEffect.} + ## Increments an integer. + +proc `-=`*[T: SomeInteger](x: var T, y: T) {. + magic: "Dec", noSideEffect.} + ## Decrements an integer. + +proc `*=`*[T: SomeInteger](x: var T, y: T) {. + inline, noSideEffect.} = + ## Binary `*=` operator for integers. + x = x * y + +# floating point operations: +proc `+`*(x: float32): float32 {.magic: "UnaryPlusF64", noSideEffect.} +proc `-`*(x: float32): float32 {.magic: "UnaryMinusF64", noSideEffect.} +proc `+`*(x, y: float32): float32 {.magic: "AddF64", noSideEffect.} +proc `-`*(x, y: float32): float32 {.magic: "SubF64", noSideEffect.} +proc `*`*(x, y: float32): float32 {.magic: "MulF64", noSideEffect.} +proc `/`*(x, y: float32): float32 {.magic: "DivF64", noSideEffect.} + +proc `+`*(x: float): float {.magic: "UnaryPlusF64", noSideEffect.} +proc `-`*(x: float): float {.magic: "UnaryMinusF64", noSideEffect.} +proc `+`*(x, y: float): float {.magic: "AddF64", noSideEffect.} +proc `-`*(x, y: float): float {.magic: "SubF64", noSideEffect.} +proc `*`*(x, y: float): float {.magic: "MulF64", noSideEffect.} +proc `/`*(x, y: float): float {.magic: "DivF64", noSideEffect.} + +proc `+=`*[T: float|float32|float64] (x: var T, y: T) {. + inline, noSideEffect.} = + ## Increments in place a floating point number. + x = x + y + +proc `-=`*[T: float|float32|float64] (x: var T, y: T) {. + inline, noSideEffect.} = + ## Decrements in place a floating point number. + x = x - y + +proc `*=`*[T: float|float32|float64] (x: var T, y: T) {. + inline, noSideEffect.} = + ## Multiplies in place a floating point number. + x = x * y + +proc `/=`*(x: var float64, y: float64) {.inline, noSideEffect.} = + ## Divides in place a floating point number. + x = x / y + +proc `/=`*[T: float|float32](x: var T, y: T) {.inline, noSideEffect.} = + ## Divides in place a floating point number. + x = x / y + +# the following have to be included in system, not imported for some reason: + proc `+%`*(x, y: int): int {.inline.} = ## Treats `x` and `y` as unsigned and adds them. ## @@ -453,16 +403,3 @@ proc `%%`*(x, y: int8): int8 {.inline.} = cast[int8](cast[uint8](x) mod cast[u proc `%%`*(x, y: int16): int16 {.inline.} = cast[int16](cast[uint16](x) mod cast[uint16](y)) proc `%%`*(x, y: int32): int32 {.inline.} = cast[int32](cast[uint32](x) mod cast[uint32](y)) proc `%%`*(x, y: int64): int64 {.inline.} = cast[int64](cast[uint64](x) mod cast[uint64](y)) - -proc `+=`*[T: SomeInteger](x: var T, y: T) {. - magic: "Inc", noSideEffect.} - ## Increments an integer. - -proc `-=`*[T: SomeInteger](x: var T, y: T) {. - magic: "Dec", noSideEffect.} - ## Decrements an integer. - -proc `*=`*[T: SomeInteger](x: var T, y: T) {. - inline, noSideEffect.} = - ## Binary `*=` operator for integers. - x = x * y |