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diff --git a/lib/upcoming/asyncdispatch.nim b/lib/upcoming/asyncdispatch.nim new file mode 100644 index 000000000..162ac5e08 --- /dev/null +++ b/lib/upcoming/asyncdispatch.nim @@ -0,0 +1,2154 @@ +# +# +# Nim's Runtime Library +# (c) Copyright 2015 Dominik Picheta +# +# See the file "copying.txt", included in this +# distribution, for details about the copyright. +# + +include "system/inclrtl" + +import os, oids, tables, strutils, macros, times, heapqueue + +import nativesockets, net, queues + +export Port, SocketFlag + +#{.injectStmt: newGcInvariant().} + +## AsyncDispatch +## ************* +## +## This module implements asynchronous IO. This includes a dispatcher, +## a ``Future`` type implementation, and an ``async`` macro which allows +## asynchronous code to be written in a synchronous style with the ``await`` +## keyword. +## +## The dispatcher acts as a kind of event loop. You must call ``poll`` on it +## (or a function which does so for you such as ``waitFor`` or ``runForever``) +## in order to poll for any outstanding events. The underlying implementation +## is based on epoll on Linux, IO Completion Ports on Windows and select on +## other operating systems. +## +## The ``poll`` function will not, on its own, return any events. Instead +## an appropriate ``Future`` object will be completed. A ``Future`` is a +## type which holds a value which is not yet available, but which *may* be +## available in the future. You can check whether a future is finished +## by using the ``finished`` function. When a future is finished it means that +## either the value that it holds is now available or it holds an error instead. +## The latter situation occurs when the operation to complete a future fails +## with an exception. You can distinguish between the two situations with the +## ``failed`` function. +## +## Future objects can also store a callback procedure which will be called +## automatically once the future completes. +## +## Futures therefore can be thought of as an implementation of the proactor +## pattern. In this +## pattern you make a request for an action, and once that action is fulfilled +## a future is completed with the result of that action. Requests can be +## made by calling the appropriate functions. For example: calling the ``recv`` +## function will create a request for some data to be read from a socket. The +## future which the ``recv`` function returns will then complete once the +## requested amount of data is read **or** an exception occurs. +## +## Code to read some data from a socket may look something like this: +## +## .. code-block::nim +## var future = socket.recv(100) +## future.callback = +## proc () = +## echo(future.read) +## +## All asynchronous functions returning a ``Future`` will not block. They +## will not however return immediately. An asynchronous function will have +## code which will be executed before an asynchronous request is made, in most +## cases this code sets up the request. +## +## In the above example, the ``recv`` function will return a brand new +## ``Future`` instance once the request for data to be read from the socket +## is made. This ``Future`` instance will complete once the requested amount +## of data is read, in this case it is 100 bytes. The second line sets a +## callback on this future which will be called once the future completes. +## All the callback does is write the data stored in the future to ``stdout``. +## The ``read`` function is used for this and it checks whether the future +## completes with an error for you (if it did it will simply raise the +## error), if there is no error however it returns the value of the future. +## +## Asynchronous procedures +## ----------------------- +## +## Asynchronous procedures remove the pain of working with callbacks. They do +## this by allowing you to write asynchronous code the same way as you would +## write synchronous code. +## +## An asynchronous procedure is marked using the ``{.async.}`` pragma. +## When marking a procedure with the ``{.async.}`` pragma it must have a +## ``Future[T]`` return type or no return type at all. If you do not specify +## a return type then ``Future[void]`` is assumed. +## +## Inside asynchronous procedures ``await`` can be used to call any +## procedures which return a +## ``Future``; this includes asynchronous procedures. When a procedure is +## "awaited", the asynchronous procedure it is awaited in will +## suspend its execution +## until the awaited procedure's Future completes. At which point the +## asynchronous procedure will resume its execution. During the period +## when an asynchronous procedure is suspended other asynchronous procedures +## will be run by the dispatcher. +## +## The ``await`` call may be used in many contexts. It can be used on the right +## hand side of a variable declaration: ``var data = await socket.recv(100)``, +## in which case the variable will be set to the value of the future +## automatically. It can be used to await a ``Future`` object, and it can +## be used to await a procedure returning a ``Future[void]``: +## ``await socket.send("foobar")``. +## +## Discarding futures +## ------------------ +## +## Futures should **never** be discarded. This is because they may contain +## errors. If you do not care for the result of a Future then you should +## use the ``asyncCheck`` procedure instead of the ``discard`` keyword. +## +## Examples +## -------- +## +## For examples take a look at the documentation for the modules implementing +## asynchronous IO. A good place to start is the +## `asyncnet module <asyncnet.html>`_. +## +## Limitations/Bugs +## ---------------- +## +## * The effect system (``raises: []``) does not work with async procedures. +## * Can't await in a ``except`` body +## * Forward declarations for async procs are broken, +## link includes workaround: https://github.com/nim-lang/Nim/issues/3182. +## * FutureVar[T] needs to be completed manually. + +# TODO: Check if yielded future is nil and throw a more meaningful exception + +# -- Futures + +type + FutureBase* = ref object of RootObj ## Untyped future. + cb: proc () {.closure,gcsafe.} + finished: bool + error*: ref Exception ## Stored exception + errorStackTrace*: string + when not defined(release): + stackTrace: string ## For debugging purposes only. + id: int + fromProc: string + + Future*[T] = ref object of FutureBase ## Typed future. + value: T ## Stored value + + FutureVar*[T] = distinct Future[T] + + FutureError* = object of Exception + cause*: FutureBase + +{.deprecated: [PFutureBase: FutureBase, PFuture: Future].} + +when not defined(release): + var currentID = 0 + +proc callSoon*(cbproc: proc ()) {.gcsafe.} + +proc newFuture*[T](fromProc: string = "unspecified"): Future[T] = + ## Creates a new future. + ## + ## Specifying ``fromProc``, which is a string specifying the name of the proc + ## that this future belongs to, is a good habit as it helps with debugging. + new(result) + result.finished = false + when not defined(release): + result.stackTrace = getStackTrace() + result.id = currentID + result.fromProc = fromProc + currentID.inc() + +proc newFutureVar*[T](fromProc = "unspecified"): FutureVar[T] = + ## Create a new ``FutureVar``. This Future type is ideally suited for + ## situations where you want to avoid unnecessary allocations of Futures. + ## + ## Specifying ``fromProc``, which is a string specifying the name of the proc + ## that this future belongs to, is a good habit as it helps with debugging. + result = FutureVar[T](newFuture[T](fromProc)) + +proc clean*[T](future: FutureVar[T]) = + ## Resets the ``finished`` status of ``future``. + Future[T](future).finished = false + Future[T](future).error = nil + +proc checkFinished[T](future: Future[T]) = + ## Checks whether `future` is finished. If it is then raises a + ## ``FutureError``. + when not defined(release): + if future.finished: + var msg = "" + msg.add("An attempt was made to complete a Future more than once. ") + msg.add("Details:") + msg.add("\n Future ID: " & $future.id) + msg.add("\n Created in proc: " & future.fromProc) + msg.add("\n Stack trace to moment of creation:") + msg.add("\n" & indent(future.stackTrace.strip(), 4)) + when T is string: + msg.add("\n Contents (string): ") + msg.add("\n" & indent(future.value.repr, 4)) + msg.add("\n Stack trace to moment of secondary completion:") + msg.add("\n" & indent(getStackTrace().strip(), 4)) + var err = newException(FutureError, msg) + err.cause = future + raise err + +proc complete*[T](future: Future[T], val: T) = + ## Completes ``future`` with value ``val``. + #assert(not future.finished, "Future already finished, cannot finish twice.") + checkFinished(future) + assert(future.error == nil) + future.value = val + future.finished = true + if future.cb != nil: + future.cb() + +proc complete*(future: Future[void]) = + ## Completes a void ``future``. + #assert(not future.finished, "Future already finished, cannot finish twice.") + checkFinished(future) + assert(future.error == nil) + future.finished = true + if future.cb != nil: + future.cb() + +proc complete*[T](future: FutureVar[T]) = + ## Completes a ``FutureVar``. + template fut: expr = Future[T](future) + checkFinished(fut) + assert(fut.error == nil) + fut.finished = true + if fut.cb != nil: + fut.cb() + +proc fail*[T](future: Future[T], error: ref Exception) = + ## Completes ``future`` with ``error``. + #assert(not future.finished, "Future already finished, cannot finish twice.") + checkFinished(future) + future.finished = true + future.error = error + future.errorStackTrace = + if getStackTrace(error) == "": getStackTrace() else: getStackTrace(error) + if future.cb != nil: + future.cb() + else: + # This is to prevent exceptions from being silently ignored when a future + # is discarded. + # TODO: This may turn out to be a bad idea. + # Turns out this is a bad idea. + #raise error + discard + +proc `callback=`*(future: FutureBase, cb: proc () {.closure,gcsafe.}) = + ## Sets the callback proc to be called when the future completes. + ## + ## If future has already completed then ``cb`` will be called immediately. + ## + ## **Note**: You most likely want the other ``callback`` setter which + ## passes ``future`` as a param to the callback. + future.cb = cb + if future.finished: + callSoon(future.cb) + +proc `callback=`*[T](future: Future[T], + cb: proc (future: Future[T]) {.closure,gcsafe.}) = + ## Sets the callback proc to be called when the future completes. + ## + ## If future has already completed then ``cb`` will be called immediately. + future.callback = proc () = cb(future) + +proc injectStacktrace[T](future: Future[T]) = + # TODO: Come up with something better. + when not defined(release): + var msg = "" + msg.add("\n " & future.fromProc & "'s lead up to read of failed Future:") + + if not future.errorStackTrace.isNil and future.errorStackTrace != "": + msg.add("\n" & indent(future.errorStackTrace.strip(), 4)) + else: + msg.add("\n Empty or nil stack trace.") + future.error.msg.add(msg) + +proc read*[T](future: Future[T]): T = + ## Retrieves the value of ``future``. Future must be finished otherwise + ## this function will fail with a ``ValueError`` exception. + ## + ## If the result of the future is an error then that error will be raised. + if future.finished: + if future.error != nil: + injectStacktrace(future) + raise future.error + when T isnot void: + return future.value + else: + # TODO: Make a custom exception type for this? + raise newException(ValueError, "Future still in progress.") + +proc readError*[T](future: Future[T]): ref Exception = + ## Retrieves the exception stored in ``future``. + ## + ## An ``ValueError`` exception will be thrown if no exception exists + ## in the specified Future. + if future.error != nil: return future.error + else: + raise newException(ValueError, "No error in future.") + +proc mget*[T](future: FutureVar[T]): var T = + ## Returns a mutable value stored in ``future``. + ## + ## Unlike ``read``, this function will not raise an exception if the + ## Future has not been finished. + result = Future[T](future).value + +proc finished*[T](future: Future[T]): bool = + ## Determines whether ``future`` has completed. + ## + ## ``True`` may indicate an error or a value. Use ``failed`` to distinguish. + future.finished + +proc failed*(future: FutureBase): bool = + ## Determines whether ``future`` completed with an error. + return future.error != nil + +proc asyncCheck*[T](future: Future[T]) = + ## Sets a callback on ``future`` which raises an exception if the future + ## finished with an error. + ## + ## This should be used instead of ``discard`` to discard void futures. + future.callback = + proc () = + if future.failed: + injectStacktrace(future) + raise future.error + +proc `and`*[T, Y](fut1: Future[T], fut2: Future[Y]): Future[void] = + ## Returns a future which will complete once both ``fut1`` and ``fut2`` + ## complete. + var retFuture = newFuture[void]("asyncdispatch.`and`") + fut1.callback = + proc () = + if fut2.finished: retFuture.complete() + fut2.callback = + proc () = + if fut1.finished: retFuture.complete() + return retFuture + +proc `or`*[T, Y](fut1: Future[T], fut2: Future[Y]): Future[void] = + ## Returns a future which will complete once either ``fut1`` or ``fut2`` + ## complete. + var retFuture = newFuture[void]("asyncdispatch.`or`") + proc cb() = + if not retFuture.finished: retFuture.complete() + fut1.callback = cb + fut2.callback = cb + return retFuture + +proc all*[T](futs: varargs[Future[T]]): auto = + ## Returns a future which will complete once + ## all futures in ``futs`` complete. + ## + ## If the awaited futures are not ``Future[void]``, the returned future + ## will hold the values of all awaited futures in a sequence. + ## + ## If the awaited futures *are* ``Future[void]``, + ## this proc returns ``Future[void]``. + + when T is void: + var + retFuture = newFuture[void]("asyncdispatch.all") + completedFutures = 0 + + let totalFutures = len(futs) + + for fut in futs: + fut.callback = proc(f: Future[T]) = + inc(completedFutures) + + if completedFutures == totalFutures: + retFuture.complete() + + return retFuture + + else: + var + retFuture = newFuture[seq[T]]("asyncdispatch.all") + retValues = newSeq[T](len(futs)) + completedFutures = 0 + + for i, fut in futs: + proc setCallback(i: int) = + fut.callback = proc(f: Future[T]) = + retValues[i] = f.read() + inc(completedFutures) + + if completedFutures == len(retValues): + retFuture.complete(retValues) + + setCallback(i) + + return retFuture + +type + PDispatcherBase = ref object of RootRef + timers: HeapQueue[tuple[finishAt: float, fut: Future[void]]] + callbacks: Queue[proc ()] + +proc processTimers(p: PDispatcherBase) {.inline.} = + while p.timers.len > 0 and epochTime() >= p.timers[0].finishAt: + p.timers.pop().fut.complete() + +proc processPendingCallbacks(p: PDispatcherBase) = + while p.callbacks.len > 0: + var cb = p.callbacks.dequeue() + cb() + +proc adjustedTimeout(p: PDispatcherBase, timeout: int): int {.inline.} = + # If dispatcher has active timers this proc returns the timeout + # of the nearest timer. Returns `timeout` otherwise. + result = timeout + if p.timers.len > 0: + let timerTimeout = p.timers[0].finishAt + let curTime = epochTime() + if timeout == -1 or (curTime + (timeout / 1000)) > timerTimeout: + result = int((timerTimeout - curTime) * 1000) + if result < 0: result = 0 + +when defined(windows) or defined(nimdoc): + import winlean, sets, hashes + type + CompletionKey = ULONG_PTR + + CompletionData* = object + fd*: AsyncFD # TODO: Rename this. + cb*: proc (fd: AsyncFD, bytesTransferred: Dword, + errcode: OSErrorCode) {.closure,gcsafe.} + cell*: ForeignCell # we need this `cell` to protect our `cb` environment, + # when using RegisterWaitForSingleObject, because + # waiting is done in different thread. + + PDispatcher* = ref object of PDispatcherBase + ioPort: Handle + handles: HashSet[AsyncFD] + + CustomOverlapped = object of OVERLAPPED + data*: CompletionData + + PCustomOverlapped* = ref CustomOverlapped + + AsyncFD* = distinct int + + PostCallbackData = object + ioPort: Handle + handleFd: AsyncFD + waitFd: Handle + ovl: PCustomOverlapped + PostCallbackDataPtr = ptr PostCallbackData + + AsyncEventImpl = object + hEvent: Handle + hWaiter: Handle + pcd: PostCallbackDataPtr + AsyncEvent* = ptr AsyncEventImpl + + Callback = proc (fd: AsyncFD): bool {.closure,gcsafe.} + {.deprecated: [TCompletionKey: CompletionKey, TAsyncFD: AsyncFD, + TCustomOverlapped: CustomOverlapped, TCompletionData: CompletionData].} + + proc hash(x: AsyncFD): Hash {.borrow.} + proc `==`*(x: AsyncFD, y: AsyncFD): bool {.borrow.} + + proc newDispatcher*(): PDispatcher = + ## Creates a new Dispatcher instance. + new result + result.ioPort = createIoCompletionPort(INVALID_HANDLE_VALUE, 0, 0, 1) + result.handles = initSet[AsyncFD]() + result.timers.newHeapQueue() + result.callbacks = initQueue[proc ()](64) + + var gDisp{.threadvar.}: PDispatcher ## Global dispatcher + proc getGlobalDispatcher*(): PDispatcher = + ## Retrieves the global thread-local dispatcher. + if gDisp.isNil: gDisp = newDispatcher() + result = gDisp + + proc register*(fd: AsyncFD) = + ## Registers ``fd`` with the dispatcher. + let p = getGlobalDispatcher() + if createIoCompletionPort(fd.Handle, p.ioPort, + cast[CompletionKey](fd), 1) == 0: + raiseOSError(osLastError()) + p.handles.incl(fd) + + proc verifyPresence(fd: AsyncFD) = + ## Ensures that file descriptor has been registered with the dispatcher. + let p = getGlobalDispatcher() + if fd notin p.handles: + raise newException(ValueError, + "Operation performed on a socket which has not been registered with" & + " the dispatcher yet.") + + proc poll*(timeout = 500) = + ## Waits for completion events and processes them. + let p = getGlobalDispatcher() + if p.handles.len == 0 and p.timers.len == 0 and p.callbacks.len == 0: + raise newException(ValueError, + "No handles or timers registered in dispatcher.") + + let at = p.adjustedTimeout(timeout) + var llTimeout = + if at == -1: winlean.INFINITE + else: at.int32 + + var lpNumberOfBytesTransferred: Dword + var lpCompletionKey: ULONG_PTR + var customOverlapped: PCustomOverlapped + let res = getQueuedCompletionStatus(p.ioPort, + addr lpNumberOfBytesTransferred, addr lpCompletionKey, + cast[ptr POVERLAPPED](addr customOverlapped), llTimeout).bool + + # http://stackoverflow.com/a/12277264/492186 + # TODO: http://www.serverframework.com/handling-multiple-pending-socket-read-and-write-operations.html + if res: + # This is useful for ensuring the reliability of the overlapped struct. + assert customOverlapped.data.fd == lpCompletionKey.AsyncFD + + customOverlapped.data.cb(customOverlapped.data.fd, + lpNumberOfBytesTransferred, OSErrorCode(-1)) + + # If cell.data != nil, then system.protect(rawEnv(cb)) was called, + # so we need to dispose our `cb` environment, because it is not needed + # anymore. + if customOverlapped.data.cell.data != nil: + system.dispose(customOverlapped.data.cell) + + GC_unref(customOverlapped) + else: + let errCode = osLastError() + if customOverlapped != nil: + assert customOverlapped.data.fd == lpCompletionKey.AsyncFD + customOverlapped.data.cb(customOverlapped.data.fd, + lpNumberOfBytesTransferred, errCode) + if customOverlapped.data.cell.data != nil: + system.dispose(customOverlapped.data.cell) + GC_unref(customOverlapped) + else: + if errCode.int32 == WAIT_TIMEOUT: + # Timed out + discard + else: raiseOSError(errCode) + + # Timer processing. + processTimers(p) + # Callback queue processing + processPendingCallbacks(p) + + var acceptEx*: WSAPROC_ACCEPTEX + var connectEx*: WSAPROC_CONNECTEX + var getAcceptExSockAddrs*: WSAPROC_GETACCEPTEXSOCKADDRS + + proc initPointer(s: SocketHandle, fun: var pointer, guid: var GUID): bool = + # Ref: https://github.com/powdahound/twisted/blob/master/twisted/internet/iocpreactor/iocpsupport/winsock_pointers.c + var bytesRet: Dword + fun = nil + result = WSAIoctl(s, SIO_GET_EXTENSION_FUNCTION_POINTER, addr guid, + sizeof(GUID).Dword, addr fun, sizeof(pointer).Dword, + addr bytesRet, nil, nil) == 0 + + proc initAll() = + let dummySock = newNativeSocket() + if dummySock == INVALID_SOCKET: + raiseOSError(osLastError()) + var fun: pointer = nil + if not initPointer(dummySock, fun, WSAID_CONNECTEX): + raiseOSError(osLastError()) + connectEx = cast[WSAPROC_CONNECTEX](fun) + if not initPointer(dummySock, fun, WSAID_ACCEPTEX): + raiseOSError(osLastError()) + acceptEx = cast[WSAPROC_ACCEPTEX](fun) + if not initPointer(dummySock, fun, WSAID_GETACCEPTEXSOCKADDRS): + raiseOSError(osLastError()) + getAcceptExSockAddrs = cast[WSAPROC_GETACCEPTEXSOCKADDRS](fun) + close(dummySock) + + proc connect*(socket: AsyncFD, address: string, port: Port, + domain = nativesockets.AF_INET): Future[void] = + ## Connects ``socket`` to server at ``address:port``. + ## + ## Returns a ``Future`` which will complete when the connection succeeds + ## or an error occurs. + verifyPresence(socket) + var retFuture = newFuture[void]("connect") + # Apparently ``ConnectEx`` expects the socket to be initially bound: + var saddr: Sockaddr_in + saddr.sin_family = int16(toInt(domain)) + saddr.sin_port = 0 + saddr.sin_addr.s_addr = INADDR_ANY + if bindAddr(socket.SocketHandle, cast[ptr SockAddr](addr(saddr)), + sizeof(saddr).SockLen) < 0'i32: + raiseOSError(osLastError()) + + var aiList = getAddrInfo(address, port, domain) + var success = false + var lastError: OSErrorCode + var it = aiList + while it != nil: + # "the OVERLAPPED structure must remain valid until the I/O completes" + # http://blogs.msdn.com/b/oldnewthing/archive/2011/02/02/10123392.aspx + var ol = PCustomOverlapped() + GC_ref(ol) + ol.data = CompletionData(fd: socket, cb: + proc (fd: AsyncFD, bytesCount: Dword, errcode: OSErrorCode) = + if not retFuture.finished: + if errcode == OSErrorCode(-1): + retFuture.complete() + else: + retFuture.fail(newException(OSError, osErrorMsg(errcode))) + ) + + var ret = connectEx(socket.SocketHandle, it.ai_addr, + sizeof(Sockaddr_in).cint, nil, 0, nil, + cast[POVERLAPPED](ol)) + if ret: + # Request to connect completed immediately. + success = true + retFuture.complete() + # We don't deallocate ``ol`` here because even though this completed + # immediately poll will still be notified about its completion and it will + # free ``ol``. + break + else: + lastError = osLastError() + if lastError.int32 == ERROR_IO_PENDING: + # In this case ``ol`` will be deallocated in ``poll``. + success = true + break + else: + GC_unref(ol) + success = false + it = it.ai_next + + dealloc(aiList) + if not success: + retFuture.fail(newException(OSError, osErrorMsg(lastError))) + return retFuture + + proc recv*(socket: AsyncFD, size: int, + flags = {SocketFlag.SafeDisconn}): Future[string] = + ## Reads **up to** ``size`` bytes from ``socket``. Returned future will + ## complete once all the data requested is read, a part of the data has been + ## read, or the socket has disconnected in which case the future will + ## complete with a value of ``""``. + ## + ## **Warning**: The ``Peek`` socket flag is not supported on Windows. + + + # Things to note: + # * When WSARecv completes immediately then ``bytesReceived`` is very + # unreliable. + # * Still need to implement message-oriented socket disconnection, + # '\0' in the message currently signifies a socket disconnect. Who + # knows what will happen when someone sends that to our socket. + verifyPresence(socket) + assert SocketFlag.Peek notin flags, "Peek not supported on Windows." + + var retFuture = newFuture[string]("recv") + var dataBuf: TWSABuf + dataBuf.buf = cast[cstring](alloc0(size)) + dataBuf.len = size.ULONG + + var bytesReceived: Dword + var flagsio = flags.toOSFlags().Dword + var ol = PCustomOverlapped() + GC_ref(ol) + ol.data = CompletionData(fd: socket, cb: + proc (fd: AsyncFD, bytesCount: Dword, errcode: OSErrorCode) = + if not retFuture.finished: + if errcode == OSErrorCode(-1): + if bytesCount == 0 and dataBuf.buf[0] == '\0': + retFuture.complete("") + else: + var data = newString(bytesCount) + assert bytesCount <= size + copyMem(addr data[0], addr dataBuf.buf[0], bytesCount) + retFuture.complete($data) + else: + if flags.isDisconnectionError(errcode): + retFuture.complete("") + else: + retFuture.fail(newException(OSError, osErrorMsg(errcode))) + if dataBuf.buf != nil: + dealloc dataBuf.buf + dataBuf.buf = nil + ) + + let ret = WSARecv(socket.SocketHandle, addr dataBuf, 1, addr bytesReceived, + addr flagsio, cast[POVERLAPPED](ol), nil) + if ret == -1: + let err = osLastError() + if err.int32 != ERROR_IO_PENDING: + if dataBuf.buf != nil: + dealloc dataBuf.buf + dataBuf.buf = nil + GC_unref(ol) + if flags.isDisconnectionError(err): + retFuture.complete("") + else: + retFuture.fail(newException(OSError, osErrorMsg(err))) + elif ret == 0: + # Request completed immediately. + if bytesReceived != 0: + var data = newString(bytesReceived) + assert bytesReceived <= size + copyMem(addr data[0], addr dataBuf.buf[0], bytesReceived) + retFuture.complete($data) + else: + if hasOverlappedIoCompleted(cast[POVERLAPPED](ol)): + retFuture.complete("") + return retFuture + + proc recvInto*(socket: AsyncFD, buf: cstring, size: int, + flags = {SocketFlag.SafeDisconn}): Future[int] = + ## Reads **up to** ``size`` bytes from ``socket`` into ``buf``, which must + ## at least be of that size. Returned future will complete once all the + ## data requested is read, a part of the data has been read, or the socket + ## has disconnected in which case the future will complete with a value of + ## ``0``. + ## + ## **Warning**: The ``Peek`` socket flag is not supported on Windows. + + + # Things to note: + # * When WSARecv completes immediately then ``bytesReceived`` is very + # unreliable. + # * Still need to implement message-oriented socket disconnection, + # '\0' in the message currently signifies a socket disconnect. Who + # knows what will happen when someone sends that to our socket. + verifyPresence(socket) + assert SocketFlag.Peek notin flags, "Peek not supported on Windows." + + var retFuture = newFuture[int]("recvInto") + + #buf[] = '\0' + var dataBuf: TWSABuf + dataBuf.buf = buf + dataBuf.len = size.ULONG + + var bytesReceived: Dword + var flagsio = flags.toOSFlags().Dword + var ol = PCustomOverlapped() + GC_ref(ol) + ol.data = CompletionData(fd: socket, cb: + proc (fd: AsyncFD, bytesCount: Dword, errcode: OSErrorCode) = + if not retFuture.finished: + if errcode == OSErrorCode(-1): + if bytesCount == 0 and dataBuf.buf[0] == '\0': + retFuture.complete(0) + else: + retFuture.complete(bytesCount) + else: + if flags.isDisconnectionError(errcode): + retFuture.complete(0) + else: + retFuture.fail(newException(OSError, osErrorMsg(errcode))) + if dataBuf.buf != nil: + dataBuf.buf = nil + ) + + let ret = WSARecv(socket.SocketHandle, addr dataBuf, 1, addr bytesReceived, + addr flagsio, cast[POVERLAPPED](ol), nil) + if ret == -1: + let err = osLastError() + if err.int32 != ERROR_IO_PENDING: + if dataBuf.buf != nil: + dataBuf.buf = nil + GC_unref(ol) + if flags.isDisconnectionError(err): + retFuture.complete(0) + else: + retFuture.fail(newException(OSError, osErrorMsg(err))) + elif ret == 0: + # Request completed immediately. + if bytesReceived != 0: + assert bytesReceived <= size + retFuture.complete(bytesReceived) + else: + if hasOverlappedIoCompleted(cast[POVERLAPPED](ol)): + retFuture.complete(bytesReceived) + return retFuture + + proc send*(socket: AsyncFD, data: string, + flags = {SocketFlag.SafeDisconn}): Future[void] = + ## Sends ``data`` to ``socket``. The returned future will complete once all + ## data has been sent. + verifyPresence(socket) + var retFuture = newFuture[void]("send") + + var dataBuf: TWSABuf + dataBuf.buf = data # since this is not used in a callback, this is fine + dataBuf.len = data.len.ULONG + + var bytesReceived, lowFlags: Dword + var ol = PCustomOverlapped() + GC_ref(ol) + ol.data = CompletionData(fd: socket, cb: + proc (fd: AsyncFD, bytesCount: Dword, errcode: OSErrorCode) = + if not retFuture.finished: + if errcode == OSErrorCode(-1): + retFuture.complete() + else: + if flags.isDisconnectionError(errcode): + retFuture.complete() + else: + retFuture.fail(newException(OSError, osErrorMsg(errcode))) + ) + + let ret = WSASend(socket.SocketHandle, addr dataBuf, 1, addr bytesReceived, + lowFlags, cast[POVERLAPPED](ol), nil) + if ret == -1: + let err = osLastError() + if err.int32 != ERROR_IO_PENDING: + GC_unref(ol) + if flags.isDisconnectionError(err): + retFuture.complete() + else: + retFuture.fail(newException(OSError, osErrorMsg(err))) + else: + retFuture.complete() + # We don't deallocate ``ol`` here because even though this completed + # immediately poll will still be notified about its completion and it will + # free ``ol``. + return retFuture + + proc sendTo*(socket: AsyncFD, data: pointer, size: int, saddr: ptr SockAddr, + saddrLen: Socklen, + flags = {SocketFlag.SafeDisconn}): Future[void] = + ## Sends ``data`` to specified destination ``saddr``, using + ## socket ``socket``. The returned future will complete once all data + ## has been sent. + verifyPresence(socket) + var retFuture = newFuture[void]("sendTo") + var dataBuf: TWSABuf + dataBuf.buf = cast[cstring](data) + dataBuf.len = size.ULONG + var bytesSent = 0.Dword + var lowFlags = 0.Dword + + # we will preserve address in our stack + var staddr: array[128, char] # SOCKADDR_STORAGE size is 128 bytes + var stalen: cint = cint(saddrLen) + zeroMem(addr(staddr[0]), 128) + copyMem(addr(staddr[0]), saddr, saddrLen) + + var ol = PCustomOverlapped() + GC_ref(ol) + ol.data = CompletionData(fd: socket, cb: + proc (fd: AsyncFD, bytesCount: Dword, errcode: OSErrorCode) = + if not retFuture.finished: + if errcode == OSErrorCode(-1): + retFuture.complete() + else: + retFuture.fail(newException(OSError, osErrorMsg(errcode))) + ) + + let ret = WSASendTo(socket.SocketHandle, addr dataBuf, 1, addr bytesSent, + lowFlags, cast[ptr SockAddr](addr(staddr[0])), + stalen, cast[POVERLAPPED](ol), nil) + if ret == -1: + let err = osLastError() + if err.int32 != ERROR_IO_PENDING: + GC_unref(ol) + retFuture.fail(newException(OSError, osErrorMsg(err))) + else: + retFuture.complete() + # We don't deallocate ``ol`` here because even though this completed + # immediately poll will still be notified about its completion and it will + # free ``ol``. + return retFuture + + proc recvFromInto*(socket: AsyncFD, data: pointer, size: int, + saddr: ptr SockAddr, saddrLen: ptr SockLen, + flags = {SocketFlag.SafeDisconn}): Future[int] = + ## Receives a datagram data from ``socket`` into ``buf``, which must + ## be at least of size ``size``, address of datagram's sender will be + ## stored into ``saddr`` and ``saddrLen``. Returned future will complete + ## once one datagram has been received, and will return size of packet + ## received. + verifyPresence(socket) + var retFuture = newFuture[int]("recvFromInto") + + var dataBuf = TWSABuf(buf: cast[cstring](data), len: size.ULONG) + + var bytesReceived = 0.Dword + var lowFlags = 0.Dword + + var ol = PCustomOverlapped() + GC_ref(ol) + ol.data = CompletionData(fd: socket, cb: + proc (fd: AsyncFD, bytesCount: Dword, errcode: OSErrorCode) = + if not retFuture.finished: + if errcode == OSErrorCode(-1): + assert bytesCount <= size + retFuture.complete(bytesCount) + else: + # datagram sockets don't have disconnection, + # so we can just raise an exception + retFuture.fail(newException(OSError, osErrorMsg(errcode))) + ) + + let res = WSARecvFrom(socket.SocketHandle, addr dataBuf, 1, + addr bytesReceived, addr lowFlags, + saddr, cast[ptr cint](saddrLen), + cast[POVERLAPPED](ol), nil) + if res == -1: + let err = osLastError() + if err.int32 != ERROR_IO_PENDING: + GC_unref(ol) + retFuture.fail(newException(OSError, osErrorMsg(err))) + else: + # Request completed immediately. + if bytesReceived != 0: + assert bytesReceived <= size + retFuture.complete(bytesReceived) + else: + if hasOverlappedIoCompleted(cast[POVERLAPPED](ol)): + retFuture.complete(bytesReceived) + return retFuture + + proc acceptAddr*(socket: AsyncFD, flags = {SocketFlag.SafeDisconn}): + Future[tuple[address: string, client: AsyncFD]] = + ## Accepts a new connection. Returns a future containing the client socket + ## corresponding to that connection and the remote address of the client. + ## The future will complete when the connection is successfully accepted. + ## + ## The resulting client socket is automatically registered to the + ## dispatcher. + ## + ## The ``accept`` call may result in an error if the connecting socket + ## disconnects during the duration of the ``accept``. If the ``SafeDisconn`` + ## flag is specified then this error will not be raised and instead + ## accept will be called again. + verifyPresence(socket) + var retFuture = newFuture[tuple[address: string, client: AsyncFD]]("acceptAddr") + + var clientSock = newNativeSocket() + if clientSock == osInvalidSocket: raiseOSError(osLastError()) + + const lpOutputLen = 1024 + var lpOutputBuf = newString(lpOutputLen) + var dwBytesReceived: Dword + let dwReceiveDataLength = 0.Dword # We don't want any data to be read. + let dwLocalAddressLength = Dword(sizeof (Sockaddr_in) + 16) + let dwRemoteAddressLength = Dword(sizeof(Sockaddr_in) + 16) + + template completeAccept(): stmt {.immediate, dirty.} = + var listenSock = socket + let setoptRet = setsockopt(clientSock, SOL_SOCKET, + SO_UPDATE_ACCEPT_CONTEXT, addr listenSock, + sizeof(listenSock).SockLen) + if setoptRet != 0: raiseOSError(osLastError()) + + var localSockaddr, remoteSockaddr: ptr SockAddr + var localLen, remoteLen: int32 + getAcceptExSockaddrs(addr lpOutputBuf[0], dwReceiveDataLength, + dwLocalAddressLength, dwRemoteAddressLength, + addr localSockaddr, addr localLen, + addr remoteSockaddr, addr remoteLen) + register(clientSock.AsyncFD) + # TODO: IPv6. Check ``sa_family``. http://stackoverflow.com/a/9212542/492186 + retFuture.complete( + (address: $inet_ntoa(cast[ptr Sockaddr_in](remoteSockAddr).sin_addr), + client: clientSock.AsyncFD) + ) + + template failAccept(errcode): stmt = + if flags.isDisconnectionError(errcode): + var newAcceptFut = acceptAddr(socket, flags) + newAcceptFut.callback = + proc () = + if newAcceptFut.failed: + retFuture.fail(newAcceptFut.readError) + else: + retFuture.complete(newAcceptFut.read) + else: + retFuture.fail(newException(OSError, osErrorMsg(errcode))) + + var ol = PCustomOverlapped() + GC_ref(ol) + ol.data = CompletionData(fd: socket, cb: + proc (fd: AsyncFD, bytesCount: Dword, errcode: OSErrorCode) = + if not retFuture.finished: + if errcode == OSErrorCode(-1): + completeAccept() + else: + failAccept(errcode) + ) + + # http://msdn.microsoft.com/en-us/library/windows/desktop/ms737524%28v=vs.85%29.aspx + let ret = acceptEx(socket.SocketHandle, clientSock, addr lpOutputBuf[0], + dwReceiveDataLength, + dwLocalAddressLength, + dwRemoteAddressLength, + addr dwBytesReceived, cast[POVERLAPPED](ol)) + + if not ret: + let err = osLastError() + if err.int32 != ERROR_IO_PENDING: + failAccept(err) + GC_unref(ol) + else: + completeAccept() + # We don't deallocate ``ol`` here because even though this completed + # immediately poll will still be notified about its completion and it will + # free ``ol``. + + return retFuture + + proc newAsyncNativeSocket*(domain, sockType, protocol: cint): AsyncFD = + ## Creates a new socket and registers it with the dispatcher implicitly. + result = newNativeSocket(domain, sockType, protocol).AsyncFD + result.SocketHandle.setBlocking(false) + register(result) + + proc newAsyncNativeSocket*(domain: Domain = nativesockets.AF_INET, + sockType: SockType = SOCK_STREAM, + protocol: Protocol = IPPROTO_TCP): AsyncFD = + ## Creates a new socket and registers it with the dispatcher implicitly. + result = newNativeSocket(domain, sockType, protocol).AsyncFD + result.SocketHandle.setBlocking(false) + register(result) + + proc closeSocket*(socket: AsyncFD) = + ## Closes a socket and ensures that it is unregistered. + socket.SocketHandle.close() + getGlobalDispatcher().handles.excl(socket) + + proc unregister*(fd: AsyncFD) = + ## Unregisters ``fd``. + getGlobalDispatcher().handles.excl(fd) + + {.push stackTrace:off.} + proc waitableCallback(param: pointer, + timerOrWaitFired: WINBOOL): void {.stdcall.} = + var p = cast[PostCallbackDataPtr](param) + discard postQueuedCompletionStatus(p.ioPort, timerOrWaitFired.Dword, + ULONG_PTR(p.handleFd), + cast[pointer](p.ovl)) + {.pop.} + + template registerWaitableEvent(mask) = + let p = getGlobalDispatcher() + var flags = (WT_EXECUTEINWAITTHREAD or WT_EXECUTEONLYONCE).Dword + var hEvent = wsaCreateEvent() + if hEvent == 0: + raiseOSError(osLastError()) + var pcd = cast[PostCallbackDataPtr](allocShared0(sizeof(PostCallbackData))) + pcd.ioPort = p.ioPort + pcd.handleFd = fd + var ol = PCustomOverlapped() + GC_ref(ol) + + ol.data = CompletionData(fd: fd, cb: + proc(fd: AsyncFD, bytesCount: Dword, errcode: OSErrorCode) = + # we excluding our `fd` because cb(fd) can register own handler + # for this `fd` + p.handles.excl(fd) + # unregisterWait() is called before callback, because appropriate + # winsockets function can re-enable event. + # https://msdn.microsoft.com/en-us/library/windows/desktop/ms741576(v=vs.85).aspx + if unregisterWait(pcd.waitFd) == 0: + let err = osLastError() + if err.int32 != ERROR_IO_PENDING: + raiseOSError(osLastError()) + if cb(fd): + # callback returned `true`, so we free all allocated resources + deallocShared(cast[pointer](pcd)) + if not wsaCloseEvent(hEvent): + raiseOSError(osLastError()) + # pcd.ovl will be unrefed in poll(). + else: + # callback returned `false` we need to continue + if p.handles.contains(fd): + # new callback was already registered with `fd`, so we free all + # allocated resources. This happens because in callback `cb` + # addRead/addWrite was called with same `fd`. + deallocShared(cast[pointer](pcd)) + if not wsaCloseEvent(hEvent): + raiseOSError(osLastError()) + else: + # we need to include `fd` again + p.handles.incl(fd) + # and register WaitForSingleObject again + if not registerWaitForSingleObject(addr(pcd.waitFd), hEvent, + cast[WAITORTIMERCALLBACK](waitableCallback), + cast[pointer](pcd), INFINITE, flags): + # pcd.ovl will be unrefed in poll() + discard wsaCloseEvent(hEvent) + deallocShared(cast[pointer](pcd)) + raiseOSError(osLastError()) + else: + # we ref pcd.ovl one more time, because it will be unrefed in + # poll() + GC_ref(pcd.ovl) + ) + # We need to protect our callback environment value, so GC will not free it + # accidentally. + ol.data.cell = system.protect(rawEnv(ol.data.cb)) + + # This is main part of `hacky way` is using WSAEventSelect, so `hEvent` + # will be signaled when appropriate `mask` events will be triggered. + if wsaEventSelect(fd.SocketHandle, hEvent, mask) != 0: + GC_unref(ol) + deallocShared(cast[pointer](pcd)) + discard wsaCloseEvent(hEvent) + raiseOSError(osLastError()) + + pcd.ovl = ol + if not registerWaitForSingleObject(addr(pcd.waitFd), hEvent, + cast[WAITORTIMERCALLBACK](waitableCallback), + cast[pointer](pcd), INFINITE, flags): + GC_unref(ol) + deallocShared(cast[pointer](pcd)) + discard wsaCloseEvent(hEvent) + raiseOSError(osLastError()) + p.handles.incl(fd) + + proc addRead*(fd: AsyncFD, cb: Callback) = + ## Start watching the file descriptor for read availability and then call + ## the callback ``cb``. + ## + ## This is not ``pure`` mechanism for Windows Completion Ports (IOCP), + ## so if you can avoid it, please do it. Use `addRead` only if really + ## need it (main usecase is adaptation of `unix like` libraries to be + ## asynchronous on Windows). + ## If you use this function, you dont need to use asyncdispatch.recv() + ## or asyncdispatch.accept(), because they are using IOCP, please use + ## nativesockets.recv() and nativesockets.accept() instead. + ## + ## Be sure your callback ``cb`` returns ``true``, if you want to remove + ## watch of `read` notifications, and ``false``, if you want to continue + ## receiving notifies. + registerWaitableEvent(FD_READ or FD_ACCEPT or FD_OOB or FD_CLOSE) + + proc addWrite*(fd: AsyncFD, cb: Callback) = + ## Start watching the file descriptor for write availability and then call + ## the callback ``cb``. + ## + ## This is not ``pure`` mechanism for Windows Completion Ports (IOCP), + ## so if you can avoid it, please do it. Use `addWrite` only if really + ## need it (main usecase is adaptation of `unix like` libraries to be + ## asynchronous on Windows). + ## If you use this function, you dont need to use asyncdispatch.send() + ## or asyncdispatch.connect(), because they are using IOCP, please use + ## nativesockets.send() and nativesockets.connect() instead. + ## + ## Be sure your callback ``cb`` returns ``true``, if you want to remove + ## watch of `write` notifications, and ``false``, if you want to continue + ## receiving notifies. + registerWaitableEvent(FD_WRITE or FD_CONNECT or FD_CLOSE) + + template registerWaitableHandle(p, hEvent, flags, pcd, handleCallback) = + let handleFD = AsyncFD(hEvent) + pcd.ioPort = p.ioPort + pcd.handleFd = handleFD + var ol = PCustomOverlapped() + GC_ref(ol) + ol.data = CompletionData(fd: handleFD, cb: handleCallback) + # We need to protect our callback environment value, so GC will not free it + # accidentally. + ol.data.cell = system.protect(rawEnv(ol.data.cb)) + + pcd.ovl = ol + if not registerWaitForSingleObject(addr(pcd.waitFd), hEvent, + cast[WAITORTIMERCALLBACK](waitableCallback), + cast[pointer](pcd), INFINITE, flags): + GC_unref(ol) + deallocShared(cast[pointer](pcd)) + discard wsaCloseEvent(hEvent) + raiseOSError(osLastError()) + p.handles.incl(handleFD) + + proc addTimer*(timeout: int, oneshot: bool, cb: Callback) = + ## Registers callback ``cb`` to be called when timer expired. + ## ``timeout`` - timeout value in milliseconds. + ## ``oneshot`` - `true`, to generate only one timeout event, `false`, to + ## generate timeout events periodically. + + doAssert(timeout > 0) + let p = getGlobalDispatcher() + + var hEvent = createEvent(nil, 1, 0, nil) + if hEvent == INVALID_HANDLE_VALUE: + raiseOSError(osLastError()) + + var pcd = cast[PostCallbackDataPtr](allocShared0(sizeof(PostCallbackData))) + var flags = WT_EXECUTEINWAITTHREAD.Dword + if oneshot: flags = flags or WT_EXECUTEONLYONCE + + proc timercb(fd: AsyncFD, bytesCount: Dword, errcode: OSErrorCode) = + let res = cb(fd) + if res or oneshot: + if unregisterWait(pcd.waitFd) == 0: + let err = osLastError() + if err.int32 != ERROR_IO_PENDING: + raiseOSError(osLastError()) + discard closeHandle(hEvent) + deallocShared(cast[pointer](pcd)) + p.handles.excl(fd) + + registerWaitableHandle(p, hEvent, flags, pcd, timercb) + + proc addProcess*(pid: int, cb: Callback) = + ## Registers callback ``cb`` to be called when process with pid ``pid`` + ## exited. + let p = getGlobalDispatcher() + let procFlags = SYNCHRONIZE + var hProcess = openProcess(procFlags, 0, pid.Dword) + if hProcess == INVALID_HANDLE_VALUE: + raiseOSError(osLastError()) + + var pcd = cast[PostCallbackDataPtr](allocShared0(sizeof(PostCallbackData))) + var flags = WT_EXECUTEINWAITTHREAD.Dword + + proc proccb(fd: AsyncFD, bytesCount: Dword, errcode: OSErrorCode) = + if unregisterWait(pcd.waitFd) == 0: + let err = osLastError() + if err.int32 != ERROR_IO_PENDING: + raiseOSError(osLastError()) + discard closeHandle(hProcess) + deallocShared(cast[pointer](pcd)) + p.handles.excl(fd) + discard cb(fd) + + registerWaitableHandle(p, hProcess, flags, pcd, proccb) + + proc newEvent*(): AsyncEvent = + ## Creates new ``AsyncEvent`` object. + var sa = SECURITY_ATTRIBUTES( + nLength: sizeof(SECURITY_ATTRIBUTES).cint, + bInheritHandle: 1 + ) + var event = createEvent(addr(sa), 0'i32, 0'i32, nil) + if event == INVALID_HANDLE_VALUE: + raiseOSError(osLastError()) + result = cast[AsyncEvent](allocShared0(sizeof(AsyncEventImpl))) + + proc setEvent*(ev: AsyncEvent) = + ## Set event ``ev`` to signaled state. + if setEvent(ev.hEvent) == 0: + raiseOSError(osLastError()) + + proc close*(ev: AsyncEvent) = + ## Closes event ``ev``. + if ev.hWaiter != 0: + let p = getGlobalDispatcher() + if unregisterWait(ev.hWaiter) == 0: + let err = osLastError() + if err.int32 != ERROR_IO_PENDING: + raiseOSError(osLastError()) + p.handles.excl(AsyncFD(ev.hEvent)) + + if closeHandle(ev.hEvent) == 0: + raiseOSError(osLastError()) + deallocShared(cast[pointer](ev)) + + proc addEvent*(ev: AsyncEvent, cb: Callback) = + ## Registers callback ``cb`` to be called when ``ev`` will be signaled + if ev.hWaiter != 0: + raise newException(ValueError, "Event is already registered!") + + let p = getGlobalDispatcher() + let hEvent = ev.hEvent + + var pcd = cast[PostCallbackDataPtr](allocShared0(sizeof(PostCallbackData))) + var flags = WT_EXECUTEINWAITTHREAD.Dword + + proc eventcb(fd: AsyncFD, bytesCount: Dword, errcode: OSErrorCode) = + if cb(fd): + if unregisterWait(pcd.waitFd) == 0: + let err = osLastError() + if err.int32 != ERROR_IO_PENDING: + raiseOSError(osLastError()) + ev.hWaiter = 0 + deallocShared(cast[pointer](pcd)) + p.handles.excl(fd) + + registerWaitableHandle(p, hEvent, flags, pcd, eventcb) + ev.hWaiter = pcd.waitFd + + initAll() +else: + import ioselectors + when defined(windows): + import winlean + const + EINTR = WSAEINPROGRESS + EINPROGRESS = WSAEINPROGRESS + EWOULDBLOCK = WSAEWOULDBLOCK + EAGAIN = EINPROGRESS + MSG_NOSIGNAL = 0 + else: + from posix import EINTR, EAGAIN, EINPROGRESS, EWOULDBLOCK, MSG_PEEK, + MSG_NOSIGNAL + + const supportedPlatform = defined(linux) or defined(freebsd) or + defined(netbsd) or defined(openbsd) or + defined(macosx) + + type + AsyncFD* = distinct cint + Callback = proc (fd: AsyncFD): bool {.closure,gcsafe.} + + AsyncData = object + readCB: Callback + writeCB: Callback + + AsyncEvent = SelectEvent + + PDispatcher* = ref object of PDispatcherBase + selector: Selector[AsyncData] + {.deprecated: [TAsyncFD: AsyncFD, TCallback: Callback].} + + proc `==`*(x, y: AsyncFD): bool {.borrow.} + + proc newDispatcher*(): PDispatcher = + new result + result.selector = newSelector[AsyncData]() + result.timers.newHeapQueue() + result.callbacks = initQueue[proc ()](64) + + var gDisp{.threadvar.}: PDispatcher ## Global dispatcher + proc getGlobalDispatcher*(): PDispatcher = + if gDisp.isNil: gDisp = newDispatcher() + result = gDisp + + proc register*(fd: AsyncFD) = + let p = getGlobalDispatcher() + var data = AsyncData() + p.selector.registerHandle(fd.SocketHandle, {}, data) + + proc newAsyncNativeSocket*(domain: cint, sockType: cint, + protocol: cint): AsyncFD = + result = newNativeSocket(domain, sockType, protocol).AsyncFD + result.SocketHandle.setBlocking(false) + when defined(macosx): + result.SocketHandle.setSockOptInt(SOL_SOCKET, SO_NOSIGPIPE, 1) + register(result) + + proc newAsyncNativeSocket*(domain: Domain = AF_INET, + sockType: SockType = SOCK_STREAM, + protocol: Protocol = IPPROTO_TCP): AsyncFD = + result = newNativeSocket(domain, sockType, protocol).AsyncFD + result.SocketHandle.setBlocking(false) + when defined(macosx): + result.SocketHandle.setSockOptInt(SOL_SOCKET, SO_NOSIGPIPE, 1) + register(result) + + proc closeSocket*(sock: AsyncFD) = + let disp = getGlobalDispatcher() + disp.selector.unregister(sock.SocketHandle) + sock.SocketHandle.close() + + proc unregister*(fd: AsyncFD) = + getGlobalDispatcher().selector.unregister(fd.SocketHandle) + + # proc unregister*(ev: AsyncEvent) = + # getGlobalDispatcher().selector.unregister(SelectEvent(ev)) + + proc addRead*(fd: AsyncFD, cb: Callback) = + let p = getGlobalDispatcher() + withData(p.selector, fd.SocketHandle, adata) do: + adata.readCB = cb + do: + raise newException(ValueError, "File descriptor not registered.") + p.selector.updateHandle(fd.SocketHandle, {Event.Read}) + + proc addWrite*(fd: AsyncFD, cb: Callback) = + let p = getGlobalDispatcher() + withData(p.selector, fd.SocketHandle, adata) do: + adata.writeCB = cb + do: + raise newException(ValueError, "File descriptor not registered.") + p.selector.updateHandle(fd.SocketHandle, {Event.Write}) + + proc poll*(timeout = 500) = + var keys: array[64, ReadyKey[AsyncData]] + + let p = getGlobalDispatcher() + when supportedPlatform: + let customSet = {Event.Timer, Event.Signal, Event.Process, + Event.Vnode, Event.User} + + if p.selector.isEmpty() and p.timers.len == 0 and p.callbacks.len == 0: + raise newException(ValueError, + "No handles or timers registered in dispatcher.") + + if not p.selector.isEmpty(): + var count = p.selector.selectInto(p.adjustedTimeout(timeout), keys) + var i = 0 + while i < count: + var update = false + var fd = keys[i].fd.SocketHandle + let events = keys[i].events + + if Event.Read in events: + let cb = keys[i].data.readCB + doAssert(cb != nil) + if cb(fd.AsyncFD): + p.selector.withData(fd, adata) do: + if adata.readCB == cb: + adata.readCB = nil + update = true + + if Event.Write in events: + let cb = keys[i].data.writeCB + doAssert(cb != nil) + if cb(fd.AsyncFD): + p.selector.withData(fd, adata) do: + if adata.writeCB == cb: + adata.writeCB = nil + update = true + + when supportedPlatform: + if (customSet * events) != {}: + let cb = keys[i].data.readCB + doAssert(cb != nil) + if cb(fd.AsyncFD): + p.selector.withData(fd, adata) do: + if adata.readCB == cb: + adata.readCB = nil + p.selector.unregister(fd) + + if update: + var newEvents: set[Event] = {} + p.selector.withData(fd, adata) do: + if adata.readCB != nil: incl(newEvents, Event.Read) + if adata.writeCB != nil: incl(newEvents, Event.Write) + p.selector.updateHandle(fd, newEvents) + inc(i) + + # Timer processing. + processTimers(p) + # Callback queue processing + processPendingCallbacks(p) + + proc connect*(socket: AsyncFD, address: string, port: Port, + domain = AF_INET): Future[void] = + var retFuture = newFuture[void]("connect") + + proc cb(fd: AsyncFD): bool = + var ret = SocketHandle(fd).getSockOptInt(cint(SOL_SOCKET), cint(SO_ERROR)) + if ret == 0: + # We have connected. + retFuture.complete() + return true + elif ret == EINTR: + # interrupted, keep waiting + return false + else: + retFuture.fail(newException(OSError, osErrorMsg(OSErrorCode(ret)))) + return true + + assert getSockDomain(socket.SocketHandle) == domain + var aiList = getAddrInfo(address, port, domain) + var success = false + var lastError: OSErrorCode + var it = aiList + while it != nil: + var ret = connect(socket.SocketHandle, it.ai_addr, it.ai_addrlen.Socklen) + if ret == 0: + # Request to connect completed immediately. + success = true + retFuture.complete() + break + else: + lastError = osLastError() + if lastError.int32 == EINTR or lastError.int32 == EINPROGRESS: + success = true + addWrite(socket, cb) + break + else: + success = false + it = it.ai_next + + dealloc(aiList) + if not success: + retFuture.fail(newException(OSError, osErrorMsg(lastError))) + return retFuture + + proc recv*(socket: AsyncFD, size: int, + flags = {SocketFlag.SafeDisconn}): Future[string] = + var retFuture = newFuture[string]("recv") + + var readBuffer = newString(size) + + proc cb(sock: AsyncFD): bool = + result = true + let res = recv(sock.SocketHandle, addr readBuffer[0], size.cint, + flags.toOSFlags()) + if res < 0: + let lastError = osLastError() + if lastError.int32 notin {EINTR, EWOULDBLOCK, EAGAIN}: + if flags.isDisconnectionError(lastError): + retFuture.complete("") + else: + retFuture.fail(newException(OSError, osErrorMsg(lastError))) + else: + result = false # We still want this callback to be called. + elif res == 0: + # Disconnected + retFuture.complete("") + else: + readBuffer.setLen(res) + retFuture.complete(readBuffer) + # TODO: The following causes a massive slowdown. + #if not cb(socket): + addRead(socket, cb) + return retFuture + + proc recvInto*(socket: AsyncFD, buf: cstring, size: int, + flags = {SocketFlag.SafeDisconn}): Future[int] = + var retFuture = newFuture[int]("recvInto") + + proc cb(sock: AsyncFD): bool = + result = true + let res = recv(sock.SocketHandle, buf, size.cint, + flags.toOSFlags()) + if res < 0: + let lastError = osLastError() + if lastError.int32 notin {EINTR, EWOULDBLOCK, EAGAIN}: + if flags.isDisconnectionError(lastError): + retFuture.complete(0) + else: + retFuture.fail(newException(OSError, osErrorMsg(lastError))) + else: + result = false # We still want this callback to be called. + else: + retFuture.complete(res) + # TODO: The following causes a massive slowdown. + #if not cb(socket): + addRead(socket, cb) + return retFuture + + proc send*(socket: AsyncFD, data: string, + flags = {SocketFlag.SafeDisconn}): Future[void] = + var retFuture = newFuture[void]("send") + + var written = 0 + + proc cb(sock: AsyncFD): bool = + result = true + let netSize = data.len-written + var d = data.cstring + let res = send(sock.SocketHandle, addr d[written], netSize.cint, + MSG_NOSIGNAL) + if res < 0: + let lastError = osLastError() + if lastError.int32 notin {EINTR, EWOULDBLOCK, EAGAIN}: + if flags.isDisconnectionError(lastError): + retFuture.complete() + else: + retFuture.fail(newException(OSError, osErrorMsg(lastError))) + else: + result = false # We still want this callback to be called. + else: + written.inc(res) + if res != netSize: + result = false # We still have data to send. + else: + retFuture.complete() + # TODO: The following causes crashes. + #if not cb(socket): + addWrite(socket, cb) + return retFuture + + proc sendTo*(socket: AsyncFD, data: pointer, size: int, saddr: ptr SockAddr, + saddrLen: SockLen, + flags = {SocketFlag.SafeDisconn}): Future[void] = + ## Sends ``data`` of size ``size`` in bytes to specified destination + ## (``saddr`` of size ``saddrLen`` in bytes, using socket ``socket``. + ## The returned future will complete once all data has been sent. + var retFuture = newFuture[void]("sendTo") + + # we will preserve address in our stack + var staddr: array[128, char] # SOCKADDR_STORAGE size is 128 bytes + var stalen = saddrLen + zeroMem(addr(staddr[0]), 128) + copyMem(addr(staddr[0]), saddr, saddrLen) + + proc cb(sock: AsyncFD): bool = + result = true + let res = sendto(sock.SocketHandle, data, size, MSG_NOSIGNAL, + cast[ptr SockAddr](addr(staddr[0])), stalen) + if res < 0: + let lastError = osLastError() + if lastError.int32 notin {EINTR, EWOULDBLOCK, EAGAIN}: + retFuture.fail(newException(OSError, osErrorMsg(lastError))) + else: + result = false # We still want this callback to be called. + else: + retFuture.complete() + + addWrite(socket, cb) + return retFuture + + proc recvFromInto*(socket: AsyncFD, data: pointer, size: int, + saddr: ptr SockAddr, saddrLen: ptr SockLen, + flags = {SocketFlag.SafeDisconn}): Future[int] = + ## Receives a datagram data from ``socket`` into ``data``, which must + ## be at least of size ``size`` in bytes, address of datagram's sender + ## will be stored into ``saddr`` and ``saddrLen``. Returned future will + ## complete once one datagram has been received, and will return size + ## of packet received. + var retFuture = newFuture[int]("recvFromInto") + proc cb(sock: AsyncFD): bool = + result = true + let res = recvfrom(sock.SocketHandle, data, size.cint, flags.toOSFlags(), + saddr, saddrLen) + if res < 0: + let lastError = osLastError() + if lastError.int32 notin {EINTR, EWOULDBLOCK, EAGAIN}: + retFuture.fail(newException(OSError, osErrorMsg(lastError))) + else: + result = false + else: + retFuture.complete(res) + addRead(socket, cb) + return retFuture + + proc acceptAddr*(socket: AsyncFD, flags = {SocketFlag.SafeDisconn}): + Future[tuple[address: string, client: AsyncFD]] = + var retFuture = newFuture[tuple[address: string, + client: AsyncFD]]("acceptAddr") + proc cb(sock: AsyncFD): bool = + result = true + var sockAddress: Sockaddr_storage + var addrLen = sizeof(sockAddress).Socklen + var client = accept(sock.SocketHandle, + cast[ptr SockAddr](addr(sockAddress)), addr(addrLen)) + if client == osInvalidSocket: + let lastError = osLastError() + assert lastError.int32 notin {EWOULDBLOCK, EAGAIN} + if lastError.int32 == EINTR: + return false + else: + if flags.isDisconnectionError(lastError): + return false + else: + retFuture.fail(newException(OSError, osErrorMsg(lastError))) + else: + register(client.AsyncFD) + retFuture.complete((getAddrString(cast[ptr SockAddr](addr sockAddress)), + client.AsyncFD)) + addRead(socket, cb) + return retFuture + + when supportedPlatform: + + proc addTimer*(timeout: int, oneshot: bool, cb: Callback) = + ## Start watching for timeout expiration, and then call the + ## callback ``cb``. + ## ``timeout`` - time in milliseconds, + ## ``oneshot`` - if ``true`` only one event will be dispatched, + ## if ``false`` continuous events every ``timeout`` milliseconds. + let p = getGlobalDispatcher() + var data = AsyncData(readCB: cb) + p.selector.registerTimer(timeout, oneshot, data) + + proc addSignal*(signal: int, cb: Callback) = + ## Start watching signal ``signal``, and when signal appears, call the + ## callback ``cb``. + let p = getGlobalDispatcher() + var data = AsyncData(readCB: cb) + p.selector.registerSignal(signal, data) + + proc addProcess*(pid: int, cb: Callback) = + ## Start watching for process exit with pid ``pid``, and then call + ## the callback ``cb``. + let p = getGlobalDispatcher() + var data = AsyncData(readCB: cb) + p.selector.registerProcess(pid, data) + + proc newAsyncEvent*(): AsyncEvent = + ## Creates new ``AsyncEvent``. + result = AsyncEvent(ioselectors.newSelectEvent()) + + proc setEvent*(ev: AsyncEvent) = + ## Sets new ``AsyncEvent`` to signaled state. + setEvent(SelectEvent(ev)) + + proc close*(ev: AsyncEvent) = + ## Closes ``AsyncEvent`` + close(SelectEvent(ev)) + + proc addEvent*(ev: AsyncEvent, cb: Callback) = + ## Start watching for event ``ev``, and call callback ``cb``, when + ## ev will be set to signaled state. + let p = getGlobalDispatcher() + var data = AsyncData(readCB: cb) + p.selector.registerEvent(SelectEvent(ev), data) + +proc sleepAsync*(ms: int): Future[void] = + ## Suspends the execution of the current async procedure for the next + ## ``ms`` milliseconds. + var retFuture = newFuture[void]("sleepAsync") + let p = getGlobalDispatcher() + p.timers.push((epochTime() + (ms / 1000), retFuture)) + return retFuture + +proc withTimeout*[T](fut: Future[T], timeout: int): Future[bool] = + ## Returns a future which will complete once ``fut`` completes or after + ## ``timeout`` milliseconds has elapsed. + ## + ## If ``fut`` completes first the returned future will hold true, + ## otherwise, if ``timeout`` milliseconds has elapsed first, the returned + ## future will hold false. + + var retFuture = newFuture[bool]("asyncdispatch.`withTimeout`") + var timeoutFuture = sleepAsync(timeout) + fut.callback = + proc () = + if not retFuture.finished: retFuture.complete(true) + timeoutFuture.callback = + proc () = + if not retFuture.finished: retFuture.complete(false) + return retFuture + +proc accept*(socket: AsyncFD, + flags = {SocketFlag.SafeDisconn}): Future[AsyncFD] = + ## Accepts a new connection. Returns a future containing the client socket + ## corresponding to that connection. + ## The future will complete when the connection is successfully accepted. + var retFut = newFuture[AsyncFD]("accept") + var fut = acceptAddr(socket, flags) + fut.callback = + proc (future: Future[tuple[address: string, client: AsyncFD]]) = + assert future.finished + if future.failed: + retFut.fail(future.error) + else: + retFut.complete(future.read.client) + return retFut + +# -- Await Macro + +proc skipUntilStmtList(node: NimNode): NimNode {.compileTime.} = + # Skips a nest of StmtList's. + result = node + if node[0].kind == nnkStmtList: + result = skipUntilStmtList(node[0]) + +proc skipStmtList(node: NimNode): NimNode {.compileTime.} = + result = node + if node[0].kind == nnkStmtList: + result = node[0] + +template createCb(retFutureSym, iteratorNameSym, + name: expr): stmt {.immediate.} = + var nameIterVar = iteratorNameSym + #{.push stackTrace: off.} + proc cb {.closure,gcsafe.} = + try: + if not nameIterVar.finished: + var next = nameIterVar() + if next == nil: + assert retFutureSym.finished, "Async procedure's (" & + name & ") return Future was not finished." + else: + next.callback = cb + except: + if retFutureSym.finished: + # Take a look at tasyncexceptions for the bug which this fixes. + # That test explains it better than I can here. + raise + else: + retFutureSym.fail(getCurrentException()) + cb() + #{.pop.} +proc generateExceptionCheck(futSym, + tryStmt, rootReceiver, fromNode: NimNode): NimNode {.compileTime.} = + if tryStmt.kind == nnkNilLit: + result = rootReceiver + else: + var exceptionChecks: seq[tuple[cond, body: NimNode]] = @[] + let errorNode = newDotExpr(futSym, newIdentNode("error")) + for i in 1 .. <tryStmt.len: + let exceptBranch = tryStmt[i] + if exceptBranch[0].kind == nnkStmtList: + exceptionChecks.add((newIdentNode("true"), exceptBranch[0])) + else: + var exceptIdentCount = 0 + var ifCond: NimNode + for i in 0 .. <exceptBranch.len: + let child = exceptBranch[i] + if child.kind == nnkIdent: + let cond = infix(errorNode, "of", child) + if exceptIdentCount == 0: + ifCond = cond + else: + ifCond = infix(ifCond, "or", cond) + else: + break + exceptIdentCount.inc + + expectKind(exceptBranch[exceptIdentCount], nnkStmtList) + exceptionChecks.add((ifCond, exceptBranch[exceptIdentCount])) + # -> -> else: raise futSym.error + exceptionChecks.add((newIdentNode("true"), + newNimNode(nnkRaiseStmt).add(errorNode))) + # Read the future if there is no error. + # -> else: futSym.read + let elseNode = newNimNode(nnkElse, fromNode) + elseNode.add newNimNode(nnkStmtList, fromNode) + elseNode[0].add rootReceiver + + let ifBody = newStmtList() + ifBody.add newCall(newIdentNode("setCurrentException"), errorNode) + ifBody.add newIfStmt(exceptionChecks) + ifBody.add newCall(newIdentNode("setCurrentException"), newNilLit()) + + result = newIfStmt( + (newDotExpr(futSym, newIdentNode("failed")), ifBody) + ) + result.add elseNode + +template useVar(result: var NimNode, futureVarNode: NimNode, valueReceiver, + rootReceiver: expr, fromNode: NimNode) = + ## Params: + ## futureVarNode: The NimNode which is a symbol identifying the Future[T] + ## variable to yield. + ## fromNode: Used for better debug information (to give context). + ## valueReceiver: The node which defines an expression that retrieves the + ## future's value. + ## + ## rootReceiver: ??? TODO + # -> yield future<x> + result.add newNimNode(nnkYieldStmt, fromNode).add(futureVarNode) + # -> future<x>.read + valueReceiver = newDotExpr(futureVarNode, newIdentNode("read")) + result.add generateExceptionCheck(futureVarNode, tryStmt, rootReceiver, + fromNode) + +template createVar(result: var NimNode, futSymName: string, + asyncProc: NimNode, + valueReceiver, rootReceiver: expr, + fromNode: NimNode) = + result = newNimNode(nnkStmtList, fromNode) + var futSym = genSym(nskVar, "future") + result.add newVarStmt(futSym, asyncProc) # -> var future<x> = y + useVar(result, futSym, valueReceiver, rootReceiver, fromNode) + +proc processBody(node, retFutureSym: NimNode, + subTypeIsVoid: bool, + tryStmt: NimNode): NimNode {.compileTime.} = + #echo(node.treeRepr) + result = node + case node.kind + of nnkReturnStmt: + result = newNimNode(nnkStmtList, node) + if node[0].kind == nnkEmpty: + if not subTypeIsVoid: + result.add newCall(newIdentNode("complete"), retFutureSym, + newIdentNode("result")) + else: + result.add newCall(newIdentNode("complete"), retFutureSym) + else: + result.add newCall(newIdentNode("complete"), retFutureSym, + node[0].processBody(retFutureSym, subTypeIsVoid, tryStmt)) + + result.add newNimNode(nnkReturnStmt, node).add(newNilLit()) + return # Don't process the children of this return stmt + of nnkCommand, nnkCall: + if node[0].kind == nnkIdent and node[0].ident == !"await": + case node[1].kind + of nnkIdent, nnkInfix, nnkDotExpr: + # await x + # await x or y + result = newNimNode(nnkYieldStmt, node).add(node[1]) # -> yield x + of nnkCall, nnkCommand: + # await foo(p, x) + # await foo p, x + var futureValue: NimNode + result.createVar("future" & $node[1][0].toStrLit, node[1], futureValue, + futureValue, node) + else: + error("Invalid node kind in 'await', got: " & $node[1].kind) + elif node.len > 1 and node[1].kind == nnkCommand and + node[1][0].kind == nnkIdent and node[1][0].ident == !"await": + # foo await x + var newCommand = node + result.createVar("future" & $node[0].toStrLit, node[1][1], newCommand[1], + newCommand, node) + + of nnkVarSection, nnkLetSection: + case node[0][2].kind + of nnkCommand: + if node[0][2][0].kind == nnkIdent and node[0][2][0].ident == !"await": + # var x = await y + var newVarSection = node # TODO: Should this use copyNimNode? + result.createVar("future" & $node[0][0].ident, node[0][2][1], + newVarSection[0][2], newVarSection, node) + else: discard + of nnkAsgn: + case node[1].kind + of nnkCommand: + if node[1][0].ident == !"await": + # x = await y + var newAsgn = node + result.createVar("future" & $node[0].toStrLit, node[1][1], newAsgn[1], newAsgn, node) + else: discard + of nnkDiscardStmt: + # discard await x + if node[0].kind == nnkCommand and node[0][0].kind == nnkIdent and + node[0][0].ident == !"await": + var newDiscard = node + result.createVar("futureDiscard_" & $toStrLit(node[0][1]), node[0][1], + newDiscard[0], newDiscard, node) + of nnkTryStmt: + # try: await x; except: ... + result = newNimNode(nnkStmtList, node) + template wrapInTry(n, tryBody: expr) = + var temp = n + n[0] = tryBody + tryBody = temp + + # Transform ``except`` body. + # TODO: Could we perform some ``await`` transformation here to get it + # working in ``except``? + tryBody[1] = processBody(n[1], retFutureSym, subTypeIsVoid, nil) + + proc processForTry(n: NimNode, i: var int, + res: NimNode): bool {.compileTime.} = + ## Transforms the body of the tryStmt. Does not transform the + ## body in ``except``. + ## Returns true if the tryStmt node was transformed into an ifStmt. + result = false + var skipped = n.skipStmtList() + while i < skipped.len: + var processed = processBody(skipped[i], retFutureSym, + subTypeIsVoid, n) + + # Check if we transformed the node into an exception check. + # This suggests skipped[i] contains ``await``. + if processed.kind != skipped[i].kind or processed.len != skipped[i].len: + processed = processed.skipUntilStmtList() + expectKind(processed, nnkStmtList) + expectKind(processed[2][1], nnkElse) + i.inc + + if not processForTry(n, i, processed[2][1][0]): + # We need to wrap the nnkElse nodes back into a tryStmt. + # As they are executed if an exception does not happen + # inside the awaited future. + # The following code will wrap the nodes inside the + # original tryStmt. + wrapInTry(n, processed[2][1][0]) + + res.add processed + result = true + else: + res.add skipped[i] + i.inc + var i = 0 + if not processForTry(node, i, result): + # If the tryStmt hasn't been transformed we can just put the body + # back into it. + wrapInTry(node, result) + return + else: discard + + for i in 0 .. <result.len: + result[i] = processBody(result[i], retFutureSym, subTypeIsVoid, nil) + +proc getName(node: NimNode): string {.compileTime.} = + case node.kind + of nnkPostfix: + return $node[1].ident + of nnkIdent: + return $node.ident + of nnkEmpty: + return "anonymous" + else: + error("Unknown name.") + +proc asyncSingleProc(prc: NimNode): NimNode {.compileTime.} = + ## This macro transforms a single procedure into a closure iterator. + ## The ``async`` macro supports a stmtList holding multiple async procedures. + if prc.kind notin {nnkProcDef, nnkLambda}: + error("Cannot transform this node kind into an async proc." & + " Proc definition or lambda node expected.") + + hint("Processing " & prc[0].getName & " as an async proc.") + + let returnType = prc[3][0] + var baseType: NimNode + # Verify that the return type is a Future[T] + if returnType.kind == nnkBracketExpr: + let fut = repr(returnType[0]) + if fut != "Future": + error("Expected return type of 'Future' got '" & fut & "'") + baseType = returnType[1] + elif returnType.kind in nnkCallKinds and $returnType[0] == "[]": + let fut = repr(returnType[1]) + if fut != "Future": + error("Expected return type of 'Future' got '" & fut & "'") + baseType = returnType[2] + elif returnType.kind == nnkEmpty: + baseType = returnType + else: + error("Expected return type of 'Future' got '" & repr(returnType) & "'") + + let subtypeIsVoid = returnType.kind == nnkEmpty or + (baseType.kind == nnkIdent and returnType[1].ident == !"void") + + var outerProcBody = newNimNode(nnkStmtList, prc[6]) + + # -> var retFuture = newFuture[T]() + var retFutureSym = genSym(nskVar, "retFuture") + var subRetType = + if returnType.kind == nnkEmpty: newIdentNode("void") + else: baseType + outerProcBody.add( + newVarStmt(retFutureSym, + newCall( + newNimNode(nnkBracketExpr, prc[6]).add( + newIdentNode(!"newFuture"), # TODO: Strange bug here? Remove the `!`. + subRetType), + newLit(prc[0].getName)))) # Get type from return type of this proc + + # -> iterator nameIter(): FutureBase {.closure.} = + # -> {.push warning[resultshadowed]: off.} + # -> var result: T + # -> {.pop.} + # -> <proc_body> + # -> complete(retFuture, result) + var iteratorNameSym = genSym(nskIterator, $prc[0].getName & "Iter") + var procBody = prc[6].processBody(retFutureSym, subtypeIsVoid, nil) + if not subtypeIsVoid: + procBody.insert(0, newNimNode(nnkPragma).add(newIdentNode("push"), + newNimNode(nnkExprColonExpr).add(newNimNode(nnkBracketExpr).add( + newIdentNode("warning"), newIdentNode("resultshadowed")), + newIdentNode("off")))) # -> {.push warning[resultshadowed]: off.} + + procBody.insert(1, newNimNode(nnkVarSection, prc[6]).add( + newIdentDefs(newIdentNode("result"), baseType))) # -> var result: T + + procBody.insert(2, newNimNode(nnkPragma).add( + newIdentNode("pop"))) # -> {.pop.}) + + procBody.add( + newCall(newIdentNode("complete"), + retFutureSym, newIdentNode("result"))) # -> complete(retFuture, result) + else: + # -> complete(retFuture) + procBody.add(newCall(newIdentNode("complete"), retFutureSym)) + + var closureIterator = newProc(iteratorNameSym, [newIdentNode("FutureBase")], + procBody, nnkIteratorDef) + closureIterator[4] = newNimNode(nnkPragma, prc[6]).add(newIdentNode("closure")) + outerProcBody.add(closureIterator) + + # -> createCb(retFuture) + #var cbName = newIdentNode("cb") + var procCb = newCall(bindSym"createCb", retFutureSym, iteratorNameSym, + newStrLitNode(prc[0].getName)) + outerProcBody.add procCb + + # -> return retFuture + outerProcBody.add newNimNode(nnkReturnStmt, prc[6][prc[6].len-1]).add(retFutureSym) + + result = prc + + # Remove the 'async' pragma. + for i in 0 .. <result[4].len: + if result[4][i].kind == nnkIdent and result[4][i].ident == !"async": + result[4].del(i) + result[4] = newEmptyNode() + if subtypeIsVoid: + # Add discardable pragma. + if returnType.kind == nnkEmpty: + # Add Future[void] + result[3][0] = parseExpr("Future[void]") + + result[6] = outerProcBody + + #echo(treeRepr(result)) + #if prc[0].getName == "testInfix": + # echo(toStrLit(result)) + +macro async*(prc: stmt): stmt {.immediate.} = + ## Macro which processes async procedures into the appropriate + ## iterators and yield statements. + if prc.kind == nnkStmtList: + for oneProc in prc: + result = newStmtList() + result.add asyncSingleProc(oneProc) + else: + result = asyncSingleProc(prc) + +proc recvLine*(socket: AsyncFD): Future[string] {.async.} = + ## Reads a line of data from ``socket``. Returned future will complete once + ## a full line is read or an error occurs. + ## + ## If a full line is read ``\r\L`` is not + ## added to ``line``, however if solely ``\r\L`` is read then ``line`` + ## will be set to it. + ## + ## If the socket is disconnected, ``line`` will be set to ``""``. + ## + ## If the socket is disconnected in the middle of a line (before ``\r\L`` + ## is read) then line will be set to ``""``. + ## The partial line **will be lost**. + ## + ## **Warning**: This assumes that lines are delimited by ``\r\L``. + ## + ## **Note**: This procedure is mostly used for testing. You likely want to + ## use ``asyncnet.recvLine`` instead. + + template addNLIfEmpty(): stmt = + if result.len == 0: + result.add("\c\L") + + result = "" + var c = "" + while true: + c = await recv(socket, 1) + if c.len == 0: + return "" + if c == "\r": + c = await recv(socket, 1) + assert c == "\l" + addNLIfEmpty() + return + elif c == "\L": + addNLIfEmpty() + return + add(result, c) + +proc callSoon*(cbproc: proc ()) = + ## Schedule `cbproc` to be called as soon as possible. + ## The callback is called when control returns to the event loop. + getGlobalDispatcher().callbacks.enqueue(cbproc) + +proc runForever*() = + ## Begins a never ending global dispatcher poll loop. + while true: + poll() + +proc waitFor*[T](fut: Future[T]): T = + ## **Blocks** the current thread until the specified future completes. + while not fut.finished: + poll() + + fut.read |