diff options
Diffstat (limited to 'lib/upcoming/asyncdispatch.nim')
-rw-r--r-- | lib/upcoming/asyncdispatch.nim | 344 |
1 files changed, 33 insertions, 311 deletions
diff --git a/lib/upcoming/asyncdispatch.nim b/lib/upcoming/asyncdispatch.nim index 4465e961c..29b955c46 100644 --- a/lib/upcoming/asyncdispatch.nim +++ b/lib/upcoming/asyncdispatch.nim @@ -130,286 +130,7 @@ export Port, SocketFlag # TODO: Check if yielded future is nil and throw a more meaningful exception -# -- Futures - -type - FutureBase* = ref object of RootObj ## Untyped future. - cb: proc () {.closure,gcsafe.} - finished: bool - error*: ref Exception ## Stored exception - errorStackTrace*: string - when not defined(release): - stackTrace: string ## For debugging purposes only. - id: int - fromProc: string - - Future*[T] = ref object of FutureBase ## Typed future. - value: T ## Stored value - - FutureVar*[T] = distinct Future[T] - - FutureError* = object of Exception - cause*: FutureBase - -{.deprecated: [PFutureBase: FutureBase, PFuture: Future].} - -when not defined(release): - var currentID = 0 - -proc callSoon*(cbproc: proc ()) {.gcsafe.} - -proc newFuture*[T](fromProc: string = "unspecified"): Future[T] = - ## Creates a new future. - ## - ## Specifying ``fromProc``, which is a string specifying the name of the proc - ## that this future belongs to, is a good habit as it helps with debugging. - new(result) - result.finished = false - when not defined(release): - result.stackTrace = getStackTrace() - result.id = currentID - result.fromProc = fromProc - currentID.inc() - -proc newFutureVar*[T](fromProc = "unspecified"): FutureVar[T] = - ## Create a new ``FutureVar``. This Future type is ideally suited for - ## situations where you want to avoid unnecessary allocations of Futures. - ## - ## Specifying ``fromProc``, which is a string specifying the name of the proc - ## that this future belongs to, is a good habit as it helps with debugging. - result = FutureVar[T](newFuture[T](fromProc)) - -proc clean*[T](future: FutureVar[T]) = - ## Resets the ``finished`` status of ``future``. - Future[T](future).finished = false - Future[T](future).error = nil - -proc checkFinished[T](future: Future[T]) = - ## Checks whether `future` is finished. If it is then raises a - ## ``FutureError``. - when not defined(release): - if future.finished: - var msg = "" - msg.add("An attempt was made to complete a Future more than once. ") - msg.add("Details:") - msg.add("\n Future ID: " & $future.id) - msg.add("\n Created in proc: " & future.fromProc) - msg.add("\n Stack trace to moment of creation:") - msg.add("\n" & indent(future.stackTrace.strip(), 4)) - when T is string: - msg.add("\n Contents (string): ") - msg.add("\n" & indent(future.value.repr, 4)) - msg.add("\n Stack trace to moment of secondary completion:") - msg.add("\n" & indent(getStackTrace().strip(), 4)) - var err = newException(FutureError, msg) - err.cause = future - raise err - -proc complete*[T](future: Future[T], val: T) = - ## Completes ``future`` with value ``val``. - #assert(not future.finished, "Future already finished, cannot finish twice.") - checkFinished(future) - assert(future.error == nil) - future.value = val - future.finished = true - if future.cb != nil: - future.cb() - -proc complete*(future: Future[void]) = - ## Completes a void ``future``. - #assert(not future.finished, "Future already finished, cannot finish twice.") - checkFinished(future) - assert(future.error == nil) - future.finished = true - if future.cb != nil: - future.cb() - -proc complete*[T](future: FutureVar[T]) = - ## Completes a ``FutureVar``. - template fut: expr = Future[T](future) - checkFinished(fut) - assert(fut.error == nil) - fut.finished = true - if fut.cb != nil: - fut.cb() - -proc fail*[T](future: Future[T], error: ref Exception) = - ## Completes ``future`` with ``error``. - #assert(not future.finished, "Future already finished, cannot finish twice.") - checkFinished(future) - future.finished = true - future.error = error - future.errorStackTrace = - if getStackTrace(error) == "": getStackTrace() else: getStackTrace(error) - if future.cb != nil: - future.cb() - else: - # This is to prevent exceptions from being silently ignored when a future - # is discarded. - # TODO: This may turn out to be a bad idea. - # Turns out this is a bad idea. - #raise error - discard - -proc `callback=`*(future: FutureBase, cb: proc () {.closure,gcsafe.}) = - ## Sets the callback proc to be called when the future completes. - ## - ## If future has already completed then ``cb`` will be called immediately. - ## - ## **Note**: You most likely want the other ``callback`` setter which - ## passes ``future`` as a param to the callback. - future.cb = cb - if future.finished: - callSoon(future.cb) - -proc `callback=`*[T](future: Future[T], - cb: proc (future: Future[T]) {.closure,gcsafe.}) = - ## Sets the callback proc to be called when the future completes. - ## - ## If future has already completed then ``cb`` will be called immediately. - future.callback = proc () = cb(future) - -proc injectStacktrace[T](future: Future[T]) = - # TODO: Come up with something better. - when not defined(release): - var msg = "" - msg.add("\n " & future.fromProc & "'s lead up to read of failed Future:") - - if not future.errorStackTrace.isNil and future.errorStackTrace != "": - msg.add("\n" & indent(future.errorStackTrace.strip(), 4)) - else: - msg.add("\n Empty or nil stack trace.") - future.error.msg.add(msg) - -proc read*[T](future: Future[T]): T = - ## Retrieves the value of ``future``. Future must be finished otherwise - ## this function will fail with a ``ValueError`` exception. - ## - ## If the result of the future is an error then that error will be raised. - if future.finished: - if future.error != nil: - injectStacktrace(future) - raise future.error - when T isnot void: - return future.value - else: - # TODO: Make a custom exception type for this? - raise newException(ValueError, "Future still in progress.") - -proc readError*[T](future: Future[T]): ref Exception = - ## Retrieves the exception stored in ``future``. - ## - ## An ``ValueError`` exception will be thrown if no exception exists - ## in the specified Future. - if future.error != nil: return future.error - else: - raise newException(ValueError, "No error in future.") - -proc mget*[T](future: FutureVar[T]): var T = - ## Returns a mutable value stored in ``future``. - ## - ## Unlike ``read``, this function will not raise an exception if the - ## Future has not been finished. - result = Future[T](future).value - -proc finished*[T](future: Future[T]): bool = - ## Determines whether ``future`` has completed. - ## - ## ``True`` may indicate an error or a value. Use ``failed`` to distinguish. - future.finished - -proc failed*(future: FutureBase): bool = - ## Determines whether ``future`` completed with an error. - return future.error != nil - -proc asyncCheck*[T](future: Future[T]) = - ## Sets a callback on ``future`` which raises an exception if the future - ## finished with an error. - ## - ## This should be used instead of ``discard`` to discard void futures. - future.callback = - proc () = - if future.failed: - injectStacktrace(future) - raise future.error - -proc `and`*[T, Y](fut1: Future[T], fut2: Future[Y]): Future[void] = - ## Returns a future which will complete once both ``fut1`` and ``fut2`` - ## complete. - var retFuture = newFuture[void]("asyncdispatch.`and`") - fut1.callback = - proc () = - if not retFuture.finished: - if fut1.failed: retFuture.fail(fut1.error) - elif fut2.finished: retFuture.complete() - fut2.callback = - proc () = - if not retFuture.finished: - if fut2.failed: retFuture.fail(fut2.error) - elif fut1.finished: retFuture.complete() - return retFuture - -proc `or`*[T, Y](fut1: Future[T], fut2: Future[Y]): Future[void] = - ## Returns a future which will complete once either ``fut1`` or ``fut2`` - ## complete. - var retFuture = newFuture[void]("asyncdispatch.`or`") - proc cb[X](fut: Future[X]) = - if fut.failed: retFuture.fail(fut.error) - if not retFuture.finished: retFuture.complete() - fut1.callback = cb[T] - fut2.callback = cb[Y] - return retFuture - -proc all*[T](futs: varargs[Future[T]]): auto = - ## Returns a future which will complete once - ## all futures in ``futs`` complete. - ## - ## If the awaited futures are not ``Future[void]``, the returned future - ## will hold the values of all awaited futures in a sequence. - ## - ## If the awaited futures *are* ``Future[void]``, - ## this proc returns ``Future[void]``. - - when T is void: - var - retFuture = newFuture[void]("asyncdispatch.all") - completedFutures = 0 - - let totalFutures = len(futs) - - for fut in futs: - fut.callback = proc(f: Future[T]) = - if f.failed: - retFuture.fail(f.error) - elif not retFuture.finished: - inc(completedFutures) - - if completedFutures == totalFutures: - retFuture.complete() - - return retFuture - - else: - var - retFuture = newFuture[seq[T]]("asyncdispatch.all") - retValues = newSeq[T](len(futs)) - completedFutures = 0 - - for i, fut in futs: - proc setCallback(i: int) = - fut.callback = proc(f: Future[T]) = - if f.failed: - retFuture.fail(f.error) - elif not retFuture.finished: - retValues[i] = f.read() - inc(completedFutures) - - if completedFutures == len(retValues): - retFuture.complete(retValues) - - setCallback(i) - - return retFuture +include "../includes/asyncfutures" type PDispatcherBase = ref object of RootRef @@ -522,43 +243,44 @@ when defined(windows) or defined(nimdoc): if at == -1: winlean.INFINITE else: at.int32 - var lpNumberOfBytesTransferred: Dword - var lpCompletionKey: ULONG_PTR - var customOverlapped: PCustomOverlapped - let res = getQueuedCompletionStatus(p.ioPort, - addr lpNumberOfBytesTransferred, addr lpCompletionKey, - cast[ptr POVERLAPPED](addr customOverlapped), llTimeout).bool - - # http://stackoverflow.com/a/12277264/492186 - # TODO: http://www.serverframework.com/handling-multiple-pending-socket-read-and-write-operations.html - if res: - # This is useful for ensuring the reliability of the overlapped struct. - assert customOverlapped.data.fd == lpCompletionKey.AsyncFD - - customOverlapped.data.cb(customOverlapped.data.fd, - lpNumberOfBytesTransferred, OSErrorCode(-1)) - - # If cell.data != nil, then system.protect(rawEnv(cb)) was called, - # so we need to dispose our `cb` environment, because it is not needed - # anymore. - if customOverlapped.data.cell.data != nil: - system.dispose(customOverlapped.data.cell) - - GC_unref(customOverlapped) - else: - let errCode = osLastError() - if customOverlapped != nil: + if p.handles.len != 0: + var lpNumberOfBytesTransferred: Dword + var lpCompletionKey: ULONG_PTR + var customOverlapped: PCustomOverlapped + let res = getQueuedCompletionStatus(p.ioPort, + addr lpNumberOfBytesTransferred, addr lpCompletionKey, + cast[ptr POVERLAPPED](addr customOverlapped), llTimeout).bool + + # http://stackoverflow.com/a/12277264/492186 + # TODO: http://www.serverframework.com/handling-multiple-pending-socket-read-and-write-operations.html + if res: + # This is useful for ensuring the reliability of the overlapped struct. assert customOverlapped.data.fd == lpCompletionKey.AsyncFD + customOverlapped.data.cb(customOverlapped.data.fd, - lpNumberOfBytesTransferred, errCode) + lpNumberOfBytesTransferred, OSErrorCode(-1)) + + # If cell.data != nil, then system.protect(rawEnv(cb)) was called, + # so we need to dispose our `cb` environment, because it is not needed + # anymore. if customOverlapped.data.cell.data != nil: system.dispose(customOverlapped.data.cell) + GC_unref(customOverlapped) else: - if errCode.int32 == WAIT_TIMEOUT: - # Timed out - discard - else: raiseOSError(errCode) + let errCode = osLastError() + if customOverlapped != nil: + assert customOverlapped.data.fd == lpCompletionKey.AsyncFD + customOverlapped.data.cb(customOverlapped.data.fd, + lpNumberOfBytesTransferred, errCode) + if customOverlapped.data.cell.data != nil: + system.dispose(customOverlapped.data.cell) + GC_unref(customOverlapped) + else: + if errCode.int32 == WAIT_TIMEOUT: + # Timed out + discard + else: raiseOSError(errCode) # Timer processing. processTimers(p) |