diff options
Diffstat (limited to 'lib/upcoming')
-rw-r--r-- | lib/upcoming/asyncdispatch.nim | 94 |
1 files changed, 84 insertions, 10 deletions
diff --git a/lib/upcoming/asyncdispatch.nim b/lib/upcoming/asyncdispatch.nim index ce44e8a6a..1f66ef6c8 100644 --- a/lib/upcoming/asyncdispatch.nim +++ b/lib/upcoming/asyncdispatch.nim @@ -718,7 +718,7 @@ when defined(windows) or defined(nimdoc): retFuture.complete("") return retFuture - proc recvInto*(socket: AsyncFD, buf: cstring, size: int, + proc recvBuffer*(socket: AsyncFD, buf: pointer, size: int, flags = {SocketFlag.SafeDisconn}): Future[int] = ## Reads **up to** ``size`` bytes from ``socket`` into ``buf``, which must ## at least be of that size. Returned future will complete once all the @@ -738,11 +738,11 @@ when defined(windows) or defined(nimdoc): verifyPresence(socket) assert SocketFlag.Peek notin flags, "Peek not supported on Windows." - var retFuture = newFuture[int]("recvInto") + var retFuture = newFuture[int]("recvBuffer") #buf[] = '\0' var dataBuf: TWSABuf - dataBuf.buf = buf + dataBuf.buf = cast[cstring](buf) dataBuf.len = size.ULONG var bytesReceived: Dword @@ -753,10 +753,7 @@ when defined(windows) or defined(nimdoc): proc (fd: AsyncFD, bytesCount: Dword, errcode: OSErrorCode) = if not retFuture.finished: if errcode == OSErrorCode(-1): - if bytesCount == 0 and dataBuf.buf[0] == '\0': - retFuture.complete(0) - else: - retFuture.complete(bytesCount) + retFuture.complete(bytesCount) else: if flags.isDisconnectionError(errcode): retFuture.complete(0) @@ -788,6 +785,51 @@ when defined(windows) or defined(nimdoc): retFuture.complete(bytesReceived) return retFuture + proc sendBuffer*(socket: AsyncFD, buf: pointer, size: int, + flags = {SocketFlag.SafeDisconn}): Future[void] = + ## Sends ``size`` bytes from ``buf`` to ``socket``. The returned future will complete once all + ## data has been sent. + ## **WARNING**: Use it with caution. If ``buf`` refers to GC'ed object, you must use GC_ref/GC_unref calls + ## to avoid early freeing of the buffer + verifyPresence(socket) + var retFuture = newFuture[void]("send") + + var dataBuf: TWSABuf + dataBuf.buf = cast[cstring](buf) + dataBuf.len = size.ULONG + + var bytesReceived, lowFlags: Dword + var ol = PCustomOverlapped() + GC_ref(ol) + ol.data = CompletionData(fd: socket, cb: + proc (fd: AsyncFD, bytesCount: Dword, errcode: OSErrorCode) = + if not retFuture.finished: + if errcode == OSErrorCode(-1): + retFuture.complete() + else: + if flags.isDisconnectionError(errcode): + retFuture.complete() + else: + retFuture.fail(newException(OSError, osErrorMsg(errcode))) + ) + + let ret = WSASend(socket.SocketHandle, addr dataBuf, 1, addr bytesReceived, + lowFlags, cast[POVERLAPPED](ol), nil) + if ret == -1: + let err = osLastError() + if err.int32 != ERROR_IO_PENDING: + GC_unref(ol) + if flags.isDisconnectionError(err): + retFuture.complete() + else: + retFuture.fail(newException(OSError, osErrorMsg(err))) + else: + retFuture.complete() + # We don't deallocate ``ol`` here because even though this completed + # immediately poll will still be notified about its completion and it will + # free ``ol``. + return retFuture + proc send*(socket: AsyncFD, data: string, flags = {SocketFlag.SafeDisconn}): Future[void] = ## Sends ``data`` to ``socket``. The returned future will complete once all @@ -797,9 +839,9 @@ when defined(windows) or defined(nimdoc): var dataBuf: TWSABuf dataBuf.buf = data - dataBuf.len = data.len.ULONG GC_ref(data) # we need to protect data until send operation is completed # or failed. + dataBuf.len = data.len.ULONG var bytesReceived, lowFlags: Dword var ol = PCustomOverlapped() @@ -1528,9 +1570,9 @@ else: addRead(socket, cb) return retFuture - proc recvInto*(socket: AsyncFD, buf: cstring, size: int, + proc recvBuffer*(socket: AsyncFD, buf: pointer, size: int, flags = {SocketFlag.SafeDisconn}): Future[int] = - var retFuture = newFuture[int]("recvInto") + var retFuture = newFuture[int]("recvBuffer") proc cb(sock: AsyncFD): bool = result = true @@ -1552,6 +1594,38 @@ else: addRead(socket, cb) return retFuture + proc sendBuffer*(socket: AsyncFD, buf: pointer, size: int, + flags = {SocketFlag.SafeDisconn}): Future[void] = + var retFuture = newFuture[void]("send") + + var written = 0 + + proc cb(sock: AsyncFD): bool = + result = true + let netSize = size-written + var d = cast[cstring](buf) + let res = send(sock.SocketHandle, addr d[written], netSize.cint, + MSG_NOSIGNAL) + if res < 0: + let lastError = osLastError() + if lastError.int32 notin {EINTR, EWOULDBLOCK, EAGAIN}: + if flags.isDisconnectionError(lastError): + retFuture.complete() + else: + retFuture.fail(newException(OSError, osErrorMsg(lastError))) + else: + result = false # We still want this callback to be called. + else: + written.inc(res) + if res != netSize: + result = false # We still have data to send. + else: + retFuture.complete() + # TODO: The following causes crashes. + #if not cb(socket): + addWrite(socket, cb) + return retFuture + proc send*(socket: AsyncFD, data: string, flags = {SocketFlag.SafeDisconn}): Future[void] = var retFuture = newFuture[void]("send") |