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+#*****************************************************************************
+# *                                                                            *
+# *  File:        lua.pas                                                      *
+# *  Authors:     TeCGraf           (C headers + actual Lua libraries)         *
+# *               Lavergne Thomas   (original translation to Pascal)           *
+# *               Bram Kuijvenhoven (update to Lua 5.1.1 for FreePascal)       *
+# *  Description: Basic Lua library                                            *
+# *                                                                            *
+# *****************************************************************************
+#
+#** $Id: lua.h,v 1.175 2003/03/18 12:31:39 roberto Exp $
+#** Lua - An Extensible Extension Language
+#** TeCGraf: Computer Graphics Technology Group, PUC-Rio, Brazil
+#** http://www.lua.org   mailto:info@lua.org
+#** See Copyright Notice at the end of this file
+#
+#
+#** Updated to Lua 5.1.1 by Bram Kuijvenhoven (bram at kuijvenhoven dot net),
+#**   Hexis BV (http://www.hexis.nl), the Netherlands
+#** Notes:
+#**    - Only tested with FPC (FreePascal Compiler)
+#**    - Using LuaBinaries styled DLL/SO names, which include version names
+#**    - LUA_YIELD was suffixed by '_' for avoiding name collision
+#
+#
+#** Translated to pascal by Lavergne Thomas
+#** Notes :
+#**    - Pointers type was prefixed with 'P'
+#**    - lua_upvalueindex constant was transformed to function
+#**    - Some compatibility function was isolated because with it you must have
+#**      lualib.
+#**    - LUA_VERSION was suffixed by '_' for avoiding name collision.
+#** Bug reports :
+#**    - thomas.lavergne@laposte.net
+#**   In french or in english
+#
+
+when defined(MACOSX): 
+  const 
+    NAME* = "liblua(|5.2|5.1|5.0).dylib"
+    LIB_NAME* = "liblua(|5.2|5.1|5.0).dylib"
+elif defined(UNIX): 
+  const 
+    NAME* = "liblua(|5.2|5.1|5.0).so(|.0)"
+    LIB_NAME* = "liblua(|5.2|5.1|5.0).so(|.0)"
+else: 
+  const 
+    NAME* = "lua(|5.2|5.1|5.0).dll"
+    LIB_NAME* = "lua(|5.2|5.1|5.0).dll"
+
+
+const 
+  VERSION* = "Lua 5.1"
+  RELEASE* = "Lua 5.1.1"
+  VERSION_NUM* = 501
+  COPYRIGHT* = "Copyright (C) 1994-2006 Lua.org, PUC-Rio"
+  AUTHORS* = "R. Ierusalimschy, L. H. de Figueiredo & W. Celes"
+  # option for multiple returns in `lua_pcall' and `lua_call' 
+  MULTRET* = - 1              #
+                              #** pseudo-indices
+                              #
+  REGISTRYINDEX* = - 10000
+  ENVIRONINDEX* = - 10001
+  GLOBALSINDEX* = - 10002
+
+proc upvalueindex*(I: int): int
+const                         # thread status; 0 is OK 
+  constYIELD* = 1
+  ERRRUN* = 2
+  ERRSYNTAX* = 3
+  ERRMEM* = 4
+  ERRERR* = 5
+
+type 
+  PState* = Pointer
+  CFunction* = proc (L: PState): int{.cdecl.}
+
+#
+#** functions that read/write blocks when loading/dumping Lua chunks
+#
+
+type 
+  Reader* = proc (L: PState, ud: Pointer, sz: ptr int): cstring{.cdecl.}
+  Writer* = proc (L: PState, p: Pointer, sz: int, ud: Pointer): int{.cdecl.}
+  Alloc* = proc (ud, theptr: Pointer, osize, nsize: int){.cdecl.}
+
+const 
+  TNONE* = - 1
+  TNIL* = 0
+  TBOOLEAN* = 1
+  TLIGHTUSERDATA* = 2
+  TNUMBER* = 3
+  TSTRING* = 4
+  TTABLE* = 5
+  TFUNCTION* = 6
+  TUSERDATA* = 7
+  TTHREAD* = 8                # minimum Lua stack available to a C function 
+  MINSTACK* = 20
+
+type                          # Type of Numbers in Lua 
+  Number* = float
+  Integer* = int
+
+proc newstate*(f: Alloc, ud: Pointer): PState{.cdecl, dynlib: NAME, 
+    importc: "lua_newstate".}
+proc close*(L: PState){.cdecl, dynlib: NAME, importc: "lua_close".}
+proc newthread*(L: PState): PState{.cdecl, dynlib: NAME, 
+                                    importc: "lua_newthread".}
+proc atpanic*(L: PState, panicf: CFunction): CFunction{.cdecl, dynlib: NAME, 
+    importc: "lua_atpanic".}
+proc gettop*(L: PState): int{.cdecl, dynlib: NAME, importc: "lua_gettop".}
+proc settop*(L: PState, idx: int){.cdecl, dynlib: NAME, importc: "lua_settop".}
+proc pushvalue*(L: PState, Idx: int){.cdecl, dynlib: NAME, 
+                                      importc: "lua_pushvalue".}
+proc remove*(L: PState, idx: int){.cdecl, dynlib: NAME, importc: "lua_remove".}
+proc insert*(L: PState, idx: int){.cdecl, dynlib: NAME, importc: "lua_insert".}
+proc replace*(L: PState, idx: int){.cdecl, dynlib: NAME, importc: "lua_replace".}
+proc checkstack*(L: PState, sz: int): cint{.cdecl, dynlib: NAME, 
+    importc: "lua_checkstack".}
+proc xmove*(`from`, `to`: PState, n: int){.cdecl, dynlib: NAME, 
+    importc: "lua_xmove".}
+proc isnumber*(L: PState, idx: int): cint{.cdecl, dynlib: NAME, 
+    importc: "lua_isnumber".}
+proc isstring*(L: PState, idx: int): cint{.cdecl, dynlib: NAME, 
+    importc: "lua_isstring".}
+proc iscfunction*(L: PState, idx: int): cint{.cdecl, dynlib: NAME, 
+    importc: "lua_iscfunction".}
+proc isuserdata*(L: PState, idx: int): cint{.cdecl, dynlib: NAME, 
+    importc: "lua_isuserdata".}
+proc luatype*(L: PState, idx: int): int{.cdecl, dynlib: NAME, importc: "lua_type".}
+proc typename*(L: PState, tp: int): cstring{.cdecl, dynlib: NAME, 
+    importc: "lua_typename".}
+proc equal*(L: PState, idx1, idx2: int): cint{.cdecl, dynlib: NAME, 
+    importc: "lua_equal".}
+proc rawequal*(L: PState, idx1, idx2: int): cint{.cdecl, dynlib: NAME, 
+    importc: "lua_rawequal".}
+proc lessthan*(L: PState, idx1, idx2: int): cint{.cdecl, dynlib: NAME, 
+    importc: "lua_lessthan".}
+proc tonumber*(L: PState, idx: int): Number{.cdecl, dynlib: NAME, 
+    importc: "lua_tonumber".}
+proc tointeger*(L: PState, idx: int): Integer{.cdecl, dynlib: NAME, 
+    importc: "lua_tointeger".}
+proc toboolean*(L: PState, idx: int): cint{.cdecl, dynlib: NAME, 
+    importc: "lua_toboolean".}
+proc tolstring*(L: PState, idx: int, length: ptr int): cstring{.cdecl, 
+    dynlib: NAME, importc: "lua_tolstring".}
+proc objlen*(L: PState, idx: int): int{.cdecl, dynlib: NAME, 
+    importc: "lua_objlen".}
+proc tocfunction*(L: PState, idx: int): CFunction{.cdecl, dynlib: NAME, 
+    importc: "lua_tocfunction".}
+proc touserdata*(L: PState, idx: int): Pointer{.cdecl, dynlib: NAME, 
+    importc: "lua_touserdata".}
+proc tothread*(L: PState, idx: int): PState{.cdecl, dynlib: NAME, 
+    importc: "lua_tothread".}
+proc topointer*(L: PState, idx: int): Pointer{.cdecl, dynlib: NAME, 
+    importc: "lua_topointer".}
+proc pushnil*(L: PState){.cdecl, dynlib: NAME, importc: "lua_pushnil".}
+proc pushnumber*(L: PState, n: Number){.cdecl, dynlib: NAME, 
+                                        importc: "lua_pushnumber".}
+proc pushinteger*(L: PState, n: Integer){.cdecl, dynlib: NAME, 
+    importc: "lua_pushinteger".}
+proc pushlstring*(L: PState, s: cstring, len: int){.cdecl, dynlib: NAME, 
+    importc: "lua_pushlstring".}
+proc pushstring*(L: PState, s: cstring){.cdecl, dynlib: NAME, 
+    importc: "lua_pushstring".}
+proc pushvfstring*(L: PState, fmt: cstring, argp: Pointer): cstring{.cdecl, 
+    dynlib: NAME, importc: "lua_pushvfstring".}
+proc pushfstring*(L: PState, fmt: cstring): cstring{.cdecl, varargs, 
+    dynlib: NAME, importc: "lua_pushfstring".}
+proc pushcclosure*(L: PState, fn: CFunction, n: int){.cdecl, dynlib: NAME, 
+    importc: "lua_pushcclosure".}
+proc pushboolean*(L: PState, b: cint){.cdecl, dynlib: NAME, 
+                                       importc: "lua_pushboolean".}
+proc pushlightuserdata*(L: PState, p: Pointer){.cdecl, dynlib: NAME, 
+    importc: "lua_pushlightuserdata".}
+proc pushthread*(L: PState){.cdecl, dynlib: NAME, importc: "lua_pushthread".}
+proc gettable*(L: PState, idx: int){.cdecl, dynlib: NAME, 
+                                     importc: "lua_gettable".}
+proc getfield*(L: Pstate, idx: int, k: cstring){.cdecl, dynlib: NAME, 
+    importc: "lua_getfield".}
+proc rawget*(L: PState, idx: int){.cdecl, dynlib: NAME, importc: "lua_rawget".}
+proc rawgeti*(L: PState, idx, n: int){.cdecl, dynlib: NAME, 
+                                       importc: "lua_rawgeti".}
+proc createtable*(L: PState, narr, nrec: int){.cdecl, dynlib: NAME, 
+    importc: "lua_createtable".}
+proc newuserdata*(L: PState, sz: int): Pointer{.cdecl, dynlib: NAME, 
+    importc: "lua_newuserdata".}
+proc getmetatable*(L: PState, objindex: int): int{.cdecl, dynlib: NAME, 
+    importc: "lua_getmetatable".}
+proc getfenv*(L: PState, idx: int){.cdecl, dynlib: NAME, importc: "lua_getfenv".}
+proc settable*(L: PState, idx: int){.cdecl, dynlib: NAME, 
+                                     importc: "lua_settable".}
+proc setfield*(L: PState, idx: int, k: cstring){.cdecl, dynlib: NAME, 
+    importc: "lua_setfield".}
+proc rawset*(L: PState, idx: int){.cdecl, dynlib: NAME, importc: "lua_rawset".}
+proc rawseti*(L: PState, idx, n: int){.cdecl, dynlib: NAME, 
+                                       importc: "lua_rawseti".}
+proc setmetatable*(L: PState, objindex: int): int{.cdecl, dynlib: NAME, 
+    importc: "lua_setmetatable".}
+proc setfenv*(L: PState, idx: int): int{.cdecl, dynlib: NAME, 
+    importc: "lua_setfenv".}
+proc call*(L: PState, nargs, nresults: int){.cdecl, dynlib: NAME, 
+    importc: "lua_call".}
+proc pcall*(L: PState, nargs, nresults, errf: int): int{.cdecl, dynlib: NAME, 
+    importc: "lua_pcall".}
+proc cpcall*(L: PState, func: CFunction, ud: Pointer): int{.cdecl, dynlib: NAME, 
+    importc: "lua_cpcall".}
+proc load*(L: PState, reader: Reader, dt: Pointer, chunkname: cstring): int{.
+    cdecl, dynlib: NAME, importc: "lua_load".}
+proc dump*(L: PState, writer: Writer, data: Pointer): int{.cdecl, dynlib: NAME, 
+    importc: "lua_dump".}
+proc luayield*(L: PState, nresults: int): int{.cdecl, dynlib: NAME, 
+    importc: "lua_yield".}
+proc resume*(L: PState, narg: int): int{.cdecl, dynlib: NAME, 
+    importc: "lua_resume".}
+proc status*(L: PState): int{.cdecl, dynlib: NAME, importc: "lua_status".}
+proc gc*(L: PState, what, data: int): int{.cdecl, dynlib: NAME, 
+    importc: "lua_gc".}
+proc error*(L: PState): int{.cdecl, dynlib: NAME, importc: "lua_error".}
+proc next*(L: PState, idx: int): int{.cdecl, dynlib: NAME, importc: "lua_next".}
+proc concat*(L: PState, n: int){.cdecl, dynlib: NAME, importc: "lua_concat".}
+proc getallocf*(L: PState, ud: ptr Pointer): Alloc{.cdecl, dynlib: NAME, 
+    importc: "lua_getallocf".}
+proc setallocf*(L: PState, f: Alloc, ud: Pointer){.cdecl, dynlib: NAME, 
+    importc: "lua_setallocf".}
+#
+#** Garbage-collection functions and options
+#
+
+const 
+  GCSTOP* = 0
+  GCRESTART* = 1
+  GCCOLLECT* = 2
+  GCCOUNT* = 3
+  GCCOUNTB* = 4
+  GCSTEP* = 5
+  GCSETPAUSE* = 6
+  GCSETSTEPMUL* = 7
+
+#
+#** ===============================================================
+#** some useful macros
+#** ===============================================================
+#
+
+proc pop*(L: PState, n: int)
+proc newtable*(L: Pstate)
+proc register*(L: PState, n: cstring, f: CFunction)
+proc pushcfunction*(L: PState, f: CFunction)
+proc strlen*(L: Pstate, i: int): int
+proc isfunction*(L: PState, n: int): bool
+proc istable*(L: PState, n: int): bool
+proc islightuserdata*(L: PState, n: int): bool
+proc isnil*(L: PState, n: int): bool
+proc isboolean*(L: PState, n: int): bool
+proc isthread*(L: PState, n: int): bool
+proc isnone*(L: PState, n: int): bool
+proc isnoneornil*(L: PState, n: int): bool
+proc pushliteral*(L: PState, s: cstring)
+proc setglobal*(L: PState, s: cstring)
+proc getglobal*(L: PState, s: cstring)
+proc tostring*(L: PState, i: int): cstring
+#
+#** compatibility macros and functions
+#
+
+proc getregistry*(L: PState)
+proc getgccount*(L: PState): int
+type 
+  Chunkreader* = Reader
+  Chunkwriter* = Writer
+
+#
+#** ======================================================================
+#** Debug API
+#** ======================================================================
+#
+
+const 
+  HOOKCALL* = 0
+  HOOKRET* = 1
+  HOOKLINE* = 2
+  HOOKCOUNT* = 3
+  HOOKTAILRET* = 4
+
+const 
+  MASKCALL* = 1 shl Ord(HOOKCALL)
+  MASKRET* = 1 shl Ord(HOOKRET)
+  MASKLINE* = 1 shl Ord(HOOKLINE)
+  MASKCOUNT* = 1 shl Ord(HOOKCOUNT)
+
+const 
+  IDSIZE* = 60
+
+type 
+  TDebug*{.final.} = object    # activation record 
+    event*: int
+    name*: cstring            # (n) 
+    namewhat*: cstring        # (n) `global', `local', `field', `method' 
+    what*: cstring            # (S) `Lua', `C', `main', `tail'
+    source*: cstring          # (S) 
+    currentline*: int         # (l) 
+    nups*: int                # (u) number of upvalues 
+    linedefined*: int         # (S) 
+    lastlinedefined*: int     # (S) 
+    short_src*: array[0..IDSIZE - 1, Char] # (S) 
+                                           # private part 
+    i_ci*: int                # active function 
+  
+  PDebug* = ptr TDebug
+  Hook* = proc (L: PState, ar: PDebug){.cdecl.}
+
+#
+#** ======================================================================
+#** Debug API
+#** ======================================================================
+#
+
+proc getstack*(L: PState, level: int, ar: PDebug): int{.cdecl, dynlib: NAME, 
+    importc: "lua_getstack".}
+proc getinfo*(L: PState, what: cstring, ar: PDebug): int{.cdecl, dynlib: NAME, 
+    importc: "lua_getinfo".}
+proc getlocal*(L: PState, ar: PDebug, n: int): cstring{.cdecl, dynlib: NAME, 
+    importc: "lua_getlocal".}
+proc setlocal*(L: PState, ar: PDebug, n: int): cstring{.cdecl, dynlib: NAME, 
+    importc: "lua_setlocal".}
+proc getupvalue*(L: PState, funcindex: int, n: int): cstring{.cdecl, 
+    dynlib: NAME, importc: "lua_getupvalue".}
+proc setupvalue*(L: PState, funcindex: int, n: int): cstring{.cdecl, 
+    dynlib: NAME, importc: "lua_setupvalue".}
+proc sethook*(L: PState, func: Hook, mask: int, count: int): int{.cdecl, 
+    dynlib: NAME, importc: "lua_sethook".}
+proc gethook*(L: PState): Hook{.cdecl, dynlib: NAME, importc: "lua_gethook".}
+proc gethookmask*(L: PState): int{.cdecl, dynlib: NAME, 
+                                   importc: "lua_gethookmask".}
+proc gethookcount*(L: PState): int{.cdecl, dynlib: NAME, 
+                                    importc: "lua_gethookcount".}
+# implementation
+
+proc upvalueindex(I: int): int = 
+  Result = GLOBALSINDEX - i
+
+proc pop(L: PState, n: int) = 
+  settop(L, - n - 1)
+
+proc newtable(L: PState) = 
+  createtable(L, 0, 0)
+
+proc register(L: PState, n: cstring, f: CFunction) = 
+  pushcfunction(L, f)
+  setglobal(L, n)
+
+proc pushcfunction(L: PState, f: CFunction) = 
+  pushcclosure(L, f, 0)
+
+proc strlen(L: PState, i: int): int = 
+  Result = objlen(L, i)
+
+proc isfunction(L: PState, n: int): bool = 
+  Result = luatype(L, n) == TFUNCTION
+
+proc istable(L: PState, n: int): bool = 
+  Result = luatype(L, n) == TTABLE
+
+proc islightuserdata(L: PState, n: int): bool = 
+  Result = luatype(L, n) == TLIGHTUSERDATA
+
+proc isnil(L: PState, n: int): bool = 
+  Result = luatype(L, n) == TNIL
+
+proc isboolean(L: PState, n: int): bool = 
+  Result = luatype(L, n) == TBOOLEAN
+
+proc isthread(L: PState, n: int): bool = 
+  Result = luatype(L, n) == TTHREAD
+
+proc isnone(L: PState, n: int): bool = 
+  Result = luatype(L, n) == TNONE
+
+proc isnoneornil(L: PState, n: int): bool = 
+  Result = luatype(L, n) <= 0
+
+proc pushliteral(L: PState, s: cstring) = 
+  pushlstring(L, s, len(s))
+
+proc setglobal(L: PState, s: cstring) = 
+  setfield(L, GLOBALSINDEX, s)
+
+proc getglobal(L: PState, s: cstring) = 
+  getfield(L, GLOBALSINDEX, s)
+
+proc tostring(L: PState, i: int): cstring = 
+  Result = tolstring(L, i, nil)
+
+proc getregistry(L: PState) = 
+  pushvalue(L, REGISTRYINDEX)
+
+proc getgccount(L: PState): int = 
+  Result = gc(L, GCCOUNT, 0)