diff options
Diffstat (limited to 'lib/wrappers/sdl/sdl_net.nim')
-rw-r--r-- | lib/wrappers/sdl/sdl_net.nim | 115 |
1 files changed, 57 insertions, 58 deletions
diff --git a/lib/wrappers/sdl/sdl_net.nim b/lib/wrappers/sdl/sdl_net.nim index 742a59314..1ffdb5cca 100644 --- a/lib/wrappers/sdl/sdl_net.nim +++ b/lib/wrappers/sdl/sdl_net.nim @@ -145,15 +145,15 @@ type # SDL_net.h types #*********************************************************************** PIPAddress* = ptr TIPAddress TIPAddress*{.final.} = object #* TCP network API - host*: Uint32 # 32-bit IPv4 host address */ - port*: Uint16 # 16-bit protocol port */ + host*: uint32 # 32-bit IPv4 host address */ + port*: uint16 # 16-bit protocol port */ PTCPSocket* = ptr TTCPSocket TTCPSocket*{.final.} = object # UDP network API ready*: int channel*: int - remoteAddress*: TIPaddress - localAddress*: TIPaddress + remoteAddress*: TIPAddress + localAddress*: TIPAddress sflag*: int PUDP_Channel* = ptr TUDP_Channel @@ -196,27 +196,27 @@ type # SDL_net.h types ready*: int -proc VERSION*(X: var Tversion) +proc version*(x: var Tversion) #* Initialize/Cleanup the network API # SDL must be initialized before calls to functions in this library, # because this library uses utility functions from the SDL library. #* -proc Init*(): int{.cdecl, importc: "SDLNet_Init", dynlib: NetLibName.} -proc Quit*(){.cdecl, importc: "SDLNet_Quit", dynlib: NetLibName.} +proc init*(): int{.cdecl, importc: "SDLNet_Init", dynlib: NetLibName.} +proc quit*(){.cdecl, importc: "SDLNet_Quit", dynlib: NetLibName.} #* Resolve a host name and port to an IP address in network form. # If the function succeeds, it will return 0. # If the host couldn't be resolved, the host portion of the returned # address will be INADDR_NONE, and the function will return -1. # If 'host' is NULL, the resolved host will be set to INADDR_ANY. # * -proc ResolveHost*(address: var TIPaddress, host: cstring, port: Uint16): int{. +proc resolveHost*(address: var TIPAddress, host: cstring, port: uint16): int{. cdecl, importc: "SDLNet_ResolveHost", dynlib: NetLibName.} #* Resolve an ip address to a host name in canonical form. # If the ip couldn't be resolved, this function returns NULL, # otherwise a pointer to a static buffer containing the hostname # is returned. Note that this function is not thread-safe. #* -proc ResolveIP*(ip: var TIPaddress): cstring{.cdecl, +proc resolveIP*(ip: var TIPAddress): cstring{.cdecl, importc: "SDLNet_ResolveIP", dynlib: NetLibName.} #*********************************************************************** #* TCP network API * @@ -229,24 +229,24 @@ proc ResolveIP*(ip: var TIPaddress): cstring{.cdecl, # in the correct form). # The newly created socket is returned, or NULL if there was an error. #* -proc TCP_Open*(ip: var TIPaddress): PTCPSocket{.cdecl, +proc tcpOpen*(ip: var TIPAddress): PTCPSocket{.cdecl, importc: "SDLNet_TCP_Open", dynlib: NetLibName.} #* Accept an incoming connection on the given server socket. # The newly created socket is returned, or NULL if there was an error. #* -proc TCP_Accept*(server: PTCPsocket): PTCPSocket{.cdecl, +proc tcpAccept*(server: PTCPSocket): PTCPSocket{.cdecl, importc: "SDLNet_TCP_Accept", dynlib: NetLibName.} #* Get the IP address of the remote system associated with the socket. # If the socket is a server socket, this function returns NULL. #* -proc TCP_GetPeerAddress*(sock: PTCPsocket): PIPAddress{.cdecl, +proc tcpGetPeerAddress*(sock: PTCPSocket): PIPAddress{.cdecl, importc: "SDLNet_TCP_GetPeerAddress", dynlib: NetLibName.} #* Send 'len' bytes of 'data' over the non-server socket 'sock' # This function returns the actual amount of data sent. If the return value # is less than the amount of data sent, then either the remote connection was # closed, or an unknown socket error occurred. #* -proc TCP_Send*(sock: PTCPsocket, data: Pointer, length: int): int{.cdecl, +proc tcpSend*(sock: PTCPSocket, data: pointer, length: int): int{.cdecl, importc: "SDLNet_TCP_Send", dynlib: NetLibName.} #* Receive up to 'maxlen' bytes of data over the non-server socket 'sock', # and store them in the buffer pointed to by 'data'. @@ -254,10 +254,10 @@ proc TCP_Send*(sock: PTCPsocket, data: Pointer, length: int): int{.cdecl, # value is less than or equal to zero, then either the remote connection was # closed, or an unknown socket error occurred. #* -proc TCP_Recv*(sock: PTCPsocket, data: Pointer, maxlen: int): int{.cdecl, +proc tcpRecv*(sock: PTCPSocket, data: pointer, maxlen: int): int{.cdecl, importc: "SDLNet_TCP_Recv", dynlib: NetLibName.} #* Close a TCP network socket * -proc TCP_Close*(sock: PTCPsocket){.cdecl, importc: "SDLNet_TCP_Close", +proc tcpClose*(sock: PTCPSocket){.cdecl, importc: "SDLNet_TCP_Close", dynlib: NetLibName.} #*********************************************************************** #* UDP network API * @@ -265,26 +265,26 @@ proc TCP_Close*(sock: PTCPsocket){.cdecl, importc: "SDLNet_TCP_Close", #* Allocate/resize/free a single UDP packet 'size' bytes long. # The new packet is returned, or NULL if the function ran out of memory. # * -proc AllocPacket*(size: int): PUDPpacket{.cdecl, +proc allocPacket*(size: int): PUDPpacket{.cdecl, importc: "SDLNet_AllocPacket", dynlib: NetLibName.} -proc ResizePacket*(packet: PUDPpacket, newsize: int): int{.cdecl, +proc resizePacket*(packet: PUDPpacket, newsize: int): int{.cdecl, importc: "SDLNet_ResizePacket", dynlib: NetLibName.} -proc FreePacket*(packet: PUDPpacket){.cdecl, importc: "SDLNet_FreePacket", +proc freePacket*(packet: PUDPpacket){.cdecl, importc: "SDLNet_FreePacket", dynlib: NetLibName.} #* Allocate/Free a UDP packet vector (array of packets) of 'howmany' packets, # each 'size' bytes long. # A pointer to the first packet in the array is returned, or NULL if the # function ran out of memory. # * -proc AllocPacketV*(howmany: int, size: int): PUDPpacket{.cdecl, +proc allocPacketV*(howmany: int, size: int): PUDPpacket{.cdecl, importc: "SDLNet_AllocPacketV", dynlib: NetLibName.} -proc FreePacketV*(packetV: PUDPpacket){.cdecl, +proc freePacketV*(packetV: PUDPpacket){.cdecl, importc: "SDLNet_FreePacketV", dynlib: NetLibName.} #* Open a UDP network socket # If 'port' is non-zero, the UDP socket is bound to a local port. # This allows other systems to send to this socket via a known port. #* -proc UDP_Open*(port: Uint16): PUDPsocket{.cdecl, importc: "SDLNet_UDP_Open", +proc udpOpen*(port: uint16): PUDPSocket{.cdecl, importc: "SDLNet_UDP_Open", dynlib: NetLibName.} #* Bind the address 'address' to the requested channel on the UDP socket. # If the channel is -1, then the first unbound channel will be bound with @@ -295,10 +295,10 @@ proc UDP_Open*(port: Uint16): PUDPsocket{.cdecl, importc: "SDLNet_UDP_Open", # address, to which all outbound packets on the channel are sent. # This function returns the channel which was bound, or -1 on error. #* -proc UDP_Bind*(sock: PUDPsocket, channel: int, address: var TIPaddress): int{. +proc udpBind*(sock: PUDPSocket, channel: int, address: var TIPAddress): int{. cdecl, importc: "SDLNet_UDP_Bind", dynlib: NetLibName.} #* Unbind all addresses from the given channel * -proc UDP_Unbind*(sock: PUDPsocket, channel: int){.cdecl, +proc udpUnbind*(sock: PUDPSocket, channel: int){.cdecl, importc: "SDLNet_UDP_Unbind", dynlib: NetLibName.} #* Get the primary IP address of the remote system associated with the # socket and channel. If the channel is -1, then the primary IP port @@ -306,7 +306,7 @@ proc UDP_Unbind*(sock: PUDPsocket, channel: int){.cdecl, # opened with a specific port. # If the channel is not bound and not -1, this function returns NULL. # * -proc UDP_GetPeerAddress*(sock: PUDPsocket, channel: int): PIPAddress{.cdecl, +proc udpGetPeerAddress*(sock: PUDPSocket, channel: int): PIPAddress{.cdecl, importc: "SDLNet_UDP_GetPeerAddress", dynlib: NetLibName.} #* Send a vector of packets to the the channels specified within the packet. # If the channel specified in the packet is -1, the packet will be sent to @@ -315,7 +315,7 @@ proc UDP_GetPeerAddress*(sock: PUDPsocket, channel: int): PIPAddress{.cdecl, # been sent, -1 if the packet send failed. # This function returns the number of packets sent. #* -proc UDP_SendV*(sock: PUDPsocket, packets: PPUDPpacket, npackets: int): int{. +proc udpSendV*(sock: PUDPSocket, packets: PPUDPpacket, npackets: int): int{. cdecl, importc: "SDLNet_UDP_SendV", dynlib: NetLibName.} #* Send a single packet to the specified channel. # If the channel specified in the packet is -1, the packet will be sent to @@ -324,7 +324,7 @@ proc UDP_SendV*(sock: PUDPsocket, packets: PPUDPpacket, npackets: int): int{. # been sent. # This function returns 1 if the packet was sent, or 0 on error. #* -proc UDP_Send*(sock: PUDPsocket, channel: int, packet: PUDPpacket): int{. +proc udpSend*(sock: PUDPSocket, channel: int, packet: PUDPpacket): int{. cdecl, importc: "SDLNet_UDP_Send", dynlib: NetLibName.} #* Receive a vector of pending packets from the UDP socket. # The returned packets contain the source address and the channel they arrived @@ -336,7 +336,7 @@ proc UDP_Send*(sock: PUDPsocket, channel: int, packet: PUDPpacket): int{. # This function returns the number of packets read from the network, or -1 # on error. This function does not block, so can return 0 packets pending. #* -proc UDP_RecvV*(sock: PUDPsocket, packets: PPUDPpacket): int{.cdecl, +proc udpRecvV*(sock: PUDPSocket, packets: PPUDPpacket): int{.cdecl, importc: "SDLNet_UDP_RecvV", dynlib: NetLibName.} #* Receive a single packet from the UDP socket. # The returned packet contains the source address and the channel it arrived @@ -348,10 +348,10 @@ proc UDP_RecvV*(sock: PUDPsocket, packets: PPUDPpacket): int{.cdecl, # This function returns the number of packets read from the network, or -1 # on error. This function does not block, so can return 0 packets pending. #* -proc UDP_Recv*(sock: PUDPsocket, packet: PUDPpacket): int{.cdecl, +proc udpRecv*(sock: PUDPSocket, packet: PUDPpacket): int{.cdecl, importc: "SDLNet_UDP_Recv", dynlib: NetLibName.} #* Close a UDP network socket * -proc UDP_Close*(sock: PUDPsocket){.cdecl, importc: "SDLNet_UDP_Close", +proc udpClose*(sock: PUDPSocket){.cdecl, importc: "SDLNet_UDP_Close", dynlib: NetLibName.} #*********************************************************************** #* Hooks for checking sockets for available data * @@ -360,19 +360,19 @@ proc UDP_Close*(sock: PUDPsocket){.cdecl, importc: "SDLNet_UDP_Close", # This returns a socket set for up to 'maxsockets' sockets, or NULL if # the function ran out of memory. # * -proc AllocSocketSet*(maxsockets: int): PSocketSet{.cdecl, +proc allocSocketSet*(maxsockets: int): PSocketSet{.cdecl, importc: "SDLNet_AllocSocketSet", dynlib: NetLibName.} #* Add a socket to a set of sockets to be checked for available data * -proc AddSocket*(theSet: PSocketSet, sock: PGenericSocket): int{. +proc addSocket*(theSet: PSocketSet, sock: PGenericSocket): int{. cdecl, importc: "SDLNet_AddSocket", dynlib: NetLibName.} -proc TCP_AddSocket*(theSet: PSocketSet, sock: PTCPSocket): int -proc UDP_AddSocket*(theSet: PSocketSet, sock: PUDPSocket): int +proc tcpAddSocket*(theSet: PSocketSet, sock: PTCPSocket): int +proc udpAddSocket*(theSet: PSocketSet, sock: PUDPSocket): int #* Remove a socket from a set of sockets to be checked for available data * -proc DelSocket*(theSet: PSocketSet, sock: PGenericSocket): int{. +proc delSocket*(theSet: PSocketSet, sock: PGenericSocket): int{. cdecl, importc: "SDLNet_DelSocket", dynlib: NetLibName.} -proc TCP_DelSocket*(theSet: PSocketSet, sock: PTCPSocket): int +proc tcpDelSocket*(theSet: PSocketSet, sock: PTCPSocket): int # SDLNet_DelSocket(set, (SDLNet_GenericSocket)sock) -proc UDP_DelSocket*(theSet: PSocketSet, sock: PUDPSocket): int +proc udpDelSocket*(theSet: PSocketSet, sock: PUDPSocket): int #SDLNet_DelSocket(set, (SDLNet_GenericSocket)sock) #* This function checks to see if data is available for reading on the # given set of sockets. If 'timeout' is 0, it performs a quick poll, @@ -381,47 +381,46 @@ proc UDP_DelSocket*(theSet: PSocketSet, sock: PUDPSocket): int # first. This function returns the number of sockets ready for reading, # or -1 if there was an error with the select() system call. #* -proc CheckSockets*(theSet: PSocketSet, timeout: int32): int{.cdecl, +proc checkSockets*(theSet: PSocketSet, timeout: int32): int{.cdecl, importc: "SDLNet_CheckSockets", dynlib: NetLibName.} #* After calling SDLNet_CheckSockets(), you can use this function on a # socket that was in the socket set, to find out if data is available # for reading. #* -proc SocketReady*(sock: PGenericSocket): bool +proc socketReady*(sock: PGenericSocket): bool #* Free a set of sockets allocated by SDL_NetAllocSocketSet() * -proc FreeSocketSet*(theSet: PSocketSet){.cdecl, +proc freeSocketSet*(theSet: PSocketSet){.cdecl, importc: "SDLNet_FreeSocketSet", dynlib: NetLibName.} #*********************************************************************** #* Platform-independent data conversion functions * #*********************************************************************** #* Write a 16/32 bit value to network packet buffer * -proc Write16*(value: Uint16, area: Pointer){.cdecl, +proc write16*(value: uint16, area: pointer){.cdecl, importc: "SDLNet_Write16", dynlib: NetLibName.} -proc Write32*(value: Uint32, area: Pointer){.cdecl, +proc write32*(value: uint32, area: pointer){.cdecl, importc: "SDLNet_Write32", dynlib: NetLibName.} #* Read a 16/32 bit value from network packet buffer * -proc Read16*(area: Pointer): Uint16{.cdecl, importc: "SDLNet_Read16", +proc read16*(area: pointer): uint16{.cdecl, importc: "SDLNet_Read16", dynlib: NetLibName.} -proc Read32*(area: Pointer): Uint32{.cdecl, importc: "SDLNet_Read32", +proc read32*(area: pointer): uint32{.cdecl, importc: "SDLNet_Read32", dynlib: NetLibName.} -proc VERSION(X: var Tversion) = - X.major = MAJOR_VERSION - X.minor = MINOR_VERSION - X.patch = PATCHLEVEL +proc version(x: var Tversion) = + x.major = MAJOR_VERSION + x.minor = MINOR_VERSION + x.patch = PATCHLEVEL -proc TCP_AddSocket(theSet: PSocketSet, sock: PTCPSocket): int = - result = AddSocket(theSet, cast[PGenericSocket](sock)) +proc tcpAddSocket(theSet: PSocketSet, sock: PTCPSocket): int = + result = addSocket(theSet, cast[PGenericSocket](sock)) -proc UDP_AddSocket(theSet: PSocketSet, sock: PUDPSocket): int = - result = AddSocket(theSet, cast[PGenericSocket](sock)) +proc udpAddSocket(theSet: PSocketSet, sock: PUDPSocket): int = + result = addSocket(theSet, cast[PGenericSocket](sock)) -proc TCP_DelSocket(theSet: PSocketSet, sock: PTCPSocket): int = - result = DelSocket(theSet, cast[PGenericSocket](sock)) +proc tcpDelSocket(theSet: PSocketSet, sock: PTCPSocket): int = + result = delSocket(theSet, cast[PGenericSocket](sock)) -proc UDP_DelSocket(theSet: PSocketSet, sock: PUDPSocket): int = - result = DelSocket(theSet, cast[PGenericSocket](sock)) - -proc SocketReady(sock: PGenericSocket): bool = - result = ((sock != nil) and (sock.ready == 1)) +proc udpDelSocket(theSet: PSocketSet, sock: PUDPSocket): int = + result = delSocket(theSet, cast[PGenericSocket](sock)) +proc socketReady(sock: PGenericSocket): bool = + result = sock != nil and sock.ready == 1 |