diff options
Diffstat (limited to 'lib/wrappers/sdl/sdl_ttf.nim')
-rw-r--r-- | lib/wrappers/sdl/sdl_ttf.nim | 94 |
1 files changed, 47 insertions, 47 deletions
diff --git a/lib/wrappers/sdl/sdl_ttf.nim b/lib/wrappers/sdl/sdl_ttf.nim index 45247df4d..e0410c798 100644 --- a/lib/wrappers/sdl/sdl_ttf.nim +++ b/lib/wrappers/sdl/sdl_ttf.nim @@ -177,78 +177,78 @@ const UNICODE_BOM_SWAPPED* = 0x0000FFFE type - PFont* = ptr Tfont - TFont{.final.} = object + PFont* = ptr TFont + TFont = object # This macro can be used to fill a version structure with the compile-time # version of the SDL_ttf library. -proc Linked_Version*(): sdl.Pversion{.cdecl, importc: "TTF_Linked_Version", +proc linkedVersion*(): sdl.Pversion{.cdecl, importc: "TTF_Linked_Version", dynlib: ttfLibName.} # This function tells the library whether UNICODE text is generally # byteswapped. A UNICODE BOM character in a string will override # this setting for the remainder of that string. # -proc ByteSwappedUNICODE*(swapped: cint){.cdecl, +proc byteSwappedUNICODE*(swapped: cint){.cdecl, importc: "TTF_ByteSwappedUNICODE", dynlib: ttfLibName.} #returns 0 on succes, -1 if error occurs -proc Init*(): cint{.cdecl, importc: "TTF_Init", dynlib: ttfLibName.} +proc init*(): cint{.cdecl, importc: "TTF_Init", dynlib: ttfLibName.} # # Open a font file and create a font of the specified point size. # Some .fon fonts will have several sizes embedded in the file, so the # point size becomes the index of choosing which size. If the value # is too high, the last indexed size will be the default. # -proc OpenFont*(filename: cstring, ptsize: cint): PFont{.cdecl, +proc openFont*(filename: cstring, ptsize: cint): PFont{.cdecl, importc: "TTF_OpenFont", dynlib: ttfLibName.} -proc OpenFontIndex*(filename: cstring, ptsize: cint, index: int32): PFont{. +proc openFontIndex*(filename: cstring, ptsize: cint, index: int32): PFont{. cdecl, importc: "TTF_OpenFontIndex", dynlib: ttfLibName.} -proc OpenFontRW*(src: PRWops, freesrc: cint, ptsize: cint): PFont{.cdecl, +proc openFontRW*(src: PRWops, freesrc: cint, ptsize: cint): PFont{.cdecl, importc: "TTF_OpenFontRW", dynlib: ttfLibName.} -proc OpenFontIndexRW*(src: PRWops, freesrc: cint, ptsize: cint, index: int32): PFont{. +proc openFontIndexRW*(src: PRWops, freesrc: cint, ptsize: cint, index: int32): PFont{. cdecl, importc: "TTF_OpenFontIndexRW", dynlib: ttfLibName.} -proc GetFontStyle*(font: PFont): cint{.cdecl, +proc getFontStyle*(font: PFont): cint{.cdecl, importc: "TTF_GetFontStyle", dynlib: ttfLibName.} -proc SetFontStyle*(font: PFont, style: cint){.cdecl, +proc setFontStyle*(font: PFont, style: cint){.cdecl, importc: "TTF_SetFontStyle", dynlib: ttfLibName.} # Get the total height of the font - usually equal to point size -proc FontHeight*(font: PFont): cint{.cdecl, importc: "TTF_FontHeight", +proc fontHeight*(font: PFont): cint{.cdecl, importc: "TTF_FontHeight", dynlib: ttfLibName.} # Get the offset from the baseline to the top of the font # This is a positive value, relative to the baseline. # -proc FontAscent*(font: PFont): cint{.cdecl, importc: "TTF_FontAscent", +proc fontAscent*(font: PFont): cint{.cdecl, importc: "TTF_FontAscent", dynlib: ttfLibName.} # Get the offset from the baseline to the bottom of the font # This is a negative value, relative to the baseline. # -proc FontDescent*(font: PFont): cint{.cdecl, importc: "TTF_FontDescent", +proc fontDescent*(font: PFont): cint{.cdecl, importc: "TTF_FontDescent", dynlib: ttfLibName.} # Get the recommended spacing between lines of text for this font -proc FontLineSkip*(font: PFont): cint{.cdecl, +proc fontLineSkip*(font: PFont): cint{.cdecl, importc: "TTF_FontLineSkip", dynlib: ttfLibName.} # Get the number of faces of the font -proc FontFaces*(font: PFont): int32{.cdecl, importc: "TTF_FontFaces", +proc fontFaces*(font: PFont): int32{.cdecl, importc: "TTF_FontFaces", dynlib: ttfLibName.} # Get the font face attributes, if any -proc FontFaceIsFixedWidth*(font: PFont): cint{.cdecl, +proc fontFaceIsFixedWidth*(font: PFont): cint{.cdecl, importc: "TTF_FontFaceIsFixedWidth", dynlib: ttfLibName.} -proc FontFaceFamilyName*(font: PFont): cstring{.cdecl, +proc fontFaceFamilyName*(font: PFont): cstring{.cdecl, importc: "TTF_FontFaceFamilyName", dynlib: ttfLibName.} -proc FontFaceStyleName*(font: PFont): cstring{.cdecl, +proc fontFaceStyleName*(font: PFont): cstring{.cdecl, importc: "TTF_FontFaceStyleName", dynlib: ttfLibName.} # Get the metrics (dimensions) of a glyph -proc GlyphMetrics*(font: PFont, ch: Uint16, minx: var cint, +proc glyphMetrics*(font: PFont, ch: uint16, minx: var cint, maxx: var cint, miny: var cint, maxy: var cint, advance: var cint): cint{.cdecl, importc: "TTF_GlyphMetrics", dynlib: ttfLibName.} # Get the dimensions of a rendered string of text -proc SizeText*(font: PFont, text: cstring, w: var cint, y: var cint): cint{. +proc sizeText*(font: PFont, text: cstring, w: var cint, y: var cint): cint{. cdecl, importc: "TTF_SizeText", dynlib: ttfLibName.} -proc SizeUTF8*(font: PFont, text: cstring, w: var cint, y: var cint): cint{. +proc sizeUTF8*(font: PFont, text: cstring, w: var cint, y: var cint): cint{. cdecl, importc: "TTF_SizeUTF8", dynlib: ttfLibName.} -proc SizeUNICODE*(font: PFont, text: PUint16, w: var cint, y: var cint): cint{. +proc sizeUNICODE*(font: PFont, text: PUInt16, w: var cint, y: var cint): cint{. cdecl, importc: "TTF_SizeUNICODE", dynlib: ttfLibName.} # Create an 8-bit palettized surface and render the given text at # fast quality with the given font and color. The 0 pixel is the @@ -256,9 +256,9 @@ proc SizeUNICODE*(font: PFont, text: PUint16, w: var cint, y: var cint): cint{. # to the text color. # This function returns the new surface, or NULL if there was an error. # -proc RenderUTF8_Solid*(font: PFont, text: cstring, fg: TColor): PSurface{. +proc renderUTF8Solid*(font: PFont, text: cstring, fg: TColor): PSurface{. cdecl, importc: "TTF_RenderUTF8_Solid", dynlib: ttfLibName.} -proc RenderUNICODE_Solid*(font: PFont, text: PUint16, fg: TColor): PSurface{. +proc renderUNICODE_Solid*(font: PFont, text: PUInt16, fg: TColor): PSurface{. cdecl, importc: "TTF_RenderUNICODE_Solid", dynlib: ttfLibName.} # #Create an 8-bit palettized surface and render the given glyph at @@ -268,20 +268,20 @@ proc RenderUNICODE_Solid*(font: PFont, text: PUint16, fg: TColor): PSurface{. # centering in the X direction, and aligned normally in the Y direction. # This function returns the new surface, or NULL if there was an error. # -proc RenderGlyph_Solid*(font: PFont, ch: Uint16, fg: TColor): PSurface{. +proc renderGlyphSolid*(font: PFont, ch: uint16, fg: TColor): PSurface{. cdecl, importc: "TTF_RenderGlyph_Solid", dynlib: ttfLibName.} # Create an 8-bit palettized surface and render the given text at # high quality with the given font and colors. The 0 pixel is background, # while other pixels have varying degrees of the foreground color. # This function returns the new surface, or NULL if there was an error. # -proc RenderText_Shaded*(font: PFont, text: cstring, fg: TColor, +proc renderTextShaded*(font: PFont, text: cstring, fg: TColor, bg: TColor): PSurface{.cdecl, importc: "TTF_RenderText_Shaded", dynlib: ttfLibName.} -proc RenderUTF8_Shaded*(font: PFont, text: cstring, fg: TColor, +proc renderUTF8Shaded*(font: PFont, text: cstring, fg: TColor, bg: TColor): PSurface{.cdecl, importc: "TTF_RenderUTF8_Shaded", dynlib: ttfLibName.} -proc RenderUNICODE_Shaded*(font: PFont, text: PUint16, fg: TColor, +proc renderUNICODE_Shaded*(font: PFont, text: PUInt16, fg: TColor, bg: TColor): PSurface{.cdecl, importc: "TTF_RenderUNICODE_Shaded", dynlib: ttfLibName.} # Create an 8-bit palettized surface and render the given glyph at @@ -291,17 +291,17 @@ proc RenderUNICODE_Shaded*(font: PFont, text: PUint16, fg: TColor, # direction, and aligned normally in the Y direction. # This function returns the new surface, or NULL if there was an error. # -proc RenderGlyph_Shaded*(font: PFont, ch: Uint16, fg: TColor, bg: TColor): PSurface{. +proc renderGlyphShaded*(font: PFont, ch: uint16, fg: TColor, bg: TColor): PSurface{. cdecl, importc: "TTF_RenderGlyph_Shaded", dynlib: ttfLibName.} # Create a 32-bit ARGB surface and render the given text at high quality, # using alpha blending to dither the font with the given color. # This function returns the new surface, or NULL if there was an error. # -proc RenderText_Blended*(font: PFont, text: cstring, fg: TColor): PSurface{. +proc renderTextBlended*(font: PFont, text: cstring, fg: TColor): PSurface{. cdecl, importc: "TTF_RenderText_Blended", dynlib: ttfLibName.} -proc RenderUTF8_Blended*(font: PFont, text: cstring, fg: TColor): PSurface{. +proc renderUTF8Blended*(font: PFont, text: cstring, fg: TColor): PSurface{. cdecl, importc: "TTF_RenderUTF8_Blended", dynlib: ttfLibName.} -proc RenderUNICODE_Blended*(font: PFont, text: PUint16, fg: TColor): PSurface{. +proc RenderUNICODE_Blended*(font: PFont, text: PUInt16, fg: TColor): PSurface{. cdecl, importc: "TTF_RenderUNICODE_Blended", dynlib: ttfLibName.} # Create a 32-bit ARGB surface and render the given glyph at high quality, # using alpha blending to dither the font with the given color. @@ -309,29 +309,29 @@ proc RenderUNICODE_Blended*(font: PFont, text: PUint16, fg: TColor): PSurface{. # direction, and aligned normally in the Y direction. # This function returns the new surface, or NULL if there was an error. # -proc RenderGlyph_Blended*(font: PFont, ch: Uint16, fg: TColor): PSurface{. +proc renderGlyphBlended*(font: PFont, ch: uint16, fg: TColor): PSurface{. cdecl, importc: "TTF_RenderGlyph_Blended", dynlib: ttfLibName.} # For compatibility with previous versions, here are the old functions - ##define TTF_RenderText(font, text, fg, bg) + # #define TTF_RenderText(font, text, fg, bg) # TTF_RenderText_Shaded(font, text, fg, bg) - ##define TTF_RenderUTF8(font, text, fg, bg) + # #define TTF_RenderUTF8(font, text, fg, bg) # TTF_RenderUTF8_Shaded(font, text, fg, bg) - ##define TTF_RenderUNICODE(font, text, fg, bg) + # #define TTF_RenderUNICODE(font, text, fg, bg) # TTF_RenderUNICODE_Shaded(font, text, fg, bg) - # Close an opened font file -proc CloseFont*(font: PFont){.cdecl, importc: "TTF_CloseFont", + # Close an opened font file +proc closeFont*(font: PFont){.cdecl, importc: "TTF_CloseFont", dynlib: ttfLibName.} - #De-initialize TTF engine -proc Quit*(){.cdecl, importc: "TTF_Quit", dynlib: ttfLibName.} + # De-initialize TTF engine +proc quit*(){.cdecl, importc: "TTF_Quit", dynlib: ttfLibName.} # Check if the TTF engine is initialized -proc WasInit*(): cint{.cdecl, importc: "TTF_WasInit", dynlib: ttfLibName.} +proc wasInit*(): cint{.cdecl, importc: "TTF_WasInit", dynlib: ttfLibName.} -proc VERSION*(X: var sdl.Tversion) = - X.major = MAJOR_VERSION - X.minor = MINOR_VERSION - X.patch = PATCHLEVEL +proc version*(x: var sdl.Tversion) = + x.major = MAJOR_VERSION + x.minor = MINOR_VERSION + x.patch = PATCHLEVEL -proc RenderText_Solid*(font: PFont, text: cstring, fg: TColor): PSurface{. +proc renderTextSolid*(font: PFont, text: cstring, fg: TColor): PSurface{. cdecl, importc: "TTF_RenderText_Solid", dynlib: ttfLibName.} |