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+
+#******************************************************************************
+#
+#  $Id: smpeg.pas,v 1.7 2004/08/14 22:54:30 savage Exp $
+#  
+#
+#                                                                              
+#       Borland Delphi SMPEG - SDL MPEG Player Library                         
+#       Conversion of the SMPEG - SDL MPEG Player Library                      
+#                                                                              
+# Portions created by Sam Lantinga <slouken@devolution.com> are                
+# Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga                     
+# 5635-34 Springhouse Dr.                                                      
+# Pleasanton, CA 94588 (USA)                                                   
+#                                                                              
+# All Rights Reserved.                                                         
+#                                                                              
+# The original files are : smpeg.h                                             
+#                                                                              
+# The initial developer of this Pascal code was :                              
+# Matthias Thoma <ma.thoma@gmx.de>                                             
+#                                                                              
+# Portions created by Matthias Thoma are                                       
+# Copyright (C) 2000 - 2001 Matthias Thoma.                                    
+#                                                                              
+#                                                                              
+# Contributor(s)                                                               
+# --------------                                                               
+# Tom Jones <tigertomjones@gmx.de>  His Project inspired this conversion       
+# Matthias Thoma <ma.thoma@gmx.de>                                             
+#                                                                              
+# Obtained through:                                                            
+# Joint Endeavour of Delphi Innovators ( Project JEDI )                        
+#                                                                              
+# You may retrieve the latest version of this file at the Project              
+# JEDI home page, located at http://delphi-jedi.org                            
+#                                                                              
+# The contents of this file are used with permission, subject to               
+# the Mozilla Public License Version 1.1 (the "License"); you may              
+# not use this file except in compliance with the License. You may             
+# obtain a copy of the License at                                              
+# http://www.mozilla.org/MPL/MPL-1.1.html                                      
+#                                                                              
+# Software distributed under the License is distributed on an                  
+# "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or               
+# implied. See the License for the specific language governing                 
+# rights and limitations under the License.                                    
+#                                                                              
+# Description                                                                  
+# -----------                                                                  
+#                                                                              
+#                                                                              
+#                                                                              
+#                                                                              
+#                                                                              
+#                                                                              
+#                                                                              
+# Requires                                                                     
+# --------                                                                     
+#   The SDL Runtime libraris on Win32  : SDL.dll on Linux : libSDL-1.2.so.0    
+#   They are available from...                                                 
+#   http://www.libsdl.org .                                                    
+#                                                                              
+# Programming Notes                                                            
+# -----------------                                                            
+#                                                                              
+#                                                                              
+#                                                                              
+#                                                                              
+# Revision History                                                             
+# ----------------                                                             
+#   May      08 2001 - MT : Initial conversion                                 
+#                                                                              
+#   October  12 2001 - DA : Various changes as suggested by David Acklam       
+#                                                                              
+#   April   03 2003 - DL : Added jedi-sdl.inc include file to support more     
+#                          Pascal compilers. Initial support is now included   
+#                          for GnuPascal, VirtualPascal, TMT and obviously     
+#                          continue support for Delphi Kylix and FreePascal.   
+#                                                                              
+#   April   08 2003 - MK : Aka Mr Kroket - Added Better FPC support            
+#                          Fixed all invalid calls to DLL.                     
+#                          Changed constant names to:                          
+#                          const                                               
+#                          STATUS_SMPEG_ERROR = -1;                            
+#                          STATUS_SMPEG_STOPPED = 0;                           
+#                          STATUS_SMPEG_PLAYING = 1;                           
+#                          because SMPEG_ERROR is a function (_SMPEG_error     
+#                          isn't correct), and cannot be two elements with the 
+#                          same name                                           
+#                                                                              
+#   April   24 2003 - DL : under instruction from Alexey Barkovoy, I have added
+#                          better TMT Pascal support and under instruction     
+#                          from Prof. Abimbola Olowofoyeku (The African Chief),
+#                          I have added better Gnu Pascal support              
+#                                                                              
+#   April   30 2003 - DL : under instruction from David Mears AKA              
+#                          Jason Siletto, I have added FPC Linux support.      
+#                          This was compiled with fpc 1.1, so remember to set  
+#                          include file path. ie. -Fi/usr/share/fpcsrc/rtl/*   
+#                                                                              
+#
+#  $Log: smpeg.pas,v $
+#  Revision 1.7  2004/08/14 22:54:30  savage
+#  Updated so that Library name defines are correctly defined for MacOS X.
+#
+#  Revision 1.6  2004/05/10 14:10:04  savage
+#  Initial MacOS X support. Fixed defines for MACOS ( Classic ) and DARWIN ( MacOS X ).
+#
+#  Revision 1.5  2004/04/13 09:32:08  savage
+#  Changed Shared object names back to just the .so extension to avoid conflicts on various Linux/Unix distros. Therefore developers will need to create Symbolic links to the actual Share Objects if necessary.
+#
+#  Revision 1.4  2004/04/02 10:40:55  savage
+#  Changed Linux Shared Object name so they reflect the Symbolic Links that are created when installing the RPMs from the SDL site.
+#
+#  Revision 1.3  2004/03/31 22:20:02  savage
+#  Windows unit not used in this file, so it was removed to keep the code tidy.
+#
+#  Revision 1.2  2004/03/30 20:23:28  savage
+#  Tidied up use of UNIX compiler directive.
+#
+#  Revision 1.1  2004/02/14 23:35:42  savage
+#  version 1 of sdl_image, sdl_mixer and smpeg.
+#
+#  
+#
+#******************************************************************************
+
+import
+  sdl
+
+when defined(windows):
+  const SmpegLibName = "smpeg.dll"
+elif defined(macosx):
+  const SmpegLibName = "libsmpeg.dylib"
+else:
+  const SmpegLibName = "libsmpeg.so"
+
+const 
+  SMPEG_FILTER_INFO_MB_ERROR* = 1
+  SMPEG_FILTER_INFO_PIXEL_ERROR* = 2 # Filter info from SMPEG 
+
+type 
+  SMPEG_FilterInfo*{.final.} = object 
+    yuv_mb_square_error*: PUint16
+    yuv_pixel_square_error*: PUint16
+
+  TSMPEG_FilterInfo* = SMPEG_FilterInfo
+  PSMPEG_FilterInfo* = ptr SMPEG_FilterInfo # MPEG filter definition 
+  PSMPEG_Filter* = ptr TSMPEG_Filter # Callback functions for the filter 
+  TSMPEG_FilterCallback* = proc (dest, source: PSDL_Overlay, region: PSDL_Rect, 
+                                 filter_info: PSMPEG_FilterInfo, data: Pointer): Pointer{.
+      cdecl.}
+  TSMPEG_FilterDestroy* = proc (Filter: PSMPEG_Filter): Pointer{.cdecl.} # The filter 
+                                                                         # definition itself 
+  TSMPEG_Filter*{.final.} = object  # The null filter (default). It simply copies the source rectangle to the video overlay. 
+    flags*: Uint32
+    data*: Pointer
+    callback*: TSMPEG_FilterCallback
+    destroy*: TSMPEG_FilterDestroy
+
+
+proc SMPEGfilter_null*(): PSMPEG_Filter{.cdecl, importc, dynlib: SmpegLibName.}
+  # The bilinear filter. A basic low-pass filter that will produce a smoother image. 
+proc SMPEGfilter_bilinear*(): PSMPEG_Filter{.cdecl, importc, dynlib: SmpegLibName.}
+  # The deblocking filter. It filters block borders and non-intra coded blocks to reduce blockiness 
+proc SMPEGfilter_deblocking*(): PSMPEG_Filter{.cdecl, importc, dynlib: SmpegLibName.}
+  #------------------------------------------------------------------------------
+  # SMPEG.h
+  #------------------------------------------------------------------------------
+const 
+  SMPEG_MAJOR_VERSION* = 0'i8
+  SMPEG_MINOR_VERSION* = 4'i8
+  SMPEG_PATCHLEVEL* = 2'i8
+
+type 
+  SMPEG_version*{.final.} = object 
+    major*: UInt8
+    minor*: UInt8
+    patch*: UInt8
+
+  TSMPEG_version* = SMPEG_version
+  PSMPEG_version* = ptr TSMPEG_version # This is the actual SMPEG object
+  TSMPEG*{.final.} = object 
+  PSMPEG* = ptr TSMPEG        # Used to get information about the SMPEG object 
+  TSMPEG_Info*{.final.} = object 
+    has_audio*: int
+    has_video*: int
+    width*: int
+    height*: int
+    current_frame*: int
+    current_fps*: float64
+    audio_string*: array[0..79, char]
+    audio_current_frame*: int
+    current_offset*: UInt32
+    total_size*: UInt32
+    current_time*: float64
+    total_time*: float64
+
+  PSMPEG_Info* = ptr TSMPEG_Info # Possible MPEG status codes 
+
+const 
+  STATUS_SMPEG_ERROR* = - 1
+  STATUS_SMPEG_STOPPED* = 0
+  STATUS_SMPEG_PLAYING* = 1
+
+type 
+  TSMPEGstatus* = int
+  PSMPEGstatus* = ptr int     # Matches the declaration of SDL_UpdateRect() 
+  TSMPEG_DisplayCallback* = proc (dst: PSDL_Surface, x, y: int, w, h: int): Pointer{.
+      cdecl.} # Create a new SMPEG object from an MPEG file.
+              #  On return, if 'info' is not NULL, it will be filled with information
+              #  about the MPEG object.
+              #  This function returns a new SMPEG object.  Use SMPEG_error() to find out
+              #  whether or not there was a problem building the MPEG stream.
+              #  The sdl_audio parameter indicates if SMPEG should initialize the SDL audio
+              #  subsystem. If not, you will have to use the SMPEG_playaudio() function below
+              #  to extract the decoded data. 
+
+proc SMPEG_new*(theFile: cstring, info: PSMPEG_Info, sdl_audio: int): PSMPEG{.
+    cdecl, importc, dynlib: SmpegLibName.}
+  # The same as above for a file descriptor 
+proc SMPEG_new_descr*(theFile: int, info: PSMPEG_Info, sdl_audio: int): PSMPEG{.
+    cdecl, importc, dynlib: SmpegLibName.}
+  #  The same as above but for a raw chunk of data.  SMPEG makes a copy of the
+  #   data, so the application is free to delete after a successful call to this
+  #   function. 
+proc SMPEG_new_data*(data: Pointer, size: int, info: PSMPEG_Info, sdl_audio: int): PSMPEG{.
+    cdecl, importc, dynlib: SmpegLibName.}
+  # Get current information about an SMPEG object 
+proc SMPEG_getinfo*(mpeg: PSMPEG, info: PSMPEG_Info){.cdecl, 
+    importc, dynlib: SmpegLibName.}
+  #procedure SMPEG_getinfo(mpeg: PSMPEG; info: Pointer);
+  #cdecl; external  SmpegLibName;
+  # Enable or disable audio playback in MPEG stream 
+proc SMPEG_enableaudio*(mpeg: PSMPEG, enable: int){.cdecl, importc, dynlib: SmpegLibName.}
+  # Enable or disable video playback in MPEG stream 
+proc SMPEG_enablevideo*(mpeg: PSMPEG, enable: int){.cdecl, importc, dynlib: SmpegLibName.}
+  # Delete an SMPEG object 
+proc SMPEG_delete*(mpeg: PSMPEG){.cdecl, importc, dynlib: SmpegLibName.}
+  # Get the current status of an SMPEG object 
+proc SMPEG_status*(mpeg: PSMPEG): TSMPEGstatus{.cdecl, importc, dynlib: SmpegLibName.}
+  # status
+  # Set the audio volume of an MPEG stream, in the range 0-100 
+proc SMPEG_setvolume*(mpeg: PSMPEG, volume: int){.cdecl, importc, dynlib: SmpegLibName.}
+  # Set the destination surface for MPEG video playback
+  #  'surfLock' is a mutex used to synchronize access to 'dst', and can be NULL.
+  #  'callback' is a function called when an area of 'dst' needs to be updated.
+  #  If 'callback' is NULL, the default function (SDL_UpdateRect) will be used. 
+proc SMPEG_setdisplay*(mpeg: PSMPEG, dst: PSDL_Surface, surfLock: PSDL_mutex, 
+                       callback: TSMPEG_DisplayCallback){.cdecl, 
+    importc, dynlib: SmpegLibName.}
+  # Set or clear looping play on an SMPEG object 
+proc SMPEG_loop*(mpeg: PSMPEG, repeat_: int){.cdecl, importc, dynlib: SmpegLibName.}
+  # Scale pixel display on an SMPEG object 
+proc SMPEG_scaleXY*(mpeg: PSMPEG, width, height: int){.cdecl, 
+    importc, dynlib: SmpegLibName.}
+proc SMPEG_scale*(mpeg: PSMPEG, scale: int){.cdecl, importc, dynlib: SmpegLibName.}
+proc SMPEG_Double*(mpeg: PSMPEG, doubleit: bool)
+  # Move the video display area within the destination surface 
+proc SMPEG_move*(mpeg: PSMPEG, x, y: int){.cdecl, importc, dynlib: SmpegLibName.}
+  # Set the region of the video to be shown 
+proc SMPEG_setdisplayregion*(mpeg: PSMPEG, x, y, w, h: int){.cdecl, 
+    importc, dynlib: SmpegLibName.}
+  # Play an SMPEG object 
+proc SMPEG_play*(mpeg: PSMPEG){.cdecl, importc, dynlib: SmpegLibName.}
+  # Pause/Resume playback of an SMPEG object
+proc SMPEG_pause*(mpeg: PSMPEG){.cdecl, importc, dynlib: SmpegLibName.}
+  # Stop playback of an SMPEG object 
+proc SMPEG_stop*(mpeg: PSMPEG){.cdecl, importc, dynlib: SmpegLibName.}
+  # Rewind the play position of an SMPEG object to the beginning of the MPEG 
+proc SMPEG_rewind*(mpeg: PSMPEG){.cdecl, importc, dynlib: SmpegLibName.}
+  # Seek 'bytes' bytes in the MPEG stream 
+proc SMPEG_seek*(mpeg: PSMPEG, bytes: int){.cdecl, importc, dynlib: SmpegLibName.}
+  # Skip 'seconds' seconds in the MPEG stream 
+proc SMPEG_skip*(mpeg: PSMPEG, seconds: float32){.cdecl, importc, dynlib: SmpegLibName.}
+  # Render a particular frame in the MPEG video
+  #   API CHANGE: This function no longer takes a target surface and position.
+  #               Use SMPEG_setdisplay() and SMPEG_move() to set this information. 
+proc SMPEG_renderFrame*(mpeg: PSMPEG, framenum: int){.cdecl, 
+    importc, dynlib: SmpegLibName.}
+  # Render the last frame of an MPEG video 
+proc SMPEG_renderFinal*(mpeg: PSMPEG, dst: PSDL_Surface, x, y: int){.cdecl, 
+    importc, dynlib: SmpegLibName.}
+  # Set video filter 
+proc SMPEG_filter*(mpeg: PSMPEG, filter: PSMPEG_Filter): PSMPEG_Filter{.cdecl, 
+    importc, dynlib: SmpegLibName.}
+  # Return NULL if there is no error in the MPEG stream, or an error message
+  #   if there was a fatal error in the MPEG stream for the SMPEG object. 
+proc SMPEG_error*(mpeg: PSMPEG): cstring{.cdecl, importc, dynlib: SmpegLibName.}
+  # Exported callback function for audio playback.
+  #   The function takes a buffer and the amount of data to fill, and returns
+  #   the amount of data in bytes that was actually written.  This will be the
+  #   amount requested unless the MPEG audio has finished.
+  #
+proc SMPEG_playAudio*(mpeg: PSMPEG, stream: PUInt8, length: int): int{.cdecl, 
+    importc, dynlib: SmpegLibName.}
+  # Wrapper for SMPEG_playAudio() that can be passed to SDL and SDL_mixer 
+proc SMPEG_playAudioSDL*(mpeg: Pointer, stream: PUInt8, length: int){.cdecl, 
+    importc, dynlib: SmpegLibName.}
+  # Get the best SDL audio spec for the audio stream 
+proc SMPEG_wantedSpec*(mpeg: PSMPEG, wanted: PSDL_AudioSpec): int{.cdecl, 
+    importc, dynlib: SmpegLibName.}
+  # Inform SMPEG of the actual SDL audio spec used for sound playback 
+proc SMPEG_actualSpec*(mpeg: PSMPEG, spec: PSDL_AudioSpec){.cdecl, 
+    importc, dynlib: SmpegLibName.}
+  # This macro can be used to fill a version structure with the compile-time
+  #  version of the SDL library. 
+proc SMPEG_GETVERSION*(X: var TSMPEG_version)
+# implementation
+
+proc SMPEG_double(mpeg: PSMPEG, doubleit: bool) = 
+  if doubleit: SMPEG_scale(mpeg, 2)
+  else: SMPEG_scale(mpeg, 1)
+  
+proc SMPEG_GETVERSION(X: var TSMPEG_version) = 
+  X.major = SMPEG_MAJOR_VERSION
+  X.minor = SMPEG_MINOR_VERSION
+  X.patch = SMPEG_PATCHLEVEL