diff options
Diffstat (limited to 'lib/wrappers/sdl/smpeg.nim')
-rw-r--r-- | lib/wrappers/sdl/smpeg.nim | 79 |
1 files changed, 38 insertions, 41 deletions
diff --git a/lib/wrappers/sdl/smpeg.nim b/lib/wrappers/sdl/smpeg.nim index 33f317631..318c0b3df 100644 --- a/lib/wrappers/sdl/smpeg.nim +++ b/lib/wrappers/sdl/smpeg.nim @@ -125,7 +125,7 @@ # #****************************************************************************** -import +import sdl when defined(windows): @@ -143,29 +143,29 @@ const type TFilterInfo*{.final.} = object - yuv_mb_square_error*: PUint16 - yuv_pixel_square_error*: PUint16 + yuvMbSquareError*: PUInt16 + yuvPixelSquareError*: PUInt16 PFilterInfo* = ptr TFilterInfo # MPEG filter definition PFilter* = ptr TFilter # Callback functions for the filter TFilterCallback* = proc (dest, source: POverlay, region: PRect, - filter_info: PFilterInfo, data: Pointer): Pointer{. + filterInfo: PFilterInfo, data: pointer): pointer{. cdecl.} - TFilterDestroy* = proc (Filter: PFilter): Pointer{.cdecl.} # The filter definition itself + TFilterDestroy* = proc (filter: PFilter): pointer{.cdecl.} # The filter definition itself TFilter*{.final.} = object # The null filter (default). It simply copies the source rectangle to the video overlay. - flags*: Uint32 - data*: Pointer + flags*: uint32 + data*: pointer callback*: TFilterCallback destroy*: TFilterDestroy -proc filter_null*(): PFilter{.cdecl, importc: "SMPEGfilter_null", +proc filterNull*(): PFilter{.cdecl, importc: "SMPEGfilter_null", dynlib: SmpegLibName.} # The bilinear filter. A basic low-pass filter that will produce a smoother image. -proc filter_bilinear*(): PFilter{.cdecl, +proc filterBilinear*(): PFilter{.cdecl, importc: "SMPEGfilter_bilinear", dynlib: SmpegLibName.} # The deblocking filter. It filters block borders and non-intra coded blocks to reduce blockiness -proc filter_deblocking*(): PFilter{.cdecl, +proc filterDeblocking*(): PFilter{.cdecl, importc: "SMPEGfilter_deblocking", dynlib: SmpegLibName.} #------------------------------------------------------------------------------ # SMPEG.h @@ -175,28 +175,28 @@ const MINOR_VERSION* = 4 PATCHLEVEL* = 2 -type - TVersion*{.final.} = object +type + TVersion* = object major*: byte minor*: byte patch*: byte - Pversion* = ptr Tversion # This is the actual SMPEG object - TSMPEG*{.final.} = object + Pversion* = ptr TVersion # This is the actual SMPEG object + TSMPEG* = object PSMPEG* = ptr TSMPEG # Used to get information about the SMPEG object - TInfo*{.final.} = object - has_audio*: int32 - has_video*: int32 + TInfo* = object + hasAudio*: int32 + hasVideo*: int32 width*: int32 height*: int32 - current_frame*: int32 - current_fps*: float64 - audio_string*: array[0..79, char] - audio_current_frame*: int32 - current_offset*: UInt32 - total_size*: UInt32 - current_time*: float64 - total_time*: float64 + currentFrame*: int32 + currentFps*: float64 + audioString*: array[0..79, char] + audioCurrentFrame*: int32 + currentOffset*: uint32 + totalSize*: uint32 + currentTime*: float64 + totalTime*: float64 PInfo* = ptr TInfo # Possible MPEG status codes @@ -208,7 +208,7 @@ const type Tstatus* = int32 Pstatus* = ptr int32 # Matches the declaration of SDL_UpdateRect() - TDisplayCallback* = proc (dst: PSurface, x, y: int, w, h: int): Pointer{. + TDisplayCallback* = proc (dst: PSurface, x, y: int, w, h: int): pointer{. cdecl.} # Create a new SMPEG object from an MPEG file. # On return, if 'info' is not NULL, it will be filled with information # about the MPEG object. @@ -218,15 +218,15 @@ type # subsystem. If not, you will have to use the playaudio() function below # to extract the decoded data. -proc SMPEG_new*(theFile: cstring, info: PInfo, audio: int): PSMPEG{.cdecl, +proc new*(theFile: cstring, info: PInfo, audio: int): PSMPEG{.cdecl, importc: "SMPEG_new", dynlib: SmpegLibName.} # The same as above for a file descriptor -proc new_descr*(theFile: int, info: PInfo, audio: int): PSMPEG{. +proc newDescr*(theFile: int, info: PInfo, audio: int): PSMPEG{. cdecl, importc: "SMPEG_new_descr", dynlib: SmpegLibName.} # The same as above but for a raw chunk of data. SMPEG makes a copy of the # data, so the application is free to delete after a successful call to this # function. -proc new_data*(data: Pointer, size: int, info: PInfo, audio: int): PSMPEG{. +proc newData*(data: pointer, size: int, info: PInfo, audio: int): PSMPEG{. cdecl, importc: "SMPEG_new_data", dynlib: SmpegLibName.} # Get current information about an SMPEG object proc getinfo*(mpeg: PSMPEG, info: PInfo){.cdecl, @@ -247,13 +247,13 @@ proc status*(mpeg: PSMPEG): Tstatus{.cdecl, importc: "SMPEG_status", dynlib: SmpegLibName.} # status # Set the audio volume of an MPEG stream, in the range 0-100 -proc setvolume*(mpeg: PSMPEG, volume: int){.cdecl, +proc setVolume*(mpeg: PSMPEG, volume: int){.cdecl, importc: "SMPEG_setvolume", dynlib: SmpegLibName.} # Set the destination surface for MPEG video playback # 'surfLock' is a mutex used to synchronize access to 'dst', and can be NULL. # 'callback' is a function called when an area of 'dst' needs to be updated. # If 'callback' is NULL, the default function (SDL_UpdateRect) will be used. -proc setdisplay*(mpeg: PSMPEG, dst: PSurface, surfLock: Pmutex, +proc setDisplay*(mpeg: PSMPEG, dst: PSurface, surfLock: PMutex, callback: TDisplayCallback){.cdecl, importc: "SMPEG_setdisplay", dynlib: SmpegLibName.} # Set or clear looping play on an SMPEG object @@ -264,12 +264,12 @@ proc scaleXY*(mpeg: PSMPEG, width, height: int){.cdecl, importc: "SMPEG_scaleXY", dynlib: SmpegLibName.} proc scale*(mpeg: PSMPEG, scale: int){.cdecl, importc: "SMPEG_scale", dynlib: SmpegLibName.} -proc Double*(mpeg: PSMPEG, doubleit: bool) +proc double*(mpeg: PSMPEG, doubleit: bool) # Move the video display area within the destination surface proc move*(mpeg: PSMPEG, x, y: int){.cdecl, importc: "SMPEG_move", dynlib: SmpegLibName.} # Set the region of the video to be shown -proc setdisplayregion*(mpeg: PSMPEG, x, y, w, h: int){.cdecl, +proc setDisplayRegion*(mpeg: PSMPEG, x, y, w, h: int){.cdecl, importc: "SMPEG_setdisplayregion", dynlib: SmpegLibName.} # Play an SMPEG object proc play*(mpeg: PSMPEG){.cdecl, importc: "SMPEG_play", @@ -312,7 +312,7 @@ proc error*(mpeg: PSMPEG): cstring{.cdecl, importc: "SMPEG_error", proc playAudio*(mpeg: PSMPEG, stream: pointer, length: int): int{.cdecl, importc: "SMPEG_playAudio", dynlib: SmpegLibName.} # Wrapper for playAudio() that can be passed to SDL and SDL_mixer -proc playAudioSDL*(mpeg: Pointer, stream: pointer, length: int){.cdecl, +proc playAudioSDL*(mpeg: pointer, stream: pointer, length: int){.cdecl, importc: "SMPEG_playAudioSDL", dynlib: SmpegLibName.} # Get the best SDL audio spec for the audio stream proc wantedSpec*(mpeg: PSMPEG, wanted: PAudioSpec): int{.cdecl, @@ -322,14 +322,11 @@ proc actualSpec*(mpeg: PSMPEG, spec: PAudioSpec){.cdecl, importc: "SMPEG_actualSpec", dynlib: SmpegLibName.} # This macro can be used to fill a version structure with the compile-time # version of the SDL library. -proc GETVERSION*(X: var Tversion) -# implementation +proc getversion*(x: var TVersion) = + x.major = MAJOR_VERSION + x.minor = MINOR_VERSION + x.patch = PATCHLEVEL proc double(mpeg: PSMPEG, doubleit: bool) = if doubleit: scale(mpeg, 2) else: scale(mpeg, 1) - -proc GETVERSION(X: var Tversion) = - X.major = MAJOR_VERSION - X.minor = MINOR_VERSION - X.patch = PATCHLEVEL |