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-rw-r--r--lib/wrappers/sdl/sdl.nim443
-rw-r--r--lib/wrappers/sdl/sdl_gfx.nim14
-rw-r--r--lib/wrappers/sdl/sdl_image.nim4
-rw-r--r--lib/wrappers/sdl/sdl_mixer.nim71
-rw-r--r--lib/wrappers/sdl/sdl_mixer_nosmpeg.nim70
-rw-r--r--lib/wrappers/sdl/sdl_net.nim60
-rw-r--r--lib/wrappers/sdl/sdl_ttf.nim37
-rw-r--r--lib/wrappers/sdl/smpeg.nim29
8 files changed, 391 insertions, 337 deletions
diff --git a/lib/wrappers/sdl/sdl.nim b/lib/wrappers/sdl/sdl.nim
index 5bb5b7ec2..707c65a53 100644
--- a/lib/wrappers/sdl/sdl.nim
+++ b/lib/wrappers/sdl/sdl.nim
@@ -346,7 +346,7 @@ const
   HAT_LEFTDOWN* = HAT_LEFT or HAT_DOWN # SDL_events.h constants
 
 type 
-  TEventKind* = enum          # kind of an SDL event
+  EventKind* = enum          # kind of an SDL event
     NOEVENT = 0,              # Unused (do not remove)
     ACTIVEEVENT = 1,          # Application loses/gains visibility
     KEYDOWN = 2,              # Keys pressed
@@ -374,6 +374,7 @@ type
                               # Events SDL_USEREVENT through SDL_MAXEVENTS-1 are for your use
     USEREVENT = 24 # This last event is only for bounding internal arrays
                    # It is the number of bits in the event mask datatype -- int32
+{.deprecated: [TEventKind: EventKind].}
 
 const 
   NUMEVENTS* = 32
@@ -750,12 +751,12 @@ const                         # Enumeration of valid key mods (possibly OR'd tog
   GRAB_ON* = 1                #SDL_GRAB_FULLSCREEN // Used internally
 
 type 
-  THandle* = int              #SDL_types.h types
+  Handle* = int               #SDL_types.h types
                               # Basic data types
-  TBool* = enum
+  Bool* = enum
     sdlFALSE, sdlTRUE
-  PUInt8Array* = ptr TUInt8Array
-  TUInt8Array* = array[0..high(int) shr 1, byte]
+  PUInt8Array* = ptr UInt8Array
+  UInt8Array* = array[0..high(int) shr 1, byte]
   PUInt16* = ptr uint16
   PUInt32* = ptr uint32
   PUInt64* = ptr UInt64
@@ -768,15 +769,14 @@ type
     hi*: int32
     lo*: int32
 
-  TGrabMode* = int32         # SDL_error.h types
-  Terrorcode* = enum 
+  GrabMode* = int32         # SDL_error.h types
+  ErrorCode* = enum 
     ENOMEM, EFREAD, EFWRITE, EFSEEK, LASTERROR
-  Errorcode* = Terrorcode
-  TArg*{.final.} = object 
+  Arg*{.final.} = object 
     buf*: array[0..ERR_MAX_STRLEN - 1, int8]
 
   Perror* = ptr Terror
-  TError*{.final.} = object  # This is a numeric value corresponding to the current error
+  Error*{.final.} = object   # This is a numeric value corresponding to the current error
                              # SDL_rwops.h types
                              # This is the read/write operation structure -- very basic
                              # some helper types to handle the unions
@@ -787,51 +787,51 @@ type
                 #       used directly as an error message format string.
     key*: array[0..ERR_MAX_STRLEN - 1, int8] # These are the arguments for the error functions
     argc*: int
-    args*: array[0..ERR_MAX_ARGS - 1, TArg]
+    args*: array[0..ERR_MAX_ARGS - 1, Arg]
 
-  TStdio*{.final.} = object 
+  Stdio*{.final.} = object 
     autoclose*: int           # FILE * is only defined in Kylix so we use a simple pointer
     fp*: pointer
 
-  TMem*{.final.} = object 
+  Mem*{.final.} = object 
     base*: ptr byte
     here*: ptr byte
     stop*: ptr byte
 
-  PRWops* = ptr TRWops        # now the pointer to function types
-  TSeek* = proc (context: PRWops, offset: int, whence: int): int{.cdecl.}
-  TRead* = proc (context: PRWops, thePtr: pointer, size: int, maxnum: int): int{.
+  PRWops* = ptr RWops        # now the pointer to function types
+  Seek* = proc (context: PRWops, offset: int, whence: int): int{.cdecl.}
+  Read* = proc (context: PRWops, thePtr: pointer, size: int, maxnum: int): int{.
       cdecl.}
-  TWrite* = proc (context: PRWops, thePtr: pointer, size: int, num: int): int{.
+  Write* = proc (context: PRWops, thePtr: pointer, size: int, num: int): int{.
       cdecl.}
-  TClose* = proc (context: PRWops): int{.cdecl.} # the variant record itself
-  TRWops*{.final.} = object 
-    seek*: TSeek
-    read*: TRead
-    write*: TWrite
-    closeFile*: TClose        # a keyword as name is not allowed
+  Close* = proc (context: PRWops): int{.cdecl.} # the variant record itself
+  RWops*{.final.} = object 
+    seek*: Seek
+    read*: Read
+    write*: Write
+    closeFile*: Close         # a keyword as name is not allowed
                               # be warned! structure alignment may arise at this point
     theType*: cint
-    mem*: TMem
+    mem*: Mem
   
-  RWops* = TRWops             # SDL_timer.h types
+  RWops* = RWops              # SDL_timer.h types
                               # Function prototype for the timer callback function
-  TTimerCallback* = proc (interval: int32): int32{.cdecl.}
-  TNewTimerCallback* = proc (interval: int32, param: pointer): int32{.cdecl.}
+  TimerCallback* = proc (interval: int32): int32{.cdecl.}
+  NewTimerCallback* = proc (interval: int32, param: pointer): int32{.cdecl.}
 
-  PTimerID* = ptr TTimerID
-  TTimerID*{.final.} = object 
+  PTimerID* = ptr TimerID
+  TimerID*{.final.} = object 
     interval*: int32
-    callback*: TNewTimerCallback
+    callback*: NewTimerCallback
     param*: pointer
     lastAlarm*: int32
     next*: PTimerID
 
-  TAudioSpecCallback* = proc (userdata: pointer, stream: ptr byte, length: int){.
+  AudioSpecCallback* = proc (userdata: pointer, stream: ptr byte, length: int){.
       cdecl.}                 # SDL_audio.h types
                               # The calculated values in this structure are calculated by SDL_OpenAudio()
-  PAudioSpec* = ptr TAudioSpec
-  TAudioSpec*{.final.} = object  # A structure to hold a set of audio conversion filters and buffers
+  PAudioSpec* = ptr AudioSpec
+  AudioSpec*{.final.} = object  # A structure to hold a set of audio conversion filters and buffers
     freq*: int                # DSP frequency -- samples per second
     format*: uint16           # Audio data format
     channels*: byte          # Number of channels: 1 mono, 2 stereo
@@ -844,18 +844,18 @@ type
                  # 'len' is the length of that buffer in bytes.
                  # Once the callback returns, the buffer will no longer be valid.
                  # Stereo samples are stored in a LRLRLR ordering.
-    callback*: TAudioSpecCallback
+    callback*: AudioSpecCallback
     userdata*: pointer
 
-  PAudioCVT* = ptr TAudioCVT
-  PAudioCVTFilter* = ptr TAudioCVTFilter
-  TAudioCVTFilter*{.final.} = object 
+  PAudioCVT* = ptr AudioCVT
+  PAudioCVTFilter* = ptr AudioCVTFilter
+  AudioCVTFilter*{.final.} = object 
     cvt*: PAudioCVT
     format*: uint16
 
-  PAudioCVTFilterArray* = ptr TAudioCVTFilterArray
-  TAudioCVTFilterArray* = array[0..9, PAudioCVTFilter]
-  TAudioCVT*{.final.} = object 
+  PAudioCVTFilterArray* = ptr AudioCVTFilterArray
+  AudioCVTFilterArray* = array[0..9, PAudioCVTFilter]
+  AudioCVT*{.final.} = object 
     needed*: int              # Set to 1 if conversion possible
     srcFormat*: uint16       # Source audio format
     dstFormat*: uint16       # Target audio format
@@ -865,49 +865,49 @@ type
     lenCvt*: int             # Length of converted audio buffer
     lenMult*: int            # buffer must be len*len_mult big
     lenRatio*: float64       # Given len, final size is len*len_ratio
-    filters*: TAudioCVTFilterArray
+    filters*: AudioCVTFilterArray
     filterIndex*: int        # Current audio conversion function
   
-  TAudiostatus* = enum        # SDL_cdrom.h types
+  AudioStatus* = enum        # SDL_cdrom.h types
     AUDIO_STOPPED, AUDIO_PLAYING, AUDIO_PAUSED
-  TCDStatus* = enum 
+  CDStatus* = enum 
     CD_ERROR, CD_TRAYEMPTY, CD_STOPPED, CD_PLAYING, CD_PAUSED
-  PCDTrack* = ptr TCDTrack
-  TCDTrack*{.final.} = object  # This structure is only current as of the last call to SDL_CDStatus()
+  PCDTrack* = ptr CDTrack
+  CDTrack*{.final.} = object  # This structure is only current as of the last call to SDL_CDStatus()
     id*: byte                # Track number
     theType*: byte           # Data or audio track
     unused*: uint16
     len*: int32              # Length, in frames, of this track
     offset*: int32           # Offset, in frames, from start of disk
   
-  PCD* = ptr TCD
-  TCD*{.final.} = object      #SDL_joystick.h types
+  PCD* = ptr CD
+  CD*{.final.} = object      #SDL_joystick.h types
     id*: int                  # Private drive identifier
-    status*: TCDStatus        # Current drive status
+    status*: CDStatus         # Current drive status
                               # The rest of this structure is only valid if there's a CD in drive
     numtracks*: int           # Number of tracks on disk
-    curTrack*: int           # Current track position
+    curTrack*: int            # Current track position
     curFrame*: int           # Current frame offset within current track
-    track*: array[0..MAX_TRACKS, TCDTrack]
+    track*: array[0..MAX_TRACKS, CDTrack]
 
-  PTransAxis* = ptr TTransAxis
-  TTransAxis*{.final.} = object  # The private structure used to keep track of a joystick
+  PTransAxis* = ptr TransAxis
+  TransAxis*{.final.} = object  # The private structure used to keep track of a joystick
     offset*: int
     scale*: float32
 
-  PJoystickHwdata* = ptr TJoystickHwdata
-  TJoystick_hwdata*{.final.} = object  # joystick ID
+  PJoystickHwdata* = ptr JoystickHwdata
+  Joystick_hwdata*{.final.} = object  # joystick ID
     id*: int                  # values used to translate device-specific coordinates into  SDL-standard ranges
-    transaxis*: array[0..5, TTransAxis]
+    transaxis*: array[0..5, TransAxis]
 
-  PBallDelta* = ptr TBallDelta
-  TBallDelta*{.final.} = object  # Current ball motion deltas
+  PBallDelta* = ptr BallDelta
+  BallDelta*{.final.} = object  # Current ball motion deltas
                                  # The SDL joystick structure
     dx*: int
     dy*: int
 
-  PJoystick* = ptr TJoystick
-  TJoystick*{.final.} = object  # SDL_verion.h types
+  PJoystick* = ptr Joystick
+  Joystick*{.final.} = object  # SDL_verion.h types
     index*: byte             # Device index
     name*: cstring            # Joystick name - system dependent
     naxes*: int               # Number of axis controls on the joystick
@@ -921,16 +921,16 @@ type
     hwdata*: PJoystickHwdata # Driver dependent information
     refCount*: int           # Reference count for multiple opens
   
-  Pversion* = ptr Tversion
-  Tversion*{.final.} = object  # SDL_keyboard.h types
+  Pversion* = ptr Version
+  Version*{.final.} = object  # SDL_keyboard.h types
     major*: byte
     minor*: byte
     patch*: byte
 
-  TKey* = int32
-  TMod* = int32
-  PKeySym* = ptr TKeySym
-  TKeySym*{.final.} = object  # SDL_events.h types
+  Key* = int32
+  Mod* = int32
+  PKeySym* = ptr KeySym
+  KeySym*{.final.} = object  # SDL_events.h types
                               #Checks the event queue for messages and optionally returns them.
                               #   If 'action' is SDL_ADDEVENT, up to 'numevents' events will be added to
                               #   the back of the event queue.
@@ -943,69 +943,69 @@ type
                               #   This function returns the number of events actually stored, or -1
                               #   if there was an error.  This function is thread-safe.
     scancode*: byte           # hardware specific scancode
-    sym*: TKey                # SDL virtual keysym
-    modifier*: TMod           # current key modifiers
+    sym*: Key                 # SDL virtual keysym
+    modifier*: Mod            # current key modifiers
     unicode*: uint16          # translated character
   
-  TEventAction* = enum        # Application visibility event structure
+  EventAction* = enum        # Application visibility event structure
     ADDEVENT, PEEKEVENT, GETEVENT
 
-  PActiveEvent* = ptr TActiveEvent
-  TActiveEvent*{.final.} = object  # SDL_ACTIVEEVENT
+  PActiveEvent* = ptr ActiveEvent
+  ActiveEvent*{.final.} = object  # SDL_ACTIVEEVENT
                                    # Keyboard event structure
-    kind*: TEventKind
+    kind*: EventKind
     gain*: byte              # Whether given states were gained or lost (1/0)
     state*: byte             # A mask of the focus states
   
-  PKeyboardEvent* = ptr TKeyboardEvent
-  TKeyboardEvent*{.final.} = object  # SDL_KEYDOWN or SDL_KEYUP
+  PKeyboardEvent* = ptr KeyboardEvent
+  KeyboardEvent*{.final.} = object  # SDL_KEYDOWN or SDL_KEYUP
                                      # Mouse motion event structure
-    kind*: TEventKind
+    kind*: EventKind
     which*: byte             # The keyboard device index
     state*: byte             # SDL_PRESSED or SDL_RELEASED
-    keysym*: TKeySym
+    keysym*: KeySym
 
-  PMouseMotionEvent* = ptr TMouseMotionEvent
-  TMouseMotionEvent*{.final.} = object  # SDL_MOUSEMOTION
+  PMouseMotionEvent* = ptr MouseMotionEvent
+  MouseMotionEvent*{.final.} = object  # SDL_MOUSEMOTION
                                         # Mouse button event structure
-    kind*: TEventKind
+    kind*: EventKind
     which*: byte             # The mouse device index
     state*: byte             # The current button state
     x*, y*: uint16            # The X/Y coordinates of the mouse
     xrel*: int16             # The relative motion in the X direction
     yrel*: int16             # The relative motion in the Y direction
   
-  PMouseButtonEvent* = ptr TMouseButtonEvent
-  TMouseButtonEvent*{.final.} = object  # SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP
+  PMouseButtonEvent* = ptr MouseButtonEvent
+  MouseButtonEvent*{.final.} = object  # SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP
                                         # Joystick axis motion event structure
-    kind*: TEventKind
+    kind*: EventKind
     which*: byte             # The mouse device index
     button*: byte            # The mouse button index
     state*: byte             # SDL_PRESSED or SDL_RELEASED
     x*: uint16                # The X coordinates of the mouse at press time
     y*: uint16                # The Y coordinates of the mouse at press time
   
-  PJoyAxisEvent* = ptr TJoyAxisEvent
-  TJoyAxisEvent*{.final.} = object  # SDL_JOYAXISMOTION
+  PJoyAxisEvent* = ptr JoyAxisEvent
+  JoyAxisEvent*{.final.} = object  # SDL_JOYAXISMOTION
                                     # Joystick trackball motion event structure
-    kind*: TEventKind
+    kind*: EventKind
     which*: byte             # The joystick device index
     axis*: byte              # The joystick axis index
     value*: int16            # The axis value (range: -32768 to 32767)
   
-  PJoyBallEvent* = ptr TJoyBallEvent
-  TJoyBallEvent*{.final.} = object  # SDL_JOYAVBALLMOTION
+  PJoyBallEvent* = ptr JoyBallEvent
+  JoyBallEvent*{.final.} = object  # SDL_JOYAVBALLMOTION
                                     # Joystick hat position change event structure
-    kind*: TEventKind
+    kind*: EventKind
     which*: byte             # The joystick device index
     ball*: byte              # The joystick trackball index
     xrel*: int16             # The relative motion in the X direction
     yrel*: int16             # The relative motion in the Y direction
   
-  PJoyHatEvent* = ptr TJoyHatEvent
-  TJoyHatEvent*{.final.} = object  # SDL_JOYHATMOTION */
+  PJoyHatEvent* = ptr JoyHatEvent
+  JoyHatEvent*{.final.} = object  # SDL_JOYHATMOTION */
                                    # Joystick button event structure
-    kind*: TEventKind
+    kind*: EventKind
     which*: byte             # The joystick device index */
     hat*: byte               # The joystick hat index */
     value*: byte             # The hat position value:
@@ -1014,146 +1014,171 @@ type
                              # 6   5   4
                              # Note that zero means the POV is centered.
   
-  PJoyButtonEvent* = ptr TJoyButtonEvent
-  TJoyButtonEvent*{.final.} = object  # SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP
+  PJoyButtonEvent* = ptr JoyButtonEvent
+  JoyButtonEvent*{.final.} = object  # SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP
                                       # The "window resized" event
                                       # When you get this event, you are
                                       # responsible for setting a new video
                                       # mode with the new width and height.
-    kind*: TEventKind
+    kind*: EventKind
     which*: byte             # The joystick device index
     button*: byte            # The joystick button index
     state*: byte             # SDL_PRESSED or SDL_RELEASED
   
-  PResizeEvent* = ptr TResizeEvent
-  TResizeEvent*{.final.} = object  # SDL_VIDEORESIZE
+  PResizeEvent* = ptr ResizeEvent
+  ResizeEvent*{.final.} = object   # SDL_VIDEORESIZE
                                    # A user-defined event type
-    kind*: TEventKind
+    kind*: EventKind
     w*: cint                   # New width
     h*: cint                   # New height
   
-  PUserEvent* = ptr TUserEvent
-  TUserEvent*{.final.} = object  # SDL_USEREVENT through SDL_NUMEVENTS-1
-    kind*: TEventKind
-    code*: cint                # User defined event code
+  PUserEvent* = ptr UserEvent
+  UserEvent*{.final.} = object  # SDL_USEREVENT through SDL_NUMEVENTS-1
+    kind*: EventKind
+    code*: cint               # User defined event code
     data1*: pointer           # User defined data pointer
     data2*: pointer           # User defined data pointer 
   
+{.deprecated: [THandle: Handle, TEventAction: EventAction, TKey: Key, TArg: Arg,
+              TKeySym: KeySym, TKeyboardEvent: KeyboardEvent, TError: Error,
+              TWrite: Write, TBool: Bool, TUInt8Array: UInt8Array,
+              TGrabMode: GrabMode, Terrorcode: Errorcode, TStdio: Stdio,
+              TMem: Mem, TSeek: Seek, TRead: Read, TClose: Close,
+              TTimerCallback: TimerCallback, TNewTimerCallback: NewTimerCallabck,
+              TTimerID: TimerID, TAudioSpecCallback: AudioSpecCallback,
+              TAudioSpec: AudioSpec, TAudioCVTFilter: AudioCVTFilter,
+              TAudioCVTFilterArray: AudioCVTFilterArray, TAudioCVT: AudioCVT,
+              TAudioStatus: AudioStatus, TCDStatus: CDStatus, TCDTrack: CDTrack,
+              TCD: CD, TTransAxis: TransAxis, TJoystick_hwdata: Joystick_hwdata,
+              TJoystick: Joystick, TJoyAxisEvent: JoyAxisEvent, TRWops: RWops,
+              TJoyBallEvent: JoyBallEvent, TJoyHatEvent: JoyHatEvent,
+              TJoyButtonEvent: JoyButtonEvent, TBallDelta: BallDelta,
+              Tversion: Version, TMod: Mod, TActiveEvent: ActiveEvent,
+              TMouseMotionEvent: MouseMotionEvent, TMouseButtonEvent: MouseButtonEvent,
+              TResizeEvent: ResizeEvent, TUserEvent: UserEvent].}
 
 when defined(Unix): 
   type                        #These are the various supported subsystems under UNIX
-    TSysWm* = enum 
+    SysWm* = enum 
       SYSWM_X11
+  {.deprecated: [TSysWm: SysWm].}
 when defined(WINDOWS): 
   type 
-    PSysWMmsg* = ptr TSysWMmsg
-    TSysWMmsg*{.final.} = object 
-      version*: Tversion
-      hwnd*: THandle          # The window for the message
+    PSysWMmsg* = ptr SysWMmsg
+    SysWMmsg*{.final.} = object 
+      version*: Version
+      hwnd*: Handle          # The window for the message
       msg*: int               # The type of message
       wParam*: int32         # WORD message parameter
       lParam*: int32          # LONG message parameter
+  {.deprecated: [TSysWMmsg: SysWMmsg].}
     
 elif defined(Unix): 
   type                        # The Linux custom event structure
-    PSysWMmsg* = ptr TSysWMmsg
-    TSysWMmsg*{.final.} = object 
-      version*: Tversion
-      subsystem*: TSysWm
+    PSysWMmsg* = ptr SysWMmsg
+    SysWMmsg*{.final.} = object 
+      version*: Version
+      subsystem*: SysWm
       when false: 
           event*: TXEvent
+  {.deprecated: [TSysWMmsg: SysWMmsg].}
 
     
 else: 
   type                        # The generic custom event structure
-    PSysWMmsg* = ptr TSysWMmsg
-    TSysWMmsg*{.final.} = object 
-      version*: Tversion
+    PSysWMmsg* = ptr SysWMmsg
+    SysWMmsg*{.final.} = object 
+      version*: Version
       data*: int
+  {.deprecated: [TSysWMmsg: SysWMmsg].}
 
 # The Windows custom window manager information structure
 
 when defined(WINDOWS): 
   type 
-    PSysWMinfo* = ptr TSysWMinfo
-    TSysWMinfo*{.final.} = object 
-      version*: Tversion
-      window*: THandle        # The display window
+    PSysWMinfo* = ptr SysWMinfo
+    SysWMinfo*{.final.} = object 
+      version*: Version
+      window*: Handle        # The display window
+  {.deprecated: [TSysWMinfo: SysWMinfo].}
     
 elif defined(Unix): 
   type 
-    TX11*{.final.} = object 
+    X11*{.final.} = object 
       when false: 
           display*: PDisplay  # The X11 display
-          window*: TWindow    # The X11 display window
+          window*: Window     # The X11 display window
                               # These locking functions should be called around
                               # any X11 functions using the display variable.
                               # They lock the event thread, so should not be
                               # called around event functions or from event filters.
           lock_func*: pointer
           unlock_func*: pointer # Introduced in SDL 1.0.2
-          fswindow*: TWindow  # The X11 fullscreen window
-          wmwindow*: TWindow  # The X11 managed input window
+          fswindow*: Window   # The X11 fullscreen window
+          wmwindow*: Window   # The X11 managed input window
+  {.deprecated: [TX11: X11].}
         
     
   type 
-    PSysWMinfo* = ptr TSysWMinfo
-    TSysWMinfo*{.final.} = object 
-      version*: Tversion
-      subsystem*: TSysWm
-      X11*: TX11
+    PSysWMinfo* = ptr SysWMinfo
+    SysWMinfo*{.final.} = object 
+      version*: Version
+      subsystem*: SysWm
+      X11*: X11
+  {.deprecated: [TSysWMinfo: SysWMinfo].}
 
 else: 
   type # The generic custom window manager information structure
-    PSysWMinfo* = ptr TSysWMinfo
-    TSysWMinfo*{.final.} = object 
-      version*: Tversion
+    PSysWMinfo* = ptr SysWMinfo
+    SysWMinfo*{.final.} = object 
+      version*: Version
       data*: int
+  {.deprecated: [TSysWMinfo: SysWMinfo].}
 
 type 
-  PSysWMEvent* = ptr TSysWMEvent
-  TSysWMEvent*{.final.} = object 
-    kind*: TEventKind
+  PSysWMEvent* = ptr SysWMEvent
+  SysWMEvent*{.final.} = object 
+    kind*: EventKind
     msg*: PSysWMmsg
 
-  PExposeEvent* = ptr TExposeEvent
-  TExposeEvent*{.final.} = object
-    kind*: TEventKind
+  PExposeEvent* = ptr ExposeEvent
+  ExposeEvent*{.final.} = object
+    kind*: EventKind
 
-  PQuitEvent* = ptr TQuitEvent
-  TQuitEvent*{.final.} = object
-    kind*: TEventKind
+  PQuitEvent* = ptr QuitEvent
+  QuitEvent*{.final.} = object
+    kind*: EventKind
 
-  PEvent* = ptr TEvent
-  TEvent*{.final.} = object  
-    kind*: TEventKind
+  PEvent* = ptr Event
+  Event*{.final.} = object  
+    kind*: EventKind
     pad: array[0..19, byte]
   
-  TEventFilter* = proc (event: PEvent): int{.cdecl.} # SDL_video.h types
+  EventFilter* = proc (event: PEvent): int{.cdecl.} # SDL_video.h types
                                                      # Useful data types
   PPSDL_Rect* = ptr PRect
-  PRect* = ptr TRect
-  TRect*{.final.} = object 
+  PRect* = ptr Rect
+  Rect*{.final.} = object 
     x*, y*: int16
     w*, h*: uint16
 
-  Rect* = TRect
-  PColor* = ptr TColor
-  TColor*{.final.} = object 
+#  Rect* = TRect
+  PColor* = ptr Color
+  Color*{.final.} = object 
     r*: byte
     g*: byte
     b*: byte
     unused*: byte
 
-  PColorArray* = ptr TColorArray
-  TColorArray* = array[0..65000, TColor]
+  PColorArray* = ptr ColorArray
+  ColorArray* = array[0..65000, Color]
   PPalette* = ptr TPalette
-  TPalette*{.final.} = object  # Everything in the pixel format structure is read-only
+  Palette*{.final.} = object  # Everything in the pixel format structure is read-only
     ncolors*: int
     colors*: PColorArray
 
   PPixelFormat* = ptr TPixelFormat
-  TPixelFormat*{.final.} = object  # The structure passed to the low level blit functions
+  PixelFormat*{.final.} = object  # The structure passed to the low level blit functions
     palette*: PPalette
     bitsPerPixel*: byte
     bytesPerPixel*: byte
@@ -1172,8 +1197,8 @@ type
     colorkey*: int32         # RGB color key information
     alpha*: byte             # Alpha value information (per-surface alpha)
   
-  PBlitInfo* = ptr TBlitInfo
-  TBlitInfo*{.final.} = object  # typedef for private surface blitting functions
+  PBlitInfo* = ptr BlitInfo
+  BlitInfo*{.final.} = object  # typedef for private surface blitting functions
     sPixels*: ptr byte
     sWidth*: int
     sHeight*: int
@@ -1187,10 +1212,10 @@ type
     table*: ptr byte
     dst*: PPixelFormat
 
-  PSurface* = ptr TSurface
-  TBlit* = proc (src: PSurface, srcrect: PRect, 
+  PSurface* = ptr Surface
+  Blit* = proc (src: PSurface, srcrect: PRect, 
                  dst: PSurface, dstrect: PRect): int{.cdecl.}
-  TSurface*{.final.} = object  # Useful for determining the video hardware capabilities
+  Surface*{.final.} = object  # Useful for determining the video hardware capabilities
     flags*: int32            # Read-only
     format*: PPixelFormat     # Read-only
     w*, h*: cint              # Read-only
@@ -1199,7 +1224,7 @@ type
     offset*: cint             # Private
     hwdata*: pointer          #TPrivate_hwdata;  Hardware-specific surface info
                               # clipping information:
-    clipRect*: TRect         # Read-only
+    clipRect*: Rect           # Read-only
     unused1*: int32           # for binary compatibility
                               # Allow recursive locks
     locked*: int32            # Private
@@ -1209,8 +1234,8 @@ type
     formatVersion*: cint      # Private
     refcount*: cint
 
-  PVideoInfo* = ptr TVideoInfo
-  TVideoInfo*{.final.} = object  # The YUV hardware video overlay
+  PVideoInfo* = ptr VideoInfo
+  VideoInfo*{.final.} = object  # The YUV hardware video overlay
     hwAvailable*: byte 
     blitHw*: byte 
     unusedBits3*: byte       # Unused at this point
@@ -1219,8 +1244,8 @@ type
     currentW*: int32        # Value: The current video mode width
     currentH*: int32        # Value: The current video mode height
   
-  POverlay* = ptr TOverlay
-  TOverlay*{.final.} = object  # Public enumeration for setting the OpenGL window attributes.
+  POverlay* = ptr Overlay
+  Overlay*{.final.} = object  # Public enumeration for setting the OpenGL window attributes.
     format*: int32           # Overlay format
     w*, h*: int               # Width and height of overlay
     planes*: int              # Number of planes in the overlay. Usually either 1 or 3
@@ -1228,61 +1253,73 @@ type
     pixels*: ptr ptr byte # An array of pointers to the data of each plane. The overlay should be locked before these pointers are used.
     hwOverlay*: int32    # This will be set to 1 if the overlay is hardware accelerated.
   
-  TGLAttr* = enum 
+  GLAttr* = enum 
     GL_RED_SIZE, GL_GREEN_SIZE, GL_BLUE_SIZE, GL_ALPHA_SIZE, GL_BUFFER_SIZE, 
     GL_DOUBLEBUFFER, GL_DEPTH_SIZE, GL_STENCIL_SIZE, GL_ACCUM_RED_SIZE, 
     GL_ACCUM_GREEN_SIZE, GL_ACCUM_BLUE_SIZE, GL_ACCUM_ALPHA_SIZE, GL_STEREO, 
     GL_MULTISAMPLEBUFFERS, GL_MULTISAMPLESAMPLES, GL_ACCELERATED_VISUAL, 
     GL_SWAP_CONTROL
-  PCursor* = ptr TCursor
-  TCursor*{.final.} = object  # SDL_mutex.h types
-    area*: TRect              # The area of the mouse cursor
+  PCursor* = ptr Cursor
+  Cursor*{.final.} = object  # SDL_mutex.h types
+    area*: Rect               # The area of the mouse cursor
     hotX*, hot_y*: int16    # The "tip" of the cursor
     data*: ptr byte             # B/W cursor data
     mask*: ptr byte             # B/W cursor mask
     save*: array[1..2, ptr byte] # Place to save cursor area
     wmCursor*: pointer       # Window-manager cursor
-  
+{.deprecated: [TRect: Rect, TSurface: Surface, TEvent: Event, TColor: Color,
+              TEventFilter: EventFilter, TColorArray: ColorArray,
+              TSysWMEvent: SysWMEvent, TExposeEvent: ExposeEvent,
+              TQuitEvent: QuitEvent, TPalette: Palette, TPixelFormat: PixelFormat,
+              TBlitInfo: BlitInfo, TBlit: Blit, TVideoInfo: VideoInfo,
+              TOverlay: Overlay, TGLAttr: GLAttr, TCursor: Cursor].}
 
 type 
-  PMutex* = ptr TMutex
-  TMutex*{.final.} = object 
-  Psemaphore* = ptr Tsemaphore
-  Tsemaphore*{.final.} = object 
-  PSem* = ptr TSem
-  TSem* = Tsemaphore
-  PCond* = ptr TCond
-  TCond*{.final.} = object    # SDL_thread.h types
+  PMutex* = ptr Mutex
+  Mutex*{.final.} = object 
+  Psemaphore* = ptr Semaphore
+  Semaphore*{.final.} = object 
+  PSem* = ptr Sem
+  Sem* = Semaphore
+  PCond* = ptr Cond
+  Cond*{.final.} = object    # SDL_thread.h types
+{.deprecated: [TCond: Cond, TSem: Sem, TMutex: Mutex, Tsemaphore: Semaphore].}
 
 when defined(WINDOWS): 
   type 
-    TSYS_ThreadHandle* = THandle
+    SYS_ThreadHandle* = Handle
+  {.deprecated: [TSYS_ThreadHandle: SYS_ThreadHandle].}
 when defined(Unix): 
   type 
-    TSYS_ThreadHandle* = pointer
+    SYS_ThreadHandle* = pointer
+  {.deprecated: [TSYS_ThreadHandle: SYS_ThreadHandle].}
 type                          # This is the system-independent thread info structure
-  PThread* = ptr TThread
-  TThread*{.final.} = object  # Helper Types
+  PThread* = ptr Thread
+  Thread*{.final.} = object   # Helper Types
                               # Keyboard  State Array ( See demos for how to use )
     threadid*: int32
-    handle*: TSYS_ThreadHandle
+    handle*: SYS_ThreadHandle
     status*: int
     errbuf*: Terror
     data*: pointer
 
-  PKeyStateArr* = ptr TKeyStateArr
-  TKeyStateArr* = array[0..65000, byte] # Types required so we don't need to use Windows.pas
+  PKeyStateArr* = ptr KeyStateArr
+  KeyStateArr* = array[0..65000, byte] # Types required so we don't need to use Windows.pas
   PInteger* = ptr int
   PByte* = ptr int8
   PWord* = ptr int16
   PLongWord* = ptr int32      # General arrays
-  PByteArray* = ptr TByteArray
-  TByteArray* = array[0..32767, int8]
-  PWordArray* = ptr TWordArray
-  TWordArray* = array[0..16383, int16] # Generic procedure pointer
+  PByteArray* = ptr ByteArray
+  ByteArray* = array[0..32767, int8]
+  PWordArray* = ptr WordArray
+  WordArray* = array[0..16383, int16] # Generic procedure pointer
+{.deprecated: [TKeyStateArr: KeyStateArr, TByteArray: ByteArray, TThread: Thread,
+              TWordArray: WordArray].}
+
+type EventSeq = set[EventKind]
+{.deprecated: [TEventSeq: EventSeq].}
 
-type TEventSeq = set[TEventKind]
-template evconv(procName: expr, ptrName: typedesc, assertions: TEventSeq): stmt {.immediate.} =
+template evconv(procName: expr, ptrName: typedesc, assertions: EventSeq): stmt {.immediate.} =
   proc `procName`*(event: PEvent): ptrName =
     assert(contains(assertions, event.kind))
     result = cast[ptrName](event)
@@ -1337,7 +1374,7 @@ proc getError*(): cstring{.cdecl, importc: "SDL_GetError", dynlib: LibName.}
 proc setError*(fmt: cstring){.cdecl, importc: "SDL_SetError", dynlib: LibName.}
 proc clearError*(){.cdecl, importc: "SDL_ClearError", dynlib: LibName.}
 when not (defined(WINDOWS)):
-  proc error*(Code: Terrorcode){.cdecl, importc: "SDL_Error", dynlib: LibName.}
+  proc error*(Code: ErrorCode){.cdecl, importc: "SDL_Error", dynlib: LibName.}
   #------------------------------------------------------------------------------
   # io handling
   #------------------------------------------------------------------------------
@@ -1368,13 +1405,13 @@ proc getTicks*(): int32{.cdecl, importc: "SDL_GetTicks", dynlib: LibName.}
 proc delay*(msec: int32){.cdecl, importc: "SDL_Delay", dynlib: LibName.}
   # Add a new timer to the pool of timers already running.
   # Returns a timer ID, or NULL when an error occurs.
-proc addTimer*(interval: int32, callback: TNewTimerCallback, param: pointer): PTimerID{.
+proc addTimer*(interval: int32, callback: NewTimerCallback, param: pointer): PTimerID{.
     cdecl, importc: "SDL_AddTimer", dynlib: LibName.}
   # Remove one of the multiple timers knowing its ID.
   # Returns a boolean value indicating success.
-proc removeTimer*(t: PTimerID): TBool{.cdecl, importc: "SDL_RemoveTimer", 
+proc removeTimer*(t: PTimerID): Bool{.cdecl, importc: "SDL_RemoveTimer", 
                                        dynlib: LibName.}
-proc setTimer*(interval: int32, callback: TTimerCallback): int{.cdecl, 
+proc setTimer*(interval: int32, callback: TimerCallback): int{.cdecl, 
     importc: "SDL_SetTimer", dynlib: LibName.}
   #------------------------------------------------------------------------------
   # audio-routines
@@ -1432,7 +1469,7 @@ proc audioDriverName*(namebuf: cstring, maxlen: int): cstring{.cdecl,
 proc openAudio*(desired, obtained: PAudioSpec): int{.cdecl, 
     importc: "SDL_OpenAudio", dynlib: LibName.}
   # Get the current audio state:
-proc getAudioStatus*(): TAudiostatus{.cdecl, importc: "SDL_GetAudioStatus", 
+proc getAudioStatus*(): Audiostatus{.cdecl, importc: "SDL_GetAudioStatus", 
                                       dynlib: LibName.}
   # This function pauses and unpauses the audio callback processing.
   #  It should be called with a parameter of 0 after opening the audio
@@ -1518,7 +1555,7 @@ proc cdOpen*(drive: int): PCD{.cdecl, importc: "SDL_CDOpen", dynlib: LibName.}
   # This function returns the current status of the given drive.
   #  If the drive has a CD in it, the table of contents of the CD and current
   #  play position of the CD will be stored in the SDL_CD structure.
-proc cdStatus*(cdrom: PCD): TCDStatus{.cdecl, importc: "SDL_CDStatus", 
+proc cdStatus*(cdrom: PCD): CDStatus{.cdecl, importc: "SDL_CDStatus", 
                                        dynlib: LibName.}
   #  Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks'
   #   tracks and 'nframes' frames.  If both 'ntrack' and 'nframe' are 0, play
@@ -1559,7 +1596,7 @@ proc cdEject*(cdrom: PCD): int{.cdecl, importc: "SDL_CDEject", dynlib: LibName.}
   # Closes the handle for the CD-ROM drive
 proc cdClose*(cdrom: PCD){.cdecl, importc: "SDL_CDClose", dynlib: LibName.}
   # Given a status, returns true if there's a disk in the drive
-proc cdInDrive*(status: TCDStatus): bool
+proc cdInDrive*(status: CDStatus): bool
 
 proc numJoysticks*(): int{.cdecl, importc: "SDL_NumJoysticks", dynlib: LibName.}
   # Get the implementation dependent name of a joystick.
@@ -1643,7 +1680,7 @@ proc pumpEvents*(){.cdecl, importc: "SDL_PumpEvents", dynlib: LibName.}
   #  removed from the queue.
   #  This function returns the number of events actually stored, or -1
   #  if there was an error.  This function is thread-safe.
-proc peepEvents*(events: PEvent, numevents: int, action: TEventAction, 
+proc peepEvents*(events: PEvent, numevents: int, action: EventAction, 
                  mask: int32): int{.cdecl, importc: "SDL_PeepEvents", 
                                      dynlib: LibName.}
   # Polls for currently pending events, and returns 1 if there are any pending
@@ -1672,11 +1709,11 @@ proc pushEvent*(event: PEvent): int{.cdecl, importc: "SDL_PushEvent",
   #  be closed, otherwise the window will remain open if possible.
   #  If the quit event is generated by an interrupt signal, it will bypass the
   #  internal queue and be delivered to the application at the next event poll.
-proc setEventFilter*(filter: TEventFilter){.cdecl, 
+proc setEventFilter*(filter: EventFilter){.cdecl, 
     importc: "SDL_SetEventFilter", dynlib: LibName.}
   # Return the current event filter - can be used to "chain" filters.
   #  If there is no event filter set, this function returns NULL.
-proc getEventFilter*(): TEventFilter{.cdecl, importc: "SDL_GetEventFilter", 
+proc getEventFilter*(): EventFilter{.cdecl, importc: "SDL_GetEventFilter", 
                                       dynlib: LibName.}
   # This function allows you to set the state of processing certain events.
   #  If 'state' is set to SDL_IGNORE, that event will be automatically dropped
@@ -1691,7 +1728,7 @@ proc eventState*(theType: byte, state: int): byte{.cdecl,
   #------------------------------------------------------------------------------
   # This macro can be used to fill a version structure with the compile-time
   #  version of the SDL library.
-proc version*(x: var Tversion)
+proc version*(x: var Version)
   # This macro turns the version numbers into a numeric value:
   #   (1,2,3) -> (1203)
   #   This assumes that there will never be more than 100 patchlevels
@@ -2230,7 +2267,7 @@ proc wmToggleFullScreen*(surface: PSurface): int{.cdecl,
   # Grabbing means that the mouse is confined to the application window,
   #  and nearly all keyboard input is passed directly to the application,
   #  and not interpreted by a window manager, if any.
-proc wmGrabInput*(mode: TGrabMode): TGrabMode{.cdecl, 
+proc wmGrabInput*(mode: TGrabMode): GrabMode{.cdecl, 
     importc: "SDL_WM_GrabInput", dynlib: LibName.}
   #------------------------------------------------------------------------------
   # mouse-routines
@@ -2305,13 +2342,13 @@ proc getKeyRepeat*(delay: PInteger, interval: PInteger){.cdecl,
 proc getKeyState*(numkeys: pointer): ptr byte{.cdecl, importc: "SDL_GetKeyState", 
     dynlib: LibName.}
   # Get the current key modifier state
-proc getModState*(): TMod{.cdecl, importc: "SDL_GetModState", dynlib: LibName.}
+proc getModState*(): Mod{.cdecl, importc: "SDL_GetModState", dynlib: LibName.}
   # Set the current key modifier state
   #  This does not change the keyboard state, only the key modifier flags.
-proc setModState*(modstate: TMod){.cdecl, importc: "SDL_SetModState", 
+proc setModState*(modstate: Mod){.cdecl, importc: "SDL_SetModState", 
                                    dynlib: LibName.}
   # Get the name of an SDL virtual keysym
-proc getKeyName*(key: TKey): cstring{.cdecl, importc: "SDL_GetKeyName", 
+proc getKeyName*(key: Key): cstring{.cdecl, importc: "SDL_GetKeyName", 
                                       dynlib: LibName.}
   #------------------------------------------------------------------------------
   # Active Routines
@@ -2469,7 +2506,7 @@ proc loadWAV(filename: cstring, spec: PAudioSpec, audioBuf: ptr byte,
              audiolen: PUInt32): PAudioSpec = 
   result = loadWAV_RW(rWFromFile(filename, "rb"), 1, spec, audioBuf, audiolen)
 
-proc cdInDrive(status: TCDStatus): bool = 
+proc cdInDrive(status: CDStatus): bool = 
   result = ord(status) > ord(CD_ERROR)
 
 proc framesToMsf*(frames: int; m, s, f: var int) =
@@ -2483,7 +2520,7 @@ proc framesToMsf*(frames: int; m, s, f: var int) =
 proc msfToFrames*(m, s, f: int): int = 
   result = m * 60 * CD_FPS + s * CD_FPS + f
 
-proc version(x: var Tversion) = 
+proc version(x: var Version) = 
   x.major = MAJOR_VERSION
   x.minor = MINOR_VERSION
   x.patch = PATCHLEVEL
diff --git a/lib/wrappers/sdl/sdl_gfx.nim b/lib/wrappers/sdl/sdl_gfx.nim
index 5523ad0a2..0f5afaa9b 100644
--- a/lib/wrappers/sdl/sdl_gfx.nim
+++ b/lib/wrappers/sdl/sdl_gfx.nim
@@ -37,22 +37,22 @@ const                         # Some rates in Hz
   SMOOTHING_ON* = 1
 
 type 
-  PFPSmanager* = ptr TFPSmanager
-  TFPSmanager*{.final.} = object  # ---- Structures
+  PFPSmanager* = ptr FPSmanager
+  FPSmanager*{.final.} = object  # ---- Structures
     framecount*: uint32
     rateticks*: float32
     lastticks*: uint32
     rate*: uint32
 
-  PColorRGBA* = ptr TColorRGBA
-  TColorRGBA*{.final.} = object 
+  PColorRGBA* = ptr ColorRGBA
+  ColorRGBA*{.final.} = object 
     r*: byte
     g*: byte
     b*: byte
     a*: byte
 
-  PColorY* = ptr TColorY
-  TColorY*{.final.} = object  #
+  PColorY* = ptr ColorY
+  ColorY*{.final.} = object   #
                               #
                               # SDL_framerate: framerate manager
                               #
@@ -60,7 +60,7 @@ type
                               #
                               #
     y*: byte
-
+{.deprecated: [TFPSmanager: FPSmanager, TColorRGBA: ColorRGBA, TColorY: ColorY].}
 
 proc initFramerate*(manager: PFPSmanager){.cdecl, importc: "SDL_initFramerate", 
     dynlib: gfxLibName.}
diff --git a/lib/wrappers/sdl/sdl_image.nim b/lib/wrappers/sdl/sdl_image.nim
index 9c56e6a46..7f99c8069 100644
--- a/lib/wrappers/sdl/sdl_image.nim
+++ b/lib/wrappers/sdl/sdl_image.nim
@@ -148,7 +148,7 @@ const
 # This macro can be used to fill a version structure with the compile-time
 #  version of the SDL_image library. 
 
-proc imageVersion*(x: var Tversion)
+proc imageVersion*(x: var Version)
   # This function gets the version of the dynamically linked SDL_image library.
   #   it should NOT be used to fill a version structure, instead you should
   #   use the SDL_IMAGE_VERSION() macro.
@@ -236,7 +236,7 @@ proc imgLoadXV_RW*(src: PRWops): PSurface{.cdecl, importc: "IMG_LoadXV_RW",
 proc imgReadXPMFromArray*(xpm: cstringArray): PSurface{.cdecl, 
     importc: "IMG_ReadXPMFromArray", dynlib: ImageLibName.}
 
-proc imageVersion(x: var Tversion) = 
+proc imageVersion(x: var Version) = 
   x.major = IMAGE_MAJOR_VERSION
   x.minor = IMAGE_MINOR_VERSION
   x.patch = IMAGE_PATCHLEVEL
diff --git a/lib/wrappers/sdl/sdl_mixer.nim b/lib/wrappers/sdl/sdl_mixer.nim
index 2f8664635..b8f013a4a 100644
--- a/lib/wrappers/sdl/sdl_mixer.nim
+++ b/lib/wrappers/sdl/sdl_mixer.nim
@@ -188,34 +188,34 @@ const
       (LIBMIKMOD_VERSION_MINOR shl 8) or (LIBMIKMOD_REVISION))
 
 type                          #music_cmd.h types
-  PMusicCMD* = ptr TMusicCMD
-  TMusicCMD*{.final.} = object  #wavestream.h types
+  PMusicCMD* = ptr MusicCMD
+  MusicCMD*{.final.} = object  #wavestream.h types
     filename*: array[0..PATH_MAX - 1, char]
     cmd*: array[0..PATH_MAX - 1, char]
     pid*: TSYS_ThreadHandle
 
-  PWAVStream* = ptr TWAVStream
-  TWAVStream*{.final.} = object  #playmidi.h types
+  PWAVStream* = ptr WAVStream
+  WAVStream*{.final.} = object  #playmidi.h types
     wavefp*: pointer
     start*: int32
     stop*: int32
     cvt*: TAudioCVT
 
-  PMidiEvent* = ptr TMidiEvent
-  TMidiEvent*{.final.} = object 
+  PMidiEvent* = ptr MidiEvent
+  MidiEvent*{.final.} = object 
     time*: int32
     channel*: byte
     typ*: byte
     a*: byte
     b*: byte
 
-  PMidiSong* = ptr TMidiSong
-  TMidiSong*{.final.} = object  #music_ogg.h types
+  PMidiSong* = ptr MidiSong
+  MidiSong*{.final.} = object  #music_ogg.h types
     samples*: int32
     events*: PMidiEvent
 
-  POGG_Music* = ptr TOGG_Music
-  TOGG_Music*{.final.} = object  # mikmod.h types
+  POGG_Music* = ptr OGG_Music
+  OGG_Music*{.final.} = object  # mikmod.h types
                                  #*
                                  #  * Error codes
                                  #  *
@@ -226,7 +226,7 @@ type                          #music_cmd.h types
     lenAvailable*: int32
     sndAvailable*: pointer
 
-  TErrorEnum* = enum 
+  ErrorEnum* = enum 
     MMERR_OPENING_FILE, MMERR_OUT_OF_MEMORY, MMERR_DYNAMIC_LINKING, 
     MMERR_SAMPLE_TOO_BIG, MMERR_OUT_OF_HANDLES, MMERR_UNKNOWN_WAVE_TYPE, 
     MMERR_LOADING_PATTERN, MMERR_LOADING_TRACK, MMERR_LOADING_HEADER, 
@@ -246,37 +246,41 @@ type                          #music_cmd.h types
     MMERR_DS_EVENT, MMERR_DS_THREAD, MMERR_DS_UPDATE, MMERR_WINMM_HANDLE, 
     MMERR_WINMM_ALLOCATED, MMERR_WINMM_DEVICEID, MMERR_WINMM_FORMAT, 
     MMERR_WINMM_UNKNOWN, MMERR_MAC_SPEED, MMERR_MAC_START, MMERR_MAX
-  PMODULE* = ptr TMODULE
-  TMODULE*{.final.} = object 
-  PUNIMOD* = ptr TUNIMOD
-  TUNIMOD* = TMODULE          #SDL_mixer.h types
+  PMODULE* = ptr MODULE
+  MODULE*{.final.} = object 
+  PUNIMOD* = ptr UNIMOD
+  UNIMOD* = MODULE          #SDL_mixer.h types
                               # The internal format for an audio chunk
-  PChunk* = ptr TChunk
-  TChunk*{.final.} = object 
+  PChunk* = ptr Chunk
+  Chunk*{.final.} = object 
     allocated*: cint
     abuf*: pointer
     alen*: uint32
     volume*: byte            # Per-sample volume, 0-128
   
-  TFading* = enum 
+  Fading* = enum 
     MIX_NO_FADING, MIX_FADING_OUT, MIX_FADING_IN
-  TMusicType* = enum 
+  MusicType* = enum 
     MUS_NONE, MUS_CMD, MUS_WAV, MUS_MOD, MUS_MID, MUS_OGG, MUS_MP3
-  PMusic* = ptr TMusic
-  TMusic*{.final.} = object  # The internal format for a music chunk interpreted via mikmod
-    mixtype*: TMusicType      # other fields are not aviable
-                              #    data : TMusicUnion;
+  PMusic* = ptr Music
+  Music*{.final.} = object  # The internal format for a music chunk interpreted via mikmod
+    mixtype*: MusicType      # other fields are not aviable
+                              #    data : MusicUnion;
                               #    fading : TMix_Fading;
                               #    fade_volume : integer;
                               #    fade_step : integer;
                               #    fade_steps : integer;
                               #    error : integer;
   
-  TMixFunction* = proc (udata, stream: pointer, length: cint): pointer{.
+  MixFunction* = proc (udata, stream: pointer, length: cint): pointer{.
       cdecl.} # This macro can be used to fill a version structure with the compile-time
               #  version of the SDL_mixer library.
+{.deprecated: [TMusicCMD: MusicCMD, TWAVStream: WAVStream, TMidiEvent: MidiEvent,
+              TMidiSong: MidiSong, TOGG_Music: OGG_Music, TErrorEnum: ErrorEnum,
+              TMODULE: MODULE, TUNIMOD: UNIMOD, TChunk: Chunk, TFading: Fading,
+              TMusicType: MusicType, TMusic: Music, TMixFunction: MixFunction].}
 
-proc version*(x: var sdl.Tversion)
+proc version*(x: var sdl.Version)
   # This function gets the version of the dynamically linked SDL_mixer library.
   #     It should NOT be used to fill a version structure, instead you should use the
   #     SDL_MIXER_VERSION() macro.
@@ -314,18 +318,18 @@ proc freeMusic*(music: PMusic){.cdecl, importc: "Mix_FreeMusic",
                                         dynlib: MixerLibName.}
   # Find out the music format of a mixer music, or the currently playing
   #   music, if 'music' is NULL.
-proc getMusicType*(music: PMusic): TMusicType{.cdecl, 
+proc getMusicType*(music: PMusic): MusicType{.cdecl, 
     importc: "Mix_GetMusicType", dynlib: MixerLibName.}
   # Set a function that is called after all mixing is performed.
   #   This can be used to provide real-time visual display of the audio stream
   #   or add a custom mixer filter for the stream data.
   #
-proc setPostMix*(mixFunc: TMixFunction, arg: pointer){.cdecl, 
+proc setPostMix*(mixFunc: MixFunction, arg: pointer){.cdecl, 
     importc: "Mix_SetPostMix", dynlib: MixerLibName.}
   # Add your own music player or additional mixer function.
   #   If 'mix_func' is NULL, the default music player is re-enabled.
   #
-proc hookMusic*(mixFunc: TMixFunction, arg: pointer){.cdecl, 
+proc hookMusic*(mixFunc: MixFunction, arg: pointer){.cdecl, 
     importc: "Mix_HookMusic", dynlib: MixerLibName.}
   # Add your own callback when the music has finished playing.
   #
@@ -337,9 +341,10 @@ proc getMusicHookData*(): pointer{.cdecl, importc: "Mix_GetMusicHookData",
   #* Add your own callback when a channel has finished playing. NULL
   # * to disable callback.*
 type 
-  TChannelFinished* = proc (channel: cint){.cdecl.}
+  ChannelFinished* = proc (channel: cint){.cdecl.}
+{.deprecated: [TChannelFinished: ChannelFinished].}
 
-proc channelFinished*(channelFinished: TChannelFinished){.cdecl, 
+proc channelFinished*(channelFinished: ChannelFinished){.cdecl, 
     importc: "Mix_ChannelFinished", dynlib: MixerLibName.}
 const 
   CHANNEL_POST* = - 2     
@@ -430,9 +435,9 @@ proc fadeOutGroup*(tag: cint, ms: cint): cint{.cdecl,
 proc fadeOutMusic*(ms: cint): cint{.cdecl, importc: "Mix_FadeOutMusic", 
                                       dynlib: MixerLibName.}
   # Query the fading status of a channel
-proc fadingMusic*(): TFading{.cdecl, importc: "Mix_FadingMusic", 
+proc fadingMusic*(): Fading{.cdecl, importc: "Mix_FadingMusic", 
                                       dynlib: MixerLibName.}
-proc fadingChannel*(which: cint): TFading{.cdecl, 
+proc fadingChannel*(which: cint): Fading{.cdecl, 
     importc: "Mix_FadingChannel", dynlib: MixerLibName.}
 
 proc pause*(channel: cint){.cdecl, importc: "Mix_Pause", dynlib: MixerLibName.}
@@ -468,7 +473,7 @@ proc getChunk*(channel: cint): PChunk{.cdecl, importc: "Mix_GetChunk",
 
 proc closeAudio*(){.cdecl, importc: "Mix_CloseAudio", dynlib: MixerLibName.}
 
-proc version(x: var sdl.Tversion) = 
+proc version(x: var sdl.Version) = 
   x.major = MAJOR_VERSION
   x.minor = MINOR_VERSION
   x.patch = PATCHLEVEL
diff --git a/lib/wrappers/sdl/sdl_mixer_nosmpeg.nim b/lib/wrappers/sdl/sdl_mixer_nosmpeg.nim
index 7a8c41af1..670cf1643 100644
--- a/lib/wrappers/sdl/sdl_mixer_nosmpeg.nim
+++ b/lib/wrappers/sdl/sdl_mixer_nosmpeg.nim
@@ -40,34 +40,34 @@ const
       (LIBMIKMOD_VERSION_MINOR shl 8) or (LIBMIKMOD_REVISION))
 
 type                          #music_cmd.h types
-  PMusicCMD* = ptr TMusicCMD
-  TMusicCMD*{.final.} = object  #wavestream.h types
+  PMusicCMD* = ptr MusicCMD
+  MusicCMD*{.final.} = object  #wavestream.h types
     filename*: array[0..PATH_MAX - 1, char]
     cmd*: array[0..PATH_MAX - 1, char]
     pid*: TSYS_ThreadHandle
 
-  PWAVStream* = ptr TWAVStream
-  TWAVStream*{.final.} = object  #playmidi.h types
+  PWAVStream* = ptr WAVStream
+  WAVStream*{.final.} = object  #playmidi.h types
     wavefp*: pointer
     start*: int32
     stop*: int32
     cvt*: TAudioCVT
 
-  PMidiEvent* = ptr TMidiEvent
-  TMidiEvent*{.final.} = object 
+  PMidiEvent* = ptr MidiEvent
+  MidiEvent*{.final.} = object 
     time*: int32
     channel*: byte
     typ*: byte
     a*: byte
     b*: byte
 
-  PMidiSong* = ptr TMidiSong
-  TMidiSong*{.final.} = object  #music_ogg.h types
+  PMidiSong* = ptr MidiSong
+  MidiSong*{.final.} = object  #music_ogg.h types
     samples*: int32
     events*: PMidiEvent
 
-  POGG_Music* = ptr TOGG_Music
-  TOGG_Music*{.final.} = object  # mikmod.h types
+  POGG_Music* = ptr OGG_Music
+  OGG_Music*{.final.} = object  # mikmod.h types
                                  #*
                                  #  * Error codes
                                  #  *
@@ -78,7 +78,7 @@ type                          #music_cmd.h types
     lenAvailable*: cint
     sndAvailable*: pointer
 
-  TErrorEnum* = enum 
+  ErrorEnum* = enum 
     MMERR_OPENING_FILE, MMERR_OUT_OF_MEMORY, MMERR_DYNAMIC_LINKING, 
     MMERR_SAMPLE_TOO_BIG, MMERR_OUT_OF_HANDLES, MMERR_UNKNOWN_WAVE_TYPE, 
     MMERR_LOADING_PATTERN, MMERR_LOADING_TRACK, MMERR_LOADING_HEADER, 
@@ -98,31 +98,36 @@ type                          #music_cmd.h types
     MMERR_DS_EVENT, MMERR_DS_THREAD, MMERR_DS_UPDATE, MMERR_WINMM_HANDLE, 
     MMERR_WINMM_ALLOCATED, MMERR_WINMM_DEVICEID, MMERR_WINMM_FORMAT, 
     MMERR_WINMM_UNKNOWN, MMERR_MAC_SPEED, MMERR_MAC_START, MMERR_MAX
-  PMODULE* = ptr TMODULE
-  TMODULE*{.final.} = object 
-  PUNIMOD* = ptr TUNIMOD
-  TUNIMOD* = TMODULE          #SDL_mixer.h types
+  PMODULE* = ptr MODULE
+  MODULE*{.final.} = object 
+  PUNIMOD* = ptr UNIMOD
+  UNIMOD* = MODULE          #SDL_mixer.h types
                               # The internal format for an audio chunk 
-  PChunk* = ptr TChunk
-  TChunk*{.final.} = object 
+  PChunk* = ptr Chunk
+  Chunk*{.final.} = object 
     allocated*: cint
     abuf*: pointer
     alen*: uint32
     volume*: byte            # Per-sample volume, 0-128 
   
-  TFading* = enum 
+  Fading* = enum 
     MIX_NO_FADING, MIX_FADING_OUT, MIX_FADING_IN
-  TMusicType* = enum 
+  MusicType* = enum 
     MUS_NONE, MUS_CMD, MUS_WAV, MUS_MOD, MUS_MID, MUS_OGG
-  PMusic* = ptr TMusic
-  TMusic*{.final.} = object 
-    typ*: TMusicType
+  PMusic* = ptr Music
+  Music*{.final.} = object 
+    typ*: MusicType
 
-  TMixFunction* = proc (udata, stream: pointer, length: cint): pointer{.
+  MixFunction* = proc (udata, stream: pointer, length: cint): pointer{.
       cdecl.} # This macro can be used to fill a version structure with the compile-time
               #  version of the SDL_mixer library. 
+{.deprecated: [TMusicCMD: MusicCMD, TWAVStream: WAVStream, TMidiEvent: MidiEvent,
+              TMidiSong: MidiSong, TOGG_Music: OGG_Music, TErrorEnum: ErrorEnum,
+              TMODULE: MODULE, TUNIMOD: UNIMOD, TChunk: Chunk, TFading: Fading, 
+              TMusicType: MusicType, TMusic: Music, TMixFunction: MixFunction].}
 
-proc version*(x: var sdl.Tversion)
+
+proc version*(x: var sdl.Version)
   # This function gets the version of the dynamically linked SDL_mixer library.
   #     It should NOT be used to fill a version structure, instead you should use the
   #     SDL_MIXER_VERSION() macro. 
@@ -160,18 +165,18 @@ proc freeMusic*(music: PMusic){.cdecl, importc: "Mix_FreeMusic",
                                         dynlib: MixerLibName.}
   # Find out the music format of a mixer music, or the currently playing
   #   music, if 'music' is NULL.
-proc getMusicType*(music: PMusic): TMusicType{.cdecl, 
+proc getMusicType*(music: PMusic): MusicType{.cdecl, 
     importc: "Mix_GetMusicType", dynlib: MixerLibName.}
   # Set a function that is called after all mixing is performed.
   #   This can be used to provide real-time visual display of the audio stream
   #   or add a custom mixer filter for the stream data.
   #
-proc setPostMix*(mixfunc: TMixFunction, arg: pointer){.cdecl, 
+proc setPostMix*(mixfunc: MixFunction, arg: pointer){.cdecl, 
     importc: "Mix_SetPostMix", dynlib: MixerLibName.}
   # Add your own music player or additional mixer function.
   #   If 'mix_func' is NULL, the default music player is re-enabled.
   # 
-proc hookMusic*(mixFunc: TMixFunction, arg: pointer){.cdecl, 
+proc hookMusic*(mixFunc: MixFunction, arg: pointer){.cdecl, 
     importc: "Mix_HookMusic", dynlib: MixerLibName.}
   # Add your own callback when the music has finished playing.
   # 
@@ -183,9 +188,10 @@ proc getMusicHookData*(): pointer{.cdecl, importc: "Mix_GetMusicHookData",
   #* Add your own callback when a channel has finished playing. NULL
   # * to disable callback.*
 type 
-  TChannelFinished* = proc (channel: cint){.cdecl.}
+  ChannelFinished* = proc (channel: cint){.cdecl.}
+{.deprecated: [TChannelFinished: ChannelFinished].}
 
-proc channelFinished*(channelFinished: TChannelFinished){.cdecl, 
+proc channelFinished*(channelFinished: ChannelFinished){.cdecl, 
     importc: "Mix_ChannelFinished", dynlib: MixerLibName.}
 const 
   CHANNEL_POST* = - 2 
@@ -286,9 +292,9 @@ proc fadeOutGroup*(tag: cint, ms: cint): cint{.cdecl,
 proc fadeOutMusic*(ms: cint): cint{.cdecl, importc: "Mix_FadeOutMusic", 
                                       dynlib: MixerLibName.}
   # Query the fading status of a channel 
-proc fadingMusic*(): TFading{.cdecl, importc: "Mix_FadingMusic", 
+proc fadingMusic*(): Fading{.cdecl, importc: "Mix_FadingMusic", 
                                       dynlib: MixerLibName.}
-proc fadingChannel*(which: cint): TFading{.cdecl, 
+proc fadingChannel*(which: cint): Fading{.cdecl, 
     importc: "Mix_FadingChannel", dynlib: MixerLibName.}
   # Pause/Resume a particular channel 
 proc pause*(channel: cint){.cdecl, importc: "Mix_Pause", dynlib: MixerLibName.}
@@ -335,7 +341,7 @@ proc getChunk*(channel: cint): PChunk{.cdecl, importc: "Mix_GetChunk",
 proc closeAudio*(){.cdecl, importc: "Mix_CloseAudio", dynlib: MixerLibName.}
   # We'll use SDL for reporting errors 
 
-proc version(x: var Tversion) = 
+proc version(x: var Version) = 
   x.major = MAJOR_VERSION
   x.minor = MINOR_VERSION
   x.patch = PATCHLEVEL
diff --git a/lib/wrappers/sdl/sdl_net.nim b/lib/wrappers/sdl/sdl_net.nim
index 1ffdb5cca..5bde607f7 100644
--- a/lib/wrappers/sdl/sdl_net.nim
+++ b/lib/wrappers/sdl/sdl_net.nim
@@ -143,34 +143,34 @@ type  # SDL_net.h types
       #***********************************************************************
       #* IPv4 hostname resolution API                                        *
       #***********************************************************************
-  PIPAddress* = ptr TIPAddress
-  TIPAddress*{.final.} = object  #* TCP network API                                                     
+  PIPAddress* = ptr IPAddress
+  IPAddress*{.final.} = object  #* TCP network API                                                     
     host*: uint32             # 32-bit IPv4 host address */
     port*: uint16             # 16-bit protocol port */
   
-  PTCPSocket* = ptr TTCPSocket
-  TTCPSocket*{.final.} = object  # UDP network API
+  PTCPSocket* = ptr TCPSocket
+  TCPSocket*{.final.} = object  # UDP network API
     ready*: int
     channel*: int
-    remoteAddress*: TIPAddress
-    localAddress*: TIPAddress
+    remoteAddress*: IPAddress
+    localAddress*: IPAddress
     sflag*: int
 
-  PUDP_Channel* = ptr TUDP_Channel
-  TUDP_Channel*{.final.} = object 
+  PUDP_Channel* = ptr UDP_Channel
+  UDP_Channel*{.final.} = object 
     numbound*: int
-    address*: array[0..MAX_UDPADDRESSES - 1, TIPAddress]
+    address*: array[0..MAX_UDPADDRESSES - 1, IPAddress]
 
-  PUDPSocket* = ptr TUDPSocket
-  TUDPSocket*{.final.} = object 
+  PUDPSocket* = ptr UDPSocket
+  UDPSocket*{.final.} = object 
     ready*: int
     channel*: int
-    address*: TIPAddress
-    binding*: array[0..MAX_UDPCHANNELS - 1, TUDP_Channel]
+    address*: IPAddress
+    binding*: array[0..MAX_UDPCHANNELS - 1, UDP_Channel]
 
-  PUDPpacket* = ptr TUDPpacket
+  PUDPpacket* = ptr UDPpacket
   PPUDPpacket* = ptr PUDPpacket
-  TUDPpacket*{.final.} = object  #***********************************************************************
+  UDPpacket*{.final.} = object  #***********************************************************************
                                  #* Hooks for checking sockets for available data                       *
                                  #***********************************************************************
     channel*: int             #* The src/dst channel of the packet *
@@ -178,25 +178,27 @@ type  # SDL_net.h types
     length*: int              #* The length of the packet data *
     maxlen*: int              #* The size of the data buffer *
     status*: int              #* packet status after sending *
-    address*: TIPAddress      #* The source/dest address of an incoming/outgoing packet *
+    address*: IPAddress       #* The source/dest address of an incoming/outgoing packet *
   
-  PSocket* = ptr TSocket
-  TSocket*{.final.} = object 
+  PSocket* = ptr Socket
+  Socket*{.final.} = object 
     ready*: int
     channel*: int
 
-  PSocketSet* = ptr TSocketSet
-  TSocketSet*{.final.} = object  # Any network socket can be safely cast to this socket type *
+  PSocketSet* = ptr SocketSet
+  SocketSet*{.final.} = object  # Any network socket can be safely cast to this socket type *
     numsockets*: int
     maxsockets*: int
     sockets*: PSocket
 
-  PGenericSocket* = ptr TGenericSocket
-  TGenericSocket*{.final.} = object 
+  PGenericSocket* = ptr GenericSocket
+  GenericSocket*{.final.} = object 
     ready*: int
+{.deprecated: [TSocket: Socket, TSocketSet: SocketSet, TIPAddress: IpAddress,
+        TTCPSocket: TCPSocket, TUDP_Channel: UDP_Channel, TUDPSocket: UDPSocket,
+        TUDPpacket: UDPpacket, TGenericSocket: GenericSocket].}
 
-
-proc version*(x: var Tversion)
+proc version*(x: var Version)
   #* Initialize/Cleanup the network API
   #   SDL must be initialized before calls to functions in this library,
   #   because this library uses utility functions from the SDL library.
@@ -209,14 +211,14 @@ proc quit*(){.cdecl, importc: "SDLNet_Quit", dynlib: NetLibName.}
   #   address will be INADDR_NONE, and the function will return -1.
   #   If 'host' is NULL, the resolved host will be set to INADDR_ANY.
   # *
-proc resolveHost*(address: var TIPAddress, host: cstring, port: uint16): int{.
+proc resolveHost*(address: var IPAddress, host: cstring, port: uint16): int{.
     cdecl, importc: "SDLNet_ResolveHost", dynlib: NetLibName.}
   #* Resolve an ip address to a host name in canonical form.
   #   If the ip couldn't be resolved, this function returns NULL,
   #   otherwise a pointer to a static buffer containing the hostname
   #   is returned.  Note that this function is not thread-safe.
   #*
-proc resolveIP*(ip: var TIPAddress): cstring{.cdecl, 
+proc resolveIP*(ip: var IPAddress): cstring{.cdecl, 
     importc: "SDLNet_ResolveIP", dynlib: NetLibName.}
   #***********************************************************************
   #* TCP network API                                                     *
@@ -229,7 +231,7 @@ proc resolveIP*(ip: var TIPAddress): cstring{.cdecl,
   #   in the correct form).
   #   The newly created socket is returned, or NULL if there was an error.
   #*
-proc tcpOpen*(ip: var TIPAddress): PTCPSocket{.cdecl, 
+proc tcpOpen*(ip: var IPAddress): PTCPSocket{.cdecl, 
     importc: "SDLNet_TCP_Open", dynlib: NetLibName.}
   #* Accept an incoming connection on the given server socket.
   #   The newly created socket is returned, or NULL if there was an error.
@@ -295,7 +297,7 @@ proc udpOpen*(port: uint16): PUDPSocket{.cdecl, importc: "SDLNet_UDP_Open",
   #   address, to which all outbound packets on the channel are sent.
   #   This function returns the channel which was bound, or -1 on error.
   #*
-proc udpBind*(sock: PUDPSocket, channel: int, address: var TIPAddress): int{.
+proc udpBind*(sock: PUDPSocket, channel: int, address: var IPAddress): int{.
     cdecl, importc: "SDLNet_UDP_Bind", dynlib: NetLibName.}
   #* Unbind all addresses from the given channel *
 proc udpUnbind*(sock: PUDPSocket, channel: int){.cdecl, 
@@ -405,7 +407,7 @@ proc read16*(area: pointer): uint16{.cdecl, importc: "SDLNet_Read16",
 proc read32*(area: pointer): uint32{.cdecl, importc: "SDLNet_Read32", 
     dynlib: NetLibName.}
 
-proc version(x: var Tversion) = 
+proc version(x: var Version) = 
   x.major = MAJOR_VERSION
   x.minor = MINOR_VERSION
   x.patch = PATCHLEVEL
diff --git a/lib/wrappers/sdl/sdl_ttf.nim b/lib/wrappers/sdl/sdl_ttf.nim
index 9ebe70b9d..06604f96e 100644
--- a/lib/wrappers/sdl/sdl_ttf.nim
+++ b/lib/wrappers/sdl/sdl_ttf.nim
@@ -177,8 +177,9 @@ const
   UNICODE_BOM_SWAPPED* = 0x0000FFFE
 
 type 
-  PFont* = ptr TFont
-  TFont = object  
+  PFont* = ptr Font
+  Font = object  
+{.deprecated: [TFont: Font].}
   
   
 # This macro can be used to fill a version structure with the compile-time
@@ -256,9 +257,9 @@ proc sizeUNICODE*(font: PFont, text: PUInt16, w: var cint, y: var cint): cint{.
   #   to the text color.
   #   This function returns the new surface, or NULL if there was an error.
   #
-proc renderUTF8Solid*(font: PFont, text: cstring, fg: TColor): PSurface{.
+proc renderUTF8Solid*(font: PFont, text: cstring, fg: Color): PSurface{.
     cdecl, importc: "TTF_RenderUTF8_Solid", dynlib: ttfLibName.}
-proc renderUNICODE_Solid*(font: PFont, text: PUInt16, fg: TColor): PSurface{.
+proc renderUNICODE_Solid*(font: PFont, text: PUInt16, fg: Color): PSurface{.
     cdecl, importc: "TTF_RenderUNICODE_Solid", dynlib: ttfLibName.}
   #
   #Create an 8-bit palettized surface and render the given glyph at
@@ -268,21 +269,21 @@ proc renderUNICODE_Solid*(font: PFont, text: PUInt16, fg: TColor): PSurface{.
   #   centering in the X direction, and aligned normally in the Y direction.
   #   This function returns the new surface, or NULL if there was an error.
   #
-proc renderGlyphSolid*(font: PFont, ch: uint16, fg: TColor): PSurface{.
+proc renderGlyphSolid*(font: PFont, ch: uint16, fg: Color): PSurface{.
     cdecl, importc: "TTF_RenderGlyph_Solid", dynlib: ttfLibName.}
   # Create an 8-bit palettized surface and render the given text at
   #   high quality with the given font and colors.  The 0 pixel is background,
   #   while other pixels have varying degrees of the foreground color.
   #   This function returns the new surface, or NULL if there was an error.
   #
-proc renderTextShaded*(font: PFont, text: cstring, fg: TColor, 
-                            bg: TColor): PSurface{.cdecl, 
+proc renderTextShaded*(font: PFont, text: cstring, fg: Color, 
+                            bg: Color): PSurface{.cdecl, 
     importc: "TTF_RenderText_Shaded", dynlib: ttfLibName.}
-proc renderUTF8Shaded*(font: PFont, text: cstring, fg: TColor, 
-                            bg: TColor): PSurface{.cdecl, 
+proc renderUTF8Shaded*(font: PFont, text: cstring, fg: Color, 
+                            bg: Color): PSurface{.cdecl, 
     importc: "TTF_RenderUTF8_Shaded", dynlib: ttfLibName.}
-proc renderUNICODE_Shaded*(font: PFont, text: PUInt16, fg: TColor, 
-                               bg: TColor): PSurface{.cdecl, 
+proc renderUNICODE_Shaded*(font: PFont, text: PUInt16, fg: Color, 
+                               bg: Color): PSurface{.cdecl, 
     importc: "TTF_RenderUNICODE_Shaded", dynlib: ttfLibName.}
   # Create an 8-bit palettized surface and render the given glyph at
   #   high quality with the given font and colors.  The 0 pixel is background,
@@ -291,17 +292,17 @@ proc renderUNICODE_Shaded*(font: PFont, text: PUInt16, fg: TColor,
   #   direction, and aligned normally in the Y direction.
   #   This function returns the new surface, or NULL if there was an error.
   #
-proc renderGlyphShaded*(font: PFont, ch: uint16, fg: TColor, bg: TColor): PSurface{.
+proc renderGlyphShaded*(font: PFont, ch: uint16, fg: Color, bg: Color): PSurface{.
     cdecl, importc: "TTF_RenderGlyph_Shaded", dynlib: ttfLibName.}
   # Create a 32-bit ARGB surface and render the given text at high quality,
   #   using alpha blending to dither the font with the given color.
   #   This function returns the new surface, or NULL if there was an error.
   #
-proc renderTextBlended*(font: PFont, text: cstring, fg: TColor): PSurface{.
+proc renderTextBlended*(font: PFont, text: cstring, fg: Color): PSurface{.
     cdecl, importc: "TTF_RenderText_Blended", dynlib: ttfLibName.}
-proc renderUTF8Blended*(font: PFont, text: cstring, fg: TColor): PSurface{.
+proc renderUTF8Blended*(font: PFont, text: cstring, fg: Color): PSurface{.
     cdecl, importc: "TTF_RenderUTF8_Blended", dynlib: ttfLibName.}
-proc RenderUNICODE_Blended*(font: PFont, text: PUInt16, fg: TColor): PSurface{.
+proc RenderUNICODE_Blended*(font: PFont, text: PUInt16, fg: Color): PSurface{.
     cdecl, importc: "TTF_RenderUNICODE_Blended", dynlib: ttfLibName.}
   # Create a 32-bit ARGB surface and render the given glyph at high quality,
   #   using alpha blending to dither the font with the given color.
@@ -309,7 +310,7 @@ proc RenderUNICODE_Blended*(font: PFont, text: PUInt16, fg: TColor): PSurface{.
   #   direction, and aligned normally in the Y direction.
   #   This function returns the new surface, or NULL if there was an error.
   #
-proc renderGlyphBlended*(font: PFont, ch: uint16, fg: TColor): PSurface{.
+proc renderGlyphBlended*(font: PFont, ch: uint16, fg: Color): PSurface{.
     cdecl, importc: "TTF_RenderGlyph_Blended", dynlib: ttfLibName.}
   # For compatibility with previous versions, here are the old functions 
   # #define TTF_RenderText(font, text, fg, bg)
@@ -327,11 +328,11 @@ proc quit*(){.cdecl, importc: "TTF_Quit", dynlib: ttfLibName.}
 proc wasInit*(): cint{.cdecl, importc: "TTF_WasInit", dynlib: ttfLibName.}
 
 
-proc version*(x: var sdl.Tversion) = 
+proc version*(x: var sdl.Version) = 
   x.major = MAJOR_VERSION
   x.minor = MINOR_VERSION
   x.patch = PATCHLEVEL
 
 
-proc renderTextSolid*(font: PFont, text: cstring, fg: TColor): PSurface{.
+proc renderTextSolid*(font: PFont, text: cstring, fg: Color): PSurface{.
     cdecl, importc: "TTF_RenderText_Solid", dynlib: ttfLibName.}
diff --git a/lib/wrappers/sdl/smpeg.nim b/lib/wrappers/sdl/smpeg.nim
index 318c0b3df..57c16fa47 100644
--- a/lib/wrappers/sdl/smpeg.nim
+++ b/lib/wrappers/sdl/smpeg.nim
@@ -142,22 +142,23 @@ const
   FILTER_INFO_PIXEL_ERROR* = 2 # Filter info from SMPEG 
 
 type 
-  TFilterInfo*{.final.} = object 
+  FilterInfo*{.final.} = object 
     yuvMbSquareError*: PUInt16
     yuvPixelSquareError*: PUInt16
 
-  PFilterInfo* = ptr TFilterInfo # MPEG filter definition 
-  PFilter* = ptr TFilter # Callback functions for the filter 
-  TFilterCallback* = proc (dest, source: POverlay, region: PRect, 
+  PFilterInfo* = ptr FilterInfo # MPEG filter definition 
+  PFilter* = ptr Filter # Callback functions for the filter 
+  FilterCallback* = proc (dest, source: POverlay, region: PRect, 
                                  filterInfo: PFilterInfo, data: pointer): pointer{.
       cdecl.}
-  TFilterDestroy* = proc (filter: PFilter): pointer{.cdecl.} # The filter definition itself 
-  TFilter*{.final.} = object  # The null filter (default). It simply copies the source rectangle to the video overlay. 
+  FilterDestroy* = proc (filter: PFilter): pointer{.cdecl.} # The filter definition itself 
+  Filter*{.final.} = object  # The null filter (default). It simply copies the source rectangle to the video overlay. 
     flags*: uint32
     data*: pointer
-    callback*: TFilterCallback
-    destroy*: TFilterDestroy
-
+    callback*: FilterCallback
+    destroy*: FilterDestroy
+{.deprecated: [TFilterInfo: FilterInfo, TFilterCallback: FilterCallback,
+              TFilterDestroy: FilterDestroy, TFilter: Filter].}
 
 proc filterNull*(): PFilter{.cdecl, importc: "SMPEGfilter_null", 
     dynlib: SmpegLibName.}
@@ -184,7 +185,7 @@ type
   Pversion* = ptr TVersion # This is the actual SMPEG object
   TSMPEG* = object 
   PSMPEG* = ptr TSMPEG        # Used to get information about the SMPEG object 
-  TInfo* = object 
+  Info* = object 
     hasAudio*: int32
     hasVideo*: int32
     width*: int32
@@ -198,7 +199,8 @@ type
     currentTime*: float64
     totalTime*: float64
 
-  PInfo* = ptr TInfo # Possible MPEG status codes 
+  PInfo* = ptr Info # Possible MPEG status codes 
+{.deprecated: [TInfo: Info].}
 
 const 
   STATUS_ERROR* = - 1
@@ -206,7 +208,7 @@ const
   STATUS_PLAYING* = 1
 
 type 
-  Tstatus* = int32
+  Status* = int32
   Pstatus* = ptr int32     # Matches the declaration of SDL_UpdateRect() 
   TDisplayCallback* = proc (dst: PSurface, x, y: int, w, h: int): pointer{.
       cdecl.} # Create a new SMPEG object from an MPEG file.
@@ -217,6 +219,7 @@ type
               #  The sdl_audio parameter indicates if SMPEG should initialize the SDL audio
               #  subsystem. If not, you will have to use the playaudio() function below
               #  to extract the decoded data. 
+{.deprecated: [Tstatus: Status].}
 
 proc new*(theFile: cstring, info: PInfo, audio: int): PSMPEG{.cdecl, 
     importc: "SMPEG_new", dynlib: SmpegLibName.}
@@ -243,7 +246,7 @@ proc enablevideo*(mpeg: PSMPEG, enable: int){.cdecl,
 proc delete*(mpeg: PSMPEG){.cdecl, importc: "SMPEG_delete", 
                                   dynlib: SmpegLibName.}
   # Get the current status of an SMPEG object 
-proc status*(mpeg: PSMPEG): Tstatus{.cdecl, importc: "SMPEG_status", 
+proc status*(mpeg: PSMPEG): Status{.cdecl, importc: "SMPEG_status", 
     dynlib: SmpegLibName.}
   # status
   # Set the audio volume of an MPEG stream, in the range 0-100