diff options
Diffstat (limited to 'lib')
-rw-r--r-- | lib/pure/asyncdispatch.nim | 111 | ||||
-rw-r--r-- | lib/pure/asyncnet.nim | 112 |
2 files changed, 111 insertions, 112 deletions
diff --git a/lib/pure/asyncdispatch.nim b/lib/pure/asyncdispatch.nim index bedbb9510..bec2632d5 100644 --- a/lib/pure/asyncdispatch.nim +++ b/lib/pure/asyncdispatch.nim @@ -665,6 +665,93 @@ when defined(windows) or defined(nimdoc): # free ``ol``. return retFuture + proc recvInto*(socket: TAsyncFD, buf: cstring, size: int, + flags = {SocketFlag.SafeDisconn}): Future[int] = + ## Reads **up to** ``size`` bytes from ``socket`` into ``buf``, which must + ## at least be of that size. Returned future will complete once all the + ## data requested is read, a part of the data has been read, or the socket + ## has disconnected in which case the future will complete with a value of + ## ``0``. + ## + ## **Warning**: The ``Peek`` socket flag is not supported on Windows. + + + # Things to note: + # * When WSARecv completes immediately then ``bytesReceived`` is very + # unreliable. + # * Still need to implement message-oriented socket disconnection, + # '\0' in the message currently signifies a socket disconnect. Who + # knows what will happen when someone sends that to our socket. + verifyPresence(socket) + assert SocketFlag.Peek notin flags, "Peek not supported on Windows." + + var retFuture = newFuture[int]("recvInto") + + #buf[] = '\0' + var dataBuf: TWSABuf + dataBuf.buf = buf + dataBuf.len = size + + var bytesReceived: Dword + var flagsio = flags.toOSFlags().Dword + var ol = PCustomOverlapped() + GC_ref(ol) + ol.data = TCompletionData(fd: socket, cb: + proc (fd: TAsyncFD, bytesCount: Dword, errcode: OSErrorCode) = + if not retFuture.finished: + if errcode == OSErrorCode(-1): + if bytesCount == 0 and dataBuf.buf[0] == '\0': + retFuture.complete(0) + else: + retFuture.complete(bytesCount) + else: + if flags.isDisconnectionError(errcode): + retFuture.complete(0) + else: + retFuture.fail(newException(OSError, osErrorMsg(errcode))) + if dataBuf.buf != nil: + dataBuf.buf = nil + ) + + let ret = WSARecv(socket.SocketHandle, addr dataBuf, 1, addr bytesReceived, + addr flagsio, cast[POVERLAPPED](ol), nil) + if ret == -1: + let err = osLastError() + if err.int32 != ERROR_IO_PENDING: + if dataBuf.buf != nil: + dataBuf.buf = nil + GC_unref(ol) + if flags.isDisconnectionError(err): + retFuture.complete(0) + else: + retFuture.fail(newException(OSError, osErrorMsg(err))) + elif ret == 0 and bytesReceived == 0 and dataBuf.buf[0] == '\0': + # We have to ensure that the buffer is empty because WSARecv will tell + # us immediately when it was disconnected, even when there is still + # data in the buffer. + # We want to give the user as much data as we can. So we only return + # the empty string (which signals a disconnection) when there is + # nothing left to read. + retFuture.complete(0) + # TODO: "For message-oriented sockets, where a zero byte message is often + # allowable, a failure with an error code of WSAEDISCON is used to + # indicate graceful closure." + # ~ http://msdn.microsoft.com/en-us/library/ms741688%28v=vs.85%29.aspx + else: + # Request to read completed immediately. + # From my tests bytesReceived isn't reliable. + let realSize = + if bytesReceived == 0: + size + else: + bytesReceived + assert realSize <= size + retFuture.complete(realSize) + # We don't deallocate ``ol`` here because even though this completed + # immediately poll will still be notified about its completion and it will + # free ``ol``. + return retFuture + proc send*(socket: TAsyncFD, data: string, flags = {SocketFlag.SafeDisconn}): Future[void] = ## Sends ``data`` to ``socket``. The returned future will complete once all @@ -1014,6 +1101,30 @@ else: addRead(socket, cb) return retFuture + proc recvInto*(socket: TAsyncFD, buf: cstring, size: int, + flags = {SocketFlag.SafeDisconn}): Future[int] = + var retFuture = newFuture[int]("recvInto") + + proc cb(sock: TAsyncFD): bool = + result = true + let res = recv(sock.SocketHandle, buf, size.cint, + flags.toOSFlags()) + if res < 0: + let lastError = osLastError() + if lastError.int32 notin {EINTR, EWOULDBLOCK, EAGAIN}: + if flags.isDisconnectionError(lastError): + retFuture.complete(0) + else: + retFuture.fail(newException(OSError, osErrorMsg(lastError))) + else: + result = false # We still want this callback to be called. + else: + retFuture.complete(res) + # TODO: The following causes a massive slowdown. + #if not cb(socket): + addRead(socket, cb) + return retFuture + proc send*(socket: TAsyncFD, data: string, flags = {SocketFlag.SafeDisconn}): Future[void] = var retFuture = newFuture[void]("send") diff --git a/lib/pure/asyncnet.nim b/lib/pure/asyncnet.nim index a91bcf87a..62e85042f 100644 --- a/lib/pure/asyncnet.nim +++ b/lib/pure/asyncnet.nim @@ -182,118 +182,6 @@ proc connect*(socket: AsyncSocket, address: string, port: Port, sslSetConnectState(socket.sslHandle) sslLoop(socket, flags, sslDoHandshake(socket.sslHandle)) -when defined(windows): - proc recvInto(socket: TAsyncFD, buf: cstring, size: int, - flags = {SocketFlag.SafeDisconn}): Future[int] = - ## Reads **up to** ``size`` bytes from ``socket`` into ``buf``, which must - ## at least be of that size. Returned future will complete once all the - ## data requested is read, a part of the data has been read, or the socket - ## has disconnected in which case the future will complete with a value of - ## ``0``. - ## - ## **Warning**: The ``Peek`` socket flag is not supported on Windows. - - - # Things to note: - # * When WSARecv completes immediately then ``bytesReceived`` is very - # unreliable. - # * Still need to implement message-oriented socket disconnection, - # '\0' in the message currently signifies a socket disconnect. Who - # knows what will happen when someone sends that to our socket. - verifyPresence(socket) - assert SocketFlag.Peek notin flags, "Peek not supported on Windows." - - var retFuture = newFuture[int]("recvInto") - - buf[0] = '\0' - var dataBuf: TWSABuf - dataBuf.buf = buf - dataBuf.len = size - - var bytesReceived: Dword - var flagsio = flags.toOSFlags().Dword - var ol = PCustomOverlapped() - GC_ref(ol) - ol.data = TCompletionData(fd: socket, cb: - proc (fd: TAsyncFD, bytesCount: Dword, errcode: OSErrorCode) = - if not retFuture.finished: - if errcode == OSErrorCode(-1): - if bytesCount == 0 and dataBuf.buf[0] == '\0': - retFuture.complete(0) - else: - retFuture.complete(bytesCount) - else: - if flags.isDisconnectionError(errcode): - retFuture.complete(0) - else: - retFuture.fail(newException(OSError, osErrorMsg(errcode))) - if dataBuf.buf != nil: - dataBuf.buf = nil - ) - - let ret = WSARecv(socket.SocketHandle, addr dataBuf, 1, addr bytesReceived, - addr flagsio, cast[POVERLAPPED](ol), nil) - if ret == -1: - let err = osLastError() - if err.int32 != ERROR_IO_PENDING: - if dataBuf.buf != nil: - dataBuf.buf = nil - GC_unref(ol) - if flags.isDisconnectionError(err): - retFuture.complete(0) - else: - retFuture.fail(newException(OSError, osErrorMsg(err))) - elif ret == 0 and bytesReceived == 0 and dataBuf.buf[0] == '\0': - # We have to ensure that the buffer is empty because WSARecv will tell - # us immediately when it was disconnected, even when there is still - # data in the buffer. - # We want to give the user as much data as we can. So we only return - # the empty string (which signals a disconnection) when there is - # nothing left to read. - retFuture.complete(0) - # TODO: "For message-oriented sockets, where a zero byte message is often - # allowable, a failure with an error code of WSAEDISCON is used to - # indicate graceful closure." - # ~ http://msdn.microsoft.com/en-us/library/ms741688%28v=vs.85%29.aspx - else: - # Request to read completed immediately. - # From my tests bytesReceived isn't reliable. - let realSize = - if bytesReceived == 0: - size - else: - bytesReceived - assert realSize <= size - retFuture.complete(realSize) - # We don't deallocate ``ol`` here because even though this completed - # immediately poll will still be notified about its completion and it will - # free ``ol``. - return retFuture -else: - proc recvInto(socket: TAsyncFD, buf: cstring, size: int, - flags = {SocketFlag.SafeDisconn}): Future[int] = - var retFuture = newFuture[int]("recvInto") - - proc cb(sock: TAsyncFD): bool = - result = true - let res = recv(sock.SocketHandle, buf, size.cint, - flags.toOSFlags()) - if res < 0: - let lastError = osLastError() - if lastError.int32 notin {EINTR, EWOULDBLOCK, EAGAIN}: - if flags.isDisconnectionError(lastError): - retFuture.complete(0) - else: - retFuture.fail(newException(OSError, osErrorMsg(lastError))) - else: - result = false # We still want this callback to be called. - else: - retFuture.complete(res) - # TODO: The following causes a massive slowdown. - #if not cb(socket): - addRead(socket, cb) - return retFuture - template readInto(buf: cstring, size: int, socket: AsyncSocket, flags: set[SocketFlag]): int = ## Reads **up to** ``size`` bytes from ``socket`` into ``buf``. Note that |