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diff --git a/tests/deps/opengl-1.1.0/glut.nim b/tests/deps/opengl-1.1.0/glut.nim
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-#
-#
-#  Adaption of the delphi3d.net OpenGL units to FreePascal
-#  Sebastian Guenther (sg@freepascal.org) in 2002
-#  These units are free to use
-#
-
-# Copyright (c) Mark J. Kilgard, 1994, 1995, 1996.
-# This program is freely distributable without licensing fees  and is
-#   provided without guarantee or warrantee expressed or  implied. This
-#   program is -not- in the public domain.
-#******************************************************************************
-# Converted to Delphi by Tom Nuydens (tom@delphi3d.net)
-#   Contributions by Igor Karpov (glygrik@hotbox.ru)
-#   For the latest updates, visit Delphi3D: http://www.delphi3d.net
-#******************************************************************************
-
-import opengl
-
-{.deadCodeElim: on.}
-
-when defined(windows):
-  const
-    dllname = "glut32.dll"
-elif defined(macosx):
-  const
-    dllname = "/System/Library/Frameworks/GLUT.framework/GLUT"
-else:
-  const
-    dllname = "libglut.so.3"
-type
-  TGlutVoidCallback* = proc (){.cdecl.}
-  TGlut1IntCallback* = proc (value: cint){.cdecl.}
-  TGlut2IntCallback* = proc (v1, v2: cint){.cdecl.}
-  TGlut3IntCallback* = proc (v1, v2, v3: cint){.cdecl.}
-  TGlut4IntCallback* = proc (v1, v2, v3, v4: cint){.cdecl.}
-  TGlut1Char2IntCallback* = proc (c: int8, v1, v2: cint){.cdecl.}
-  TGlut1UInt3IntCallback* = proc (u, v1, v2, v3: cint){.cdecl.}
-
-{.deprecated: [Pointer: pointer].}
-
-const
-  GLUT_API_VERSION* = 3
-  GLUT_XLIB_IMPLEMENTATION* = 12 # Display mode bit masks.
-  GLUT_RGB* = 0
-  GLUT_RGBA* = GLUT_RGB
-  GLUT_INDEX* = 1
-  GLUT_SINGLE* = 0
-  GLUT_DOUBLE* = 2
-  GLUT_ACCUM* = 4
-  GLUT_ALPHA* = 8
-  GLUT_DEPTH* = 16
-  GLUT_STENCIL* = 32
-  GLUT_MULTISAMPLE* = 128
-  GLUT_STEREO* = 256
-  GLUT_LUMINANCE* = 512       # Mouse buttons.
-  GLUT_LEFT_BUTTON* = 0
-  GLUT_MIDDLE_BUTTON* = 1
-  GLUT_RIGHT_BUTTON* = 2      # Mouse button state.
-  GLUT_DOWN* = 0
-  GLUT_UP* = 1                # function keys
-  GLUT_KEY_F1* = 1
-  GLUT_KEY_F2* = 2
-  GLUT_KEY_F3* = 3
-  GLUT_KEY_F4* = 4
-  GLUT_KEY_F5* = 5
-  GLUT_KEY_F6* = 6
-  GLUT_KEY_F7* = 7
-  GLUT_KEY_F8* = 8
-  GLUT_KEY_F9* = 9
-  GLUT_KEY_F10* = 10
-  GLUT_KEY_F11* = 11
-  GLUT_KEY_F12* = 12          # directional keys
-  GLUT_KEY_LEFT* = 100
-  GLUT_KEY_UP* = 101
-  GLUT_KEY_RIGHT* = 102
-  GLUT_KEY_DOWN* = 103
-  GLUT_KEY_PAGE_UP* = 104
-  GLUT_KEY_PAGE_DOWN* = 105
-  GLUT_KEY_HOME* = 106
-  GLUT_KEY_END* = 107
-  GLUT_KEY_INSERT* = 108      # Entry/exit  state.
-  GLUT_LEFT* = 0
-  GLUT_ENTERED* = 1           # Menu usage state.
-  GLUT_MENU_NOT_IN_USE* = 0
-  GLUT_MENU_IN_USE* = 1       # Visibility  state.
-  GLUT_NOT_VISIBLE* = 0
-  GLUT_VISIBLE* = 1           # Window status  state.
-  GLUT_HIDDEN* = 0
-  GLUT_FULLY_RETAINED* = 1
-  GLUT_PARTIALLY_RETAINED* = 2
-  GLUT_FULLY_COVERED* = 3     # Color index component selection values.
-  GLUT_RED* = 0
-  GLUT_GREEN* = 1
-  GLUT_BLUE* = 2              # Layers for use.
-  GLUT_NORMAL* = 0
-  GLUT_OVERLAY* = 1
-
-when defined(Windows):
-  const                       # Stroke font constants (use these in GLUT program).
-    GLUT_STROKE_ROMAN* = cast[pointer](0)
-    GLUT_STROKE_MONO_ROMAN* = cast[pointer](1) # Bitmap font constants (use these in GLUT program).
-    GLUT_BITMAP_9_BY_15* = cast[pointer](2)
-    GLUT_BITMAP_8_BY_13* = cast[pointer](3)
-    GLUT_BITMAP_TIMES_ROMAN_10* = cast[pointer](4)
-    GLUT_BITMAP_TIMES_ROMAN_24* = cast[pointer](5)
-    GLUT_BITMAP_HELVETICA_10* = cast[pointer](6)
-    GLUT_BITMAP_HELVETICA_12* = cast[pointer](7)
-    GLUT_BITMAP_HELVETICA_18* = cast[pointer](8)
-else:
-  var                         # Stroke font constants (use these in GLUT program).
-    GLUT_STROKE_ROMAN*: pointer
-    GLUT_STROKE_MONO_ROMAN*: pointer # Bitmap font constants (use these in GLUT program).
-    GLUT_BITMAP_9_BY_15*: pointer
-    GLUT_BITMAP_8_BY_13*: pointer
-    GLUT_BITMAP_TIMES_ROMAN_10*: pointer
-    GLUT_BITMAP_TIMES_ROMAN_24*: pointer
-    GLUT_BITMAP_HELVETICA_10*: pointer
-    GLUT_BITMAP_HELVETICA_12*: pointer
-    GLUT_BITMAP_HELVETICA_18*: pointer
-const                         # glutGet parameters.
-  GLUT_WINDOW_X* = 100
-  GLUT_WINDOW_Y* = 101
-  GLUT_WINDOW_WIDTH* = 102
-  GLUT_WINDOW_HEIGHT* = 103
-  GLUT_WINDOW_BUFFER_SIZE* = 104
-  GLUT_WINDOW_STENCIL_SIZE* = 105
-  GLUT_WINDOW_DEPTH_SIZE* = 106
-  GLUT_WINDOW_RED_SIZE* = 107
-  GLUT_WINDOW_GREEN_SIZE* = 108
-  GLUT_WINDOW_BLUE_SIZE* = 109
-  GLUT_WINDOW_ALPHA_SIZE* = 110
-  GLUT_WINDOW_ACCUM_RED_SIZE* = 111
-  GLUT_WINDOW_ACCUM_GREEN_SIZE* = 112
-  GLUT_WINDOW_ACCUM_BLUE_SIZE* = 113
-  GLUT_WINDOW_ACCUM_ALPHA_SIZE* = 114
-  GLUT_WINDOW_DOUBLEBUFFER* = 115
-  GLUT_WINDOW_RGBA* = 116
-  GLUT_WINDOW_PARENT* = 117
-  GLUT_WINDOW_NUM_CHILDREN* = 118
-  GLUT_WINDOW_COLORMAP_SIZE* = 119
-  GLUT_WINDOW_NUM_SAMPLES* = 120
-  GLUT_WINDOW_STEREO* = 121
-  GLUT_WINDOW_CURSOR* = 122
-  GLUT_SCREEN_WIDTH* = 200
-  GLUT_SCREEN_HEIGHT* = 201
-  GLUT_SCREEN_WIDTH_MM* = 202
-  GLUT_SCREEN_HEIGHT_MM* = 203
-  GLUT_MENU_NUM_ITEMS* = 300
-  GLUT_DISPLAY_MODE_POSSIBLE* = 400
-  GLUT_INIT_WINDOW_X* = 500
-  GLUT_INIT_WINDOW_Y* = 501
-  GLUT_INIT_WINDOW_WIDTH* = 502
-  GLUT_INIT_WINDOW_HEIGHT* = 503
-  constGLUT_INIT_DISPLAY_MODE* = 504
-  GLUT_ELAPSED_TIME* = 700
-  GLUT_WINDOW_FORMAT_ID* = 123 # glutDeviceGet parameters.
-  GLUT_HAS_KEYBOARD* = 600
-  GLUT_HAS_MOUSE* = 601
-  GLUT_HAS_SPACEBALL* = 602
-  GLUT_HAS_DIAL_AND_BUTTON_BOX* = 603
-  GLUT_HAS_TABLET* = 604
-  GLUT_NUM_MOUSE_BUTTONS* = 605
-  GLUT_NUM_SPACEBALL_BUTTONS* = 606
-  GLUT_NUM_BUTTON_BOX_BUTTONS* = 607
-  GLUT_NUM_DIALS* = 608
-  GLUT_NUM_TABLET_BUTTONS* = 609
-  GLUT_DEVICE_IGNORE_KEY_REPEAT* = 610
-  GLUT_DEVICE_KEY_REPEAT* = 611
-  GLUT_HAS_JOYSTICK* = 612
-  GLUT_OWNS_JOYSTICK* = 613
-  GLUT_JOYSTICK_BUTTONS* = 614
-  GLUT_JOYSTICK_AXES* = 615
-  GLUT_JOYSTICK_POLL_RATE* = 616 # glutLayerGet parameters.
-  GLUT_OVERLAY_POSSIBLE* = 800
-  GLUT_LAYER_IN_USE* = 801
-  GLUT_HAS_OVERLAY* = 802
-  GLUT_TRANSPARENT_INDEX* = 803
-  GLUT_NORMAL_DAMAGED* = 804
-  GLUT_OVERLAY_DAMAGED* = 805 # glutVideoResizeGet parameters.
-  GLUT_VIDEO_RESIZE_POSSIBLE* = 900
-  GLUT_VIDEO_RESIZE_IN_USE* = 901
-  GLUT_VIDEO_RESIZE_X_DELTA* = 902
-  GLUT_VIDEO_RESIZE_Y_DELTA* = 903
-  GLUT_VIDEO_RESIZE_WIDTH_DELTA* = 904
-  GLUT_VIDEO_RESIZE_HEIGHT_DELTA* = 905
-  GLUT_VIDEO_RESIZE_X* = 906
-  GLUT_VIDEO_RESIZE_Y* = 907
-  GLUT_VIDEO_RESIZE_WIDTH* = 908
-  GLUT_VIDEO_RESIZE_HEIGHT* = 909 # glutGetModifiers return mask.
-  GLUT_ACTIVE_SHIFT* = 1
-  GLUT_ACTIVE_CTRL* = 2
-  GLUT_ACTIVE_ALT* = 4        # glutSetCursor parameters.
-                              # Basic arrows.
-  GLUT_CURSOR_RIGHT_ARROW* = 0
-  GLUT_CURSOR_LEFT_ARROW* = 1 # Symbolic cursor shapes.
-  GLUT_CURSOR_INFO* = 2
-  GLUT_CURSOR_DESTROY* = 3
-  GLUT_CURSOR_HELP* = 4
-  GLUT_CURSOR_CYCLE* = 5
-  GLUT_CURSOR_SPRAY* = 6
-  GLUT_CURSOR_WAIT* = 7
-  GLUT_CURSOR_TEXT* = 8
-  GLUT_CURSOR_CROSSHAIR* = 9  # Directional cursors.
-  GLUT_CURSOR_UP_DOWN* = 10
-  GLUT_CURSOR_LEFT_RIGHT* = 11 # Sizing cursors.
-  GLUT_CURSOR_TOP_SIDE* = 12
-  GLUT_CURSOR_BOTTOM_SIDE* = 13
-  GLUT_CURSOR_LEFT_SIDE* = 14
-  GLUT_CURSOR_RIGHT_SIDE* = 15
-  GLUT_CURSOR_TOP_LEFT_CORNER* = 16
-  GLUT_CURSOR_TOP_RIGHT_CORNER* = 17
-  GLUT_CURSOR_BOTTOM_RIGHT_CORNER* = 18
-  GLUT_CURSOR_BOTTOM_LEFT_CORNER* = 19 # Inherit from parent window.
-  GLUT_CURSOR_INHERIT* = 100  # Blank cursor.
-  GLUT_CURSOR_NONE* = 101     # Fullscreen crosshair (if available).
-  GLUT_CURSOR_FULL_CROSSHAIR* = 102 # GLUT device control sub-API.
-                                    # glutSetKeyRepeat modes.
-  GLUT_KEY_REPEAT_OFF* = 0
-  GLUT_KEY_REPEAT_ON* = 1
-  GLUT_KEY_REPEAT_DEFAULT* = 2 # Joystick button masks.
-  GLUT_JOYSTICK_BUTTON_A* = 1
-  GLUT_JOYSTICK_BUTTON_B* = 2
-  GLUT_JOYSTICK_BUTTON_C* = 4
-  GLUT_JOYSTICK_BUTTON_D* = 8 # GLUT game mode sub-API.
-                              # glutGameModeGet.
-  GLUT_GAME_MODE_ACTIVE* = 0
-  GLUT_GAME_MODE_POSSIBLE* = 1
-  GLUT_GAME_MODE_WIDTH* = 2
-  GLUT_GAME_MODE_HEIGHT* = 3
-  GLUT_GAME_MODE_PIXEL_DEPTH* = 4
-  GLUT_GAME_MODE_REFRESH_RATE* = 5
-  GLUT_GAME_MODE_DISPLAY_CHANGED* = 6 # GLUT initialization sub-API.
-
-{.push dynlib: dllname, importc.}
-proc glutInit*(argcp: ptr cint, argv: pointer)
-
-proc glutInit*() =
-  ## version that passes `argc` and `argc` implicitely.
-  var
-    cmdLine {.importc: "cmdLine".}: array[0..255, cstring]
-    cmdCount {.importc: "cmdCount".}: cint
-  glutInit(addr(cmdCount), addr(cmdLine))
-
-proc glutInitDisplayMode*(mode: int16)
-proc glutInitDisplayString*(str: cstring)
-proc glutInitWindowPosition*(x, y: int)
-proc glutInitWindowSize*(width, height: int)
-proc glutMainLoop*()
-  # GLUT window sub-API.
-proc glutCreateWindow*(title: cstring): int
-proc glutCreateSubWindow*(win, x, y, width, height: int): int
-proc glutDestroyWindow*(win: int)
-proc glutPostRedisplay*()
-proc glutPostWindowRedisplay*(win: int)
-proc glutSwapBuffers*()
-proc glutSetWindow*(win: int)
-proc glutSetWindowTitle*(title: cstring)
-proc glutSetIconTitle*(title: cstring)
-proc glutPositionWindow*(x, y: int)
-proc glutReshapeWindow*(width, height: int)
-proc glutPopWindow*()
-proc glutPushWindow*()
-proc glutIconifyWindow*()
-proc glutShowWindow*()
-proc glutHideWindow*()
-proc glutFullScreen*()
-proc glutSetCursor*(cursor: int)
-proc glutWarpPointer*(x, y: int)
-  # GLUT overlay sub-API.
-proc glutEstablishOverlay*()
-proc glutRemoveOverlay*()
-proc glutUseLayer*(layer: GLenum)
-proc glutPostOverlayRedisplay*()
-proc glutPostWindowOverlayRedisplay*(win: int)
-proc glutShowOverlay*()
-proc glutHideOverlay*()
-  # GLUT menu sub-API.
-proc glutCreateMenu*(callback: TGlut1IntCallback): int
-proc glutDestroyMenu*(menu: int)
-proc glutSetMenu*(menu: int)
-proc glutAddMenuEntry*(caption: cstring, value: int)
-proc glutAddSubMenu*(caption: cstring, submenu: int)
-proc glutChangeToMenuEntry*(item: int, caption: cstring, value: int)
-proc glutChangeToSubMenu*(item: int, caption: cstring, submenu: int)
-proc glutRemoveMenuItem*(item: int)
-proc glutAttachMenu*(button: int)
-proc glutDetachMenu*(button: int)
-  # GLUT window callback sub-API.
-proc glutDisplayFunc*(f: TGlutVoidCallback)
-proc glutReshapeFunc*(f: TGlut2IntCallback)
-proc glutKeyboardFunc*(f: TGlut1Char2IntCallback)
-proc glutMouseFunc*(f: TGlut4IntCallback)
-proc glutMotionFunc*(f: TGlut2IntCallback)
-proc glutPassiveMotionFunc*(f: TGlut2IntCallback)
-proc glutEntryFunc*(f: TGlut1IntCallback)
-proc glutVisibilityFunc*(f: TGlut1IntCallback)
-proc glutIdleFunc*(f: TGlutVoidCallback)
-proc glutTimerFunc*(millis: int16, f: TGlut1IntCallback, value: int)
-proc glutMenuStateFunc*(f: TGlut1IntCallback)
-proc glutSpecialFunc*(f: TGlut3IntCallback)
-proc glutSpaceballMotionFunc*(f: TGlut3IntCallback)
-proc glutSpaceballRotateFunc*(f: TGlut3IntCallback)
-proc glutSpaceballButtonFunc*(f: TGlut2IntCallback)
-proc glutButtonBoxFunc*(f: TGlut2IntCallback)
-proc glutDialsFunc*(f: TGlut2IntCallback)
-proc glutTabletMotionFunc*(f: TGlut2IntCallback)
-proc glutTabletButtonFunc*(f: TGlut4IntCallback)
-proc glutMenuStatusFunc*(f: TGlut3IntCallback)
-proc glutOverlayDisplayFunc*(f: TGlutVoidCallback)
-proc glutWindowStatusFunc*(f: TGlut1IntCallback)
-proc glutKeyboardUpFunc*(f: TGlut1Char2IntCallback)
-proc glutSpecialUpFunc*(f: TGlut3IntCallback)
-proc glutJoystickFunc*(f: TGlut1UInt3IntCallback, pollInterval: int)
-  # GLUT color index sub-API.
-proc glutSetColor*(cell: int, red, green, blue: GLfloat)
-proc glutGetColor*(ndx, component: int): GLfloat
-proc glutCopyColormap*(win: int)
-  # GLUT state retrieval sub-API.
-  # GLUT extension support sub-API
-proc glutExtensionSupported*(name: cstring): int
-  # GLUT font sub-API
-proc glutBitmapCharacter*(font: pointer, character: int)
-proc glutBitmapWidth*(font: pointer, character: int): int
-proc glutStrokeCharacter*(font: pointer, character: int)
-proc glutStrokeWidth*(font: pointer, character: int): int
-proc glutBitmapLength*(font: pointer, str: cstring): int
-proc glutStrokeLength*(font: pointer, str: cstring): int
-  # GLUT pre-built models sub-API
-proc glutWireSphere*(radius: GLdouble, slices, stacks: GLint)
-proc glutSolidSphere*(radius: GLdouble, slices, stacks: GLint)
-proc glutWireCone*(base, height: GLdouble, slices, stacks: GLint)
-proc glutSolidCone*(base, height: GLdouble, slices, stacks: GLint)
-proc glutWireCube*(size: GLdouble)
-proc glutSolidCube*(size: GLdouble)
-proc glutWireTorus*(innerRadius, outerRadius: GLdouble, sides, rings: GLint)
-proc glutSolidTorus*(innerRadius, outerRadius: GLdouble, sides, rings: GLint)
-proc glutWireDodecahedron*()
-proc glutSolidDodecahedron*()
-proc glutWireTeapot*(size: GLdouble)
-proc glutSolidTeapot*(size: GLdouble)
-proc glutWireOctahedron*()
-proc glutSolidOctahedron*()
-proc glutWireTetrahedron*()
-proc glutSolidTetrahedron*()
-proc glutWireIcosahedron*()
-proc glutSolidIcosahedron*()
-  # GLUT video resize sub-API.
-proc glutVideoResizeGet*(param: GLenum): int
-proc glutSetupVideoResizing*()
-proc glutStopVideoResizing*()
-proc glutVideoResize*(x, y, width, height: int)
-proc glutVideoPan*(x, y, width, height: int)
-  # GLUT debugging sub-API.
-proc glutReportErrors*()
-  # GLUT device control sub-API.
-proc glutIgnoreKeyRepeat*(ignore: int)
-proc glutSetKeyRepeat*(repeatMode: int)
-proc glutForceJoystickFunc*()
-  # GLUT game mode sub-API.
-  #example glutGameModeString('1280x1024:32@75');
-proc glutGameModeString*(AString: cstring)
-proc glutLeaveGameMode*()
-proc glutGameModeGet*(mode: GLenum): int
-# implementation
-{.pop.} # dynlib: dllname, importc