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Diffstat (limited to 'tests/range/trange.nim')
-rw-r--r-- | tests/range/trange.nim | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/tests/range/trange.nim b/tests/range/trange.nim new file mode 100644 index 000000000..bc48e9566 --- /dev/null +++ b/tests/range/trange.nim @@ -0,0 +1,107 @@ +discard """ + output: ''' +TSubRange: 5 from 1 to 10 +#FF3722 +''' +""" + + +block tbug499771: + type + TSubRange = range[1 .. 10] + TEnum = enum A, B, C + var sr: TSubRange = 5 + echo("TSubRange: " & $sr & " from " & $low(TSubRange) & " to " & + $high(TSubRange)) + + const cset = {A} + {B} + doAssert A in cset + doAssert B in cset + doAssert C notin cset + + + +include compilehelpers +block tmatrix3: + type + Matrix[M, N, T] = object + aij: array[M, array[N, T]] + + Matrix2[T] = Matrix[range[0..1], range[0..1], T] + + Matrix3[T] = Matrix[range[0..2], range[0..2], T] + + proc mn(x: Matrix): Matrix.T = x.aij[0][0] + + proc m2(x: Matrix2): Matrix2.T = x.aij[0][0] + + proc m3(x: Matrix3): auto = x.aij[0][0] + + var + matn: Matrix[range[0..3], range[0..2], int] + mat2: Matrix2[int] + mat3: Matrix3[float] + + doAssert m3(mat3) == 0.0 + doAssert mn(mat3) == 0.0 + doAssert m2(mat2) == 0 + doAssert mn(mat2) == 0 + doAssert mn(matn) == 0 + + reject m3(mat2) + reject m3(matn) + reject m2(mat3) + reject m2(matn) + + + +block tn8vsint16: + type + n32 = range[0..high(int)] + n8 = range[0'i8..high(int8)] + + proc `+`(a: n32, b: n32{nkIntLit}): n32 = discard + + proc `-`(a: n8, b: n8): n8 = n8(system.`-`(a, b)) + + var x, y: n8 + var z: int16 + + # ensure this doesn't call our '-' but system.`-` for int16: + doAssert z - n8(9) == -9 + + + +import strutils +block tcolors: + type TColor = distinct int32 + + proc rgb(r, g, b: range[0..255]): TColor = + result = TColor(r or g shl 8 or b shl 16) + proc `$`(c: TColor): string = + result = "#" & toHex(int32(c), 6) + echo rgb(34, 55, 255) + + when false: + type + TColor = distinct int32 + TColorComponent = distinct int8 + + proc red(a: TColor): TColorComponent = + result = TColorComponent(int32(a) and 0xff'i32) + proc green(a: TColor): TColorComponent = + result = TColorComponent(int32(a) shr 8'i32 and 0xff'i32) + proc blue(a: TColor): TColorComponent = + result = TColorComponent(int32(a) shr 16'i32 and 0xff'i32) + proc rgb(r, g, b: range[0..255]): TColor = + result = TColor(r or g shl 8 or b shl 8) + + proc `+!` (a, b: TColorComponent): TColorComponent = + ## saturated arithmetic: + result = TColorComponent(min(ze(int8(a)) + ze(int8(b)), 255)) + + proc `+` (a, b: TColor): TColor = + ## saturated arithmetic for colors makes sense, I think: + return rgb(red(a) +! red(b), green(a) +! green(b), blue(a) +! blue(b)) + + rgb(34, 55, 255) |