| Commit message (Collapse) | Author | Age | Files | Lines |
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* Genode fixes
- wrap strings in "Genode::Cstring" when logging
- define SIGABRT for Genode
- disable GCC -fstack-protector
- use log RPC for fatal messages
- add --os:genode build to appveyor
- define paramStr and paramCount
* Select fixups for Genode POSIX
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* posix_other: Haiku now has spawn.h
This is added per https://dev.haiku-os.org/ticket/13446
* posix_other: Add Haiku specific Dirent members
* cpuinfo: Add an implementation for Haiku
* distros: Add basic Haiku support
* encodings: update Haiku support
* fenv, math: Haiku now provides libm
* times: Add Haiku struct members
* ansi_c, osalloc: Add Haiku constants
* threads: Add Haiku support
* testament: Haiku uses LIBRARY_PATH
* nim.cfg: Update Haiku support
libnetwork should only be linked if network functions are used
* threads: Haiku does not support -pthread switch
* tworkingdir: Haiku's env is in /bin
* posix_other: add SIGKILLTHR for Haiku
* sockets: link with libnetwork on Haiku
* coro: correct ucontext.h location
http://pubs.opengroup.org/onlinepubs/009696699/basedefs/ucontext.h.html
* coro: ucontext backend is not available on Haiku
Haiku doesn't provide the <ucontext.h> header, as it was removed from POSIX
* coro: fix setjmp backend
The compiler does not allow statements after a noreturn function
* nativesockets: Haiku doesn't support AI_V4MAPPED
* system: hostOS can contains "haiku"
* os: add support for Haiku's packagefs
packagefs is read-only, but there are writable holes to the underlying
file system as well
* os: update constant for Haiku
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Fix typo in channels.nim
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Provide "dumpHeapInstances" for iterating over type statistics
of heaps. This can be used to present structured heap information
as an alternative to "dumpNumberOfInstances".
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* fixes #7833; still to-do: fix setLen
* make tests green again
* also fixes setLen and string concats; refs #7833
* change formating to avoid a compiler warning
* emit the write barrier also for addChar
* fixes yet another regression
* make setLengthStr compile for the old version
* make growobjcrash complete earlier
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make system tests run properly
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Rewrite the memory management code for Nintendo Switch
The first implementation was naive and did not account for multiple
memory allocations. However, this implementation may still be
incomplete. Currently, when running applications, the code runs fine.
When the application is exited via code (the end of the program is
reached or quit() is called), the Switch will crash. Not sure why this
happens, but I suspect it is from Nim memory allocations.
I suspect the memory allocations because when I compile the helloworld
application without any Nim allocations (just C function calls) and use
`--gc:none` as a compile option, the application exits fine.
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* Add config section for Nintendo Switch
* Add compiler configuration for Nintendo Switch and it's CPU
* Add specific lib code for Nintendo Switch
* Add GC support for Nintendo Switch
* Update changelog for Nintendo Switch
* Update changelog with more info about fixed paths
* Cleaned up GC memory management a bit
* Relocate docs for Switch
* Rename aarch64NoneElfGcc to nintendoSwitchGCC
* Remove armv8a57
* Fix installer.ini
* Reuse code in linux and amd64
* Add posix defs for nintendo switch
* Add more defined sections for nintendo switch
* Remove old comment
* Add what's not supported for Nintendo Switch docs
* Make nintendoswitch == posix
* Remove DEVKITPRO references from nim.cfg
* Make PR extccomp changes
* Remove Result type alias
* Add separate switch consts file
* Update docs for nintendo switch
* Fix travis errors with undefined consts and add correct wait.h procs
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underallocating for sequences of any type larger than 1 byte. This does the
necessary multiply to restore basic functionality.
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Native access to Genode environment
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Add a 'GenodeEnv' type and a 'componentConstructHook' to the system
module. The 'componentConstructHook' allows for detection of POSIX style
programs that exit implicitly or native Genode components that
initialize to serve RPC requests and OS signals.
This hook takes a 'GenodeEnv' argument so that the environment interface
is passed cleanly to application code after globals are initialized.
This is an typed pointer to a C++ object, procedures for accessing the
environment will be available from a Nimble library and not included in
the standard library.
The standard library has an internal pointer to the environment object
but this is not for external use, the undocumented global environment
pointer has been removed.
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Yield in try
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