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|
#
#
# Nim's Runtime Library
# (c) Copyright 2013 Andreas Rumpf, Dominik Picheta
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
## **Warning:** Since version 0.10.2 this module is deprecated.
## Use the `net <net.html>`_ or the
## `nativesockets <nativesockets.html>`_ module instead.
##
## This module implements portable sockets, it supports a mix of different types
## of sockets. Sockets are buffered by default meaning that data will be
## received in ``BufferSize`` (4000) sized chunks, buffering
## behaviour can be disabled by setting the ``buffered`` parameter when calling
## the ``socket`` function to `false`. Be aware that some functions may not yet
## support buffered sockets (mainly the recvFrom function).
##
## Most procedures raise OSError on error, but some may return ``-1`` or a
## boolean ``false``.
##
## SSL is supported through the OpenSSL library. This support can be activated
## by compiling with the ``-d:ssl`` switch. When an SSL socket is used it will
## raise SslError exceptions when SSL errors occur.
##
## Asynchronous sockets are supported, however a better alternative is to use
## the `asyncio <asyncio.html>`_ module.
{.deprecated.}
include "system/inclrtl"
{.deadCodeElim: on.} # dce option deprecated
when hostOS == "solaris":
{.passl: "-lsocket -lnsl".}
elif hostOS == "haiku":
{.passl: "-lnetwork".}
import os, parseutils
from times import epochTime
when defined(ssl):
import openssl
else:
type SSLAcceptResult = int
when defined(Windows):
import winlean
else:
import posix
# Note: The enumerations are mapped to Window's constants.
when defined(ssl):
type
SSLError* = object of Exception
SSLCVerifyMode* = enum
CVerifyNone, CVerifyPeer
SSLProtVersion* = enum
protSSLv2, protSSLv3, protTLSv1, protSSLv23
SSLContext* = distinct SSLCTX
SSLAcceptResult* = enum
AcceptNoClient = 0, AcceptNoHandshake, AcceptSuccess
{.deprecated: [ESSL: SSLError, TSSLCVerifyMode: SSLCVerifyMode,
TSSLProtVersion: SSLProtVersion, PSSLContext: SSLContext,
TSSLAcceptResult: SSLAcceptResult].}
const
BufferSize*: int = 4000 ## size of a buffered socket's buffer
type
SocketImpl = object ## socket type
fd: SocketHandle
case isBuffered: bool # determines whether this socket is buffered.
of true:
buffer: array[0..BufferSize, char]
currPos: int # current index in buffer
bufLen: int # current length of buffer
of false: nil
when defined(ssl):
case isSsl: bool
of true:
sslHandle: SSLPtr
sslContext: SSLContext
sslNoHandshake: bool # True if needs handshake.
sslHasPeekChar: bool
sslPeekChar: char
of false: nil
nonblocking: bool
Socket* = ref SocketImpl
Port* = distinct uint16 ## port type
Domain* = enum ## domain, which specifies the protocol family of the
## created socket. Other domains than those that are listed
## here are unsupported.
AF_UNIX, ## for local socket (using a file). Unsupported on Windows.
AF_INET = 2, ## for network protocol IPv4 or
AF_INET6 = 23 ## for network protocol IPv6.
SockType* = enum ## second argument to `socket` proc
SOCK_STREAM = 1, ## reliable stream-oriented service or Stream Sockets
SOCK_DGRAM = 2, ## datagram service or Datagram Sockets
SOCK_RAW = 3, ## raw protocols atop the network layer.
SOCK_SEQPACKET = 5 ## reliable sequenced packet service
Protocol* = enum ## third argument to `socket` proc
IPPROTO_TCP = 6, ## Transmission control protocol.
IPPROTO_UDP = 17, ## User datagram protocol.
IPPROTO_IP, ## Internet protocol. Unsupported on Windows.
IPPROTO_IPV6, ## Internet Protocol Version 6. Unsupported on Windows.
IPPROTO_RAW, ## Raw IP Packets Protocol. Unsupported on Windows.
IPPROTO_ICMP ## Control message protocol. Unsupported on Windows.
Servent* = object ## information about a service
name*: string
aliases*: seq[string]
port*: Port
proto*: string
Hostent* = object ## information about a given host
name*: string
aliases*: seq[string]
addrtype*: Domain
length*: int
addrList*: seq[string]
SOBool* = enum ## Boolean socket options.
OptAcceptConn, OptBroadcast, OptDebug, OptDontRoute, OptKeepAlive,
OptOOBInline, OptReuseAddr
RecvLineResult* = enum ## result for recvLineAsync
RecvFullLine, RecvPartialLine, RecvDisconnected, RecvFail
ReadLineResult* = enum ## result for readLineAsync
ReadFullLine, ReadPartialLine, ReadDisconnected, ReadNone
TimeoutError* = object of Exception
{.deprecated: [TSocket: Socket, TType: SockType, TPort: Port, TDomain: Domain,
TProtocol: Protocol, TServent: Servent, THostent: Hostent,
TSOBool: SOBool, TRecvLineResult: RecvLineResult,
TReadLineResult: ReadLineResult, ETimeout: TimeoutError,
TSocketImpl: SocketImpl].}
when defined(booting):
let invalidSocket*: Socket = nil ## invalid socket
else:
const invalidSocket*: Socket = nil ## invalid socket
when defined(windows):
let
osInvalidSocket = winlean.INVALID_SOCKET
else:
let
osInvalidSocket = posix.INVALID_SOCKET
proc newTSocket(fd: SocketHandle, isBuff: bool): Socket =
if fd == osInvalidSocket:
return nil
new(result)
result.fd = fd
result.isBuffered = isBuff
if isBuff:
result.currPos = 0
result.nonblocking = false
proc `==`*(a, b: Port): bool {.borrow.}
## ``==`` for ports.
proc `$`*(p: Port): string {.borrow.}
## returns the port number as a string
proc ntohl*(x: int32): int32 =
## Converts 32-bit integers from network to host byte order.
## On machines where the host byte order is the same as network byte order,
## this is a no-op; otherwise, it performs a 4-byte swap operation.
when cpuEndian == bigEndian: result = x
else: result = (x shr 24'i32) or
(x shr 8'i32 and 0xff00'i32) or
(x shl 8'i32 and 0xff0000'i32) or
(x shl 24'i32)
proc ntohs*(x: int16): int16 =
## Converts 16-bit integers from network to host byte order. On machines
## where the host byte order is the same as network byte order, this is
## a no-op; otherwise, it performs a 2-byte swap operation.
when cpuEndian == bigEndian: result = x
else: result = (x shr 8'i16) or (x shl 8'i16)
proc htonl*(x: int32): int32 =
## Converts 32-bit integers from host to network byte order. On machines
## where the host byte order is the same as network byte order, this is
## a no-op; otherwise, it performs a 4-byte swap operation.
result = sockets.ntohl(x)
proc htons*(x: int16): int16 =
## Converts 16-bit positive integers from host to network byte order.
## On machines where the host byte order is the same as network byte
## order, this is a no-op; otherwise, it performs a 2-byte swap operation.
result = sockets.ntohs(x)
template ntohl(x: uint32): uint32 =
cast[uint32](sockets.ntohl(cast[int32](x)))
template ntohs(x: uint16): uint16 =
cast[uint16](sockets.ntohs(cast[int16](x)))
template htonl(x: uint32): uint32 =
sockets.ntohl(x)
template htons(x: uint16): uint16 =
sockets.ntohs(x)
when defined(Posix):
proc toInt(domain: Domain): cint =
case domain
of AF_UNIX: result = posix.AF_UNIX
of AF_INET: result = posix.AF_INET
of AF_INET6: result = posix.AF_INET6
else: discard
proc toInt(typ: SockType): cint =
case typ
of SOCK_STREAM: result = posix.SOCK_STREAM
of SOCK_DGRAM: result = posix.SOCK_DGRAM
of SOCK_SEQPACKET: result = posix.SOCK_SEQPACKET
of SOCK_RAW: result = posix.SOCK_RAW
else: discard
proc toInt(p: Protocol): cint =
case p
of IPPROTO_TCP: result = posix.IPPROTO_TCP
of IPPROTO_UDP: result = posix.IPPROTO_UDP
of IPPROTO_IP: result = posix.IPPROTO_IP
of IPPROTO_IPV6: result = posix.IPPROTO_IPV6
of IPPROTO_RAW: result = posix.IPPROTO_RAW
of IPPROTO_ICMP: result = posix.IPPROTO_ICMP
else: discard
else:
proc toInt(domain: Domain): cint =
result = toU16(ord(domain))
proc toInt(typ: SockType): cint =
result = cint(ord(typ))
proc toInt(p: Protocol): cint =
result = cint(ord(p))
proc socket*(domain: Domain = AF_INET, typ: SockType = SOCK_STREAM,
protocol: Protocol = IPPROTO_TCP, buffered = true): Socket =
## Creates a new socket; returns `InvalidSocket` if an error occurs.
# TODO: Perhaps this should just raise OSError when an error occurs.
when defined(Windows):
result = newTSocket(winlean.socket(cint(domain), cint(typ), cint(protocol)), buffered)
else:
result = newTSocket(posix.socket(toInt(domain), toInt(typ), toInt(protocol)), buffered)
when defined(ssl):
CRYPTO_malloc_init()
SslLibraryInit()
SslLoadErrorStrings()
ErrLoadBioStrings()
OpenSSL_add_all_algorithms()
proc raiseSSLError(s = "") =
if s != "":
raise newException(SSLError, s)
let err = ErrPeekLastError()
if err == 0:
raise newException(SSLError, "No error reported.")
if err == -1:
raiseOSError(osLastError())
var errStr = ErrErrorString(err, nil)
raise newException(SSLError, $errStr)
# http://simplestcodings.blogspot.co.uk/2010/08/secure-server-client-using-openssl-in-c.html
proc loadCertificates(ctx: SSL_CTX, certFile, keyFile: string) =
if certFile != "" and not existsFile(certFile):
raise newException(system.IOError, "Certificate file could not be found: " & certFile)
if keyFile != "" and not existsFile(keyFile):
raise newException(system.IOError, "Key file could not be found: " & keyFile)
if certFile != "":
var ret = SSLCTXUseCertificateChainFile(ctx, certFile)
if ret != 1:
raiseSslError()
# TODO: Password? www.rtfm.com/openssl-examples/part1.pdf
if keyFile != "":
if SSL_CTX_use_PrivateKey_file(ctx, keyFile,
SSL_FILETYPE_PEM) != 1:
raiseSslError()
if SSL_CTX_check_private_key(ctx) != 1:
raiseSslError("Verification of private key file failed.")
proc newContext*(protVersion = protSSLv23, verifyMode = CVerifyPeer,
certFile = "", keyFile = ""): SSLContext =
## Creates an SSL context.
##
## Protocol version specifies the protocol to use. SSLv2, SSLv3, TLSv1 are
## are available with the addition of ``ProtSSLv23`` which allows for
## compatibility with all of them.
##
## There are currently only two options for verify mode;
## one is ``CVerifyNone`` and with it certificates will not be verified
## the other is ``CVerifyPeer`` and certificates will be verified for
## it, ``CVerifyPeer`` is the safest choice.
##
## The last two parameters specify the certificate file path and the key file
## path, a server socket will most likely not work without these.
## Certificates can be generated using the following command:
## ``openssl req -x509 -nodes -days 365 -newkey rsa:1024 -keyout mycert.pem -out mycert.pem``.
var newCTX: SSL_CTX
case protVersion
of protSSLv23:
newCTX = SSL_CTX_new(SSLv23_method()) # SSlv2,3 and TLS1 support.
of protSSLv2:
raiseSslError("SSLv2 is no longer secure and has been deprecated, use protSSLv3")
of protSSLv3:
newCTX = SSL_CTX_new(SSLv3_method())
of protTLSv1:
newCTX = SSL_CTX_new(TLSv1_method())
if newCTX.SSLCTXSetCipherList("ALL") != 1:
raiseSslError()
case verifyMode
of CVerifyPeer:
newCTX.SSLCTXSetVerify(SSLVerifyPeer, nil)
of CVerifyNone:
newCTX.SSLCTXSetVerify(SSLVerifyNone, nil)
if newCTX == nil:
raiseSslError()
discard newCTX.SSLCTXSetMode(SSL_MODE_AUTO_RETRY)
newCTX.loadCertificates(certFile, keyFile)
return SSLContext(newCTX)
proc wrapSocket*(ctx: SSLContext, socket: Socket) =
## Wraps a socket in an SSL context. This function effectively turns
## ``socket`` into an SSL socket.
##
## **Disclaimer**: This code is not well tested, may be very unsafe and
## prone to security vulnerabilities.
socket.isSSL = true
socket.sslContext = ctx
socket.sslHandle = SSLNew(SSLCTX(socket.sslContext))
socket.sslNoHandshake = false
socket.sslHasPeekChar = false
if socket.sslHandle == nil:
raiseSslError()
if SSLSetFd(socket.sslHandle, socket.fd) != 1:
raiseSslError()
proc raiseSocketError*(socket: Socket, err: int = -1, async = false) =
## Raises proper errors based on return values of ``recv`` functions.
##
## If ``async`` is ``True`` no error will be thrown in the case when the
## error was caused by no data being available to be read.
##
## If ``err`` is not lower than 0 no exception will be raised.
when defined(ssl):
if socket.isSSL:
if err <= 0:
var ret = SSLGetError(socket.sslHandle, err.cint)
case ret
of SSL_ERROR_ZERO_RETURN:
raiseSslError("TLS/SSL connection failed to initiate, socket closed prematurely.")
of SSL_ERROR_WANT_CONNECT, SSL_ERROR_WANT_ACCEPT:
if async:
return
else: raiseSslError("Not enough data on socket.")
of SSL_ERROR_WANT_WRITE, SSL_ERROR_WANT_READ:
if async:
return
else: raiseSslError("Not enough data on socket.")
of SSL_ERROR_WANT_X509_LOOKUP:
raiseSslError("Function for x509 lookup has been called.")
of SSL_ERROR_SYSCALL, SSL_ERROR_SSL:
raiseSslError()
else: raiseSslError("Unknown Error")
if err == -1 and not (when defined(ssl): socket.isSSL else: false):
let lastError = osLastError()
if async:
when defined(windows):
if lastError.int32 == WSAEWOULDBLOCK:
return
else: raiseOSError(lastError)
else:
if lastError.int32 == EAGAIN or lastError.int32 == EWOULDBLOCK:
return
else: raiseOSError(lastError)
else: raiseOSError(lastError)
proc listen*(socket: Socket, backlog = SOMAXCONN) {.tags: [ReadIOEffect].} =
## Marks ``socket`` as accepting connections.
## ``Backlog`` specifies the maximum length of the
## queue of pending connections.
if listen(socket.fd, cint(backlog)) < 0'i32: raiseOSError(osLastError())
proc invalidIp4(s: string) {.noreturn, noinline.} =
raise newException(ValueError, "invalid ip4 address: " & s)
proc parseIp4*(s: string): BiggestInt =
## parses an IP version 4 in dotted decimal form like "a.b.c.d".
##
## This is equivalent to `inet_ntoa`:idx:.
##
## Raises ValueError in case of an error.
var a, b, c, d: int
var i = 0
var j = parseInt(s, a, i)
if j <= 0: invalidIp4(s)
inc(i, j)
if s[i] == '.': inc(i)
else: invalidIp4(s)
j = parseInt(s, b, i)
if j <= 0: invalidIp4(s)
inc(i, j)
if s[i] == '.': inc(i)
else: invalidIp4(s)
j = parseInt(s, c, i)
if j <= 0: invalidIp4(s)
inc(i, j)
if s[i] == '.': inc(i)
else: invalidIp4(s)
j = parseInt(s, d, i)
if j <= 0: invalidIp4(s)
inc(i, j)
if s[i] != '\0': invalidIp4(s)
result = BiggestInt(a shl 24 or b shl 16 or c shl 8 or d)
template gaiNim(a, p, h, list: untyped): untyped =
var gaiResult = getaddrinfo(a, $p, addr(h), list)
if gaiResult != 0'i32:
when defined(windows):
raiseOSError(osLastError())
else:
raiseOSError(osLastError(), $gai_strerror(gaiResult))
proc bindAddr*(socket: Socket, port = Port(0), address = "") {.
tags: [ReadIOEffect].} =
## binds an address/port number to a socket.
## Use address string in dotted decimal form like "a.b.c.d"
## or leave "" for any address.
if address == "":
var name: Sockaddr_in
when defined(Windows):
name.sin_family = uint16(ord(AF_INET))
else:
name.sin_family = uint16(posix.AF_INET)
name.sin_port = sockets.htons(uint16(port))
name.sin_addr.s_addr = sockets.htonl(INADDR_ANY)
if bindSocket(socket.fd, cast[ptr SockAddr](addr(name)),
sizeof(name).SockLen) < 0'i32:
raiseOSError(osLastError())
else:
var hints: AddrInfo
var aiList: ptr AddrInfo = nil
hints.ai_family = toInt(AF_INET)
hints.ai_socktype = toInt(SOCK_STREAM)
hints.ai_protocol = toInt(IPPROTO_TCP)
gaiNim(address, port, hints, aiList)
if bindSocket(socket.fd, aiList.ai_addr, aiList.ai_addrlen.SockLen) < 0'i32:
raiseOSError(osLastError())
proc getSockName*(socket: Socket): Port =
## returns the socket's associated port number.
var name: Sockaddr_in
when defined(Windows):
name.sin_family = uint16(ord(AF_INET))
else:
name.sin_family = uint16(posix.AF_INET)
#name.sin_port = htons(cint16(port))
#name.sin_addr.s_addr = htonl(INADDR_ANY)
var namelen = sizeof(name).SockLen
if getsockname(socket.fd, cast[ptr SockAddr](addr(name)),
addr(namelen)) == -1'i32:
raiseOSError(osLastError())
result = Port(sockets.ntohs(name.sin_port))
template acceptAddrPlain(noClientRet, successRet: SSLAcceptResult or int,
sslImplementation: untyped): untyped =
assert(client != nil)
var sockAddress: Sockaddr_in
var addrLen = sizeof(sockAddress).SockLen
var sock = accept(server.fd, cast[ptr SockAddr](addr(sockAddress)),
addr(addrLen))
if sock == osInvalidSocket:
let err = osLastError()
when defined(windows):
if err.int32 == WSAEINPROGRESS:
client = invalidSocket
address = ""
when noClientRet.int == -1:
return
else:
return noClientRet
else: raiseOSError(err)
else:
if err.int32 == EAGAIN or err.int32 == EWOULDBLOCK:
client = invalidSocket
address = ""
when noClientRet.int == -1:
return
else:
return noClientRet
else: raiseOSError(err)
else:
client.fd = sock
client.isBuffered = server.isBuffered
sslImplementation
# Client socket is set above.
address = $inet_ntoa(sockAddress.sin_addr)
when successRet.int == -1:
return
else:
return successRet
proc acceptAddr*(server: Socket, client: var Socket, address: var string) {.
tags: [ReadIOEffect].} =
## Blocks until a connection is being made from a client. When a connection
## is made sets ``client`` to the client socket and ``address`` to the address
## of the connecting client.
## If ``server`` is non-blocking then this function returns immediately, and
## if there are no connections queued the returned socket will be
## ``InvalidSocket``.
## This function will raise OSError if an error occurs.
##
## The resulting client will inherit any properties of the server socket. For
## example: whether the socket is buffered or not.
##
## **Note**: ``client`` must be initialised (with ``new``), this function
## makes no effort to initialise the ``client`` variable.
##
## **Warning:** When using SSL with non-blocking sockets, it is best to use
## the acceptAddrSSL procedure as this procedure will most likely block.
acceptAddrPlain(SSLAcceptResult(-1), SSLAcceptResult(-1)):
when defined(ssl):
if server.isSSL:
# We must wrap the client sock in a ssl context.
server.sslContext.wrapSocket(client)
let ret = SSLAccept(client.sslHandle)
while ret <= 0:
let err = SSLGetError(client.sslHandle, ret)
if err != SSL_ERROR_WANT_ACCEPT:
case err
of SSL_ERROR_ZERO_RETURN:
raiseSslError("TLS/SSL connection failed to initiate, socket closed prematurely.")
of SSL_ERROR_WANT_READ, SSL_ERROR_WANT_WRITE,
SSL_ERROR_WANT_CONNECT, SSL_ERROR_WANT_ACCEPT:
raiseSslError("acceptAddrSSL should be used for non-blocking SSL sockets.")
of SSL_ERROR_WANT_X509_LOOKUP:
raiseSslError("Function for x509 lookup has been called.")
of SSL_ERROR_SYSCALL, SSL_ERROR_SSL:
raiseSslError()
else:
raiseSslError("Unknown error")
proc setBlocking*(s: Socket, blocking: bool) {.tags: [], gcsafe.}
## Sets blocking mode on socket
when defined(ssl):
proc acceptAddrSSL*(server: Socket, client: var Socket,
address: var string): SSLAcceptResult {.
tags: [ReadIOEffect].} =
## This procedure should only be used for non-blocking **SSL** sockets.
## It will immediately return with one of the following values:
##
## ``AcceptSuccess`` will be returned when a client has been successfully
## accepted and the handshake has been successfully performed between
## ``server`` and the newly connected client.
##
## ``AcceptNoHandshake`` will be returned when a client has been accepted
## but no handshake could be performed. This can happen when the client
## connects but does not yet initiate a handshake. In this case
## ``acceptAddrSSL`` should be called again with the same parameters.
##
## ``AcceptNoClient`` will be returned when no client is currently attempting
## to connect.
template doHandshake(): untyped =
when defined(ssl):
if server.isSSL:
client.setBlocking(false)
# We must wrap the client sock in a ssl context.
if not client.isSSL or client.sslHandle == nil:
server.sslContext.wrapSocket(client)
let ret = SSLAccept(client.sslHandle)
while ret <= 0:
let err = SSLGetError(client.sslHandle, ret)
if err != SSL_ERROR_WANT_ACCEPT:
case err
of SSL_ERROR_ZERO_RETURN:
raiseSslError("TLS/SSL connection failed to initiate, socket closed prematurely.")
of SSL_ERROR_WANT_READ, SSL_ERROR_WANT_WRITE,
SSL_ERROR_WANT_CONNECT, SSL_ERROR_WANT_ACCEPT:
client.sslNoHandshake = true
return AcceptNoHandshake
of SSL_ERROR_WANT_X509_LOOKUP:
raiseSslError("Function for x509 lookup has been called.")
of SSL_ERROR_SYSCALL, SSL_ERROR_SSL:
raiseSslError()
else:
raiseSslError("Unknown error")
client.sslNoHandshake = false
if client.isSSL and client.sslNoHandshake:
doHandshake()
return AcceptSuccess
else:
acceptAddrPlain(AcceptNoClient, AcceptSuccess):
doHandshake()
proc accept*(server: Socket, client: var Socket) {.tags: [ReadIOEffect].} =
## Equivalent to ``acceptAddr`` but doesn't return the address, only the
## socket.
##
## **Note**: ``client`` must be initialised (with ``new``), this function
## makes no effort to initialise the ``client`` variable.
var addrDummy = ""
acceptAddr(server, client, addrDummy)
proc acceptAddr*(server: Socket): tuple[client: Socket, address: string] {.
deprecated, tags: [ReadIOEffect].} =
## Slightly different version of ``acceptAddr``.
##
## **Deprecated since version 0.9.0:** Please use the function above.
var client: Socket
new(client)
var address = ""
acceptAddr(server, client, address)
return (client, address)
proc accept*(server: Socket): Socket {.deprecated, tags: [ReadIOEffect].} =
## **Deprecated since version 0.9.0:** Please use the function above.
new(result)
var address = ""
acceptAddr(server, result, address)
proc close*(socket: Socket) =
## closes a socket.
when defined(windows):
discard winlean.closesocket(socket.fd)
else:
discard posix.close(socket.fd)
# TODO: These values should not be discarded. An OSError should be raised.
# http://stackoverflow.com/questions/12463473/what-happens-if-you-call-close-on-a-bsd-socket-multiple-times
when defined(ssl):
if socket.isSSL:
discard SSLShutdown(socket.sslHandle)
SSLFree(socket.sslHandle)
socket.sslHandle = nil
proc getServByName*(name, proto: string): Servent {.tags: [ReadIOEffect].} =
## Searches the database from the beginning and finds the first entry for
## which the service name specified by ``name`` matches the s_name member
## and the protocol name specified by ``proto`` matches the s_proto member.
##
## On posix this will search through the ``/etc/services`` file.
when defined(Windows):
var s = winlean.getservbyname(name, proto)
else:
var s = posix.getservbyname(name, proto)
if s == nil: raiseOSError(osLastError(), "Service not found.")
result.name = $s.s_name
result.aliases = cstringArrayToSeq(s.s_aliases)
result.port = Port(s.s_port)
result.proto = $s.s_proto
proc getServByPort*(port: Port, proto: string): Servent {.tags: [ReadIOEffect].} =
## Searches the database from the beginning and finds the first entry for
## which the port specified by ``port`` matches the s_port member and the
## protocol name specified by ``proto`` matches the s_proto member.
##
## On posix this will search through the ``/etc/services`` file.
when defined(Windows):
var s = winlean.getservbyport(ze(int16(port)).cint, proto)
else:
var s = posix.getservbyport(ze(int16(port)).cint, proto)
if s == nil: raiseOSError(osLastError(), "Service not found.")
result.name = $s.s_name
result.aliases = cstringArrayToSeq(s.s_aliases)
result.port = Port(s.s_port)
result.proto = $s.s_proto
proc getHostByAddr*(ip: string): Hostent {.tags: [ReadIOEffect].} =
## This function will lookup the hostname of an IP Address.
var myaddr: InAddr
myaddr.s_addr = inet_addr(ip)
when defined(windows):
var s = winlean.gethostbyaddr(addr(myaddr), sizeof(myaddr).cuint,
cint(sockets.AF_INET))
if s == nil: raiseOSError(osLastError())
else:
var s =
when defined(android4):
posix.gethostbyaddr(cast[cstring](addr(myaddr)), sizeof(myaddr).cint,
cint(posix.AF_INET))
else:
posix.gethostbyaddr(addr(myaddr), sizeof(myaddr).Socklen,
cint(posix.AF_INET))
if s == nil:
raiseOSError(osLastError(), $hstrerror(h_errno))
result.name = $s.h_name
result.aliases = cstringArrayToSeq(s.h_aliases)
when defined(windows):
result.addrtype = Domain(s.h_addrtype)
else:
if s.h_addrtype.cint == posix.AF_INET:
result.addrtype = AF_INET
elif s.h_addrtype.cint == posix.AF_INET6:
result.addrtype = AF_INET6
else:
raiseOSError(osLastError(), "unknown h_addrtype")
result.addrList = cstringArrayToSeq(s.h_addr_list)
result.length = int(s.h_length)
proc getHostByName*(name: string): Hostent {.tags: [ReadIOEffect].} =
## This function will lookup the IP address of a hostname.
when defined(Windows):
var s = winlean.gethostbyname(name)
else:
var s = posix.gethostbyname(name)
if s == nil: raiseOSError(osLastError())
result.name = $s.h_name
result.aliases = cstringArrayToSeq(s.h_aliases)
when defined(windows):
result.addrtype = Domain(s.h_addrtype)
else:
if s.h_addrtype.cint == posix.AF_INET:
result.addrtype = AF_INET
elif s.h_addrtype.cint == posix.AF_INET6:
result.addrtype = AF_INET6
else:
raiseOSError(osLastError(), "unknown h_addrtype")
result.addrList = cstringArrayToSeq(s.h_addr_list)
result.length = int(s.h_length)
proc getSockOptInt*(socket: Socket, level, optname: int): int {.
tags: [ReadIOEffect].} =
## getsockopt for integer options.
var res: cint
var size = sizeof(res).SockLen
if getsockopt(socket.fd, cint(level), cint(optname),
addr(res), addr(size)) < 0'i32:
raiseOSError(osLastError())
result = int(res)
proc setSockOptInt*(socket: Socket, level, optname, optval: int) {.
tags: [WriteIOEffect].} =
## setsockopt for integer options.
var value = cint(optval)
if setsockopt(socket.fd, cint(level), cint(optname), addr(value),
sizeof(value).SockLen) < 0'i32:
raiseOSError(osLastError())
proc toCInt(opt: SOBool): cint =
case opt
of OptAcceptConn: SO_ACCEPTCONN
of OptBroadcast: SO_BROADCAST
of OptDebug: SO_DEBUG
of OptDontRoute: SO_DONTROUTE
of OptKeepAlive: SO_KEEPALIVE
of OptOOBInline: SO_OOBINLINE
of OptReuseAddr: SO_REUSEADDR
proc getSockOpt*(socket: Socket, opt: SOBool, level = SOL_SOCKET): bool {.
tags: [ReadIOEffect].} =
## Retrieves option ``opt`` as a boolean value.
var res: cint
var size = sizeof(res).SockLen
if getsockopt(socket.fd, cint(level), toCInt(opt),
addr(res), addr(size)) < 0'i32:
raiseOSError(osLastError())
result = res != 0
proc setSockOpt*(socket: Socket, opt: SOBool, value: bool, level = SOL_SOCKET) {.
tags: [WriteIOEffect].} =
## Sets option ``opt`` to a boolean value specified by ``value``.
var valuei = cint(if value: 1 else: 0)
if setsockopt(socket.fd, cint(level), toCInt(opt), addr(valuei),
sizeof(valuei).SockLen) < 0'i32:
raiseOSError(osLastError())
proc connect*(socket: Socket, address: string, port = Port(0),
af: Domain = AF_INET) {.tags: [ReadIOEffect].} =
## Connects socket to ``address``:``port``. ``Address`` can be an IP address or a
## host name. If ``address`` is a host name, this function will try each IP
## of that host name. ``htons`` is already performed on ``port`` so you must
## not do it.
##
## If ``socket`` is an SSL socket a handshake will be automatically performed.
var hints: AddrInfo
var aiList: ptr AddrInfo = nil
hints.ai_family = toInt(af)
hints.ai_socktype = toInt(SOCK_STREAM)
hints.ai_protocol = toInt(IPPROTO_TCP)
gaiNim(address, port, hints, aiList)
# try all possibilities:
var success = false
var lastError: OSErrorCode
var it = aiList
while it != nil:
if connect(socket.fd, it.ai_addr, it.ai_addrlen.SockLen) == 0'i32:
success = true
break
else: lastError = osLastError()
it = it.ai_next
freeaddrinfo(aiList)
if not success: raiseOSError(lastError)
when defined(ssl):
if socket.isSSL:
let ret = SSLConnect(socket.sslHandle)
if ret <= 0:
let err = SSLGetError(socket.sslHandle, ret)
case err
of SSL_ERROR_ZERO_RETURN:
raiseSslError("TLS/SSL connection failed to initiate, socket closed prematurely.")
of SSL_ERROR_WANT_READ, SSL_ERROR_WANT_WRITE, SSL_ERROR_WANT_CONNECT,
SSL_ERROR_WANT_ACCEPT:
raiseSslError("The operation did not complete. Perhaps you should use connectAsync?")
of SSL_ERROR_WANT_X509_LOOKUP:
raiseSslError("Function for x509 lookup has been called.")
of SSL_ERROR_SYSCALL, SSL_ERROR_SSL:
raiseSslError()
else:
raiseSslError("Unknown error")
when false:
var s: TSockAddrIn
s.sin_addr.s_addr = inet_addr(address)
s.sin_port = sockets.htons(uint16(port))
when defined(windows):
s.sin_family = toU16(ord(af))
else:
case af
of AF_UNIX: s.sin_family = posix.AF_UNIX
of AF_INET: s.sin_family = posix.AF_INET
of AF_INET6: s.sin_family = posix.AF_INET6
else: nil
if connect(socket.fd, cast[ptr TSockAddr](addr(s)), sizeof(s).cint) < 0'i32:
OSError()
proc connectAsync*(socket: Socket, name: string, port = Port(0),
af: Domain = AF_INET) {.tags: [ReadIOEffect].} =
## A variant of ``connect`` for non-blocking sockets.
##
## This procedure will immediately return, it will not block until a connection
## is made. It is up to the caller to make sure the connection has been established
## by checking (using ``select``) whether the socket is writeable.
##
## **Note**: For SSL sockets, the ``handshake`` procedure must be called
## whenever the socket successfully connects to a server.
var hints: AddrInfo
var aiList: ptr AddrInfo = nil
hints.ai_family = toInt(af)
hints.ai_socktype = toInt(SOCK_STREAM)
hints.ai_protocol = toInt(IPPROTO_TCP)
gaiNim(name, port, hints, aiList)
# try all possibilities:
var success = false
var lastError: OSErrorCode
var it = aiList
while it != nil:
var ret = connect(socket.fd, it.ai_addr, it.ai_addrlen.SockLen)
if ret == 0'i32:
success = true
break
else:
lastError = osLastError()
when defined(windows):
# Windows EINTR doesn't behave same as POSIX.
if lastError.int32 == WSAEWOULDBLOCK:
success = true
break
else:
if lastError.int32 == EINTR or lastError.int32 == EINPROGRESS:
success = true
break
it = it.ai_next
freeaddrinfo(aiList)
if not success: raiseOSError(lastError)
when defined(ssl):
if socket.isSSL:
socket.sslNoHandshake = true
when defined(ssl):
proc handshake*(socket: Socket): bool {.tags: [ReadIOEffect, WriteIOEffect].} =
## This proc needs to be called on a socket after it connects. This is
## only applicable when using ``connectAsync``.
## This proc performs the SSL handshake.
##
## Returns ``False`` whenever the socket is not yet ready for a handshake,
## ``True`` whenever handshake completed successfully.
##
## A SslError error is raised on any other errors.
result = true
if socket.isSSL:
var ret = SSLConnect(socket.sslHandle)
if ret <= 0:
var errret = SSLGetError(socket.sslHandle, ret)
case errret
of SSL_ERROR_ZERO_RETURN:
raiseSslError("TLS/SSL connection failed to initiate, socket closed prematurely.")
of SSL_ERROR_WANT_CONNECT, SSL_ERROR_WANT_ACCEPT,
SSL_ERROR_WANT_READ, SSL_ERROR_WANT_WRITE:
return false
of SSL_ERROR_WANT_X509_LOOKUP:
raiseSslError("Function for x509 lookup has been called.")
of SSL_ERROR_SYSCALL, SSL_ERROR_SSL:
raiseSslError()
else:
raiseSslError("Unknown Error")
socket.sslNoHandshake = false
else:
raiseSslError("Socket is not an SSL socket.")
proc gotHandshake*(socket: Socket): bool =
## Determines whether a handshake has occurred between a client (``socket``)
## and the server that ``socket`` is connected to.
##
## Throws SslError if ``socket`` is not an SSL socket.
if socket.isSSL:
return not socket.sslNoHandshake
else:
raiseSslError("Socket is not an SSL socket.")
proc timeValFromMilliseconds(timeout = 500): Timeval =
if timeout != -1:
var seconds = timeout div 1000
when defined(posix):
result.tv_sec = seconds.Time
result.tv_usec = ((timeout - seconds * 1000) * 1000).Suseconds
else:
result.tv_sec = seconds.int32
result.tv_usec = ((timeout - seconds * 1000) * 1000).int32
proc createFdSet(fd: var TFdSet, s: seq[Socket], m: var int) =
FD_ZERO(fd)
for i in items(s):
m = max(m, int(i.fd))
FD_SET(i.fd, fd)
proc pruneSocketSet(s: var seq[Socket], fd: var TFdSet) =
var i = 0
var L = s.len
while i < L:
if FD_ISSET(s[i].fd, fd) == 0'i32:
# not set.
s[i] = s[L-1]
dec(L)
else:
inc(i)
setLen(s, L)
proc hasDataBuffered*(s: Socket): bool =
## Determines whether a socket has data buffered.
result = false
if s.isBuffered:
result = s.bufLen > 0 and s.currPos != s.bufLen
when defined(ssl):
if s.isSSL and not result:
result = s.sslHasPeekChar
proc checkBuffer(readfds: var seq[Socket]): int =
## Checks the buffer of each socket in ``readfds`` to see whether there is data.
## Removes the sockets from ``readfds`` and returns the count of removed sockets.
var res: seq[Socket] = @[]
result = 0
for s in readfds:
if hasDataBuffered(s):
inc(result)
res.add(s)
if result > 0:
readfds = res
proc select*(readfds, writefds, exceptfds: var seq[Socket],
timeout = 500): int {.tags: [ReadIOEffect].} =
## Traditional select function. This function will return the number of
## sockets that are ready to be read from, written to, or which have errors.
## If there are none; 0 is returned.
## ``Timeout`` is in milliseconds and -1 can be specified for no timeout.
##
## Sockets which are **not** ready for reading, writing or which don't have
## errors waiting on them are removed from the ``readfds``, ``writefds``,
## ``exceptfds`` sequences respectively.
let buffersFilled = checkBuffer(readfds)
if buffersFilled > 0:
return buffersFilled
var tv {.noInit.}: Timeval = timeValFromMilliseconds(timeout)
var rd, wr, ex: TFdSet
var m = 0
createFdSet((rd), readfds, m)
createFdSet((wr), writefds, m)
createFdSet((ex), exceptfds, m)
if timeout != -1:
result = int(select(cint(m+1), addr(rd), addr(wr), addr(ex), addr(tv)))
else:
result = int(select(cint(m+1), addr(rd), addr(wr), addr(ex), nil))
pruneSocketSet(readfds, (rd))
pruneSocketSet(writefds, (wr))
pruneSocketSet(exceptfds, (ex))
proc select*(readfds, writefds: var seq[Socket],
timeout = 500): int {.tags: [ReadIOEffect].} =
## Variant of select with only a read and write list.
let buffersFilled = checkBuffer(readfds)
if buffersFilled > 0:
return buffersFilled
var tv {.noInit.}: Timeval = timeValFromMilliseconds(timeout)
var rd, wr: TFdSet
var m = 0
createFdSet((rd), readfds, m)
createFdSet((wr), writefds, m)
if timeout != -1:
result = int(select(cint(m+1), addr(rd), addr(wr), nil, addr(tv)))
else:
result = int(select(cint(m+1), addr(rd), addr(wr), nil, nil))
pruneSocketSet(readfds, (rd))
pruneSocketSet(writefds, (wr))
proc selectWrite*(writefds: var seq[Socket],
timeout = 500): int {.tags: [ReadIOEffect].} =
## When a socket in ``writefds`` is ready to be written to then a non-zero
## value will be returned specifying the count of the sockets which can be
## written to. The sockets which **cannot** be written to will also be removed
## from ``writefds``.
##
## ``timeout`` is specified in milliseconds and ``-1`` can be specified for
## an unlimited time.
var tv {.noInit.}: Timeval = timeValFromMilliseconds(timeout)
var wr: TFdSet
var m = 0
createFdSet((wr), writefds, m)
if timeout != -1:
result = int(select(cint(m+1), nil, addr(wr), nil, addr(tv)))
else:
result = int(select(cint(m+1), nil, addr(wr), nil, nil))
pruneSocketSet(writefds, (wr))
proc select*(readfds: var seq[Socket], timeout = 500): int =
## variant of select with a read list only
let buffersFilled = checkBuffer(readfds)
if buffersFilled > 0:
return buffersFilled
var tv {.noInit.}: Timeval = timeValFromMilliseconds(timeout)
var rd: TFdSet
var m = 0
createFdSet((rd), readfds, m)
if timeout != -1:
result = int(select(cint(m+1), addr(rd), nil, nil, addr(tv)))
else:
result = int(select(cint(m+1), addr(rd), nil, nil, nil))
pruneSocketSet(readfds, (rd))
proc readIntoBuf(socket: Socket, flags: int32): int =
result = 0
when defined(ssl):
if socket.isSSL:
result = SSLRead(socket.sslHandle, addr(socket.buffer), int(socket.buffer.high))
else:
result = recv(socket.fd, addr(socket.buffer), cint(socket.buffer.high), flags)
else:
result = recv(socket.fd, addr(socket.buffer), cint(socket.buffer.high), flags)
if result <= 0:
socket.bufLen = 0
socket.currPos = 0
return result
socket.bufLen = result
socket.currPos = 0
template retRead(flags, readBytes: int) {.dirty.} =
let res = socket.readIntoBuf(flags.int32)
if res <= 0:
if readBytes > 0:
return readBytes
else:
return res
proc recv*(socket: Socket, data: pointer, size: int): int {.tags: [ReadIOEffect].} =
## Receives data from a socket.
##
## **Note**: This is a low-level function, you may be interested in the higher
## level versions of this function which are also named ``recv``.
if size == 0: return
if socket.isBuffered:
if socket.bufLen == 0:
retRead(0'i32, 0)
var read = 0
while read < size:
if socket.currPos >= socket.bufLen:
retRead(0'i32, read)
let chunk = min(socket.bufLen-socket.currPos, size-read)
var d = cast[cstring](data)
copyMem(addr(d[read]), addr(socket.buffer[socket.currPos]), chunk)
read.inc(chunk)
socket.currPos.inc(chunk)
result = read
else:
when defined(ssl):
if socket.isSSL:
if socket.sslHasPeekChar:
copyMem(data, addr(socket.sslPeekChar), 1)
socket.sslHasPeekChar = false
if size-1 > 0:
var d = cast[cstring](data)
result = SSLRead(socket.sslHandle, addr(d[1]), size-1) + 1
else:
result = 1
else:
result = SSLRead(socket.sslHandle, data, size)
else:
result = recv(socket.fd, data, size.cint, 0'i32)
else:
result = recv(socket.fd, data, size.cint, 0'i32)
proc waitFor(socket: Socket, waited: var float, timeout, size: int,
funcName: string): int {.tags: [TimeEffect].} =
## determines the amount of characters that can be read. Result will never
## be larger than ``size``. For unbuffered sockets this will be ``1``.
## For buffered sockets it can be as big as ``BufferSize``.
##
## If this function does not determine that there is data on the socket
## within ``timeout`` ms, an ETimeout error will be raised.
result = 1
if size <= 0: assert false
if timeout == -1: return size
if socket.isBuffered and socket.bufLen != 0 and socket.bufLen != socket.currPos:
result = socket.bufLen - socket.currPos
result = min(result, size)
else:
if timeout - int(waited * 1000.0) < 1:
raise newException(TimeoutError, "Call to '" & funcName & "' timed out.")
when defined(ssl):
if socket.isSSL:
if socket.hasDataBuffered:
# sslPeekChar is present.
return 1
let sslPending = SSLPending(socket.sslHandle)
if sslPending != 0:
return sslPending
var s = @[socket]
var startTime = epochTime()
let selRet = select(s, timeout - int(waited * 1000.0))
if selRet < 0: raiseOSError(osLastError())
if selRet != 1:
raise newException(TimeoutError, "Call to '" & funcName & "' timed out.")
waited += (epochTime() - startTime)
proc recv*(socket: Socket, data: pointer, size: int, timeout: int): int {.
tags: [ReadIOEffect, TimeEffect].} =
## overload with a ``timeout`` parameter in milliseconds.
var waited = 0.0 # number of seconds already waited
var read = 0
while read < size:
let avail = waitFor(socket, waited, timeout, size-read, "recv")
var d = cast[cstring](data)
result = recv(socket, addr(d[read]), avail)
if result == 0: break
if result < 0:
return result
inc(read, result)
result = read
proc recv*(socket: Socket, data: var string, size: int, timeout = -1): int =
## Higher-level version of ``recv``.
##
## When 0 is returned the socket's connection has been closed.
##
## This function will throw an OSError exception when an error occurs. A value
## lower than 0 is never returned.
##
## A timeout may be specified in milliseconds, if enough data is not received
## within the time specified an ETimeout exception will be raised.
##
## **Note**: ``data`` must be initialised.
data.setLen(size)
result = recv(socket, cstring(data), size, timeout)
if result < 0:
data.setLen(0)
socket.raiseSocketError(result)
data.setLen(result)
proc recvAsync*(socket: Socket, data: var string, size: int): int =
## Async version of ``recv``.
##
## When socket is non-blocking and no data is available on the socket,
## ``-1`` will be returned and ``data`` will be ``""``.
##
## **Note**: ``data`` must be initialised.
data.setLen(size)
result = recv(socket, cstring(data), size)
if result < 0:
data.setLen(0)
socket.raiseSocketError(async = true)
result = -1
data.setLen(result)
proc peekChar(socket: Socket, c: var char): int {.tags: [ReadIOEffect].} =
if socket.isBuffered:
result = 1
if socket.bufLen == 0 or socket.currPos > socket.bufLen-1:
var res = socket.readIntoBuf(0'i32)
if res <= 0:
result = res
c = socket.buffer[socket.currPos]
else:
when defined(ssl):
if socket.isSSL:
if not socket.sslHasPeekChar:
result = SSLRead(socket.sslHandle, addr(socket.sslPeekChar), 1)
socket.sslHasPeekChar = true
c = socket.sslPeekChar
return
result = recv(socket.fd, addr(c), 1, MSG_PEEK)
proc recvLine*(socket: Socket, line: var TaintedString, timeout = -1): bool {.
tags: [ReadIOEffect, TimeEffect], deprecated.} =
## Receive a line of data from ``socket``.
##
## If a full line is received ``\r\L`` is not
## added to ``line``, however if solely ``\r\L`` is received then ``line``
## will be set to it.
##
## ``True`` is returned if data is available. ``False`` suggests an
## error, OSError exceptions are not raised and ``False`` is simply returned
## instead.
##
## If the socket is disconnected, ``line`` will be set to ``""`` and ``True``
## will be returned.
##
## A timeout can be specified in milliseconds, if data is not received within
## the specified time an ETimeout exception will be raised.
##
## **Deprecated since version 0.9.2**: This function has been deprecated in
## favour of readLine.
template addNLIfEmpty(): untyped =
if line.len == 0:
line.add("\c\L")
var waited = 0.0
setLen(line.string, 0)
while true:
var c: char
discard waitFor(socket, waited, timeout, 1, "recvLine")
var n = recv(socket, addr(c), 1)
if n < 0: return
elif n == 0: return true
if c == '\r':
discard waitFor(socket, waited, timeout, 1, "recvLine")
n = peekChar(socket, c)
if n > 0 and c == '\L':
discard recv(socket, addr(c), 1)
elif n <= 0: return false
addNLIfEmpty()
return true
elif c == '\L':
addNLIfEmpty()
return true
add(line.string, c)
proc readLine*(socket: Socket, line: var TaintedString, timeout = -1) {.
tags: [ReadIOEffect, TimeEffect].} =
## Reads a line of data from ``socket``.
##
## If a full line is read ``\r\L`` is not
## added to ``line``, however if solely ``\r\L`` is read then ``line``
## will be set to it.
##
## If the socket is disconnected, ``line`` will be set to ``""``.
##
## An OSError exception will be raised in the case of a socket error.
##
## A timeout can be specified in milliseconds, if data is not received within
## the specified time an ETimeout exception will be raised.
template addNLIfEmpty(): untyped =
if line.len == 0:
line.add("\c\L")
var waited = 0.0
setLen(line.string, 0)
while true:
var c: char
discard waitFor(socket, waited, timeout, 1, "readLine")
var n = recv(socket, addr(c), 1)
if n < 0: socket.raiseSocketError()
elif n == 0: return
if c == '\r':
discard waitFor(socket, waited, timeout, 1, "readLine")
n = peekChar(socket, c)
if n > 0 and c == '\L':
discard recv(socket, addr(c), 1)
elif n <= 0: socket.raiseSocketError()
addNLIfEmpty()
return
elif c == '\L':
addNLIfEmpty()
return
add(line.string, c)
proc recvLineAsync*(socket: Socket,
line: var TaintedString): RecvLineResult {.tags: [ReadIOEffect], deprecated.} =
## Similar to ``recvLine`` but designed for non-blocking sockets.
##
## The values of the returned enum should be pretty self explanatory:
##
## * If a full line has been retrieved; ``RecvFullLine`` is returned.
## * If some data has been retrieved; ``RecvPartialLine`` is returned.
## * If the socket has been disconnected; ``RecvDisconnected`` is returned.
## * If call to ``recv`` failed; ``RecvFail`` is returned.
##
## **Deprecated since version 0.9.2**: This function has been deprecated in
## favour of readLineAsync.
setLen(line.string, 0)
while true:
var c: char
var n = recv(socket, addr(c), 1)
if n < 0:
return (if line.len == 0: RecvFail else: RecvPartialLine)
elif n == 0:
return (if line.len == 0: RecvDisconnected else: RecvPartialLine)
if c == '\r':
n = peekChar(socket, c)
if n > 0 and c == '\L':
discard recv(socket, addr(c), 1)
elif n <= 0:
return (if line.len == 0: RecvFail else: RecvPartialLine)
return RecvFullLine
elif c == '\L': return RecvFullLine
add(line.string, c)
proc readLineAsync*(socket: Socket,
line: var TaintedString): ReadLineResult {.tags: [ReadIOEffect].} =
## Similar to ``recvLine`` but designed for non-blocking sockets.
##
## The values of the returned enum should be pretty self explanatory:
##
## * If a full line has been retrieved; ``ReadFullLine`` is returned.
## * If some data has been retrieved; ``ReadPartialLine`` is returned.
## * If the socket has been disconnected; ``ReadDisconnected`` is returned.
## * If no data could be retrieved; ``ReadNone`` is returned.
## * If call to ``recv`` failed; **an OSError exception is raised.**
setLen(line.string, 0)
template errorOrNone =
socket.raiseSocketError(async = true)
return ReadNone
while true:
var c: char
var n = recv(socket, addr(c), 1)
#echo(n)
if n < 0:
if line.len == 0: errorOrNone else: return ReadPartialLine
elif n == 0:
return (if line.len == 0: ReadDisconnected else: ReadPartialLine)
if c == '\r':
n = peekChar(socket, c)
if n > 0 and c == '\L':
discard recv(socket, addr(c), 1)
elif n <= 0:
if line.len == 0: errorOrNone else: return ReadPartialLine
return ReadFullLine
elif c == '\L': return ReadFullLine
add(line.string, c)
proc recv*(socket: Socket): TaintedString {.tags: [ReadIOEffect], deprecated.} =
## receives all the available data from the socket.
## Socket errors will result in an ``OSError`` error.
## If socket is not a connectionless socket and socket is not connected
## ``""`` will be returned.
##
## **Deprecated since version 0.9.2**: This function is not safe for use.
const bufSize = 4000
result = newStringOfCap(bufSize).TaintedString
var pos = 0
while true:
var bytesRead = recv(socket, addr(string(result)[pos]), bufSize-1)
if bytesRead == -1: raiseOSError(osLastError())
setLen(result.string, pos + bytesRead)
if bytesRead != bufSize-1: break
# increase capacity:
setLen(result.string, result.string.len + bufSize)
inc(pos, bytesRead)
when false:
var buf = newString(bufSize)
result = TaintedString""
while true:
var bytesRead = recv(socket, cstring(buf), bufSize-1)
# Error
if bytesRead == -1: OSError(osLastError())
buf[bytesRead] = '\0' # might not be necessary
setLen(buf, bytesRead)
add(result.string, buf)
if bytesRead != bufSize-1: break
{.push warning[deprecated]: off.}
proc recvTimeout*(socket: Socket, timeout: int): TaintedString {.
tags: [ReadIOEffect], deprecated.} =
## overloaded variant to support a ``timeout`` parameter, the ``timeout``
## parameter specifies the amount of milliseconds to wait for data on the
## socket.
##
## **Deprecated since version 0.9.2**: This function is not safe for use.
if socket.bufLen == 0:
var s = @[socket]
if s.select(timeout) != 1:
raise newException(TimeoutError, "Call to recv() timed out.")
return socket.recv
{.pop.}
proc recvAsync*(socket: Socket, s: var TaintedString): bool {.
tags: [ReadIOEffect], deprecated.} =
## receives all the data from a non-blocking socket. If socket is non-blocking
## and there are no messages available, `False` will be returned.
## Other socket errors will result in an ``OSError`` error.
## If socket is not a connectionless socket and socket is not connected
## ``s`` will be set to ``""``.
##
## **Deprecated since version 0.9.2**: This function is not safe for use.
const bufSize = 1000
# ensure bufSize capacity:
setLen(s.string, bufSize)
setLen(s.string, 0)
var pos = 0
while true:
var bytesRead = recv(socket, addr(string(s)[pos]), bufSize-1)
when defined(ssl):
if socket.isSSL:
if bytesRead <= 0:
var ret = SSLGetError(socket.sslHandle, bytesRead.cint)
case ret
of SSL_ERROR_ZERO_RETURN:
raiseSslError("TLS/SSL connection failed to initiate, socket closed prematurely.")
of SSL_ERROR_WANT_CONNECT, SSL_ERROR_WANT_ACCEPT:
raiseSslError("Unexpected error occurred.") # This should just not happen.
of SSL_ERROR_WANT_WRITE, SSL_ERROR_WANT_READ:
return false
of SSL_ERROR_WANT_X509_LOOKUP:
raiseSslError("Function for x509 lookup has been called.")
of SSL_ERROR_SYSCALL, SSL_ERROR_SSL:
raiseSslError()
else: raiseSslError("Unknown Error")
if bytesRead == -1 and not (when defined(ssl): socket.isSSL else: false):
let err = osLastError()
when defined(windows):
if err.int32 == WSAEWOULDBLOCK:
return false
else: raiseOSError(err)
else:
if err.int32 == EAGAIN or err.int32 == EWOULDBLOCK:
return false
else: raiseOSError(err)
setLen(s.string, pos + bytesRead)
if bytesRead != bufSize-1: break
# increase capacity:
setLen(s.string, s.string.len + bufSize)
inc(pos, bytesRead)
result = true
proc recvFrom*(socket: Socket, data: var string, length: int,
address: var string, port: var Port, flags = 0'i32): int {.
tags: [ReadIOEffect].} =
## Receives data from ``socket``. This function should normally be used with
## connection-less sockets (UDP sockets).
##
## If an error occurs the return value will be ``-1``. Otherwise the return
## value will be the length of data received.
##
## **Warning:** This function does not yet have a buffered implementation,
## so when ``socket`` is buffered the non-buffered implementation will be
## used. Therefore if ``socket`` contains something in its buffer this
## function will make no effort to return it.
# TODO: Buffered sockets
data.setLen(length)
var sockAddress: Sockaddr_in
var addrLen = sizeof(sockAddress).SockLen
result = recvfrom(socket.fd, cstring(data), length.cint, flags.cint,
cast[ptr SockAddr](addr(sockAddress)), addr(addrLen))
if result != -1:
data.setLen(result)
address = $inet_ntoa(sockAddress.sin_addr)
port = ntohs(sockAddress.sin_port).Port
proc recvFromAsync*(socket: Socket, data: var string, length: int,
address: var string, port: var Port,
flags = 0'i32): bool {.tags: [ReadIOEffect].} =
## Variant of ``recvFrom`` for non-blocking sockets. Unlike ``recvFrom``,
## this function will raise an OSError error whenever a socket error occurs.
##
## If there is no data to be read from the socket ``False`` will be returned.
result = true
var callRes = recvFrom(socket, data, length, address, port, flags)
if callRes < 0:
let err = osLastError()
when defined(windows):
if err.int32 == WSAEWOULDBLOCK:
return false
else: raiseOSError(err)
else:
if err.int32 == EAGAIN or err.int32 == EWOULDBLOCK:
return false
else: raiseOSError(err)
proc skip*(socket: Socket) {.tags: [ReadIOEffect], deprecated.} =
## skips all the data that is pending for the socket
##
## **Deprecated since version 0.9.2**: This function is not safe for use.
const bufSize = 1000
var buf = alloc(bufSize)
while recv(socket, buf, bufSize) == bufSize: discard
dealloc(buf)
proc skip*(socket: Socket, size: int, timeout = -1) =
## Skips ``size`` amount of bytes.
##
## An optional timeout can be specified in milliseconds, if skipping the
## bytes takes longer than specified an ETimeout exception will be raised.
##
## Returns the number of skipped bytes.
var waited = 0.0
var dummy = alloc(size)
var bytesSkipped = 0
while bytesSkipped != size:
let avail = waitFor(socket, waited, timeout, size-bytesSkipped, "skip")
bytesSkipped += recv(socket, dummy, avail)
dealloc(dummy)
proc send*(socket: Socket, data: pointer, size: int): int {.
tags: [WriteIOEffect].} =
## sends data to a socket.
when defined(ssl):
if socket.isSSL:
return SSLWrite(socket.sslHandle, cast[cstring](data), size)
when defined(windows) or defined(macosx):
result = send(socket.fd, data, size.cint, 0'i32)
else:
when defined(solaris):
const MSG_NOSIGNAL = 0
result = send(socket.fd, data, size, int32(MSG_NOSIGNAL))
proc send*(socket: Socket, data: string) {.tags: [WriteIOEffect].} =
## sends data to a socket.
if socket.nonblocking:
raise newException(ValueError, "This function cannot be used on non-blocking sockets.")
let sent = send(socket, cstring(data), data.len)
if sent < 0:
when defined(ssl):
if socket.isSSL:
raiseSslError()
raiseOSError(osLastError())
if sent != data.len:
raiseOSError(osLastError(), "Could not send all data.")
proc sendAsync*(socket: Socket, data: string): int {.tags: [WriteIOEffect].} =
## sends data to a non-blocking socket.
## Returns ``0`` if no data could be sent, if data has been sent
## returns the amount of bytes of ``data`` that was successfully sent. This
## number may not always be the length of ``data`` but typically is.
##
## An OSError (or SslError if socket is an SSL socket) exception is raised if an error
## occurs.
result = send(socket, cstring(data), data.len)
when defined(ssl):
if socket.isSSL:
if result <= 0:
let ret = SSLGetError(socket.sslHandle, result.cint)
case ret
of SSL_ERROR_ZERO_RETURN:
raiseSslError("TLS/SSL connection failed to initiate, socket closed prematurely.")
of SSL_ERROR_WANT_CONNECT, SSL_ERROR_WANT_ACCEPT:
raiseSslError("Unexpected error occurred.") # This should just not happen.
of SSL_ERROR_WANT_WRITE, SSL_ERROR_WANT_READ:
return 0
of SSL_ERROR_WANT_X509_LOOKUP:
raiseSslError("Function for x509 lookup has been called.")
of SSL_ERROR_SYSCALL, SSL_ERROR_SSL:
raiseSslError()
else: raiseSslError("Unknown Error")
else:
return
if result == -1:
let err = osLastError()
when defined(windows):
if err.int32 == WSAEINPROGRESS:
return 0
else: raiseOSError(err)
else:
if err.int32 == EAGAIN or err.int32 == EWOULDBLOCK:
return 0
else: raiseOSError(err)
proc trySend*(socket: Socket, data: string): bool {.tags: [WriteIOEffect].} =
## safe alternative to ``send``. Does not raise an OSError when an error occurs,
## and instead returns ``false`` on failure.
result = send(socket, cstring(data), data.len) == data.len
proc sendTo*(socket: Socket, address: string, port: Port, data: pointer,
size: int, af: Domain = AF_INET, flags = 0'i32): int {.
tags: [WriteIOEffect].} =
## low-level sendTo proc. This proc sends ``data`` to the specified ``address``,
## which may be an IP address or a hostname, if a hostname is specified
## this function will try each IP of that hostname.
##
## **Note:** This proc is not available for SSL sockets.
var hints: AddrInfo
var aiList: ptr AddrInfo = nil
hints.ai_family = toInt(af)
hints.ai_socktype = toInt(SOCK_STREAM)
hints.ai_protocol = toInt(IPPROTO_TCP)
gaiNim(address, port, hints, aiList)
# try all possibilities:
var success = false
var it = aiList
while it != nil:
result = sendto(socket.fd, data, size.cint, flags.cint, it.ai_addr,
it.ai_addrlen.SockLen)
if result != -1'i32:
success = true
break
it = it.ai_next
freeaddrinfo(aiList)
proc sendTo*(socket: Socket, address: string, port: Port,
data: string): int {.tags: [WriteIOEffect].} =
## Friendlier version of the low-level ``sendTo``.
result = socket.sendTo(address, port, cstring(data), data.len)
when defined(Windows):
const
IOCPARM_MASK = 127
IOC_IN = int(-2147483648)
FIONBIO = IOC_IN.int32 or ((sizeof(int32) and IOCPARM_MASK) shl 16) or
(102 shl 8) or 126
proc ioctlsocket(s: SocketHandle, cmd: clong,
argptr: ptr clong): cint {.
stdcall, importc:"ioctlsocket", dynlib: "ws2_32.dll".}
proc setBlocking(s: Socket, blocking: bool) =
when defined(Windows):
var mode = clong(ord(not blocking)) # 1 for non-blocking, 0 for blocking
if ioctlsocket(s.fd, FIONBIO, addr(mode)) == -1:
raiseOSError(osLastError())
else: # BSD sockets
var x: int = fcntl(s.fd, F_GETFL, 0)
if x == -1:
raiseOSError(osLastError())
else:
var mode = if blocking: x and not O_NONBLOCK else: x or O_NONBLOCK
if fcntl(s.fd, F_SETFL, mode) == -1:
raiseOSError(osLastError())
s.nonblocking = not blocking
discard """ proc setReuseAddr*(s: Socket) =
var blah: int = 1
var mode = SO_REUSEADDR
if setsockopt(s.fd, SOL_SOCKET, mode, addr blah, TSOcklen(sizeof(int))) == -1:
raiseOSError(osLastError()) """
proc connect*(socket: Socket, address: string, port = Port(0), timeout: int,
af: Domain = AF_INET) {.tags: [ReadIOEffect, WriteIOEffect].} =
## Connects to server as specified by ``address`` on port specified by ``port``.
##
## The ``timeout`` paremeter specifies the time in milliseconds to allow for
## the connection to the server to be made.
let originalStatus = not socket.nonblocking
socket.setBlocking(false)
socket.connectAsync(address, port, af)
var s: seq[Socket] = @[socket]
if selectWrite(s, timeout) != 1:
raise newException(TimeoutError, "Call to 'connect' timed out.")
else:
when defined(ssl):
if socket.isSSL:
socket.setBlocking(true)
doAssert socket.handshake()
socket.setBlocking(originalStatus)
proc isSSL*(socket: Socket): bool = return socket.isSSL
## Determines whether ``socket`` is a SSL socket.
proc getFD*(socket: Socket): SocketHandle = return socket.fd
## Returns the socket's file descriptor
proc isBlocking*(socket: Socket): bool = not socket.nonblocking
## Determines whether ``socket`` is blocking.
when defined(Windows):
var wsa: WSAData
if wsaStartup(0x0101'i16, addr wsa) != 0: raiseOSError(osLastError())
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