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discard """
  output: '''
3
'''
"""

echo int(22 / 7)
> 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570
## .. importdoc:: osfiles.nim, appdirs.nim, paths.nim

include system/inclrtl
import std/oserrors


import ospaths2, osfiles
import oscommon
export dirExists, PathComponent


when defined(nimPreviewSlimSystem):
  import std/[syncio, assertions, widestrs]


when weirdTarget:
  discard
elif defined(windows):
  import winlean, times
elif defined(posix):
  import posix, times

else:
  {.error: "OS module not ported to your operating system!".}


when weirdTarget:
  {.pragma: noWeirdTarget, error: "this proc is not available on the NimScript/js target".}
else:
  {.pragma: noWeirdTarget.}


when defined(nimscript):
  # for procs already defined in scriptconfig.nim
  template noNimJs(body): untyped = discard
elif defined(js):
  {.pragma: noNimJs, error: "this proc is not available on the js target".}
else:
  {.pragma: noNimJs.}

# Templates for filtering directories and files
when defined(windows) and not weirdTarget:
  template isDir(f: WIN32_FIND_DATA): bool =
    (f.dwFileAttributes and FILE_ATTRIBUTE_DIRECTORY) != 0'i32
  template isFile(f: WIN32_FIND_DATA): bool =
    not isDir(f)
else:
  template isDir(f: string): bool {.dirty.} =
    dirExists(f)
  template isFile(f: string): bool {.dirty.} =
    fileExists(f)

template defaultWalkFilter(item): bool =
  ## Walk filter used to return true on both
  ## files and directories
  true

template walkCommon(pattern: string, filter) =
  ## Common code for getting the files and directories with the
  ## specified `pattern`
  when defined(windows):
    var
      f: WIN32_FIND_DATA
      res: int
    res = findFirstFile(pattern, f)
    if res != -1:
      defer: findClose(res)
      let dotPos = searchExtPos(pattern)
      while true:
        if not skipFindData(f) and filter(f):
          # Windows bug/gotcha: 't*.nim' matches 'tfoo.nims' -.- so we check
          # that the file extensions have the same length ...
          let ff = getFilename(f)
          let idx = ff.len - pattern.len + dotPos
          if dotPos < 0 or idx >= ff.len or (idx >= 0 and ff[idx] == '.') or
              (dotPos >= 0 and dotPos+1 < pattern.len and pattern[dotPos+1] == '*'):
            yield splitFile(pattern).dir / extractFilename(ff)
        if findNextFile(res, f) == 0'i32:
          let errCode = getLastError()
          if errCode == ERROR_NO_MORE_FILES: break
          else: raiseOSError(errCode.OSErrorCode)
  else: # here we use glob
    var
      f: Glob
      res: int
    f.gl_offs = 0
    f.gl_pathc = 0
    f.gl_pathv = nil
    res = glob(pattern, 0, nil, addr(f))
    defer: globfree(addr(f))
    if res == 0:
      for i in 0.. f.gl_pathc - 1:
        assert(f.gl_pathv[i] != nil)
        let path = $f.gl_pathv[i]
        if filter(path):
          yield path

iterator walkPattern*(pattern: string): string {.tags: [ReadDirEffect], noWeirdTarget.} =
  ## Iterate over all the files and directories that match the `pattern`.
  ##
  ## On POSIX this uses the `glob`:idx: call.
  ## `pattern` is OS dependent, but at least the `"*.ext"`
  ## notation is supported.
  ##
  ## See also:
  ## * `walkFiles iterator`_
  ## * `walkDirs iterator`_
  ## * `walkDir iterator`_
  ## * `walkDirRec iterator`_
  runnableExamples:
    import std/os
    import std/sequtils
    let paths = toSeq(walkPattern("lib/pure/*")) # works on Windows too
    assert "lib/pure/concurrency".unixToNativePath in paths
    assert "lib/pure/os.nim".unixToNativePath in paths
  walkCommon(pattern, defaultWalkFilter)

iterator walkFiles*(pattern: string): string {.tags: [ReadDirEffect], noWeirdTarget.} =
  ## Iterate over all the files that match the `pattern`.
  ##
  ## On POSIX this uses the `glob`:idx: call.
  ## `pattern` is OS dependent, but at least the `"*.ext"`
  ## notation is supported.
  ##
  ## See also:
  ## * `walkPattern iterator`_
  ## * `walkDirs iterator`_
  ## * `walkDir iterator`_
  ## * `walkDirRec iterator`_
  runnableExamples:
    import std/os
    import std/sequtils
    assert "lib/pure/os.nim".unixToNativePath in toSeq(walkFiles("lib/pure/*.nim")) # works on Windows too
  walkCommon(pattern, isFile)

iterator walkDirs*(pattern: string): string {.tags: [ReadDirEffect], noWeirdTarget.} =
  ## Iterate over all the directories that match the `pattern`.
  ##
  ## On POSIX this uses the `glob`:idx: call.
  ## `pattern` is OS dependent, but at least the `"*.ext"`
  ## notation is supported.
  ##
  ## See also:
  ## * `walkPattern iterator`_
  ## * `walkFiles iterator`_
  ## * `walkDir iterator`_
  ## * `walkDirRec iterator`_
  runnableExamples:
    import std/os
    import std/sequtils
    let paths = toSeq(walkDirs("lib/pure/*")) # works on Windows too
    assert "lib/pure/concurrency".unixToNativePath in paths
  walkCommon(pattern, isDir)

proc staticWalkDir(dir: string; relative: bool): seq[
                  tuple[kind: PathComponent, path: string]] =
  discard

iterator walkDir*(dir: string; relative = false, checkDir = false,
                  skipSpecial = false):
  tuple[kind: PathComponent, path: string] {.tags: [ReadDirEffect].} =
  ## Walks over the directory `dir` and yields for each directory or file in
  ## `dir`. The component type and full path for each item are returned.
  ##
  ## Walking is not recursive.
  ## * If `relative` is true (default: false)
  ##   the resulting path is shortened to be relative to ``dir``,
  ##   otherwise the full path is returned.
  ## * If `checkDir` is true, `OSError` is raised when `dir`
  ##   doesn't exist.
  ## * If `skipSpecial` is true, then (besides all directories) only *regular*
  ##   files (**without** special "file" objects like FIFOs, device files,
  ##   etc) will be yielded on Unix.
  ##
  ## **Example:**
  ##
  ## This directory structure:
  ##
  ##     dirA / dirB / fileB1.txt
  ##          / dirC
  ##          / fileA1.txt
  ##          / fileA2.txt
  ##
  ## and this code:
  runnableExamples("-r:off"):
    import std/[strutils, sugar]
    # note: order is not guaranteed
    # this also works at compile time
    assert collect(for k in walkDir("dirA"): k.path).join(" ") ==
                          "dirA/dirB dirA/dirC dirA/fileA2.txt dirA/fileA1.txt"
  ## See also:
  ## * `walkPattern iterator`_
  ## * `walkFiles iterator`_
  ## * `walkDirs iterator`_
  ## * `walkDirRec iterator`_

  when nimvm:
    for k, v in items(staticWalkDir(dir, relative)):
      yield (k, v)
  else:
    when weirdTarget:
      for k, v in items(staticWalkDir(dir, relative)):
        yield (k, v)
    elif defined(windows):
      var f: WIN32_FIND_DATA
      var h = findFirstFile(dir / "*", f)
      if h == -1:
        if checkDir:
          raiseOSError(osLastError(), dir)
      else:
        defer: findClose(h)
        while true:
          var k = pcFile
          if not skipFindData(f):
            if (f.dwFileAttributes and FILE_ATTRIBUTE_DIRECTORY) != 0'i32:
              k = pcDir
            if (f.dwFileAttributes and FILE_ATTRIBUTE_REPARSE_POINT) != 0'i32:
              k = succ(k)
            let xx = if relative: extractFilename(getFilename(f))
                     else: dir / extractFilename(getFilename(f))
            yield (k, xx)
          if findNextFile(h, f) == 0'i32:
            let errCode = getLastError()
            if errCode == ERROR_NO_MORE_FILES: break
            else: raiseOSError(errCode.OSErrorCode)
    else:
      var d = opendir(dir)
      if d == nil:
        if checkDir:
          raiseOSError(osLastError(), dir)
      else:
        defer: discard closedir(d)
        while true:
          var x = readdir(d)
          if x == nil: break
          var y = $cast[cstring](addr x.d_name)
          if y != "." and y != "..":
            var s: Stat
            let path = dir / y
            if not relative:
              y = path
            var k = pcFile

            template resolveSymlink() =
              var isSpecial: bool
              (k, isSpecial) = getSymlinkFileKind(path)
              if skipSpecial and isSpecial: continue

            template kSetGeneric() =  # pure Posix component `k` resolution
              if lstat(path.cstring, s) < 0'i32: continue  # don't yield
              elif S_ISDIR(s.st_mode):
                k = pcDir
              elif S_ISLNK(s.st_mode):
                resolveSymlink()
              elif skipSpecial and not S_ISREG(s.st_mode): continue

            when defined(linux) or defined(macosx) or
                 defined(bsd) or defined(genode) or defined(nintendoswitch):
              case x.d_type
              of DT_DIR: k = pcDir
              of DT_LNK:
                resolveSymlink()
              of DT_UNKNOWN:
                kSetGeneric()
              else: # DT_REG or special "files" like FIFOs
                if skipSpecial and x.d_type != DT_REG: continue
                else: discard # leave it as pcFile
            else:  # assuming that field `d_type` is not present
              kSetGeneric()

            yield (k, y)

iterator walkDirRec*(dir: string,
                     yieldFilter = {pcFile}, followFilter = {pcDir},
                     relative = false, checkDir = false, skipSpecial = false):
                    string {.tags: [ReadDirEffect].} =
  ## Recursively walks over the directory `dir` and yields for each file
  ## or directory in `dir`.
  ##
  ## Options `relative`, `checkdir`, `skipSpecial` are explained in
  ## [walkDir iterator] description.
  ##
  ## .. warning:: Modifying the directory structure while the iterator
  ##   is traversing may result in undefined behavior!
  ##
  ## Walking is recursive. `followFilter` controls the behaviour of the iterator:
  ##
  ## =====================   =============================================
  ## yieldFilter             meaning
  ## =====================   =============================================
  ## ``pcFile``              yield real files (default)
  ## ``pcLinkToFile``        yield symbolic links to files
  ## ``pcDir``               yield real directories
  ## ``pcLinkToDir``         yield symbolic links to directories
  ## =====================   =============================================
  ##
  ## =====================   =============================================
  ## followFilter            meaning
  ## =====================   =============================================
  ## ``pcDir``               follow real directories (default)
  ## ``pcLinkToDir``         follow symbolic links to directories
  ## =====================   =============================================
  ##
  ##
  ## See also:
  ## * `walkPattern iterator`_
  ## * `walkFiles iterator`_
  ## * `walkDirs iterator`_
  ## * `walkDir iterator`_

  var stack = @[""]
  var checkDir = checkDir
  while stack.len > 0:
    let d = stack.pop()
    for k, p in walkDir(dir / d, relative = true, checkDir = checkDir,
                        skipSpecial = skipSpecial):
      let rel = d / p
      if k in {pcDir, pcLinkToDir} and k in followFilter:
        stack.add rel
      if k in yieldFilter:
        yield if relative: rel else: dir / rel
    checkDir = false
      # We only check top-level dir, otherwise if a subdir is invalid (eg. wrong
      # permissions), it'll abort iteration and there would be no way to
      # continue iteration.
      # Future work can provide a way to customize this and do error reporting.


proc rawRemoveDir(dir: string) {.noWeirdTarget.} =
  when defined(windows):
    when useWinUnicode:
      wrapUnary(res, removeDirectoryW, dir)
    else:
      var res = removeDirectoryA(dir)
    let lastError = osLastError()
    if res == 0'i32 and lastError.int32 != 3'i32 and
        lastError.int32 != 18'i32 and lastError.int32 != 2'i32:
      raiseOSError(lastError, dir)
  else:
    if rmdir(dir) != 0'i32 and errno != ENOENT: raiseOSError(osLastError(), dir)

proc removeDir*(dir: string, checkDir = false) {.rtl, extern: "nos$1", tags: [
  WriteDirEffect, ReadDirEffect], benign, noWeirdTarget.} =
  ## Removes the directory `dir` including all subdirectories and files
  ## in `dir` (recursively).
  ##
  ## If this fails, `OSError` is raised. This does not fail if the directory never
  ## existed in the first place, unless `checkDir` = true.
  ##
  ## See also:
  ## * `tryRemoveFile proc`_
  ## * `removeFile proc`_
  ## * `existsOrCreateDir proc`_
  ## * `createDir proc`_
  ## * `copyDir proc`_
  ## * `copyDirWithPermissions proc`_
  ## * `moveDir proc`_
  for kind, path in walkDir(dir, checkDir = checkDir):
    case kind
    of pcFile, pcLinkToFile, pcLinkToDir: removeFile(path)
    of pcDir: removeDir(path, true)
      # for subdirectories there is no benefit in `checkDir = false`
      # (unless perhaps for edge case of concurrent processes also deleting
      # the same files)
  rawRemoveDir(dir)

proc rawCreateDir(dir: string): bool {.noWeirdTarget.} =
  # Try to create one directory (not the whole path).
  # returns `true` for success, `false` if the path has previously existed
  #
  # This is a thin wrapper over mkDir (or alternatives on other systems),
  # so in case of a pre-existing path we don't check that it is a directory.
  when defined(solaris):
    let res = mkdir(dir, 0o777)
    if res == 0'i32:
      result = true
    elif errno in {EEXIST, ENOSYS}:
      result = false
    else:
      raiseOSError(osLastError(), dir)
  elif defined(haiku):
    let res = mkdir(dir, 0o777)
    if res == 0'i32:
      result = true
    elif errno == EEXIST or errno == EROFS:
      result = false
    else:
      raiseOSError(osLastError(), dir)
  elif defined(posix):
    let res = mkdir(dir, 0o777)
    if res == 0'i32:
      result = true
    elif errno == EEXIST:
      result = false
    else:
      #echo res
      raiseOSError(osLastError(), dir)
  else:
    when useWinUnicode:
      wrapUnary(res, createDirectoryW, dir)
    else:
      let res = createDirectoryA(dir)

    if res != 0'i32:
      result = true
    elif getLastError() == 183'i32:
      result = false
    else:
      raiseOSError(osLastError(), dir)

proc existsOrCreateDir*(dir: string): bool {.rtl, extern: "nos$1",
  tags: [WriteDirEffect, ReadDirEffect], noWeirdTarget.} =
  ## Checks if a `directory`:idx: `dir` exists, and creates it otherwise.
  ##
  ## Does not create parent directories (raises `OSError` if parent directories do not exist).
  ## Returns `true` if the directory already exists, and `false` otherwise.
  ##
  ## See also:
  ## * `removeDir proc`_
  ## * `createDir proc`_
  ## * `copyDir proc`_
  ## * `copyDirWithPermissions proc`_
  ## * `moveDir proc`_
  result = not rawCreateDir(dir)
  if result:
    # path already exists - need to check that it is indeed a directory
    if not dirExists(dir):
      raise newException(IOError, "Failed to create '" & dir & "'")

proc createDir*(dir: string) {.rtl, extern: "nos$1",
  tags: [WriteDirEffect, ReadDirEffect], noWeirdTarget.} =
  ## Creates the `directory`:idx: `dir`.
  ##
  ## The directory may contain several subdirectories that do not exist yet.
  ## The full path is created. If this fails, `OSError` is raised.
  ##
  ## It does **not** fail if the directory already exists because for
  ## most usages this does not indicate an error.
  ##
  ## See also:
  ## * `removeDir proc`_
  ## * `existsOrCreateDir proc`_
  ## * `copyDir proc`_
  ## * `copyDirWithPermissions proc`_
  ## * `moveDir proc`_
  if dir == "":
    return
  var omitNext = isAbsolute(dir)
  for p in parentDirs(dir, fromRoot=true):
    if omitNext:
      omitNext = false
    else:
      discard existsOrCreateDir(p)

proc copyDir*(source, dest: string) {.rtl, extern: "nos$1",
  tags: [ReadDirEffect, WriteIOEffect, ReadIOEffect], benign, noWeirdTarget.} =
  ## Copies a directory from `source` to `dest`.
  ##
  ## On non-Windows OSes, symlinks are copied as symlinks. On Windows, symlinks
  ## are skipped.
  ##
  ## If this fails, `OSError` is raised.
  ##
  ## On the Windows platform this proc will copy the attributes from
  ## `source` into `dest`.
  ##
  ## On other platforms created files and directories will inherit the
  ## default permissions of a newly created file/directory for the user.
  ## Use `copyDirWithPermissions proc`_
  ## to preserve attributes recursively on these platforms.
  ##
  ## See also:
  ## * `copyDirWithPermissions proc`_
  ## * `copyFile proc`_
  ## * `copyFileWithPermissions proc`_
  ## * `removeDir proc`_
  ## * `existsOrCreateDir proc`_
  ## * `createDir proc`_
  ## * `moveDir proc`_
  createDir(dest)
  for kind, path in walkDir(source):
    var noSource = splitPath(path).tail
    if kind == pcDir:
      copyDir(path, dest / noSource)
    else:
      copyFile(path, dest / noSource, {cfSymlinkAsIs})


proc copyDirWithPermissions*(source, dest: string,
                             ignorePermissionErrors = true)
  {.rtl, extern: "nos$1", tags: [ReadDirEffect, WriteIOEffect, ReadIOEffect],
   benign, noWeirdTarget.} =
  ## Copies a directory from `source` to `dest` preserving file permissions.
  ##
  ## On non-Windows OSes, symlinks are copied as symlinks. On Windows, symlinks
  ## are skipped.
  ##
  ## If this fails, `OSError` is raised. This is a wrapper proc around
  ## `copyDir`_ and `copyFileWithPermissions`_ procs
  ## on non-Windows platforms.
  ##
  ## On Windows this proc is just a wrapper for `copyDir proc`_ since
  ## that proc already copies attributes.
  ##
  ## On non-Windows systems permissions are copied after the file or directory
  ## itself has been copied, which won't happen atomically and could lead to a
  ## race condition. If `ignorePermissionErrors` is true (default), errors while
  ## reading/setting file attributes will be ignored, otherwise will raise
  ## `OSError`.
  ##
  ## See also:
  ## * `copyDir proc`_
  ## * `copyFile proc`_
  ## * `copyFileWithPermissions proc`_
  ## * `removeDir proc`_
  ## * `moveDir proc`_
  ## * `existsOrCreateDir proc`_
  ## * `createDir proc`_
  createDir(dest)
  when not defined(windows):
    try:
      setFilePermissions(dest, getFilePermissions(source), followSymlinks =
                         false)
    except:
      if not ignorePermissionErrors:
        raise
  for kind, path in walkDir(source):
    var noSource = splitPath(path).tail
    if kind == pcDir:
      copyDirWithPermissions(path, dest / noSource, ignorePermissionErrors)
    else:
      copyFileWithPermissions(path, dest / noSource, ignorePermissionErrors, {cfSymlinkAsIs})

proc moveDir*(source, dest: string) {.tags: [ReadIOEffect, WriteIOEffect], noWeirdTarget.} =
  ## Moves a directory from `source` to `dest`.
  ##
  ## Symlinks are not followed: if `source` contains symlinks, they themself are
  ## moved, not their target.
  ##
  ## If this fails, `OSError` is raised.
  ##
  ## See also:
  ## * `moveFile proc`_
  ## * `copyDir proc`_
  ## * `copyDirWithPermissions proc`_
  ## * `removeDir proc`_
  ## * `existsOrCreateDir proc`_
  ## * `createDir proc`_
  if not tryMoveFSObject(source, dest, isDir = true):
    # Fallback to copy & del
    copyDir(source, dest)
    removeDir(source)

proc setCurrentDir*(newDir: string) {.inline, tags: [], noWeirdTarget.} =
  ## Sets the `current working directory`:idx:; `OSError`
  ## is raised if `newDir` cannot been set.
  ##
  ## See also:
  ## * `getHomeDir proc`_
  ## * `getConfigDir proc`_
  ## * `getTempDir proc`_
  ## * `getCurrentDir proc`_
  when defined(windows):
    when useWinUnicode:
      if setCurrentDirectoryW(newWideCString(newDir)) == 0'i32:
        raiseOSError(osLastError(), newDir)
    else:
      if setCurrentDirectoryA(newDir) == 0'i32: raiseOSError(osLastError(), newDir)
  else:
    if chdir(newDir) != 0'i32: raiseOSError(osLastError(), newDir)