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discard """
  action: compile
"""

import terminal, colors

styledEcho fgColor, colRed, "Test"
styledEcho bgColor, colBlue, "Test"
ght .vc { color: #336699 } /* Name.Variable.Class */ .highlight .vg { color: #dd7700 } /* Name.Variable.Global */ .highlight .vi { color: #3333bb } /* Name.Variable.Instance */ .highlight .vm { color: #336699 } /* Name.Variable.Magic */ .highlight .il { color: #0000DD; font-weight: bold } /* Literal.Number.Integer.Long */
#ifndef TIMEOUT_H
#define TIMEOUT_H
/*=========================================================================*\
* Timeout management functions
* LuaSocket toolkit
\*=========================================================================*/
#include "luasocket.h"

/* timeout control structure */
typedef struct t_timeout_ {
    double block;          /* maximum time for blocking calls */
    double total;          /* total number of miliseconds for operation */
    double start;          /* time of start of operation */
} t_timeout;
typedef t_timeout *p_timeout;

#ifndef _WIN32
#pragma GCC visibility push(hidden)
#endif

void timeout_init(p_timeout tm, double block, double total);
double timeout_get(p_timeout tm);
double timeout_getstart(p_timeout tm);
double timeout_getretry(p_timeout tm);
p_timeout timeout_markstart(p_timeout tm);

double timeout_gettime(void);

int timeout_open(lua_State *L);

int timeout_meth_settimeout(lua_State *L, p_timeout tm);
int timeout_meth_gettimeout(lua_State *L, p_timeout tm);

#ifndef _WIN32
#pragma GCC visibility pop
#endif

#define timeout_iszero(tm)   ((tm)->block == 0.0)

#endif /* TIMEOUT_H */